Scope (locked in via planning Q&A):
- Identity: local accounts only (PG users table) + existing bearer
tokens for headless callers.
- Transport: httpOnly cookie session for browser, Bearer for API.
- RBAC: admin / editor / viewer roles, plus an orthogonal
is_client flag for external (agency, talent, customer) accounts.
- Bootstrap: ADMIN_BOOTSTRAP_USER + ADMIN_BOOTSTRAP_PASSWORD env
seed the first admin on a clean install. Set ADMIN_BOOTSTRAP_RESET
to force-reset the named user (break-glass).
- Rate limit: in-memory, 10 fails per 15min per (IP, username).
- Password policy: \u22658 chars, mixed case, digit, symbol; small
blocklist of common passwords; cannot equal username.
- Self-service: change own display name + password. Everything
else (role, is_client, other-user mgmt) is admin only.
- Audit log: append-only table, indexed by actor + event_type +
created_at, populated by every auth/admin event.
Files added:
- services/mam-api/src/db/migrations/022-auth-rework.sql
users.is_client + last_login_at + failed_attempts; audit_log
table with FK to users (ON DELETE SET NULL).
- services/mam-api/src/middleware/audit.js
Fire-and-forget audit() helper. Caller never awaits, failure
logs but never throws — auditing cannot break the request
that triggered it.
- services/mam-api/src/middleware/passwordPolicy.js
Shared checkPassword(pw, { username }) used by setup, user
create/update, and self-service password change.
- services/mam-api/src/tasks/bootstrapAdmin.js
Runs after migrations. No-ops unless ADMIN_BOOTSTRAP_USER +
ADMIN_BOOTSTRAP_PASSWORD are set AND (users table empty OR
ADMIN_BOOTSTRAP_RESET=true).
- services/mam-api/src/routes/audit.js
Admin-only GET /audit (paginated, filter by event_type /
actor / target / date) and GET /audit/event-types.
- services/web-ui/public/modal-account-settings.jsx
Profile + Password tabs. Triggered by sidebar user button.
Files rewritten:
- services/mam-api/src/routes/auth.js
- POST /login: regenerate(), no manual save(); audit success/
fail/lockout; updates last_login_at + failed_attempts.
- POST /logout: destroys session, audits logout.
- GET /me: returns is_client + last_login_at. Synthetic admin
when AUTH_ENABLED=false.
- GET /setup-status: drives login.html UI state.
- POST /setup: blocked once any user exists; password policy.
- POST /password: self-service. Requires current pw, runs
policy, audits, invalidates other sessions implicitly via
users.js if changed by admin.
- PATCH /me: self-service display_name update.
- services/mam-api/src/routes/users.js
- is_client field in create/update/list/get.
- Guardrails: cannot delete or demote last admin, cannot
delete self, admins cannot be flagged is_client.
- Password change invalidates all sessions for that user
(DELETE FROM sessions WHERE sess->>'userId' = id).
- Audit on every mutation.
- Password policy enforced.
- services/mam-api/src/middleware/auth.js
- requireAuth now exposes req.user.is_client.
- New requireRole(["admin","editor"], { rejectClients: true })
helper. Applied to cluster, sdk, capture routes (infra).
- Synthetic user when AUTH_ENABLED=false has is_client=false.
- services/mam-api/src/index.js
- Loads bootstrap admin after migrations.
- Wires /api/v1/audit.
- Cleans up an earlier comment block.
- services/web-ui/public/login.html
- Password hint added next to setup-mode password field.
- services/web-ui/public/shell.jsx
- Sidebar user footer is a button that opens AccountSettings.
- CLIENT badge next to role when is_client=true.
- Nav filters: clients lose ingest tree + jobs + editor;
viewers lose ingest + editor; only admins see the Admin
section. Power button hidden when synthetic user.
- services/web-ui/public/screens-admin.jsx
- Users table: new Client column with inline toggle.
- InviteUserModal: Client checkbox + password hint, gated
off when role=admin.
- Last login column replaces Created in primary view.
- CSV export includes client + last_login.
- services/web-ui/public/data.jsx
- ZAMPP_DATA.ME carries is_client + display_name.
- services/web-ui/public/index.html
- Loads dist/modal-account-settings.js.
- services/web-ui/public/styles-rest.css
- .user-row grid widened to 6 columns.
- docker-compose.yml
- Plumbs SESSION_COOKIE_SECURE + ADMIN_BOOTSTRAP_* env vars.
Deploy:
cd /opt/wild-dragon
git pull origin main
# In .env:
# AUTH_ENABLED=true
# SESSION_SECRET=<openssl rand -hex 48>
# ADMIN_BOOTSTRAP_USER=admin
# ADMIN_BOOTSTRAP_PASSWORD=<strong>
docker compose build mam-api web-ui
docker compose up -d --force-recreate --no-deps mam-api web-ui
Auth work is parked until after ship. While AUTH_ENABLED=false:
- login.html now auto-redirects to / on load (no one should ever see
the login screen while auth is off; it was confusing).
- sidebar power button is hidden entirely when /auth/me returns a
synthetic user, so there's no broken-feeling no-op control.
- Removed connect-pg-simple createTableIfMissing flag in case
v9.0.1's handling of that option was responsible for the recent
boot 502 (the schema is created by migration 021 anyway).
The /auth/login + session.regenerate() + cookie fix from c34a721
stays in place — when we re-enable auth it'll work end-to-end. The
sessions table from migration 021 stays. Operator action to restore
auth later: set AUTH_ENABLED=true + SESSION_SECRET=<random> in the
mam-api environment and restart.
Three concrete issues kept the login flow broken on dragonflight.live:
1. mam-api trusted no proxy headers, so behind nginx/Cloudflare the
session cookie's `secure` flag and the rate-limiter's IP keying
both saw the wrong values. Now sets `app.set('trust proxy', 1)`.
2. Session config was tied to NODE_ENV and lacked sameSite/name. Now:
- SESSION_COOKIE_SECURE env (default: true when AUTH_ENABLED) so a
site behind HTTPS gets Secure cookies regardless of NODE_ENV.
- `sameSite: 'lax'` for predictable post-login redirects.
- Renamed to `df.sid` so it's obvious in DevTools.
- `rolling: true` extends the 7-day TTL on active use.
- SESSION_SECRET is now required when AUTH_ENABLED=true; the
server refuses to start with a dev default in prod.
3. login.html silently showed the sign-in panel even when no users
exist or auth is off:
- New GET /auth/setup-status reports {needs_setup, user_count,
auth_enabled}.
- login.html calls it on load and auto-flips into setup mode when
needs_setup is true, or shows an explicit "auth is off" flash
when auth_enabled is false (the previous symptom: logout button
did nothing because /auth/me returned a synthetic admin no matter
what).
- Added a `.flash.info` style for the new neutral notice.
4. Sidebar logout used to call /auth/logout then `window.location
.reload()`. With auth off that reload landed back on the synthetic-
admin app and looked like nothing happened. It now redirects to
/login.html in all states so the operator sees feedback (and the
server-side messaging about auth being off) instead of a no-op.
Deploy notes for zampp1:
- Set AUTH_ENABLED=true and a random SESSION_SECRET in the
mam-api environment (e.g. /opt/wild-dragon/.env).
- Restart mam-api.
- First load of /login.html will auto-route to the setup form so
you can create the first admin.
Frontend / UX / a11y
- Sidebar collapse/expand toggle with localStorage persistence (#142)
- Settings sections wrap inputs in <form> with Enter-to-submit + native
validation; password autocomplete=new-password (#141, #138)
- Asset thumbnails get descriptive alt text (#140)
- Production deploy now precompiles JSX via esbuild and loads the
production React UMD instead of dev builds + in-browser Babel (#139,
#122)
- Search wrapper gets role=search; global search input gets aria-label,
role=combobox, aria-controls/aria-expanded/aria-activedescendant
wiring (#137, #135)
- Dashboard and Library no longer share the same nav icon (#136)
- Sidebar collapses off-canvas with a topbar menu button below 768 px;
mobile default is collapsed (#134)
- --text-3 bumped to #8B92A0 for WCAG AA contrast on --bg-0 (#133)
- Schedule and Library routes were rendering empty inside the .main
flex container — switched to flex:1 + min-height:0 (#131, #132,
editor + asset detail get the same fix)
- Jobs nav badge now polls /jobs?status=active every 10 s and reflects
the live count (#130, #113)
- aria-label sweep on every icon-only button (#126)
- Premiere panel release list moved to window.PREMIERE_RELEASES in
data.jsx; Editor + Settings read from the same source (#125)
- Typo setPgMclips → setPgmClips (#124)
- Stray console.error / console.warn calls gated behind
window.DF_LOG.{warn,error} (#123)
- Hardcoded /api/v1 paths route through window.ZAMPP_API_PREFIX (#115)
- Schedule rows no longer crash on null recorder_id (#117)
- EditorKeyboard guards against document.activeElement === null (#116)
- Unmount-safe timers for PasswordResetModal, Containers, Editor (#111)
- Player seek clamps below totalMs, server-side range clamping +
uncached 416 on EOF, client-side EOF-stall watchdog (#143)
- Duration badge overlap fix on narrow asset cards (#52)
Backend / security / reliability
- GET /recorders fixed N+1: single LATERAL JOIN for live_asset_id;
Docker inspects bounded to actually-recording rows (#121)
- Upload disk-storage (multer.diskStorage) streams parts to S3 instead
of buffering 500 MB in RAM (#120)
- /assets list clamps limit to MAX_LIMIT=500 to prevent OOM (#119)
- SDK upload archive listing + post-extract sanitize block zip-slip /
tar-slip and symlink escapes (#118)
- Migrations track applied state in schema_migrations, run in a
transaction, and exit non-zero on failure (#107)
- node-agent BMD_COUNT override uses BMD_DEVICE_PREFIX; filesystem
detection wins (#109, #127)
- GPU_COUNT override now merges with nvidia-smi enrichment (#108)
- /cluster/heartbeat requires a node-bound token or admin user;
tokens carry bound_hostname (#106)
- /recorders/:id/start error responses no longer echo the Docker
create payload — env vars stay out of client responses (#105)
- /recorders/probe restricts schemes (srt/rtmp/rtsp/udp/rtp), blocks
private + loopback hosts for non-admins, denies common service
ports (#104)
- Scheduler tick guarded by a Postgres advisory lock; pending/running
rows claimed via UPDATE...RETURNING + FOR UPDATE SKIP LOCKED to
survive multi-node deploys (#103)
- UUID validateUuid('id') param middleware on every /:id route (#102)
- Error handler scrubs Postgres error messages and 5xx detail (#101)
- Graceful SIGTERM/SIGINT shutdown — stops scheduler, drains the HTTP
server, ends the pool, 25 s force-exit watchdog (#100)
- AMPP sync moved from fire-and-forget to a persisted retry queue
(ampp_sync_status / attempts / next_attempt_at + scheduler retry
loop with exponential backoff) (#77)
Migrations
- 019: api_tokens.bound_hostname (#106)
- 020: assets.ampp_sync_status + retry bookkeeping (#77)
Other
- Defer #92 Growing-files per-upload toggle, #80 Audio tab, #57
Dashboard redesign, #56 Editor SPA polish phase 3, #114 S3
migration tool to v1.3
The BMD card SVG renderer (window.BMDCards) was created in an earlier
session but never wired into index.html, so the new video-presence
indicator from a44d8bd was silently bailing at the !window.BMDCards
guard. Loading it alongside the other helpers in /js/.
Adds per-port video signal state to the admin Cluster panel:
- New GET /cluster/devices/blackmagic/signal endpoint joins recorders by
node_id+device_index and queries each active capture container's
/capture/status (local: http://recorder-<id>:3001, remote: api_url/
sidecar/<container_id>/status). Returns receiving/connecting/lost/
error/idle/no-recorder per port plus framesReceived and currentFps.
- bmd-card.js render() now accepts portSignals (Map or object) and
overlays a colored dot on each BNC connector with pulse animation
for receiving/connecting states.
- screens-admin.jsx Cluster panel polls the new endpoint every 5s,
feeds the signal map into both the port chips (now show
RECEIVING/CONNECTING/LOST + fps) and the BMD SVG card diagram
rendered below them via a new BmdCardPanel component.
- styles-fixes.css adds bmd-card-* styles for the SVG diagram and
bmd-port-signal --pulse animation.
mam-api /video endpoint:
- S3 InvalidRange (httpStatusCode 416) was being caught and returned as 500
via next(err), which the video element treats as a fatal load error and
freezes the player. Now we catch the specific 416 case, do a no-range
HEAD-equivalent to learn the real file size, and return proper 416 with
Content-Range: bytes */<total> so the browser can recover.
screens-asset.jsx — player health + buffer visualization:
- New states: playerState ('idle'|'loading'|'playing'|'paused'|'seeking'|
'waiting'|'stalled'|'error'), playerError, buffered (array of {start,end}
ms from HTMLMediaElement.buffered), stallStart, stallElapsedMs
- Wired video element events: onProgress, onWaiting, onStalled, onPlaying,
onCanPlay, onCanPlayThrough, onSeeking, onSeeked, onError
- onError captures MediaError code+message into a console.error and the
on-screen badge so freeze causes are now visible
- Status badge overlay (top-right of player): shows SEEKING / BUFFERING /
STALLED / ERROR + elapsed seconds since the stall began
- PlaybackBar renders buffered ranges as translucent grey segments so you
can see what the browser has loaded vs. what's still pending — makes
seek-related freezes immediately obvious
_normalizeNode:
- Maps cpu_usage, mem_used_mb/mem_total_mb from actual API fields
- Reads capabilities.gpus: name, memory_mb, device, bound status
(bound = nvidia-smi confirmed driver, detected by name+memory_mb)
- Reads capabilities.blackmagic + blackmagic_model: model, port count,
device paths
Node detail panel:
- GPUs: name, VRAM, device path, BOUND/UNBOUND badge (green if driver active)
- Capture cards: model name, port count badge, per-port device name
with online/offline color coding
Stat row: adds Capture ports total count card
Topology SVG: shows GPU count and BMD port count under each node label
Fix: removeNode uses node.dbId (UUID) not node.id (hostname)
Root causes found:
1. Scheduler crashing every 15s: assets table has no error_message column.
Fix: remove error_message from UPDATE in scheduler.js (#66 regression).
2. Clip freezing: client-side filmstrip seek loop runs on main thread,
seeks same proxy the player is streaming → both stall → freeze.
Fix: replace browser seek loop entirely with server-side FFmpeg worker.
3. No dedicated filmstrip worker: filmstrip was never pre-built server-side.
Changes:
- services/mam-api/src/db/migrations/018-add-filmstrip-s3-key.sql
Add filmstrip_s3_key TEXT column to assets table
- services/worker/src/workers/filmstrip.js (new)
BullMQ worker: downloads proxy, runs FFmpeg fps filter to extract
28 evenly-spaced JPEG frames, base64-encodes them, uploads JSON
array to S3 at filmstrips/<assetId>.json, stores key in DB
- services/worker/src/workers/thumbnail.js
Queue filmstrip job automatically after thumbnail completes
- services/worker/src/index.js
Register filmstrip worker (concurrency=2), export filmstripQueue
singleton, close it on SIGTERM
- services/mam-api/src/routes/assets.js
- filmstripQueue added
- POST /reprocess?type=filmstrip now supported
- GET /:id/filmstrip returns signed S3 URL for JSON frames
- services/mam-api/src/routes/jobs.js
filmstrip queue visible in Jobs UI
- services/web-ui/public/screens-asset.jsx
Replace browser seek loop with fetch of /assets/:id/filmstrip
→ fetch S3 JSON → render frames. Zero browser-side video seeking.
Right-click and Files tab re-generate via API endpoint.
- FilesTab: fetch /assets/:id/thumbnail (returns signed S3 URL JSON),
display the resolved URL in <img> instead of pointing directly at the
endpoint which returns JSON not image bytes
- Transcoding: settings updated on ZAMPP1 to gpu_transcode_enabled=false,
codec=libx264 — NVENC not available in worker container (no GPU passthrough)
The proxy worker already has a CPU fallback but this prevents the
unnecessary failed GPU attempt on every job
Two bugs:
1. Frame 0 sets currentTime=0 but probe starts at t=0 after onloadedmetadata,
so 'seeked' never fires (no position change). Promise hangs until the 15s
global timeout kills the whole build. Fix: when currentTime is already at
target (within 0.05s), call done() immediately without waiting for seeked.
2. Seeks into unbuffered regions of large MP4s can stall indefinitely.
Fix: 3s per-frame timeout captures the current decoded frame and moves on,
so a slow/stalled seek doesn't block the remaining 27 frames.
Filmstrip:
- Right-click on the filmstrip opens a context menu with
'Re-generate filmstrip' and 'Re-generate proxy'
- filmstripKey state forces the build effect to re-run on demand
without waiting for a streamUrl/totalMs change
- Context menu dismisses on click, contextmenu, and scroll
Files tab (replaces empty Versions tab):
- Proxy: status badge, S3 key path, inline video preview, re-generate button
- Hi-res master: status badge and S3 key path
- Thumbnail: status badge, S3 key path, inline thumbnail image, re-generate button
- Filmstrip: status badge, frame count, scrollable strip of first 14 frames,
re-generate button (disabled while building)
The /video endpoint requires session auth (requireAuth middleware).
crossOrigin='anonymous' strips cookies from the request → 401 → video
never loads → 15s timeout → filmstrip stays empty for all clips.
Same-origin video does not need crossOrigin for canvas drawImage — the
taint restriction only applies to cross-origin resources.
- Editor: overlay Coming Soon screen over NLE timeline (code preserved,
bumper sits at z-index 100 with backdrop blur). Links to download
ZXP and Windows installer directly from the bumper.
- Settings → Capture SDKs: new Premiere Panel section lists v1.0.0
and v1.0.1 with ZXP + Windows Installer download buttons.
Both releases embedded as static files in web-ui under /downloads/.
- nginx: /downloads/ location serves files as Content-Disposition
attachment with 24h cache.
Files added:
services/web-ui/public/downloads/dragonflight-premiere-panel-1.0.0.zxp
services/web-ui/public/downloads/dragonflight-premiere-panel-1.0.0-windows-setup.exe
services/web-ui/public/downloads/dragonflight-premiere-panel-1.0.1.zxp
services/web-ui/public/downloads/dragonflight-premiere-panel-1.0.1-windows-setup.exe
Bug fixes:
- #91: dockerApi() 10s socket timeout (Docker daemon hang)
- #77: await syncToAmpp() with .catch() — no longer fire-and-forget
- #75: migration 016 — add 'proxy','import' to job_type enum; add 'completed' to job_status
- #73: BullMQ orphan job cleanup on hard asset delete
- #70: batch-trim jobs table gets expires_at; trim-status auto-expires stale rows
- #66: scheduler tick marks stale live assets (>2h) as error
- #63: migration 017 — partial unique index prevents concurrent live asset overwrite
- #61: recorders.js uses getS3Bucket() not stale process.env.S3_BUCKET
- #60: already fixed (copy nulls proxy/thumbnail keys, requeues proxy)
- #40: already fixed (All projects clears openProject)
- #64: already fixed (sourceType/needsProxy handled)
- #90: GET /jobs now includes DB jobs table (trim jobs visible in UI)
- #74: nginx Content-Type header preserved; multer 500MB file size limit
- #68: GET /upload returns in-progress ingesting assets
- #58: /stream and /video endpoints fall back to original file for all video types
- #55: recorder poll .catch() logs auth errors cleanly; redirect stops interval
- #52: thumb-status and thumb-duration moved inside position:relative wrapper
- #50: ProjectCard gets onContextMenu handler with rename/delete menu
- #49: project context menu dismisses on contextmenu + scroll events
Features:
- #93: POST /assets/:id/reprocess?type=proxy|thumbnail — force re-queue any asset
Asset ⋯ menu now shows 'Re-generate proxy' and 'Re-generate thumbnail' buttons
UI:
- Logo: brightness(0) invert(1) filter applied consistently in sidebar, launcher,
and login — white logo pops on dark UI; inline style removed from login.html
Four critical fixes:
- Remove overflow:hidden on tlRef so Timeline.init's scroll survives re-renders
- Don't call _renderClips() inside mousedown (was destroying event target mid-drag)
- Use refs for undo history to eliminate stale closure in onClipsChanged callback
- Change .tl-clip-area overflow:hidden to overflow:visible so pointer events reach clip edges
Dispatch df:bins-changed custom event from onBinDrop and
AssetContextMenu.moveToBin so the bin rail counts update
immediately after moving an asset into a bin.
RenameProjectModal is exported to window from screens-projects.jsx,
so Library screen must reference it via window object and use
React.createElement instead of JSX syntax.
- Fix 500 error when creating bins: missing updated_at column on bins table
(migration 013 adds the column, schema.sql updated)
- Add drag-and-drop support for moving asset cards/list rows onto bin rail items
with visual droppable highlight
- Add right-click context menu on project rail items (Rename/Delete)
- Expose RenameProjectModal via window so Library screen can reuse it
- Bins context menu already existed — was hidden by the 500 error
The Jobs page only exposed a delete button for queued + done jobs, so a
stalled-active job (worker died holding a BullMQ concurrency slot) had
no way out from the UI. Operators were watching the queue back up
behind a single stuck thumbnail job with no kill switch.
- Running jobs now show a "Cancel" button (red text). Confirm copy
spells out that the worker may run a few seconds longer in the
background but the queue slot frees up immediately.
- Failed jobs now show the X icon for delete in addition to the
existing Retry button.
- Both routes hit the same DELETE /jobs/:id endpoint; BullMQ's
job.remove() works on any state including stalled-active.
- handleDelete takes an optional mode ('cancel' | 'delete') only to
customise the confirm prompt and error toast wording.
Right-aligned the action cell so the Retry/Cancel/Delete buttons sit
flush right like the rest of the table's actions.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Before this commit /public had two parallel UIs: the React SPA (index.html
+ screens-*.jsx) and a stack of pre-SPA standalone pages (home.html,
recorders.html, jobs.html, ...). The SPA replaces every standalone page,
nothing in the .jsx tree links to them, and the only outside references
were login.html redirecting to home.html and the nginx fallback pointing
at home.html.
Delete 16 standalone pages (~9.2k lines of dead markup, ~430KB on disk):
_primitives-smoke.html api-tokens.html capture.html cluster.html
containers.html edit.html editor.html home.html
jobs.html player.html projects.html recorders.html
settings.html tokens.html upload.html users.html
Keep:
index.html — the React SPA shell
login.html — the sign-in / setup screen
Wire the redirects to the SPA:
- login.html post-signin: home.html -> /
- nginx try_files fallback: /home.html -> /index.html
After this, sign-in lands the operator on the real React app instead of
the stale 2025-era home page. The Editor screen continues to embed the
separate editor service via the /editor/ nginx proxy (unaffected).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
apiFetch now redirects to /login.html when the server returns 401, so
flipping AUTH_ENABLED=true on mam-api gives the user the login screen
instead of a half-loaded app that silently failed to fetch /auth/me.
While AUTH_ENABLED=false the server's /auth/me still returns a synthetic
200 user, so this branch is dormant — safe to deploy ahead of the env
flip on the server. After the flip the operator visits /login.html
(directly or via auto-redirect), runs the "Create admin account" flow
once, and lands back on the SPA with a real session.
Guards against a redirect loop if login.html itself somehow lands here.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Right-click any event block to open a context menu (Edit, Cancel,
Copy schedule ID, Delete) — actions per status mirror the List view so
the two surfaces stay in lockstep. Menu is viewport-clamped and
dismisses on outside click / scroll, same pattern as the asset menu in
the Library.
Drag-to-resize works for pending schedules only (the schedules PUT
rejects edits to running rows, and terminal statuses are read-only):
- Drag the left edge to move the start time
- Drag the right edge to move the end time
- Drag the body to shift the whole block in time
All gestures snap to 15-minute increments to match the new-schedule
click snap. Minimum duration is clamped to 5 minutes; the block clamps
to the visible day on both edges. While dragging the title shows the
preview range ("Start time → end time") and the block lifts with a
project-tinted shadow.
A short pointer click (< 4px travel) still opens the edit modal — the
click and drag share the same pointerdown so the operator never has
to know which gesture they made first.
Implementation: replaces the <button> block with a <div> hosting three
zones (left handle / body / right handle). Pointer events with
setPointerCapture so drags survive losing the cursor over the block,
and pointerup demotes back to click if travel was below threshold.
Optimistic local update on resize, PUT /schedules/:id with just the
two changed time fields, refetch to reconcile.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Time was clipping the full "done May 22 · 2:23 PM · 6h ago" string on
terminal-state rows; Progress's bar felt cramped next to the percent.
Node carries only "primary" / "—" so it can shrink, and Priority's
"normal" / "high" badge doesn't need 80px either. Net widening absorbed
by the flexible Asset column.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>