34 lines
1.9 KiB
Markdown
34 lines
1.9 KiB
Markdown
# TeamsISO Manual Test Playbook
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## Phase A — Engine foundation (CI)
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- [ ] `dotnet build TeamsISO.Linux.slnf` succeeds with zero warnings.
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- [ ] `dotnet test TeamsISO.Linux.slnf --filter "Category!=ndi&requires!=ndi"` passes.
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- [ ] CI on Forgejo Actions is green at HEAD.
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- [ ] Code coverage on `TeamsISO.Engine` is ≥80%.
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## First Windows validation (after Phase B-2 ships)
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Prerequisite: Windows 10/11 + NDI Runtime installed (https://ndi.video/tools/) + .NET 8 SDK.
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- [ ] Clone the repo on the Windows machine: `git clone https://forge.wilddragon.net/zgaetano/teamsiso.git`.
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- [ ] `dotnet build TeamsISO.sln --configuration Release` succeeds.
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- [ ] `dotnet test --filter "requires=ndi"` passes against an NDI Test Pattern source (start the test pattern from the NDI Tools menu before running).
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- [ ] Run `dotnet run --project src/TeamsISO.Console` — confirm the engine starts, version probe matches, and Ctrl+C exits cleanly.
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## Live-meeting validation (after Phase C ships)
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- [ ] Configure a Teams meeting with 3+ participants, with NDI broadcast enabled in Teams.
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- [ ] `dotnet run --project src/TeamsISO.App` launches the WPF UI without an NDI runtime warning banner.
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- [ ] Participants list populates within ~2 seconds of opening the app.
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- [ ] Participant rename mid-meeting transfers the row's identity (the rename heuristic).
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- [ ] Toggle ISO on for one participant. Confirm the named output appears in vMix / OBS / Studio Monitor on the same LAN.
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- [ ] Change global framerate to 59.94 fps; click Apply. New ISOs honor the new rate.
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- [ ] Disconnect one participant; confirm their ISO transitions to the no-signal slate within 2.5 s.
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- [ ] Run for 30 minutes; check FramesDropped / FramesDuplicated counters in the engine log are reasonable.
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## Pre-release checklist
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- [ ] Legal review of NDI SDK License v5 complete (per spec §7.3).
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- [ ] Code-signing decision confirmed (yes/no for v1.0).
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- [ ] WiX installer produces a working MSI on a clean Windows machine.
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