feat: extract and store fps/codec/resolution/duration_ms from source file
Uses getMediaInfo (ffprobe) on the downloaded original before transcoding. Populates the asset record so the library can display accurate metadata.
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1 changed files with 31 additions and 4 deletions
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@ -4,7 +4,7 @@ import { tmpdir } from 'os';
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import { Queue } from 'bullmq';
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import { query } from '../db/client.js';
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import { downloadFromS3, uploadToS3 } from '../s3/client.js';
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import { transcodeVideo } from '../ffmpeg/executor.js';
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import { transcodeVideo, getMediaInfo } from '../ffmpeg/executor.js';
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const S3_BUCKET = process.env.S3_BUCKET || 'wild-dragon';
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@ -31,6 +31,16 @@ export const proxyWorker = async (job) => {
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console.log(`[proxy] Downloading ${inputKey} for asset ${assetId}`);
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await downloadFromS3(S3_BUCKET, inputKey, inputPath);
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// Extract source metadata (fps, codec, resolution, duration, size)
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await job.updateProgress(20);
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let mediaInfo = {};
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try {
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mediaInfo = await getMediaInfo(inputPath);
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console.log(`[proxy] Metadata for ${assetId}: ${JSON.stringify(mediaInfo)}`);
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} catch (err) {
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console.warn(`[proxy] getMediaInfo failed for ${assetId}: ${err.message}`);
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}
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// Transcode to H.264 proxy
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await job.updateProgress(30);
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console.log(`[proxy] Transcoding asset ${assetId}`);
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@ -47,11 +57,28 @@ export const proxyWorker = async (job) => {
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console.log(`[proxy] Uploading to ${outputKey}`);
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await uploadToS3(S3_BUCKET, outputKey, outputPath);
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// Update asset record — proxy ready, status stays processing until thumbnail done
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// Update asset record — store extracted metadata + proxy key
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// Use COALESCE so we never overwrite fields the capture service already set
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await job.updateProgress(90);
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await query(
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`UPDATE assets SET proxy_s3_key = $1, updated_at = NOW() WHERE id = $2`,
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[outputKey, assetId]
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`UPDATE assets
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SET proxy_s3_key = $1,
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fps = COALESCE($2, fps),
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codec = COALESCE($3, codec),
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resolution = COALESCE($4, resolution),
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duration_ms = COALESCE($5, duration_ms),
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file_size = COALESCE($6, file_size),
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updated_at = NOW()
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WHERE id = $7`,
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[
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outputKey,
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mediaInfo.fps ?? null,
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mediaInfo.codec ?? null,
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mediaInfo.resolution ?? null,
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mediaInfo.durationMs ?? null,
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mediaInfo.fileSizeBytes ?? null,
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assetId,
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]
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);
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// Now proxy exists in S3 — safe to queue thumbnail generation
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