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CHANGELOG.md gains an Added section at the top of [Unreleased] that walks the redesign decisions: PRODUCT/DESIGN docs, WinUI 3 scaffold, MainWindow IA, ThemeManager, Settings drawer, Help/About/Onboarding, HTML preview, migration plan. Calls out the WPF host as the still- shipping build until WinUI 3 reaches feature parity. README.md picks up: - A Status section paragraph naming the in-flight redesign and the current activation blocker, with a pointer to Phase 3 of the migration plan - A Build section that names both hosts so a fresh checkout doesn't surprise contributors with the new csproj - Documentation section now links PRODUCT.md, DESIGN.md, the migration plan, and the interactive HTML preview Both docs land BEFORE Phase 4 (view-model wiring) so onlookers understand what's already done and what's queued.
112 lines
5.1 KiB
Markdown
112 lines
5.1 KiB
Markdown
# TeamsISO
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**Per-Participant NDI ISO Controller for Microsoft Teams.**
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TeamsISO sits between Microsoft Teams' raw NDI broadcast output and a
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live-production environment. It receives each participant's NDI stream,
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normalizes framerate / resolution / aspect / audio per a configured target,
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and re-emits clean, individually-addressable NDI sources for ingestion into
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a switcher (vMix, OBS, Ross, hardware capture).
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## What it does
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- **Discovers participants** as Teams broadcasts each one over NDI, surfacing
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the operator-friendly display name (handles current "MS Teams - Name"
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format and the legacy "(Teams) Name" format).
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- **Normalizes feeds** to a consistent framerate, resolution, aspect mode,
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and audio routing — so the downstream switcher gets predictable inputs
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regardless of what each participant's webcam is doing.
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- **Routes per-participant** as separate NDI sources with a configurable
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output-name template (`TEAMSISO_{name}`, `{guid}`, `{machine}`, `{timestamp}` tokens).
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- **Records each ISO to disk** simultaneously — raw BGRA + sidecar manifest.json
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+ ffmpeg convert.cmd — so post-production gets a clean per-guest archive.
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- **Embeds Teams orchestration**: launch and stop Teams from the rail, hide
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Teams' UI windows during a show, drive in-call controls (mute, camera,
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share, leave, raise hand) via UIAutomation.
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- **Operator presets** save the current per-participant ISO assignment and
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custom output names, applicable on next launch automatically.
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- **Live preview thumbnails** per participant in the participants table,
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plus pop-out floating preview windows (right-click → Open preview…) for
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multi-monitor monitoring.
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- **External control surface** — REST + WebSocket on `127.0.0.1:9755` and
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OSC on UDP `127.0.0.1:9000` for Bitfocus Companion / Stream Deck /
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TouchOSC integration. Self-contained HTML control panel at
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[`/ui`](docs/CONTROL-SURFACE.md) for phone-as-controller.
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- **Crash diagnostics** wired to a rolling daily Serilog file sink under
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`%LOCALAPPDATA%\TeamsISO\Logs\`.
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- **Update check** against `forge.wilddragon.net`'s release API — manual or
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silent on launch (throttled to 24h).
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- **Diagnostic bundle export** zips logs + config + presets for bug reports.
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## Status
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Pre-1.0. The May 2026 batch is feature-complete; v1.0 cut is gated on
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code-signing the MSI and a smoke pass against a real Teams meeting.
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See `CHANGELOG.md` for the [Unreleased] entry.
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A ground-up GUI redesign is in flight on `main` (see
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`docs/superpowers/plans/2026-05-12-winui3-migration.md`). The WPF host
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(`src/TeamsISO.App/`) remains the shipping build; a parallel WinUI 3 host
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(`src/TeamsISO.App.WinUI/`) is scaffolded with the redesigned MainWindow,
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theme system (dark + light), and secondary surfaces. Activation of the
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unpackaged WinUI 3 .exe is the current blocker — diagnostics in the
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migration plan's Phase 3.
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## Build
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Requires .NET 8 SDK on Windows. The repo has two hosts:
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- `src/TeamsISO.App` — WPF, `net8.0-windows`, current shipping build
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- `src/TeamsISO.App.WinUI` — WinUI 3, `net8.0-windows10.0.19041.0`, in-flight
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Both build together from the solution filter:
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dotnet restore TeamsISO.Windows.slnf
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dotnet build TeamsISO.Windows.slnf -c Release
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dotnet test TeamsISO.Windows.slnf --filter "Category!=ndi&requires!=ndi"
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The shipped helper scripts in the repo root automate this:
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pwsh -File .\build-and-test.ps1
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pwsh -File .\commit-and-push.ps1
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## Documentation
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- [Control surface API](docs/CONTROL-SURFACE.md) — REST + WebSocket + OSC
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reference with curl recipes and a Companion config example.
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- [Releasing](docs/RELEASING.md) — tag-push workflow, MSI signing path.
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- [Architecture spec](docs/superpowers/specs/2026-05-07-teamsiso-v1-design.md)
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— design overview.
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- [Embedded Teams orchestration spec](docs/superpowers/specs/2026-05-08-embedded-teams-orchestration.md)
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— Phase E roadmap.
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- [Redesign brief](PRODUCT.md) + [design system](DESIGN.md) — token-level
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spec for the in-flight WinUI 3 redesign.
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- [WinUI 3 migration plan](docs/superpowers/plans/2026-05-12-winui3-migration.md)
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— nine-phase plan covering scaffold through retiring the WPF host.
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- [Interactive redesign preview](docs/preview/redesigned-mainwindow.html) —
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open in any browser to see and toggle the redesigned MainWindow before
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the WinUI 3 binary lands.
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## Keyboard shortcuts
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| Key | Action |
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| --- | --- |
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| `F1` | Open help / cheat sheet |
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| `Ctrl + M` | Drop a timestamped marker into every active recording |
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| `Ctrl + Shift + S` | Stop every running ISO (emergency) |
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| `Ctrl + R` | Refresh NDI discovery (rebuild finder) |
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## File locations
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| Path | Contents |
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| --- | --- |
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| `%APPDATA%\TeamsISO\config.json` | Engine settings (framerate, NDI groups, etc.) |
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| `%LOCALAPPDATA%\TeamsISO\presets.json` | Saved operator presets + auto-apply preference |
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| `%LOCALAPPDATA%\TeamsISO\Logs\` | Rolling daily diagnostic logs |
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| `%LOCALAPPDATA%\TeamsISO\Notes\` | Per-day show-notes markdown files |
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| `%USERPROFILE%\Videos\TeamsISO\<date>\` | Default recording output |
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| `%APPDATA%\NDI\ndi-config.v1.json` | NDI Access Manager group routing |
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## License
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Proprietary, © Wild Dragon LLC 2026.
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