* Library cards now show a checkbox on hover (and persistent when selected). Click checkbox = toggle, shift-click = range. Plain click on a card with an active selection extends/shrinks the selection instead of opening preview. Floating pill at the bottom shows count + Move / Copy / Delete / Clear. Move + Copy open a tiny bin picker (current project, default to current bin).
* mam-api/routes/assets.js: PATCH /:id now also accepts bin_id (null = move out of bin). New POST /:id/copy makes a reference-copy of the asset row (same S3 keys, new id) into the target bin/project.
* api.js: moveAsset(id, binId) and copyAsset(id, {binId, projectId}) helpers.
* All accent tokens swapped from the amber oklch(76% 0.178 52) to the Wild Dragon signature blue oklch(55% 0.20 266) = #1f3ad0 ish. Login splash + first-load splash + signal-receiving + button primary all picked it up automatically through common.css.
* Loading indicator across the app uses the AMPP Safe hardhat photo gently pulsing with a tiny blue dot underneath. .ampp-loading component lives in common.css with --sm / --xs / --inline variants. Replaces the plain "Loading assets…" empty state in index.html.
Adds the BMG-branded "AMPP Safe" hardhat photo as the visual identity for the auth + first-load surfaces.
* services/web-ui/public/img/ampp-safe.jpg (52 KB, 1200w optimized JPEG)
* services/web-ui/public/login.html: full redesign as a two-column hero + sign-in panel. Hero shows the hardhat photo full-bleed with a subtle AMPP Safe pill badge and broadcast-safe caption. Login + first-run admin setup forms unchanged functionally.
* services/web-ui/public/index.html: brief first-visit splash overlay (~1.4s) using the same image. Dismisses to the library and uses sessionStorage so it only shows once per session.
Trash icon in the library was firing PATCH /assets/:id with {status:"deleted"}. The PATCH route only accepts display_name/tags/notes so it returned "No fields to update" and the asset stayed put.
* api.js: add deleteAsset(id, {hard}) helper hitting the real DELETE route.
* index.html: deleteAssetPrompt now calls deleteAsset (soft archive). Confirm dialog reworded to match.
* mam-api/routes/assets.js: list endpoint hides status=archived by default. Pass ?include_archived=true to see them in a future restore-from-trash view. Filtering by ?status=archived still works for power users.
* All HTML: bump api.js cache-buster v=4 -> v=5 so the new helper is fetched.
Click any asset card to open a modal with the H.264 proxy playing inline (or audio/image, per media_type). Esc or click outside closes. Sidebar shows status/codec/resolution/fps/duration/size/created plus tags and notes.
Plugin install side: added install-windows.ps1 that copies the CEP panel to %APPDATA%\Adobe\CEP\extensions, flips PlayerDebugMode=1 across the CSXS.8-13 hives, and prints the next steps. Plugin already wired against the current API.
* services/web-ui/public/js/preview.js: standalone IIFE that lazy-injects the modal markup + CSS on first use. Renders <video controls> (or <audio>, <img>) sourced from /api/v1/assets/:id/stream, with sidebar from /api/v1/assets/:id. Falls back to a clear empty state when proxy is still processing.
* services/web-ui/public/index.html: loads preview.js, wires asset-card click to window.openAssetPreview(asset.id), guards against delete-button clicks bubbling.
* services/premiere-plugin/install-windows.ps1: one-shot Windows installer for the CEP extension.
The api.js library-list fix from the previous commit never reached the browser because nginx served all .js with `Cache-Control: public, immutable; max-age=31536000`. The HTML referenced api.js with no version query, so the browser kept its year-cached buggy copy.
* nginx.conf: drop .js from the immutable long-cache block, add a no-cache must-revalidate block so future redeploys are picked up immediately.
* All HTML files: tag api.js refs with ?v=4 so already-running browsers fetch the new version on next page load.
Three problems blocked the end-to-end flow:
1) Library always rendered empty because /assets returns {assets,total} but
index.html (and capture.html) assumed r.data was an array. Fixed in
api.js by unwrapping r.data.assets centrally; total is kept on r.total.
2) SRT/RTMP caller mode pulled audio only. ffmpeg opened the network input
before the H264 SPS arrived, marked the video stream as pix_fmt=none,
and silently dropped it from the stream map. Added -probesize 32M
-analyzeduration 10M -fflags +genpts and explicit -map 0✌️0?/0🅰️0? so
each track survives independently of when it appears.
3) Hitting Record gave no feedback about whether a stream was actually
arriving. capture-manager now parses ffmpeg progress lines (frame=...
fps=...) and tracks framesReceived, currentFps, lastFrameAt, lastError.
getStatus() returns a derived signal enum (connecting | receiving |
lost | error | stopped). The recorder controller gives each spawned
container a stable network alias `recorder-<id>` and the GET
/recorders/:id/status endpoint proxies the live capture status through.
recorders.html polls that every 2s and renders the badge under each
active card with the running frame/fps counter or the ffmpeg error.
Also:
* recorders.html: dropped the listener-mode UI entirely. All new recorders
are caller-mode (pull). The MAM is no longer offered as an RTMP/SRT
server. Legacy listener records still render but read-only.
api.js sends parts as { partNumber, ETag } (uppercase) but upload.js
was reading p.etag (lowercase), resulting in undefined ETag passed to
S3 CompleteMultipartUpload → InvalidPart error on all large file uploads.
Also handle both casings defensively.
GET /api/v1/jobs now queries the proxy, thumbnail, and conform BullMQ
queues directly and returns normalized job objects with id, type,
status, progress, asset_id, timestamps, and error fields.
Also adds DELETE /:id to remove completed/failed jobs from the queue,
supporting the clearCompleted action in jobs.html.
The PostgreSQL jobs table is still used only for conform job creation
(POST /conform) to preserve that workflow.
nginx resolves upstream hostnames at config load time, which fails when
sibling containers haven't registered with the Docker DNS yet. Using
resolver 127.0.0.11 with set $upstream defers resolution to request
time, preventing the "host not found in upstream" startup crash.
pool.js was using DB_HOST/DB_USER/etc which were never set.
The docker-compose.yml passes DATABASE_URL. Parse that if present,
fall back to individual vars for local dev.
All host ports are now configurable via .env variables with sensible
defaults. This prevents collisions when deploying alongside existing
services on TrueNAS or any other host.
- Accept source_type, source_url, listen, listen_port, stream_key
- Validate: SDI requires device; SRT/RTMP caller requires source_url
- Pass all params through to captureManager.start()
- On stop: if proxyKey is null (network source), include needsProxy flag
in MAM API registration so worker can generate proxy asynchronously