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Tried re-hosting SettingsDrawer with `Visibility="Collapsed"` (no RenderTransform / Storyboard this time). Still crashes the XAML parser at startup with the same HR 0x802b000a. Narrows the suspect: the crash is inside SettingsDrawer.xaml's InitializeComponent, not in MainWindow.xaml's hosting of it. Most likely cause: `IsSelected="True"` on the first NavigationViewItem fires `OnTabSelectionChanged` during the XAML parse, BEFORE the SettingsDrawer code-behind has finished construction — the handler then calls into TabContent which isn't ready, throwing in the parser context. Two fixes to try next session: 1. Drop `IsSelected="True"` from XAML and set it programmatically in the SettingsDrawer constructor AFTER InitializeComponent returns. 2. Verify the OnTabSelectionChanged signature for WinUI 3 1.8 — NavigationView's SelectionChanged is `TypedEventHandler<NavigationView, NavigationViewSelectionChangedEventArgs>` in 1.8 (might be different from the 1.6 SDK signature I wrote against). For now, the MainWindow's OnSettingsClick is a no-op stub. The drawer XAML is untouched and ready to re-host once one of the above is applied. This commit unblocks the running redesign: dotnet build + run produces the 1280x780 redesigned shell with proper theming, no crash on launch. |
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| .forgejo/workflows | ||
| docs | ||
| installer | ||
| src | ||
| .editorconfig | ||
| .gitignore | ||
| build-and-test.ps1 | ||
| CHANGELOG.md | ||
| commit-and-push.ps1 | ||
| coverlet.runsettings | ||
| DESIGN.md | ||
| Directory.Build.props | ||
| PRODUCT.md | ||
| README.md | ||
| TeamsISO.Linux.slnf | ||
| TeamsISO.sln | ||
| TeamsISO.Windows.slnf | ||
TeamsISO
Per-Participant NDI ISO Controller for Microsoft Teams.
TeamsISO sits between Microsoft Teams' raw NDI broadcast output and a live-production environment. It receives each participant's NDI stream, normalizes framerate / resolution / aspect / audio per a configured target, and re-emits clean, individually-addressable NDI sources for ingestion into a switcher (vMix, OBS, Ross, hardware capture).
What it does
- Discovers participants as Teams broadcasts each one over NDI, surfacing the operator-friendly display name (handles current "MS Teams - Name" format and the legacy "(Teams) Name" format).
- Normalizes feeds to a consistent framerate, resolution, aspect mode, and audio routing — so the downstream switcher gets predictable inputs regardless of what each participant's webcam is doing.
- Routes per-participant as separate NDI sources with a configurable
output-name template (
TEAMSISO_{name},{guid},{machine},{timestamp}tokens). - Records each ISO to disk simultaneously — raw BGRA + sidecar manifest.json
- ffmpeg convert.cmd — so post-production gets a clean per-guest archive.
- Embeds Teams orchestration: launch and stop Teams from the rail, hide Teams' UI windows during a show, drive in-call controls (mute, camera, share, leave, raise hand) via UIAutomation.
- Operator presets save the current per-participant ISO assignment and custom output names, applicable on next launch automatically.
- Live preview thumbnails per participant in the participants table, plus pop-out floating preview windows (right-click → Open preview…) for multi-monitor monitoring.
- External control surface — REST + WebSocket on
127.0.0.1:9755and OSC on UDP127.0.0.1:9000for Bitfocus Companion / Stream Deck / TouchOSC integration. Self-contained HTML control panel at/uifor phone-as-controller. - Crash diagnostics wired to a rolling daily Serilog file sink under
%LOCALAPPDATA%\TeamsISO\Logs\. - Update check against
forge.wilddragon.net's release API — manual or silent on launch (throttled to 24h). - Diagnostic bundle export zips logs + config + presets for bug reports.
Status
Pre-1.0. The May 2026 batch is feature-complete; v1.0 cut is gated on
code-signing the MSI and a smoke pass against a real Teams meeting.
See CHANGELOG.md for the [Unreleased] entry.
A ground-up GUI redesign is in flight on main (see
docs/superpowers/plans/2026-05-12-winui3-migration.md). The WPF host
(src/TeamsISO.App/) remains the shipping build; a parallel WinUI 3 host
(src/TeamsISO.App.WinUI/) is scaffolded with the redesigned MainWindow,
theme system (dark + light), and secondary surfaces. Activation of the
unpackaged WinUI 3 .exe is the current blocker — diagnostics in the
migration plan's Phase 3.
Build
Requires .NET 8 SDK on Windows. The repo has two hosts:
src/TeamsISO.App— WPF,net8.0-windows, current shipping buildsrc/TeamsISO.App.WinUI— WinUI 3,net8.0-windows10.0.19041.0, in-flight
Both build together from the solution filter:
dotnet restore TeamsISO.Windows.slnf
dotnet build TeamsISO.Windows.slnf -c Release
dotnet test TeamsISO.Windows.slnf --filter "Category!=ndi&requires!=ndi"
The shipped helper scripts in the repo root automate this:
pwsh -File .\build-and-test.ps1
pwsh -File .\commit-and-push.ps1
Documentation
- Control surface API — REST + WebSocket + OSC reference with curl recipes and a Companion config example.
- Releasing — tag-push workflow, MSI signing path.
- Architecture spec — design overview.
- Embedded Teams orchestration spec — Phase E roadmap.
- Redesign brief + design system — token-level spec for the in-flight WinUI 3 redesign.
- WinUI 3 migration plan — nine-phase plan covering scaffold through retiring the WPF host.
- Interactive redesign preview — open in any browser to see and toggle the redesigned MainWindow before the WinUI 3 binary lands.
Keyboard shortcuts
| Key | Action |
|---|---|
F1 |
Open help / cheat sheet |
Ctrl + M |
Drop a timestamped marker into every active recording |
Ctrl + Shift + S |
Stop every running ISO (emergency) |
Ctrl + R |
Refresh NDI discovery (rebuild finder) |
File locations
| Path | Contents |
|---|---|
%APPDATA%\TeamsISO\config.json |
Engine settings (framerate, NDI groups, etc.) |
%LOCALAPPDATA%\TeamsISO\presets.json |
Saved operator presets + auto-apply preference |
%LOCALAPPDATA%\TeamsISO\Logs\ |
Rolling daily diagnostic logs |
%LOCALAPPDATA%\TeamsISO\Notes\ |
Per-day show-notes markdown files |
%USERPROFILE%\Videos\TeamsISO\<date>\ |
Default recording output |
%APPDATA%\NDI\ndi-config.v1.json |
NDI Access Manager group routing |
License
Proprietary, © Wild Dragon LLC 2026.