- Editor: overlay Coming Soon screen over NLE timeline (code preserved,
bumper sits at z-index 100 with backdrop blur). Links to download
ZXP and Windows installer directly from the bumper.
- Settings → Capture SDKs: new Premiere Panel section lists v1.0.0
and v1.0.1 with ZXP + Windows Installer download buttons.
Both releases embedded as static files in web-ui under /downloads/.
- nginx: /downloads/ location serves files as Content-Disposition
attachment with 24h cache.
Files added:
services/web-ui/public/downloads/dragonflight-premiere-panel-1.0.0.zxp
services/web-ui/public/downloads/dragonflight-premiere-panel-1.0.0-windows-setup.exe
services/web-ui/public/downloads/dragonflight-premiere-panel-1.0.1.zxp
services/web-ui/public/downloads/dragonflight-premiere-panel-1.0.1-windows-setup.exe
Bug fixes:
- #91: dockerApi() 10s socket timeout (Docker daemon hang)
- #77: await syncToAmpp() with .catch() — no longer fire-and-forget
- #75: migration 016 — add 'proxy','import' to job_type enum; add 'completed' to job_status
- #73: BullMQ orphan job cleanup on hard asset delete
- #70: batch-trim jobs table gets expires_at; trim-status auto-expires stale rows
- #66: scheduler tick marks stale live assets (>2h) as error
- #63: migration 017 — partial unique index prevents concurrent live asset overwrite
- #61: recorders.js uses getS3Bucket() not stale process.env.S3_BUCKET
- #60: already fixed (copy nulls proxy/thumbnail keys, requeues proxy)
- #40: already fixed (All projects clears openProject)
- #64: already fixed (sourceType/needsProxy handled)
- #90: GET /jobs now includes DB jobs table (trim jobs visible in UI)
- #74: nginx Content-Type header preserved; multer 500MB file size limit
- #68: GET /upload returns in-progress ingesting assets
- #58: /stream and /video endpoints fall back to original file for all video types
- #55: recorder poll .catch() logs auth errors cleanly; redirect stops interval
- #52: thumb-status and thumb-duration moved inside position:relative wrapper
- #50: ProjectCard gets onContextMenu handler with rename/delete menu
- #49: project context menu dismisses on contextmenu + scroll events
Features:
- #93: POST /assets/:id/reprocess?type=proxy|thumbnail — force re-queue any asset
Asset ⋯ menu now shows 'Re-generate proxy' and 'Re-generate thumbnail' buttons
UI:
- Logo: brightness(0) invert(1) filter applied consistently in sidebar, launcher,
and login — white logo pops on dark UI; inline style removed from login.html
track?.@_currentExplodedTrackIndex is invalid JS syntax — @ is not a
valid identifier character. Replaced with track?.['@_currentExplodedTrackIndex']
so the worker process no longer crashes on startup.
Four critical fixes:
- Remove overflow:hidden on tlRef so Timeline.init's scroll survives re-renders
- Don't call _renderClips() inside mousedown (was destroying event target mid-drag)
- Use refs for undo history to eliminate stale closure in onClipsChanged callback
- Change .tl-clip-area overflow:hidden to overflow:visible so pointer events reach clip edges
Dispatch df:bins-changed custom event from onBinDrop and
AssetContextMenu.moveToBin so the bin rail counts update
immediately after moving an asset into a bin.
RenameProjectModal is exported to window from screens-projects.jsx,
so Library screen must reference it via window object and use
React.createElement instead of JSX syntax.
- Fix 500 error when creating bins: missing updated_at column on bins table
(migration 013 adds the column, schema.sql updated)
- Add drag-and-drop support for moving asset cards/list rows onto bin rail items
with visual droppable highlight
- Add right-click context menu on project rail items (Rename/Delete)
- Expose RenameProjectModal via window so Library screen can reuse it
- Bins context menu already existed — was hidden by the 500 error
Add 'trim' to job_type enum, create temp_segments table with
expiry/job/asset indexes, and add conform_source_sequence_id
to assets for lineage tracking.
Closes#33