Dockerfile is now a two-stage build that compiles FFmpeg from source with --enable-decklink against the Blackmagic SDK 16.x headers in services/capture/sdk/ (operator-supplied, gitignored). build-with-decklink.sh + patch_decklink.py drive the build.
docker-compose.yml mounts /dev/shm, /run/dbus, /run/systemd into mam-api, capture, web-ui so the BMD runtime can talk to the host.
capture-manager.js wraps SDI sources with -vf yadif=mode=1 (deinterlace).
recorders.html defaults to SDI source type now that we have a working DeckLink path.
Promoted 14 new tokens (--accent-hover, --signal-{good,bad,warn}-hover,
--accent-bright, --thumb-black, --overlay, --shadow, --ease-out-{quart,expo},
--dur-{fast,normal,slide}, --z-topbar) and substituted every raw oklch /
cubic-bezier / hardcoded z-index occurrence in the 12 primitive files.
cubic-bezier appearances dropped from 8 files to 0 (only in tokens.css).
Bundle byte count: 138 KB -> 139 KB. Visual regression: zero (smoke page
still renders identically).
Three bugs found during task 20 verify, all fixed:
1. Tailwind CLI does NOT read postcss.config.js. Switched Dockerfile to
npx postcss + postcss-cli so the postcss plugin chain actually runs.
2. postcss-import was not installed but app.css uses @import for the
primitive component files. Added postcss-import + cssnano (for prod
minification under --env production).
3. @import statements must come BEFORE any other rules per CSS spec.
app.css had @tailwind base/components ABOVE @import, so postcss-import
silently skipped every component @import. Moved all @imports to the
top, @tailwind directives below. Bundle went from 121KB with 0 wd-*
classes to 138KB with 116 wd-* classes.
Also added tailwind safelist for wd-/is-/nav-dev-badge so the wave-2
migration of HTML files cannot accidentally tree-shake primitives.
Fonts: Inter 400/500/600 + JetBrains Mono 400/600 (woff2 from rsms/inter and JetBrains/JetBrainsMono github).
Dockerfile: two-stage build. Stage 1 (node:20-alpine) runs tailwindcss --minify to emit public/dist/app.css. Stage 2 (nginx:alpine) ships the static result.
NOTE on task 19 (nginx caching for /dist /fonts): SKIPPED. The existing nginx.conf already caches *.css and *.woff2 for 1y immutable via the generic location ~* \\.(css|...|woff2|...)$ regex. Adding explicit /dist/ and /fonts/ blocks would be redundant.
Flex-child overflow footgun: .slide-panel-body had flex:1 and overflow-y:auto
but without min-height:0 it never shrank below content height, so the new
Master/Proxy codec blocks overflowed past the panel bottom and the footer
(Cancel / Probe / Save buttons) was unreachable. Lock the panel to 100vh,
add min-height:0 to the body. Also drop redundant margin-bottom on
.codec-block since the body already has gap spacing.
The timeline editor isn't ready yet. Replace the 49 KB prototype page
with a clean construction screen (still rendering the standard sidebar
so users can navigate away). The 'IN DEV' badge on the sidebar nav item
is injected by auth-guard.js across all pages.
Adds a tiny CSS rule + DOM patch that walks .nav-item links on every
page and appends an 'IN DEV' badge to those matching a known in-dev
page (currently just editor.html). Avoids touching all 13 HTML files
for the same single-line nav change.
- Replace flat codec dropdowns with Master/Proxy blocks, each with
Video/Audio/Container tabs.
- Replace BM1/BM2 device dropdown with cluster-node picker plus
inline BMDCards.render(...) SVG -- click a port to set device_index.
- Wire full codec field set (video bitrate, framerate, audio codec/
bitrate/channels, container) end-to-end to /api/v1/recorders.
- Auto-hide bitrate input for profile-driven codecs (ProRes, DNxHR,
PCM, FLAC); show for H.264/265/NVENC, AAC, AC-3, Opus, DNxHD.
- Resolve SDI source display in cards via /cluster/devices/blackmagic
(hostname + model + port) instead of raw device index.
Finishes the pending item from
docs/superpowers/plans/2026-05-21-cluster-codec-revamp.md.
Renders an inline SVG of the detected card (Duo 2 / Quad 2 / Mini
Recorder / Mini Monitor / UltraStudio 4K Mini, with a generic fallback)
showing each connector in its real physical position. Click to select.
Used by recorders.html for SDI source selection.
- Media panel gains a search input that filters the clip list in real time
(case-insensitive match on display_name / filename)
- Timeline toolbar shows total sequence duration (e.g. 00:05:23;14) and
frame rate, updated whenever clips change or a sequence is opened
- parseFloat() guard on state.seq.frame_rate so a NUMERIC string from
Postgres never leaks into Timeline.render() / applyHistory()
- openSequence() and applyHistory() now pass state.seq.frame_rate to
Timeline.render() instead of hardcoded 59.94 — clips render on the
correct frame grid for every sequence
- New-sequence panel gains a frame-rate selector (23.976 / 24 / 25 /
29.97 / 30 / 50 / 59.94 / 60); createNewSequence() posts frame_rate
to the API
- Press ? to open a keyboard shortcut help overlay; Escape to close
- Drop setTimeout/scheduleRefresh loop in favour of EventSource on
/api/v1/jobs/events (pushes every 2 s from the server)
- Refresh dot turns green on open, goes grey + "Reconnecting…" on error
(EventSource auto-reconnects natively)
- Type-filter is now applied client-side against the full SSE payload so
the dropdown change no longer triggers an HTTP round-trip
- killJob / retryJob / clearCompleted no longer call loadJobs(); the next
SSE push (≤2 s) reflects the change automatically
- mam-api: add GET /api/v1/assets/:id/video streaming proxy that fetches
from RustFS/S3 and pipes to browser with range-request support, bypassing
direct S3 access from Chrome
- mam-api: fix /stream route to return /video proxy URL for both proxy and
original-mp4 assets; return null cleanly for non-playable sources
- s3/client: set requestChecksumCalculation/responseChecksumValidation to
WHEN_REQUIRED to suppress x-amz-checksum-mode header on signed URLs
- editor: fix loadSourceAsset to set state.sourceAsset even when no proxy
exists (info toast instead of bail-out) so Insert/Overwrite still work
- editor: add drag-and-drop from media panel to timeline — items are now
draggable, timeline container accepts drops and calls Timeline.addClip
with the asset at playhead position
- editor: add tl-drag-over CSS highlight on timeline during drag
Double-clicking a clip name in the library shows an in-place text input.
Enter/blur commits the new display_name via PATCH; Escape cancels.
Clicking the card body or action buttons still work normally.
Adds an "All / Ready / Processing / Error / Live" pill filter row and
a "Newest / Oldest / Name / Duration / Size" sort selector to the asset
toolbar. Both operate client-side on the loaded asset list so there is
no additional API overhead. State resets to "All / Newest" whenever a
different project or bin is selected.
Tag values were inserted into innerHTML unsanitized — a tag containing
HTML would execute as markup. Switch to DOM-only construction for the
tag badges. Also bump api.js cache-buster to v=6.