Commit graph

623 commits

Author SHA1 Message Date
1eaf9dff5c Add Z-AMPP UI: screens-ingest + screens-admin: screens-admin.jsx 2026-05-22 08:22:38 -04:00
20dfa504e5 Add Z-AMPP UI: screens-ingest + screens-admin: screens-ingest.jsx 2026-05-22 08:22:37 -04:00
0945f488f6 feat(ui): Dragonflight redesign — ingest, jobs, editor, admin screens: screens-ingest.jsx 2026-05-22 08:20:15 -04:00
bd9dfd2cce Add Z-AMPP UI: screens-jobs + screens-editor + modal-new-recorder: modal-new-recorder.jsx 2026-05-22 08:19:03 -04:00
b8e1796c33 Add Z-AMPP UI: screens-jobs + screens-editor + modal-new-recorder: screens-editor.jsx 2026-05-22 08:19:02 -04:00
f8bd80e38e Add Z-AMPP UI: screens-jobs + screens-editor + modal-new-recorder: screens-jobs.jsx 2026-05-22 08:19:01 -04:00
7007d2df93 Add Z-AMPP UI: screens-asset + screens-projects: screens-asset.jsx 2026-05-22 08:17:17 -04:00
ed3084e60f feat(ui): Dragonflight redesign — screen components batch 1: screens-projects.jsx 2026-05-22 08:17:06 -04:00
4a77c1bed8 Add Z-AMPP UI: screens-home + screens-library: screens-library.jsx 2026-05-22 08:15:36 -04:00
100fc054cc Add Z-AMPP UI: screens-home + screens-library: screens-home.jsx 2026-05-22 08:15:35 -04:00
c0345e47c9 feat(ui): Dragonflight redesign — visuals + tweaks panel: visuals.jsx 2026-05-22 08:15:34 -04:00
a9e0313fe4 Add Z-AMPP UI: visuals + tweaks-panel: tweaks-panel.jsx 2026-05-22 08:13:37 -04:00
d54d960b8f Add Z-AMPP UI: visuals + tweaks-panel: visuals.jsx 2026-05-22 08:13:36 -04:00
2706903353 feat(ui): Dragonflight redesign — foundation JSX files: app.jsx 2026-05-22 08:13:03 -04:00
b6dcecb672 feat(ui): Dragonflight redesign — foundation JSX files: shell.jsx 2026-05-22 08:13:02 -04:00
14bfcabcaf feat(ui): Dragonflight redesign — foundation JSX files: icons.jsx 2026-05-22 08:13:01 -04:00
3b1610a167 feat(ui): Dragonflight redesign — foundation JSX files: data.jsx 2026-05-22 08:13:00 -04:00
d5fd705d66 feat(web-ui): Z-AMPP core JSX files (data, icons, visuals, tweaks, shell, app): icons.jsx 2026-05-22 08:09:04 -04:00
a700124f50 feat(web-ui): Z-AMPP core JSX files (data, icons, visuals, tweaks, shell, app): data.jsx 2026-05-22 08:09:03 -04:00
10952df591 feat(web-ui): add styles-asset and styles-rest CSS: styles-rest.css 2026-05-22 08:07:16 -04:00
352d21496f feat(web-ui): asset detail + rest CSS: styles-rest.css 2026-05-22 08:06:40 -04:00
016adff949 feat(web-ui): asset detail + rest CSS: styles-asset.css 2026-05-22 08:06:39 -04:00
6befb0f46a feat(web-ui): Z-AMPP screen + component CSS: styles-modal.css 2026-05-22 08:03:57 -04:00
e655ccdf64 feat(web-ui): Z-AMPP screen + component CSS: styles-screens.css 2026-05-22 08:03:55 -04:00
2c88fb0a03 feat(web-ui): Z-AMPP design system CSS: styles-fixes.css 2026-05-22 08:02:36 -04:00
7b13d8bd0f feat(web-ui): Z-AMPP design system CSS: styles.css 2026-05-22 08:02:35 -04:00
68df3797f1 feat(web-ui): new design system CSS from Claude Design: styles.css 2026-05-22 08:02:07 -04:00
dccca554e0 Add Dragonflight React SPA design - index.html and CSS: styles-fixes.css 2026-05-21 23:53:21 -04:00
1b63429def Add Dragonflight React SPA design - index.html and CSS: index.html 2026-05-21 23:53:19 -04:00
87da3c0b58 feat: migrate cluster.html to wd-* design system 2026-05-21 23:17:48 -04:00
06551c66a6 feat: migrate editor.html to wd-* design system 2026-05-21 23:16:46 -04:00
136820c8f9 feat: migrate capture.html to wd-* design system 2026-05-21 23:16:29 -04:00
7c88692c1c feat: migrate recorders.html to wd-* design system 2026-05-22 03:16:27 +00:00
1e0015322c feat: migrate projects.html to wd-* design system 2026-05-21 23:15:57 -04:00
6176791174 feat: migrate player.html to wd-* design system 2026-05-21 23:15:18 -04:00
9ff80f8cc1 feat: migrate upload.html to wd-* design system 2026-05-21 23:14:51 -04:00
738d6298d2 feat: migrate edit.html to wd-* design system 2026-05-21 23:14:19 -04:00
a84bc3ecfe feat: migrate api-tokens.html to wd-* design system 2026-05-21 23:14:09 -04:00
daa203a43e feat: migrate index.html to wd-* design system 2026-05-21 23:13:13 -04:00
33d2a4004d feat: migrate jobs.html to wd-* design system 2026-05-21 23:12:58 -04:00
6e43ab30c2 rebrand: Recorders — Dragonflight, ember orange hue-32 2026-05-22 02:54:10 +00:00
cc45cc6347 rebrand: _primitives-smoke — Dragonflight brand 2026-05-21 22:52:12 -04:00
c31933a53c rebrand: Projects — Dragonflight, ember orange hue-32 2026-05-21 22:51:20 -04:00
efe005378a rebrand: Editor (in development) — Dragonflight, ember orange hue-32 2026-05-21 22:49:43 -04:00
5874c93956 rebrand: Editor — Dragonflight, ember orange hue-32 2026-05-21 22:49:00 -04:00
cd5fc3a05c rebrand: upload.html — Dragonflight title + sidebar 2026-05-21 22:44:25 -04:00
e0a2d0c95c rebrand: jobs.html — Dragonflight title + sidebar 2026-05-21 22:42:56 -04:00
4572c88f58 rebrand: capture.html — Dragonflight title + sidebar + hue-32 2026-05-21 22:40:48 -04:00
c752227e20 rebrand: api-tokens.html — Dragonflight title + sidebar 2026-05-21 22:39:20 -04:00
d4e5af459e rebrand: settings.html — Z-AMPP → Dragonflight 2026-05-21 22:35:33 -04:00
29360e38e8 rebrand: users.html — Z-AMPP → Dragonflight 2026-05-21 22:33:21 -04:00
e5f4c00729 rebrand: containers.html — Z-AMPP → Dragonflight 2026-05-21 22:31:41 -04:00
c6aeedb5fc rebrand: Dragonflight — cluster.html brand names 2026-05-21 22:27:36 -04:00
32cf6bf63e rebrand: Dragonflight — tokens.html brand names and footer text 2026-05-21 22:26:24 -04:00
024833cc95 rebrand: Dragonflight — login.html brand names, description text 2026-05-21 22:22:58 -04:00
b4642b3c78 rebrand: Dragonflight — index.html brand names, splash screen, accent colors 2026-05-21 22:22:12 -04:00
b82cc73cf1 rebrand: Dragonflight — home.html wordmark, accent gradients, brand names 2026-05-21 22:19:00 -04:00
873920d27f rebrand: Dragonflight — ember orange accent (hue 266→32) 2026-05-21 22:16:32 -04:00
37767f9939 fix(cluster): pickIp() only treats 172.17.x as docker bridge, not all of RFC1918 172.16/12 2026-05-21 21:27:15 -04:00
30b4deffc6 fix(capture): proper SDK 16 patch via upstream FFmpeg master diff
The previous patch_decklink.py mixed v14_2_1 versioned types (Fix 1 renamed the allocator class) with no-ops for SetVideoInputFrameMemoryAllocator + QueryInterface-around-GetBytes (Fixes 2 & 3). That inconsistency compiled but silently dropped every video frame: VideoInputFrameArrived saw _v14_2_1 allocator output but tried to read it via the SDK 16 unversioned IDeckLinkVideoBuffer path, and the SDK released the buffer before FFmpeg could consume it.

Bisected with the BMD-provided Capture sample at SDK 16 mode 5 (Hp29) which got frames cleanly, confirming the signal was fine and the bug was in FFmpegs decklink demuxer.

Fix: pull libavdevice/decklink_{enc,dec,common}{.cpp,.h} from upstream FFmpeg master (commits past 7.1 that fully rename every decklink interface to its _v14_2_1 versioned form) and apply that diff in reverse during build. Now build is internally consistent and frames flow.

Verified: SDI1 recorder on zampp2 hits 423 frames in 14s @ 29 fps, ProRes HQ at 91 Mbps.
2026-05-22 00:53:03 +00:00
96f0f58e68 capture: yadif deint=1 so progressive SDI passes through unchanged
Bug: yadif=mode=1 unconditionally doubled output framerate for SDI input. On 1080p29.97 progressive sources the encoder produced zero frames (time advanced, size stayed at 1KiB MOV header).

Fix: deint=1 makes yadif only process frames flagged as interlaced; progressive frames pass through at the source rate.
2026-05-22 00:14:02 +00:00
a8656fc1a8 capture: custom FFmpeg 7.1 build with DeckLink + D-Bus mounts + SDI deinterlace
Dockerfile is now a two-stage build that compiles FFmpeg from source with --enable-decklink against the Blackmagic SDK 16.x headers in services/capture/sdk/ (operator-supplied, gitignored). build-with-decklink.sh + patch_decklink.py drive the build.

docker-compose.yml mounts /dev/shm, /run/dbus, /run/systemd into mam-api, capture, web-ui so the BMD runtime can talk to the host.

capture-manager.js wraps SDI sources with -vf yadif=mode=1 (deinterlace).

recorders.html defaults to SDI source type now that we have a working DeckLink path.
2026-05-22 00:01:43 +00:00
1074104d34 fix(capture): FFmpeg 7.x DeckLink compatibility 2026-05-22 00:00:02 +00:00
bbed2a7059 fix(decklink): mount /dev/blackmagic in sidecar + remote node routing via node-agent
Two bugs fixed:
1. SDI capture sidecar never had /dev/blackmagic bound — ffmpeg opened the
   decklink input inside a container with no device nodes, so frame=0.
   Fix: local spawns now push '/dev/blackmagic:/dev/blackmagic' onto Binds
   when source_type='sdi'.

2. recorders.js always spawned sidecars against the local Docker socket
   (zampp1), even when a recorder's node_id pointed at zampp2 (where the
   card is). Fix: resolveNodeTarget() looks up the recorder's cluster node;
   if it's a different hostname the sidecar is spawned via a new
   POST /sidecar/start endpoint on the remote node-agent.

node-agent gains three new routes (all talk to the local Docker socket):
  POST   /sidecar/start         — create + start container (host network,
                                   privileged, /dev/blackmagic bind for sdi)
  DELETE /sidecar/:id           — stop + remove
  GET    /sidecar/:id/status    — inspect + poll capture service

docker-compose.worker.yml: add /var/run/docker.sock and LIVE_DIR to
node-agent so it can spawn sidecars, and document build-capture prerequisite.: recorders.js
2026-05-21 18:51:10 -04:00
8186b181cc fix(decklink): mount /dev/blackmagic in sidecar + remote node routing via node-agent
Two bugs fixed:
1. SDI capture sidecar never had /dev/blackmagic bound — ffmpeg opened the
   decklink input inside a container with no device nodes, so frame=0.
   Fix: local spawns now push '/dev/blackmagic:/dev/blackmagic' onto Binds
   when source_type='sdi'.

2. recorders.js always spawned sidecars against the local Docker socket
   (zampp1), even when a recorder's node_id pointed at zampp2 (where the
   card is). Fix: resolveNodeTarget() looks up the recorder's cluster node;
   if it's a different hostname the sidecar is spawned via a new
   POST /sidecar/start endpoint on the remote node-agent.

node-agent gains three new routes (all talk to the local Docker socket):
  POST   /sidecar/start         — create + start container (host network,
                                   privileged, /dev/blackmagic bind for sdi)
  DELETE /sidecar/:id           — stop + remove
  GET    /sidecar/:id/status    — inspect + poll capture service

docker-compose.worker.yml: add /var/run/docker.sock and LIVE_DIR to
node-agent so it can spawn sidecars, and document build-capture prerequisite.: index.js
2026-05-21 18:51:09 -04:00
539429c058 tokens.html: remove orphan sidebar-footer + duplicate /nav; use main flex wrapper 2026-05-21 16:40:28 -04:00
01a9d6c3db settings.html: remove orphan sidebar-footer + duplicate /nav; use main flex wrapper 2026-05-21 16:40:28 -04:00
Zac
ddd3b3eca1 Revert shell.css primitive rework (5 commits eea1ed6..a8f5bce) 2026-05-21 20:34:08 +00:00
a8f5bce9ee home.html: drop per-page body+shell rules (now in shell primitive) 2026-05-21 16:22:49 -04:00
683f0ff101 containers.html: drop inline shell hack (now in shell primitive) 2026-05-21 16:22:49 -04:00
47c0e1f933 users.html: drop inline shell hack (now in shell primitive) 2026-05-21 16:22:48 -04:00
6cad11f687 app.css: import new shell primitive; drop redundant html base rule (now in shell.css) 2026-05-21 16:22:47 -04:00
eea1ed6bcb shell.css: codify body + .wd-shell + .wd-main as a primitive (fix dead-space layout bug) 2026-05-21 16:22:46 -04:00
c6bcbbd214 web-ui(wave 2): migrate settings.html to new primitives
Surgical migration: stylesheet swap to /dist/app.css + sidebar markup
updated to wd-sidebar primitives. Page-specific content + JS unchanged.
2026-05-21 13:35:04 -04:00
e7495dfe29 web-ui(wave 2): migrate tokens.html to new primitives
Surgical migration: stylesheet swap to /dist/app.css + sidebar markup
updated to wd-sidebar primitives. Page-specific content + JS unchanged.
2026-05-21 13:35:03 -04:00
5650b279c3 web-ui(wave 2): migrate users.html to new primitives 2026-05-21 13:33:22 -04:00
596fe228ed web-ui(wave 2): migrate containers.html to new primitives 2026-05-21 13:33:22 -04:00
e0cfe80a9e web-ui(wave 2): migrate home.html to new primitives
Swap stylesheet to /dist/app.css. Sidebar markup ported to wd-sidebar /
wd-nav-item / wd-sidebar-* primitives (active state = leading accent dot).
Logout button promoted to wd-btn--ghost--sm--icon.

Hero (portrait, wordmark, tagline) and the 10 illustrated cards keep
their bespoke design — they're a brand moment. Hardcoded oklch values
in the inline style replaced with var(--accent-bright), var(--signal-bad),
var(--bg-base), var(--accent-border), var(--overlay), etc. wherever the
brand palette already provides them.

All JS ids preserved (assetCount, projectCount, recorderCount,
containerCount, nodeCount, jobCount, ingestCount, captureStatus,
tokenBurn, userAvatar, userName, userRole, logoutBtn, systemBuild).
loadStats() poll cycle unchanged.
2026-05-21 13:19:16 -04:00
16a34a2fad web-ui(wave 2): migrate login.html to new primitives
Keeps the hero + AMPP Safe stamp + brand panel. Right column now uses
wd-form-group / wd-input / wd-label / wd-btn primitives loaded from
/dist/app.css. All JS ids and handlers preserved verbatim (login-form,
setup-form, flash, show-setup, show-login).

Visual changes: tighter form spacing, focus rings use accent-subtle
ring, flash messages use the top-strip toast pattern.
2026-05-21 13:09:39 -04:00
75b94a5025 web-ui(wave 2): token cleanups from wave-1 code review
Promoted 14 new tokens (--accent-hover, --signal-{good,bad,warn}-hover,
--accent-bright, --thumb-black, --overlay, --shadow, --ease-out-{quart,expo},
--dur-{fast,normal,slide}, --z-topbar) and substituted every raw oklch /
cubic-bezier / hardcoded z-index occurrence in the 12 primitive files.

cubic-bezier appearances dropped from 8 files to 0 (only in tokens.css).
Bundle byte count: 138 KB -> 139 KB. Visual regression: zero (smoke page
still renders identically).
2026-05-21 17:08:02 +00:00
447b2b2b81 web-ui: add _primitives-smoke.html for wave-1 visual QA
Delete at end of wave 4 once every shell page has migrated to the new primitives.
2026-05-21 12:43:00 -04:00
3b89cf2d5f web-ui: fix wave-1 build pipeline (primitives missing from bundle)
Three bugs found during task 20 verify, all fixed:

1. Tailwind CLI does NOT read postcss.config.js. Switched Dockerfile to
   npx postcss + postcss-cli so the postcss plugin chain actually runs.

2. postcss-import was not installed but app.css uses @import for the
   primitive component files. Added postcss-import + cssnano (for prod
   minification under --env production).

3. @import statements must come BEFORE any other rules per CSS spec.
   app.css had @tailwind base/components ABOVE @import, so postcss-import
   silently skipped every component @import. Moved all @imports to the
   top, @tailwind directives below. Bundle went from 121KB with 0 wd-*
   classes to 138KB with 116 wd-* classes.

Also added tailwind safelist for wd-/is-/nav-dev-badge so the wave-2
migration of HTML files cannot accidentally tree-shake primitives.
2026-05-21 16:41:55 +00:00
f9236101b9 web-ui: wave-1 finish — self-host fonts + multi-stage Dockerfile
Fonts: Inter 400/500/600 + JetBrains Mono 400/600 (woff2 from rsms/inter and JetBrains/JetBrainsMono github).

Dockerfile: two-stage build. Stage 1 (node:20-alpine) runs tailwindcss --minify to emit public/dist/app.css. Stage 2 (nginx:alpine) ships the static result.

NOTE on task 19 (nginx caching for /dist /fonts): SKIPPED. The existing nginx.conf already caches *.css and *.woff2 for 1y immutable via the generic location ~* \\.(css|...|woff2|...)$ regex. Adding explicit /dist/ and /fonts/ blocks would be redundant.
2026-05-21 16:32:55 +00:00
6561cecf33 web-ui: fix corrupted .gitignore from earlier patch 2026-05-21 12:31:18 -04:00
a4bb6e7b0c web-ui: add node_modules + public/dist to .gitignore for wave-1 build 2026-05-21 12:30:56 -04:00
1f995c9029 web-ui: wave-1 foundation — services/web-ui/tailwind.config.js 2026-05-21 12:30:41 -04:00
891a8f82b7 web-ui: wave-1 foundation — services/web-ui/src/css/components/topbar.css 2026-05-21 12:30:40 -04:00
23ae848f5b web-ui: wave-1 foundation — services/web-ui/src/css/components/tokens.css 2026-05-21 12:30:40 -04:00
a16c235f71 web-ui: wave-1 foundation — services/web-ui/src/css/components/toast.css 2026-05-21 12:30:39 -04:00
e56704b69f web-ui: wave-1 foundation — services/web-ui/src/css/components/slide-panel.css 2026-05-21 12:30:39 -04:00
1c0ed05ac9 web-ui: wave-1 foundation — services/web-ui/src/css/components/sidebar.css 2026-05-21 12:30:38 -04:00
a6c9f88068 web-ui: wave-1 foundation — services/web-ui/src/css/components/motion.css 2026-05-21 12:30:38 -04:00
310eca0810 web-ui: wave-1 foundation — services/web-ui/src/css/components/list-row.css 2026-05-21 12:30:38 -04:00
a76e6b9a81 web-ui: wave-1 foundation — services/web-ui/src/css/components/form-controls.css 2026-05-21 12:30:37 -04:00
836a163cc8 web-ui: wave-1 foundation — services/web-ui/src/css/components/field-group.css 2026-05-21 12:30:37 -04:00
052a880b0f web-ui: wave-1 foundation — services/web-ui/src/css/components/empty-state.css 2026-05-21 12:30:36 -04:00
2f3e04cfc3 web-ui: wave-1 foundation — services/web-ui/src/css/components/card-operational.css 2026-05-21 12:30:36 -04:00
080f82e198 web-ui: wave-1 foundation — services/web-ui/src/css/components/card-asset.css 2026-05-21 12:30:36 -04:00
c08025eeb2 web-ui: wave-1 foundation — services/web-ui/src/css/components/button.css 2026-05-21 12:30:35 -04:00
30cb6663dd web-ui: wave-1 foundation — services/web-ui/src/css/components/badge.css 2026-05-21 12:30:35 -04:00
e256a771d5 web-ui: wave-1 foundation — services/web-ui/src/css/app.css 2026-05-21 12:30:34 -04:00
3df6a4434e web-ui: wave-1 foundation — services/web-ui/postcss.config.js 2026-05-21 12:30:34 -04:00
9d99811272 web-ui: wave-1 foundation — services/web-ui/package.json 2026-05-21 12:30:33 -04:00
fd955076dd web-ui: fix codec/settings panel clipping in recorders.html
Flex-child overflow footgun: .slide-panel-body had flex:1 and overflow-y:auto
but without min-height:0 it never shrank below content height, so the new
Master/Proxy codec blocks overflowed past the panel bottom and the footer
(Cancel / Probe / Save buttons) was unreachable. Lock the panel to 100vh,
add min-height:0 to the body. Also drop redundant margin-bottom on
.codec-block since the body already has gap spacing.
2026-05-21 14:10:24 +00:00
89ceef444e web-ui: include auth-guard.js on home.html and projects.html so the IN DEV badge renders on those pages too 2026-05-21 14:01:52 +00:00
00bf112b5a web-ui: replace editor.html with under-construction screen
The timeline editor isn't ready yet. Replace the 49 KB prototype page
with a clean construction screen (still rendering the standard sidebar
so users can navigate away). The 'IN DEV' badge on the sidebar nav item
is injected by auth-guard.js across all pages.
2026-05-21 09:59:29 -04:00
16a1fe604f web-ui: tag IN DEV pages in sidebar from auth-guard
Adds a tiny CSS rule + DOM patch that walks .nav-item links on every
page and appends an 'IN DEV' badge to those matching a known in-dev
page (currently just editor.html). Avoids touching all 13 HTML files
for the same single-line nav change.
2026-05-21 09:59:29 -04:00
f6c0594088 web-ui: rewrite recorders.html with tabbed codec settings + BMD card picker
- Replace flat codec dropdowns with Master/Proxy blocks, each with
  Video/Audio/Container tabs.
- Replace BM1/BM2 device dropdown with cluster-node picker plus
  inline BMDCards.render(...) SVG -- click a port to set device_index.
- Wire full codec field set (video bitrate, framerate, audio codec/
  bitrate/channels, container) end-to-end to /api/v1/recorders.
- Auto-hide bitrate input for profile-driven codecs (ProRes, DNxHR,
  PCM, FLAC); show for H.264/265/NVENC, AAC, AC-3, Opus, DNxHD.
- Resolve SDI source display in cards via /cluster/devices/blackmagic
  (hostname + model + port) instead of raw device index.

Finishes the pending item from
docs/superpowers/plans/2026-05-21-cluster-codec-revamp.md.
2026-05-21 09:47:32 -04:00
4a3a672cbe cluster: stable hostname for mam-api, jq-based smoke test
mam-api self-heartbeat now reads NODE_HOSTNAME so primary rows survive container restarts instead of resurrecting with the random container ID. test-cluster.sh rewritten to use jq (the python f-strings had a parse bug that silently passed the IP check) and limited the docker-bridge alarm to 172.17.x since the user LAN occupies 172.18.0.0/16.
2026-05-21 11:50:52 +00:00
d39f86d9c5 ui: add bmd-card.js — visual DeckLink port picker
Renders an inline SVG of the detected card (Duo 2 / Quad 2 / Mini
Recorder / Mini Monitor / UltraStudio 4K Mini, with a generic fallback)
showing each connector in its real physical position. Click to select.
Used by recorders.html for SDI source selection.
2026-05-21 00:19:51 -04:00
f4a83eedc4 capture-manager: dynamic ffmpeg args from per-recorder codec config
Adds a VIDEO_CODECS / AUDIO_CODECS / CONTAINER catalogue and a
buildEncodeArgs() that composes -c:v / -c:a / -b:v / -b:a / -r / -ac / -f
from the recorder's saved settings. Master and proxy each get their own
codec stack, both honour the container format chosen in the UI, and the
S3 keys now use the actual container extension instead of hardcoded mov/mp4.
2026-05-21 00:19:00 -04:00
4c65753358 recorders route: accept full codec field set + node/port pinning
POST/PATCH now persist all new codec columns via a whitelist. /start
forwards every codec setting to the capture container as an env var. The
live-asset created during /start now uses the recorder's container ext
(.mov vs .mp4 etc.) instead of always assuming .mov.
2026-05-21 00:17:45 -04:00
0efef0d81b cluster route: fallback IP from request + /devices/blackmagic endpoint
Heartbeat handler now overrides 172.x docker bridge IPs with the
request's source address when the request itself came from a real LAN.
Adds GET /devices/blackmagic that flattens every node's capabilities so
the recorder UI can show a card picker spanning the whole cluster.
2026-05-21 00:16:36 -04:00
485af25d4a capture bootstrap: forward every codec env var to captureManager.start 2026-05-21 00:16:03 -04:00
3b4af6ef11 node-agent: prefer NODE_IP and skip docker bridge interfaces
In bridge mode the agent was reporting the container's 172.x address
because the first non-internal interface in os.networkInterfaces() was
docker0. Now honours NODE_IP, skips lo/docker*/br-*/veth*/etc, and
down-ranks the 172.16-31 range so real LAN IPs win. Also exposes the
detected IP on /health for the onboarding script to print.
2026-05-21 00:15:03 -04:00
049beb8818 recorders: add granular codec / container / port columns
Expands recorders with video bitrate, framerate, audio codec / bitrate
/ channels, container format, and a node_id/device_index pair so the UI
can pin SDI recorders to a specific node + DeckLink port instead of
relying on a flat "BM1/BM2" index. capture-manager.js consumes these via
env vars and builds ffmpeg args from them.
2026-05-21 00:14:11 -04:00
a39c9831c5 cluster: dedupe rows + enforce unique hostname index
Migration 004 wrapped table creation in IF NOT EXISTS, so deploys with
a pre-existing cluster_nodes table never picked up the inline UNIQUE
constraint and accumulated duplicate hostnames on every container
restart. This migration purges older duplicates and adds the unique
index idempotently so the ON CONFLICT (hostname) upsert finally works.
2026-05-21 00:14:01 -04:00
066b9b17d3 feat: expand GPU transcoding settings (extension, framerate, rc mode, audio) 2026-05-20 23:41:42 -04:00
629022ab5f fix(worker): use npm install instead of npm ci — no package-lock.json present 2026-05-20 23:29:15 -04:00
cc8ee63639 fix(node-agent): replace express with built-in http — no external deps needed 2026-05-20 22:59:03 -04:00
21d31f1678 mam-api: switch base image to node:22-slim (glibc) so host nvidia-smi binary runs 2026-05-20 19:19:33 -04:00
74299629e6 feat: detect GPUs via nvidia-smi and populate cluster_nodes capabilities 2026-05-20 17:25:11 -04:00
a4b9b5be82 fix: prefer NODE_IP env var in getLocalIp() for Docker deployments 2026-05-20 16:16:09 -04:00
a926da1c30 feat: add settings key-value table migration 2026-05-20 15:57:23 -04:00
11e1de1cf8 feat: add S3 / Object Storage settings section 2026-05-20 15:55:34 -04:00
7032cee6b3 feat: call loadS3ConfigFromDb() on startup after migrations 2026-05-20 15:53:26 -04:00
02cfa68b92 fix(assets): replace static S3_BUCKET with getS3Bucket() for dynamic config 2026-05-20 15:49:40 -04:00
737e69d72f fix(upload): replace static S3_BUCKET with getS3Bucket() for dynamic config 2026-05-20 15:48:48 -04:00
ab504841c3 feat(settings): add S3 / object-storage settings routes (GET, PUT, test) 2026-05-20 15:48:14 -04:00
b1457f0aad feat(s3): dynamic DB-driven config with rebuildS3Client + Proxy export 2026-05-20 15:47:40 -04:00
beb58d3cd6 Add Settings nav link to sidebar 2026-05-20 15:07:36 -04:00
2f48d0243b Add Settings nav link to sidebar 2026-05-20 15:06:41 -04:00
cfdd0d1a55 Add Settings nav link to sidebar 2026-05-20 15:05:16 -04:00
0433fc8805 fix(home): prevent bottom cutoff — safe center + remove min-height: 100% 2026-05-20 15:01:50 -04:00
777fa7fc2b Add Settings nav link to sidebar 2026-05-20 14:56:04 -04:00
53392608e5 Add Settings nav link to sidebar 2026-05-20 14:51:37 -04:00
b7c7bb1662 Add Settings nav link to sidebar 2026-05-20 14:50:02 -04:00
dd1c40c9c8 Add Settings nav link to sidebar 2026-05-20 14:45:49 -04:00
7c37eababd Add Settings nav link to sidebar 2026-05-20 14:42:46 -04:00
53805f2c59 Add Settings nav link to sidebar 2026-05-20 14:37:38 -04:00
74e87359e2 Add Settings nav link to sidebar 2026-05-20 14:36:03 -04:00
5e2683aba7 Add Settings nav link to sidebar 2026-05-20 14:32:34 -04:00
fe921d0444 Add Settings nav link to sidebar 2026-05-20 14:29:41 -04:00
12a52c40c9 feat: settings.html — GPU transcoding, SDI capture routing, AMPP integration 2026-05-20 14:21:18 -04:00
76281b7564 feat: GPU worker Dockerfile using CUDA base with ffmpeg NVENC support 2026-05-20 14:18:55 -04:00
1725ec1de9 feat: settings routes for hardware inventory, GPU transcoding, capture service URL 2026-05-20 14:18:43 -04:00
dd3c2894f6 feat: cluster heartbeat stores capabilities (GPU/BMD hardware detection) 2026-05-20 14:18:22 -04:00
a941f609f0 feat: node-agent detects NVIDIA GPUs and Blackmagic DeckLink cards, reports in heartbeat 2026-05-20 14:18:07 -04:00
86d2960b60 feat: add capabilities column to cluster_nodes (migration 005) 2026-05-20 14:17:44 -04:00
5161644205 fix(capture): handle non-JSON responses from capture service gracefully 2026-05-20 13:55:06 -04:00
4dd377e28d feat(cluster): add GET /:id/ping to probe node agent reachability and latency 2026-05-20 13:49:56 -04:00
c5a358888b feat(node-agent): heartbeat agent — CPU/mem stats, health endpoint, bearer token auth 2026-05-20 13:48:18 -04:00
0bc1ac9161 feat(node-agent): add Dockerfile 2026-05-20 13:47:57 -04:00
feb78b8bcb feat(node-agent): add package.json for cluster heartbeat agent 2026-05-20 13:47:53 -04:00
86b80e043e fix: correct sidebar logo alt text in projects.html (Z-AMPP → Wild Dragon) 2026-05-20 09:17:05 -04:00
398ee8b932 fix: standardize sidebar icons in containers.html (containers/cluster/logout) 2026-05-20 09:15:14 -04:00
44277bced6 fix: standardize sidebar icons in cluster.html (containers/cluster/logout) 2026-05-20 09:14:11 -04:00
ea04b8f9e1 fix: standardize sidebar icons in editor.html (containers/cluster/logout) 2026-05-20 09:12:02 -04:00
ede55a8a5f feat(plugin): add seq info bar, export panel, and 2-row action bar styles 2026-05-20 00:38:59 -04:00
9ba3bf6f83 feat(plugin): add seq info bar, hi-res button, export panel to panel UI
- Active sequence info bar shows current Premiere sequence name
- Import Proxy / Hi-Res split buttons replace single Import button
- Export panel (hidden) slides in with seq name, project picker, clip count
- Export Timeline button in second action row triggers panel
2026-05-20 00:38:09 -04:00
16888d62e2 feat(plugin): proxy URL fix, hi-res import, import path tracking, timeline export
- Fix: /stream returns relative URL — prepend serverUrl before Node.js download
- Add: importAssetHires() calls /assets/:id/hires for original file
- Add: saveImportMapping() stores tempPath→assetId in localStorage so
  timeline export can match Premiere clips back to MAM assets
- Add: startExportTimeline() reads active sequence via exportTimelineData(),
  shows export panel with seq name + clip count
- Add: confirmExportTimeline() resolves paths→assetIds, upserts sequence,
  PUT /sequences/:id/clips
- Add: refreshCurrentSequenceInfo() shows active sequence name in info bar
2026-05-20 00:37:34 -04:00
5bb22c17c8 feat(plugin): add exportTimelineData() and getProjectItems() to ExtendScript
exportTimelineData() walks all video tracks in the active sequence and
returns clip source/timeline frame positions + file paths so the panel JS
can map them back to MAM asset IDs for timeline export.

getProjectItems() enumerates all ProjectItems with paths — useful for
rebuilding the import mapping after a Premiere restart.
2026-05-20 00:35:18 -04:00
a855ea7885 feat(api): add GET /assets/:id/hires endpoint for original file download
Returns presigned S3 URL + filename/ext/file_size for the original
hi-res source so the Premiere plugin can download and import it.
2026-05-20 00:34:18 -04:00
f7aedb1936 fix(ui): normalize sidebar — add Containers + Cluster to all 8 remaining pages 2026-05-20 00:22:57 -04:00
879c547e08 home: add Containers + Cluster cards, fix Editor link, extend loadStats 2026-05-20 00:02:48 -04:00
0c761d553c feat(ui): cluster node registry page — health, CPU, memory, deregister 2026-05-19 23:58:17 -04:00
e3cdf70883 feat(ui): Docker container management page — restart, stop, start 2026-05-19 23:57:23 -04:00
1e9710ce0c feat(editor): thumbnail images in media panel; Del=ripple, Shift+Del=lift 2026-05-19 23:56:23 -04:00
090452969c feat(api): register system + cluster routes; add self-heartbeat on startup 2026-05-19 23:50:19 -04:00
66844b93d3 feat(cluster): node registry API — heartbeat, list, deregister 2026-05-19 23:46:16 -04:00
bd8b492ff6 feat(db): cluster_nodes table for multi-server registry 2026-05-19 23:46:06 -04:00
910a906600 feat(system): Docker container management via Unix socket 2026-05-19 23:46:03 -04:00
89771a2380 feat(timeline): ripple delete on Del, extract/lift on Shift+Del 2026-05-19 23:45:41 -04:00
a5823effe9 feat(assets): add ?redirect=1 to thumbnail endpoint for img src use 2026-05-19 23:44:17 -04:00
36e668455f feat(editor): media-panel search, sequence duration badge, parseFloat guard
- Media panel gains a search input that filters the clip list in real time
  (case-insensitive match on display_name / filename)
- Timeline toolbar shows total sequence duration (e.g. 00:05:23;14) and
  frame rate, updated whenever clips change or a sequence is opened
- parseFloat() guard on state.seq.frame_rate so a NUMERIC string from
  Postgres never leaks into Timeline.render() / applyHistory()
2026-05-19 23:27:25 -04:00
4d0e715982 fix(sequences): coerce NUMERIC frame_rate to float in all API responses
node-postgres returns NUMERIC columns as strings by default.  Add a
mapSeq() helper that parses frame_rate to a JS float before any response
is sent.  Affected routes: GET /, POST /, PUT /:id, GET /:id.
2026-05-19 23:24:16 -04:00
bfc2649909 feat(editor): fps-aware render, FPS selector in new-seq dialog, keyboard help overlay
- openSequence() and applyHistory() now pass state.seq.frame_rate to
  Timeline.render() instead of hardcoded 59.94 — clips render on the
  correct frame grid for every sequence
- New-sequence panel gains a frame-rate selector (23.976 / 24 / 25 /
  29.97 / 30 / 50 / 59.94 / 60); createNewSequence() posts frame_rate
  to the API
- Press ? to open a keyboard shortcut help overlay; Escape to close
2026-05-19 23:20:10 -04:00
81c771a7be feat(jobs): replace polling with SSE EventSource for live job updates
- Drop setTimeout/scheduleRefresh loop in favour of EventSource on
  /api/v1/jobs/events (pushes every 2 s from the server)
- Refresh dot turns green on open, goes grey + "Reconnecting…" on error
  (EventSource auto-reconnects natively)
- Type-filter is now applied client-side against the full SSE payload so
  the dropdown change no longer triggers an HTTP round-trip
- killJob / retryJob / clearCompleted no longer call loadJobs(); the next
  SSE push (≤2 s) reflects the change automatically
2026-05-19 23:17:18 -04:00
16b8530d43 fix: include filename in search; add POST /cleanup-live to recover stuck live assets 2026-05-19 23:10:51 -04:00
8a2ef38326 fix: bulk-fetch jobs by state (no N+1 getState()); add GET /events SSE stream 2026-05-19 23:09:47 -04:00
d382c6b559 fix: EDL export uses sequence frame_rate for timecode (29.97/59.94 DF, others non-drop) 2026-05-19 23:09:17 -04:00
d21c61a8b2 fix: addClip uses s.fps instead of hardcoded TC.secondsToFrames (59.94) 2026-05-19 23:08:13 -04:00
b175eaf54c fix: clean up temp segment directory after conform job finishes 2026-05-19 23:06:54 -04:00
07ded22f8e feat: video proxy streaming endpoint + editor drag-and-drop to timeline
- mam-api: add GET /api/v1/assets/:id/video streaming proxy that fetches
  from RustFS/S3 and pipes to browser with range-request support, bypassing
  direct S3 access from Chrome
- mam-api: fix /stream route to return /video proxy URL for both proxy and
  original-mp4 assets; return null cleanly for non-playable sources
- s3/client: set requestChecksumCalculation/responseChecksumValidation to
  WHEN_REQUIRED to suppress x-amz-checksum-mode header on signed URLs
- editor: fix loadSourceAsset to set state.sourceAsset even when no proxy
  exists (info toast instead of bail-out) so Insert/Overwrite still work
- editor: add drag-and-drop from media panel to timeline — items are now
  draggable, timeline container accepts drops and calls Timeline.addClip
  with the asset at playhead position
- editor: add tl-drag-over CSS highlight on timeline during drag
2026-05-19 22:47:33 -04:00
5019563c38 fix: override user-select:none on draggable media items to fix drag initiation
EditorInterface root div has select-none (user-select:none) applied globally
to prevent text selection during editing. Chrome/Safari refuse to start HTML5
drag-and-drop on elements that inherit user-select:none, which is why no
ghost image appeared, cursor never changed, and no dragstart events fired.

Fix: add select-text (user-select:text) to both draggable divs in
MediaThumbnail (list view and grid view). This overrides the inherited none
specifically on the elements that need to be dragged, without changing the
global UX behavior of the editor.
2026-05-19 14:45:47 -04:00
fd6693ee17 fix: remove ContextMenuTrigger asChild from draggable elements to fix drag initiation
With asChild, Radix merges its pointer event handlers directly onto the
draggable div. This interferes with browser drag gesture initiation,
resulting in no ghost image and no drag events firing.

Fix: remove asChild so ContextMenuTrigger renders its own span (with
display:contents to preserve layout). Radix handlers now live on the
ancestor span, not the draggable div. Right-click still bubbles up to
trigger the context menu correctly.

Also add draggable={false} to <img> elements inside draggable divs
to prevent browser native image drag from competing with the parent.
2026-05-19 13:00:09 -04:00
18c4779f58 fix: add onDragEnd to AssetsPanel to clear isDragging state
- Import endDrag from useUIStore
- Add handleItemDragEnd callback that calls endDrag()
- Add onDragEnd? prop to MediaThumbnail interface
- Wire onDragEnd={onDragEnd} to both draggable divs (list & grid views)
- Pass onDragEnd={handleItemDragEnd} when rendering MediaThumbnail
- Without this, isDragging was permanently stuck at true after every drag
2026-05-19 11:20:29 -04:00
aec55fea83 fix: await onDropMedia, fix stale closure deps, surface errors in TrackLane
- Import ActionResult type from @openreel/core
- onDropMedia prop type now returns Promise<ActionResult> | void
- handleDrop now awaits onDropMedia so failures are visible
- Replace silent catch with console.error + toast.error on failure
- Add allTracks, playheadPosition, snapSettings to handleDrop useCallback deps
  to fix stale closure bug (calculateSnap was using stale snap/track state)
2026-05-19 11:12:09 -04:00
76e6568ac6 fix: await handleDropMedia and surface clip-add errors in Timeline
- handleDropMedia now returns the ActionResult from addClip/addClipToNewTrack
- The tracksRef onDrop handler now awaits handleDropMedia so errors aren't silently lost
- Replaces the swallowed catch block with a toast.error + console.error on failure
- This makes clip-add failures visible instead of silently doing nothing
2026-05-19 11:11:17 -04:00
43a17ecd14 feat(jobs): add Retry button for failed jobs with an associated asset 2026-05-19 00:54:47 -04:00
de4cb1b6a0 fix(tokens): add version cache-busters to api.js and topbar-strip.js 2026-05-19 00:51:47 -04:00
4407e8ce6d fix(edit): add version cache-busters to api.js and topbar-strip.js 2026-05-19 00:48:50 -04:00
36f165807a fix(topbar-strip): escape pageName() output before innerHTML insertion 2026-05-19 00:46:48 -04:00
76b0a5e05e fix(recorders): escape d.error in renderProbeResult to prevent XSS 2026-05-19 00:46:12 -04:00
9c83698b81 feat: inline rename on double-click in library asset cards
Double-clicking a clip name in the library shows an in-place text input.
Enter/blur commits the new display_name via PATCH; Escape cancels.
Clicking the card body or action buttons still work normally.
2026-05-19 00:41:43 -04:00
f39d086bc8 fix: add cache-buster version strings to api.js and topbar-strip.js in home.html 2026-05-19 00:39:24 -04:00
1e4fcb62f5 feat: add status filter chips and sort controls to library
Adds an "All / Ready / Processing / Error / Live" pill filter row and
a "Newest / Oldest / Name / Duration / Size" sort selector to the asset
toolbar. Both operate client-side on the loaded asset list so there is
no additional API overhead. State resets to "All / Newest" whenever a
different project or bin is selected.
2026-05-19 00:35:23 -04:00
08e8377309 fix: bump api.js cache-buster to v=6 in upload.html 2026-05-19 00:33:11 -04:00
280fc9dff2 fix: XSS in renderTags and stale api.js version in player.html
Tag values were inserted into innerHTML unsanitized — a tag containing
HTML would execute as markup. Switch to DOM-only construction for the
tag badges. Also bump api.js cache-buster to v=6.
2026-05-19 00:30:54 -04:00
f1e0453b0a fix: bump api.js cache-buster to v=6 in capture.html 2026-05-19 00:28:50 -04:00
9f7cb91cc2 fix: prevent JS injection via token name in confirmRevoke onclick
Token names containing single quotes (e.g. "O'Brien's key") broke the
onclick attribute string by closing the JS string literal early.
Apply JSON.stringify+esc pattern so name is safely embedded as a
JSON string literal instead of a raw single-quoted string.
2026-05-19 00:27:31 -04:00
f8e42b886d fix(sequences): apply correct 59.94 DF framesToTC to EDL export
sequences.js had the same `if (rem >= DROP)` bug as timecode.js — any
frame ≥ 4 in the first non-drop minute of each 10-minute group would
produce a timecode offset by one minute. EDL files exported from the
editor would have wrong in/out points for nearly every event.

Applies the FRAMES_FIRST_MIN (3600) boundary check fix, matching the
correction already made to services/web-ui/public/js/timecode.js.
2026-05-19 00:22:17 -04:00
d18fa2f761 feat(library): add Retry button for error-status assets in library grid
Error assets now show an amber circular-arrow action button on hover.
Clicking it calls POST /api/v1/assets/:id/retry, resets status to
'processing', and refreshes the grid — no manual DB intervention needed
when a proxy job fails.
2026-05-19 00:20:19 -04:00
130906ef42 feat(api.js): add retryAsset() helper for POST /assets/:id/retry 2026-05-19 00:17:39 -04:00
d3e12deb18 feat(assets): add POST /:id/retry to re-queue errored assets
Assets stuck in status='error' had no recovery path without manual DB
edits. Adds a retry endpoint that re-dispatches the proxy job, which
chains into thumbnail generation automatically and restores the asset
to 'processing' → 'ready' without operator intervention.
2026-05-19 00:17:00 -04:00
2bb731c7fc fix(users): prevent JS injection in delete onclick handlers for users/groups
confirmDeleteUser and confirmDeleteGroup were building onclick handlers
like onclick="confirmDeleteUser('id','NAME')" using esc() which doesn't
escape single quotes.  Usernames or group names containing ' would break
the JS string; a crafted value like `'; alert(1)//` is stored XSS.

Fix: use JSON.stringify(value) to produce a properly-escaped double-quoted
JS string literal, then esc() to HTML-encode the surrounding quotes for
safe embedding in the HTML attribute.  Same technique now used in both
renderUsers() and renderGroups().
2026-05-19 00:11:06 -04:00
1e8cde81be fix(projects): prevent JS injection via bin names in onclick handlers
binCard() was building onclick="renameBinPrompt('id', 'NAME')" by
calling esc() then .replace(/'/g, "\\'").  The problem: esc() converts
' to &#39;, so the replace never fires on raw single quotes.  When the
HTML parser evaluates the attribute it decodes &#39; back to ', breaking
the JS string — and for injected payloads like `'; alert(1)//` this is
stored XSS.

Fix: use JSON.stringify(b.name) to produce a properly-escaped double-
quoted JS string literal, then esc() to HTML-encode the surrounding
double-quotes for safe embedding in the HTML attribute.
2026-05-19 00:09:49 -04:00
58e2e539f8 fix(upload): scope original S3 keys under assetId to prevent collisions
Both /init and /simple were keying originals as
`originals/${projectId}/${filename}`.  Two uploads of the same filename
into the same project would share a key — the second upload would silently
overwrite the first file in S3 while both assets remained in the DB with
the same original_s3_key.

Changed to `originals/${assetId}/${filename}` (matching the proxies/
convention) so every asset has its own unique S3 prefix.
2026-05-19 00:08:13 -04:00
4f8964e807 fix(tokens): add requireAuth middleware to token routes
Token CRUD endpoints had no authentication guard.  Without it,
unauthenticated requests could reach the handler — GET would return
empty results silently, and POST could attempt to insert a token with
user_id = NULL.  All other route files in this codebase apply
requireAuth explicitly; tokens.js was simply missing it.
2026-05-19 00:07:41 -04:00
0ea8d7ce33 fix(timeline): cap right-trim at source asset boundary
When duration_ms is known, dragging the right-trim handle past the end
of the source clip could push timeline_out_frames beyond what the source
material covers.  Cap the delta so neither timeline_out_frames nor
source_out_frames can extend past the available source frames.

Also changed assetFrames fallback from origSrcOut (prevents any extension
when duration is unknown) to null, so the guard is simply skipped when
we don't have duration metadata.
2026-05-19 00:02:34 -04:00
3c689ccddf fix(timecode): correct framesToTC for all frames beyond position 3
The previous algorithm used `if (rem >= DROP)` (i.e. rem >= 4) to decide
whether to advance to the next minute group.  This fired immediately at
frame 4, still inside minute 0 of the 10-minute non-drop group, producing
00:01:00;00 for what should be 00:00:00;04.  Every timecode display in
the editor was wrong for any position past the first four frames.

Each 10-minute block has one 3600-frame non-drop minute followed by nine
3596-frame drop minutes.  The fix checks `rem < FRAMES_FIRST_MIN` (3600)
to identify the non-drop minute, then subtracts it before dividing into
drop-minute slots.  Frame labels within drop minutes are shifted by DROP
(+4) so the first usable label is :00;04 as per SMPTE 12M.
2026-05-19 00:01:18 -04:00
b23700f30a fix(recorders): use already-imported uuidv4 instead of dynamic import
Dynamic `(await import('uuid')).v4()` inside the /start route handler
re-imports the module every call (though Node caches it). uuidv4 is
already imported at the top of the file.
2026-05-18 23:56:00 -04:00
0f37d01b2d fix(editor): keyboard tool shortcuts now actually switch the active tool
V/C/H key shortcuts called updateToolbarActive() which only updated button
visual state — Timeline.setTool() was never called so the cursor stayed on
the previous tool. Fix by calling Timeline.setTool() inside updateToolbarActive.

Also bump api.js reference to ?v=6 to match other pages.
2026-05-18 23:53:38 -04:00
fb3b998cfd fix(worker/thumbnail): mark asset ready even when thumbnail extraction fails
If the thumbnail job throws (network blip, ffmpeg error, short clip), the
asset was left stuck in status='processing' indefinitely. Since the proxy
already exists and the asset is playable, set status='ready' in the catch
block before re-throwing so BullMQ can still record the failure.
2026-05-18 23:51:04 -04:00
ff892a1ad5 fix(capture): use duration_ms field for recent captures duration display
The asset schema stores duration as duration_ms (milliseconds).
renderRecent() was checking c.duration (always undefined) so duration
always showed as '—'. Fix to use c.duration_ms / 1000.
2026-05-18 23:50:05 -04:00
08e5ba6298 fix(jobs): fetchJobs → loadJobs, add credentials to inline api helper
killJob() referenced fetchJobs() which is undefined — the correct name is
loadJobs(). Also the inline api() wrapper was missing credentials:'include'
so any API call on the jobs page would fail with a 401 in prod.
2026-05-18 23:48:56 -04:00
e472075087 fix(library): evict stale thumb URL on image load error, re-observe for retry
When a signed S3 URL expires the img fires onerror. Previously the stale URL
stayed in thumbCache so the broken image would persist. Now we delete the cache
entry, clear the loaded class, and re-add the element to the IntersectionObserver
so the next time it scrolls into view a fresh signed URL is fetched.
2026-05-18 23:46:12 -04:00
e6314be92d fix(assets): strip internal full_count column from list response
The window function COUNT(*) OVER() leaks `full_count` on every row.
Strip it before sending so callers only see actual asset fields.
2026-05-18 23:44:14 -04:00
660afb94bb feat(editor): show fps/codec/resolution/duration in media panel asset list
- Add two-line layout to media panel items: name on top, metadata below
- fmtMs() converts duration_ms to MM:SS or HH:MM:SS for display
- Meta line shows resolution · codec · fps · duration, skipping null fields
- Assets with no extracted metadata (no proxy yet) show name only
- Active item meta line inherits accent color at reduced opacity
2026-05-18 23:37:56 -04:00
508cf8d41b feat(recorders): add Edit Recorder panel with PATCH support
- Edit (pencil) button appears on idle recorder cards; hidden while recording
- openEditPanel() pre-populates all form fields from existing recorder state
- openPanel() resets editingId and restores "New recorder" defaults
- closePanel() clears editingId and removes any stale probe result
- handleSaveRecorder() dispatches PATCH /recorders/:id in edit mode, POST otherwise
- Fix field name bugs in create path: codec→recording_codec, resolution→recording_resolution,
  proxy_config object→proxy_enabled/proxy_codec/proxy_resolution flat fields
- Badge in card now reads rec.recording_codec (correct DB field) instead of rec.codec
- Bump api.js cache-buster to v=6
2026-05-18 23:35:16 -04:00
79d44826fe feat(api.js): add patchRecorder() helper for PATCH /recorders/:id 2026-05-18 23:32:33 -04:00
7260b188c5 fix: remove dead DB UPDATE calls in conform worker
The jobs table row no longer exists for conform jobs (POST /jobs/conform
now goes directly to BullMQ). The UPDATE queries were no-ops (WHERE id = NULL)
so they're safe to remove. BullMQ tracks completed/failed status itself.
2026-05-18 23:28:13 -04:00
e895a2f2df fix: show duration overlay on asset cards using duration_ms
asset.duration is not a DB field — it's duration_ms (milliseconds).
Divide by 1000 before passing to formatDuration() which expects seconds.
2026-05-18 23:27:03 -04:00
a9ca7be1d5 feat: add PATCH /recorders/:id endpoint to edit recorder settings
Allows updating name, source_type, source_config, recording_codec,
recording_resolution, proxy_enabled, proxy_codec, proxy_resolution,
and project_id. Blocked while the recorder is actively recording.
2026-05-18 23:24:27 -04:00
29b5910fff feat: migrate editor sequences schema into auto-run migrations directory
Moved from schema_patch_editor.sql. All statements are idempotent
(IF NOT EXISTS / DO $$ BEGIN blocks) so safe to re-apply.
2026-05-18 23:23:33 -04:00
ffad0051f9 feat: migrate groups/tokens schema into auto-run migrations directory
Moved from schema_patch_groups_tokens.sql. All statements are idempotent
(IF NOT EXISTS / CREATE INDEX IF NOT EXISTS) so safe to re-apply.
2026-05-18 23:23:23 -04:00
717fdcd611 feat: extract and store fps/codec/resolution/duration_ms from source file
Uses getMediaInfo (ffprobe) on the downloaded original before transcoding.
Populates the asset record so the library can display accurate metadata.
2026-05-18 23:22:56 -04:00
817eaff8b1 feat: add getMediaInfo to executor.js using ffprobe JSON output
Exposes video stream fps/codec/resolution and container duration/size
so the proxy worker can populate asset metadata after transcoding.
2026-05-18 23:22:26 -04:00
48b69879cb fix: conform route broken SQL — remove dead DB insert, use BullMQ directly
The POST /conform route was inserting into the jobs table with non-existent
columns (project_id, metadata) and an invalid enum value ('pending'). Since
GET /jobs reads entirely from BullMQ, the DB insert was both incorrect and
redundant. Now we just enqueue the BullMQ job and return its ID.
2026-05-18 23:22:14 -04:00
596f755a6c fix: remove stray Wild Dragon brand remnant from editor.html 2026-05-18 23:14:14 -04:00
656c820638 feat: wire editor.html as primary editor, fix its sidebar/branding
- All pages: Editor nav link now points to editor.html (in-house NLE)
- Removes the :47435 OpenReel resolver script from all pages
- editor.html: canonical Z-AMPP sidebar (all 10 nav items, correct icons)
- editor.html: Z-AMPP brand logo, removes Wild Dragon SVG mark
- editor.html: removes Google Fonts import
- editor.html: adds auth-guard.js
2026-05-18 23:11:53 -04:00
910bbf8d3f merge: bring NLE editor pages (editor.html, timeline.js, timecode.js) from main 2026-05-18 23:02:51 -04:00
e8e26dd4d8 fix: remove Google Fonts, fix editor link to :47435, fix page titles
- Remove @import Google Fonts from common.css (was blocking CSS on LAN)
- Update Editor nav link on all pages to dynamically resolve to :47435
  (OpenReel SPA) using inline script so it works on any hostname
- Fix page titles from Wild Dragon -> Z-AMPP across all pages
- Resolver: <a href="#" id="editor-nav-link"> + IIFE sets href at load
2026-05-18 22:56:51 -04:00
1f31d1037d merge: bring sequences/auth/admin backend + auth-guard frontend into fix/library-and-signal-indicator 2026-05-18 21:25:36 -04:00
8ab71239e3 feat(ui): add Open in Editor action to library cards 2026-05-18 20:14:29 -04:00
78a887a3e0 feat(ui): add NLE editor page (editor.html) 2026-05-18 20:10:25 -04:00
2fabc73299 fix(ui): prevent keydown listener accumulation on re-init 2026-05-18 20:05:34 -04:00
10152b5ad7 feat(ui): add DOM-based timeline engine (select, razor, playhead) 2026-05-18 20:02:41 -04:00
ad6e836345 feat(ui): add sequence API helpers to api.js 2026-05-18 19:58:35 -04:00
7d8ccc95e9 feat(ui): add 59.94 DF timecode utility module 2026-05-18 19:58:34 -04:00
7b8d8d4818 feat(api): register sequences route 2026-05-18 19:54:41 -04:00
1816c7fa1e fix(api): guard DELETE 404, verify sequence before clip wipe, add clip validation 2026-05-18 19:53:14 -04:00
05d49b7199 feat(api): add sequences route with CRUD, clip sync, and EDL export 2026-05-18 19:50:29 -04:00
eb248c690f fix(db): use DO blocks for idempotent ALTER TABLE (ADD CONSTRAINT IF NOT EXISTS is not valid PG syntax) 2026-05-18 19:48:11 -04:00
c662df94c4 fix(db): add CHECK constraints, UNIQUE, and asset_id index to sequences schema 2026-05-18 19:46:42 -04:00
b12d8c619a feat(db): add sequences and sequence_clips tables 2026-05-18 19:41:21 -04:00
0b94153518 Replace inline auth script with shared auth-guard.js in tokens.html 2026-05-18 13:46:10 -04:00
3203832aa9 Replace inline auth script with shared auth-guard.js in users.html 2026-05-18 13:44:35 -04:00
88c0781767 Replace inline auth script with shared auth-guard.js in jobs.html 2026-05-18 13:43:22 -04:00
81b832dc70 Replace inline auth script with shared auth-guard.js in recorders.html 2026-05-18 13:41:52 -04:00