Per-Participant NDI ISO Controller for Microsoft Teams. Receives Teams NDI streams, normalizes framerate/resolution, and re-emits clean ISO outputs for live production switchers (vMix, OBS, Ross). Wild Dragon LLC.
Find a file
Zac Gaetano c150bce28e docs: interactive HTML preview of the redesigned MainWindow
docs/preview/redesigned-mainwindow.html — a single-file faithful
rendering of the redesigned MainWindow at 1280×780 fidelity. Built so
you can SEE the redesign tomorrow morning even with the WinUI 3
activation issue unresolved.

What's interactive:

* Title-bar sun/moon icon toggles dark <-> light. The full CSS variable
  set swaps in-place; both themes are accurate to DESIGN.md's token
  table (Wild Dragon cyan stays as the surface fill in both; accent.cyan
  for text darkens to #0E7C82 on the light palette for AA contrast).
* Rail "settings" icon (the gear) slides the settings drawer in from
  the right with a 220ms ease-out-quart transition.
* Esc dismisses the drawer.
* Banner "Toggle dark / light" and "Open settings" buttons for
  hover-discoverable parity.

What's faithful to the WinUI 3 implementation:

* All structural decisions from the shape brief: 64px rail, 44px
  title bar with absorbed live pills (live · 00:14:32 / rec 3 / 482GB
  free), section header with primary button + secondary actions, 64px
  table rows with avatar+name, signal+lock dot, audio meter,
  output-name in mono, ISO pill at right, conditional in-call control
  bar, slim 32px status bar.
* Active-speaker row (Maya) has the cyan left border + cyan-muted
  background tint, matching the data trigger in MainWindow.xaml.
* Wild Dragon brand mark in the rail uses the same cyan-muted square +
  cyan-text "W" treatment as the WinUI 3 Avatar style.
* In-call buttons use the destructive style for Muted + Leave (coral
  border and text) and Secondary for Camera / Share / Marker, mirroring
  the button-hierarchy commitment from DESIGN.md.
* Settings drawer shows the Appearance tab with the System / Dark /
  Light radio group + the accent peek panel.

Open it in any modern browser:
file:///C:/Users/zacga/Documents/Claude/Projects/Teams%20ISO/docs/preview/redesigned-mainwindow.html

This is documentation; the actual product is the WinUI 3 XAML in
src/TeamsISO.App.WinUI/. Once activation unblocks, the preview can be
deleted (or kept for future stakeholder demos before binaries ship).
2026-05-13 00:18:55 -04:00
.forgejo/workflows ci: optional MSI + exe code-signing in release.yml 2026-05-10 09:41:28 -04:00
docs docs: interactive HTML preview of the redesigned MainWindow 2026-05-13 00:18:55 -04:00
installer feat: app icon, FPS, drops counter, --version, About dialog, Stop Teams toggle 2026-05-08 13:50:19 -04:00
src build(winui3): suppress UndockedRegFreeWinRT auto-init; document chase 2026-05-13 00:16:11 -04:00
.editorconfig chore: scaffold repo conventions and global build props 2026-05-07 15:07:53 +00:00
.gitignore chore: scaffold repo conventions and global build props 2026-05-07 15:07:53 +00:00
build-and-test.ps1 chore: sweep orphaned files (UpdateChecker, UpdateBanner, TeamsControlBridge, helper scripts) 2026-05-10 09:42:29 -04:00
CHANGELOG.md docs: CHANGELOG covers MUTED pills / free space / loudest sort / snapshot-all / numpad / active-speaker highlight 2026-05-10 21:28:36 -04:00
commit-and-push.ps1 chore: sweep orphaned files (UpdateChecker, UpdateBanner, TeamsControlBridge, helper scripts) 2026-05-10 09:42:29 -04:00
coverlet.runsettings ci: enforce 80% line coverage gate on TeamsISO.Engine 2026-05-07 15:16:11 +00:00
DESIGN.md docs: PRODUCT.md + DESIGN.md (ground-up GUI redesign brief) 2026-05-12 23:45:04 -04:00
Directory.Build.props chore: scaffold repo conventions and global build props 2026-05-07 15:07:53 +00:00
PRODUCT.md docs: PRODUCT.md + DESIGN.md (ground-up GUI redesign brief) 2026-05-12 23:45:04 -04:00
README.md feat(ui): notes viewer + Stop-All confirm + folder shortcuts + README 2026-05-10 09:41:32 -04:00
TeamsISO.Linux.slnf feat(console): add TeamsISO.Console headless smoke runner 2026-05-07 15:37:44 +00:00
TeamsISO.sln feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host 2026-05-12 23:52:35 -04:00
TeamsISO.Windows.slnf feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host 2026-05-12 23:52:35 -04:00

TeamsISO

Per-Participant NDI ISO Controller for Microsoft Teams.

TeamsISO sits between Microsoft Teams' raw NDI broadcast output and a live-production environment. It receives each participant's NDI stream, normalizes framerate / resolution / aspect / audio per a configured target, and re-emits clean, individually-addressable NDI sources for ingestion into a switcher (vMix, OBS, Ross, hardware capture).

What it does

  • Discovers participants as Teams broadcasts each one over NDI, surfacing the operator-friendly display name (handles current "MS Teams - Name" format and the legacy "(Teams) Name" format).
  • Normalizes feeds to a consistent framerate, resolution, aspect mode, and audio routing — so the downstream switcher gets predictable inputs regardless of what each participant's webcam is doing.
  • Routes per-participant as separate NDI sources with a configurable output-name template (TEAMSISO_{name}, {guid}, {machine}, {timestamp} tokens).
  • Records each ISO to disk simultaneously — raw BGRA + sidecar manifest.json
    • ffmpeg convert.cmd — so post-production gets a clean per-guest archive.
  • Embeds Teams orchestration: launch and stop Teams from the rail, hide Teams' UI windows during a show, drive in-call controls (mute, camera, share, leave, raise hand) via UIAutomation.
  • Operator presets save the current per-participant ISO assignment and custom output names, applicable on next launch automatically.
  • Live preview thumbnails per participant in the participants table, plus pop-out floating preview windows (right-click → Open preview…) for multi-monitor monitoring.
  • External control surface — REST + WebSocket on 127.0.0.1:9755 and OSC on UDP 127.0.0.1:9000 for Bitfocus Companion / Stream Deck / TouchOSC integration. Self-contained HTML control panel at /ui for phone-as-controller.
  • Crash diagnostics wired to a rolling daily Serilog file sink under %LOCALAPPDATA%\TeamsISO\Logs\.
  • Update check against forge.wilddragon.net's release API — manual or silent on launch (throttled to 24h).
  • Diagnostic bundle export zips logs + config + presets for bug reports.

Status

Pre-1.0. The May 2026 batch is feature-complete; v1.0 cut is gated on code-signing the MSI and a smoke pass against a real Teams meeting. See CHANGELOG.md for the [Unreleased] entry.

Build

Requires .NET 8 SDK on Windows (the TeamsISO.App host is net8.0-windows WPF).

dotnet restore TeamsISO.Windows.slnf
dotnet build TeamsISO.Windows.slnf -c Release
dotnet test TeamsISO.Windows.slnf --filter "Category!=ndi&requires!=ndi"

The shipped helper scripts in the repo root automate this:

pwsh -File .\build-and-test.ps1
pwsh -File .\commit-and-push.ps1

Documentation

Keyboard shortcuts

Key Action
F1 Open help / cheat sheet
Ctrl + M Drop a timestamped marker into every active recording
Ctrl + Shift + S Stop every running ISO (emergency)
Ctrl + R Refresh NDI discovery (rebuild finder)

File locations

Path Contents
%APPDATA%\TeamsISO\config.json Engine settings (framerate, NDI groups, etc.)
%LOCALAPPDATA%\TeamsISO\presets.json Saved operator presets + auto-apply preference
%LOCALAPPDATA%\TeamsISO\Logs\ Rolling daily diagnostic logs
%LOCALAPPDATA%\TeamsISO\Notes\ Per-day show-notes markdown files
%USERPROFILE%\Videos\TeamsISO\<date>\ Default recording output
%APPDATA%\NDI\ndi-config.v1.json NDI Access Manager group routing

License

Proprietary, © Wild Dragon LLC 2026.