executor.js:
- transcodeVideo() now accepts videoMinRate, videoMaxRate, videoBufSize
- When set, passes -minrate/-maxrate/-bufsize to FFmpeg for ABR/VBR mode
- libx264 operates with per-scene quality variation within the envelope
proxy.js:
- Target average: 750k (gpu_bitrate_mbps=0.75)
- Min: 375k (50% of target), Max: 998k (~133%), Buffer: 2× max
- Gives effective range of ~500k-1M depending on scene complexity
- Log now shows VBR min-max-avg
- GPU fallback also passes VBR params
- Default videoBitrate changed from 10M to 750k in executor.js
- GET /assets/:id/stream now returns a signed S3 URL directly (4h TTL)
instead of pointing to the /video pipe endpoint. Browser streams
directly from S3 — no Node.js bottleneck, S3 handles range requests
natively for smooth seeking.
- GET /assets/:id/video now redirects (302) to a signed S3 URL.
Belt-and-suspenders: any code still calling /video gets redirected.
- proxy.js: default bitrate changed from 10Mbps to 1.5Mbps, audio
default from 192kbps to 128kbps. DB settings already updated to
1.5Mbps. Cuts proxy file size ~6x for the same quality content.
Existing proxies need re-generation at new bitrate.
Root causes found:
1. Scheduler crashing every 15s: assets table has no error_message column.
Fix: remove error_message from UPDATE in scheduler.js (#66 regression).
2. Clip freezing: client-side filmstrip seek loop runs on main thread,
seeks same proxy the player is streaming → both stall → freeze.
Fix: replace browser seek loop entirely with server-side FFmpeg worker.
3. No dedicated filmstrip worker: filmstrip was never pre-built server-side.
Changes:
- services/mam-api/src/db/migrations/018-add-filmstrip-s3-key.sql
Add filmstrip_s3_key TEXT column to assets table
- services/worker/src/workers/filmstrip.js (new)
BullMQ worker: downloads proxy, runs FFmpeg fps filter to extract
28 evenly-spaced JPEG frames, base64-encodes them, uploads JSON
array to S3 at filmstrips/<assetId>.json, stores key in DB
- services/worker/src/workers/thumbnail.js
Queue filmstrip job automatically after thumbnail completes
- services/worker/src/index.js
Register filmstrip worker (concurrency=2), export filmstripQueue
singleton, close it on SIGTERM
- services/mam-api/src/routes/assets.js
- filmstripQueue added
- POST /reprocess?type=filmstrip now supported
- GET /:id/filmstrip returns signed S3 URL for JSON frames
- services/mam-api/src/routes/jobs.js
filmstrip queue visible in Jobs UI
- services/web-ui/public/screens-asset.jsx
Replace browser seek loop with fetch of /assets/:id/filmstrip
→ fetch S3 JSON → render frames. Zero browser-side video seeking.
Right-click and Files tab re-generate via API endpoint.
track?.@_currentExplodedTrackIndex is invalid JS syntax — @ is not a
valid identifier character. Replaced with track?.['@_currentExplodedTrackIndex']
so the worker process no longer crashes on startup.
Adds Ingest → YouTube. UI takes a URL + project, API enqueues a BullMQ
"import" job, worker shells out to yt-dlp, lands the MP4 in S3 at the
same originals/{assetId}/... path uploads use, then hands off to the
existing proxy queue. Imported assets share one lifecycle with uploads
from that point on.
Worker container picks up yt-dlp + python3 (apk on alpine, apt on the
GPU variant). The new 'import' queue is registered in jobs.js so it
appears in the Jobs SSE stream and retry/delete work for free.
Spec: docs/superpowers/specs/2026-05-23-youtube-importer-design.md
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
path instead of failing the video transcode
Previously IMAGE_CODECS contained the raster ffprobe codec names ('png',
'mjpeg', 'jpeg', 'webp', 'gif', 'tiff', 'bmp', 'jpegls') but not 'svg'.
An SVG-as-asset (e.g. an architecture diagram dragged into a project) was
correctly tagged media_type='image' in the DB but ffprobe reported its
codec as 'svg', which fell through to the video branch, found
durationMs===null, and died with 'Empty or truncated source: codec=svg,
resolution=0x0'. That clogs the failed-jobs list with red rows that have
nothing to do with broken captures.
Two fixes here:
1) Add 'svg' to IMAGE_CODECS so the existing transcodeImage()/poster
path handles it.
2) Also bail to the poster path when the asset row itself says
media_type='image', even if ffprobe didn't return a codec name we
recognize (defensive — catches future formats like AVIF without
requiring an explicit catalog update).
Closes part of #13.
Proxy failures ("moov atom not found"):
- root cause: failed/aborted SRT/RTMP recordings still uploaded 0-byte
(or ftyp-only ~1KB) objects to S3, which ffmpeg can't probe
- worker proxy.js now bails on inputs < 4 KiB with a clear message
before handing the file to ffmpeg
- capture-manager.stop() returns framesReceived + empty flag
- capture shutdown handler skips POST /assets entirely on empty
sessions, instead calls new POST /assets/:id/mark-empty to flip
the pre-created live asset to 'error' with a note
Library asset right-click menu:
- new AssetContextMenu component on screens-library.jsx; right-click
any asset in grid or list view to open
- actions: Open, Rename, Move to bin (lists up to 10 bins), Remove
from bin, Copy asset ID, Delete permanently (hard=true)
- viewport-aware positioning (won't clip past window edges)
- dismisses on outside click / contextmenu / scroll
- Library now refreshes via /assets after mutations; normalizeAsset
exposed on window so the re-fetch shape matches boot
- ctx-menu styles in styles-rest.css
- Settings: drop AMPP tab, rename GPU/Transcoding → Proxy encoding
with explicit 'applied to every ingested file' wording, expose
CPU codec/preset options when GPU is off
- New Capture SDKs tab (Settings): upload Blackmagic / AJA / Deltacast
SDK archives (.zip / .tar.gz) staged to /sdk/<vendor>/ inside mam-api;
BMD is fully wired into the FFmpeg build pipeline, AJA + Deltacast
staging-only pending FFmpeg patches
- mam-api: new /api/v1/sdk routes (multer upload, extract, list, delete);
Dockerfile gets unzip+tar; docker-compose mounts /mnt/NVME/MAM/sdk:/sdk
- proxy worker now reads proxy-encoding settings from DB on every job,
builds args for libx264 / NVENC / VAAPI, falls back to libx264 on
hardware-encode failure
- settings GET /s3 falls back to S3_* env vars when DB is empty so the
UI reflects what's actually wired (fixes 'not configured' false alarm)
If the thumbnail job throws (network blip, ffmpeg error, short clip), the
asset was left stuck in status='processing' indefinitely. Since the proxy
already exists and the asset is playable, set status='ready' in the catch
block before re-throwing so BullMQ can still record the failure.
The jobs table row no longer exists for conform jobs (POST /jobs/conform
now goes directly to BullMQ). The UPDATE queries were no-ops (WHERE id = NULL)
so they're safe to remove. BullMQ tracks completed/failed status itself.