Flex-child overflow footgun: .slide-panel-body had flex:1 and overflow-y:auto
but without min-height:0 it never shrank below content height, so the new
Master/Proxy codec blocks overflowed past the panel bottom and the footer
(Cancel / Probe / Save buttons) was unreachable. Lock the panel to 100vh,
add min-height:0 to the body. Also drop redundant margin-bottom on
.codec-block since the body already has gap spacing.
The timeline editor isn't ready yet. Replace the 49 KB prototype page
with a clean construction screen (still rendering the standard sidebar
so users can navigate away). The 'IN DEV' badge on the sidebar nav item
is injected by auth-guard.js across all pages.
Adds a tiny CSS rule + DOM patch that walks .nav-item links on every
page and appends an 'IN DEV' badge to those matching a known in-dev
page (currently just editor.html). Avoids touching all 13 HTML files
for the same single-line nav change.
- Replace flat codec dropdowns with Master/Proxy blocks, each with
Video/Audio/Container tabs.
- Replace BM1/BM2 device dropdown with cluster-node picker plus
inline BMDCards.render(...) SVG -- click a port to set device_index.
- Wire full codec field set (video bitrate, framerate, audio codec/
bitrate/channels, container) end-to-end to /api/v1/recorders.
- Auto-hide bitrate input for profile-driven codecs (ProRes, DNxHR,
PCM, FLAC); show for H.264/265/NVENC, AAC, AC-3, Opus, DNxHD.
- Resolve SDI source display in cards via /cluster/devices/blackmagic
(hostname + model + port) instead of raw device index.
Finishes the pending item from
docs/superpowers/plans/2026-05-21-cluster-codec-revamp.md.
mam-api self-heartbeat now reads NODE_HOSTNAME so primary rows survive container restarts instead of resurrecting with the random container ID. test-cluster.sh rewritten to use jq (the python f-strings had a parse bug that silently passed the IP check) and limited the docker-bridge alarm to 172.17.x since the user LAN occupies 172.18.0.0/16.
Renders an inline SVG of the detected card (Duo 2 / Quad 2 / Mini
Recorder / Mini Monitor / UltraStudio 4K Mini, with a generic fallback)
showing each connector in its real physical position. Click to select.
Used by recorders.html for SDI source selection.
Adds a VIDEO_CODECS / AUDIO_CODECS / CONTAINER catalogue and a
buildEncodeArgs() that composes -c:v / -c:a / -b:v / -b:a / -r / -ac / -f
from the recorder's saved settings. Master and proxy each get their own
codec stack, both honour the container format chosen in the UI, and the
S3 keys now use the actual container extension instead of hardcoded mov/mp4.
POST/PATCH now persist all new codec columns via a whitelist. /start
forwards every codec setting to the capture container as an env var. The
live-asset created during /start now uses the recorder's container ext
(.mov vs .mp4 etc.) instead of always assuming .mov.
Heartbeat handler now overrides 172.x docker bridge IPs with the
request's source address when the request itself came from a real LAN.
Adds GET /devices/blackmagic that flattens every node's capabilities so
the recorder UI can show a card picker spanning the whole cluster.
In bridge mode the agent was reporting the container's 172.x address
because the first non-internal interface in os.networkInterfaces() was
docker0. Now honours NODE_IP, skips lo/docker*/br-*/veth*/etc, and
down-ranks the 172.16-31 range so real LAN IPs win. Also exposes the
detected IP on /health for the onboarding script to print.
Expands recorders with video bitrate, framerate, audio codec / bitrate
/ channels, container format, and a node_id/device_index pair so the UI
can pin SDI recorders to a specific node + DeckLink port instead of
relying on a flat "BM1/BM2" index. capture-manager.js consumes these via
env vars and builds ffmpeg args from them.
Migration 004 wrapped table creation in IF NOT EXISTS, so deploys with
a pre-existing cluster_nodes table never picked up the inline UNIQUE
constraint and accumulated duplicate hostnames on every container
restart. This migration purges older duplicates and adds the unique
index idempotently so the ON CONFLICT (hostname) upsert finally works.
- Active sequence info bar shows current Premiere sequence name
- Import Proxy / Hi-Res split buttons replace single Import button
- Export panel (hidden) slides in with seq name, project picker, clip count
- Export Timeline button in second action row triggers panel
- Fix: /stream returns relative URL — prepend serverUrl before Node.js download
- Add: importAssetHires() calls /assets/:id/hires for original file
- Add: saveImportMapping() stores tempPath→assetId in localStorage so
timeline export can match Premiere clips back to MAM assets
- Add: startExportTimeline() reads active sequence via exportTimelineData(),
shows export panel with seq name + clip count
- Add: confirmExportTimeline() resolves paths→assetIds, upserts sequence,
PUT /sequences/:id/clips
- Add: refreshCurrentSequenceInfo() shows active sequence name in info bar
exportTimelineData() walks all video tracks in the active sequence and
returns clip source/timeline frame positions + file paths so the panel JS
can map them back to MAM asset IDs for timeline export.
getProjectItems() enumerates all ProjectItems with paths — useful for
rebuilding the import mapping after a Premiere restart.
- Media panel gains a search input that filters the clip list in real time
(case-insensitive match on display_name / filename)
- Timeline toolbar shows total sequence duration (e.g. 00:05:23;14) and
frame rate, updated whenever clips change or a sequence is opened
- parseFloat() guard on state.seq.frame_rate so a NUMERIC string from
Postgres never leaks into Timeline.render() / applyHistory()
node-postgres returns NUMERIC columns as strings by default. Add a
mapSeq() helper that parses frame_rate to a JS float before any response
is sent. Affected routes: GET /, POST /, PUT /:id, GET /:id.
- openSequence() and applyHistory() now pass state.seq.frame_rate to
Timeline.render() instead of hardcoded 59.94 — clips render on the
correct frame grid for every sequence
- New-sequence panel gains a frame-rate selector (23.976 / 24 / 25 /
29.97 / 30 / 50 / 59.94 / 60); createNewSequence() posts frame_rate
to the API
- Press ? to open a keyboard shortcut help overlay; Escape to close
- Drop setTimeout/scheduleRefresh loop in favour of EventSource on
/api/v1/jobs/events (pushes every 2 s from the server)
- Refresh dot turns green on open, goes grey + "Reconnecting…" on error
(EventSource auto-reconnects natively)
- Type-filter is now applied client-side against the full SSE payload so
the dropdown change no longer triggers an HTTP round-trip
- killJob / retryJob / clearCompleted no longer call loadJobs(); the next
SSE push (≤2 s) reflects the change automatically
- mam-api: add GET /api/v1/assets/:id/video streaming proxy that fetches
from RustFS/S3 and pipes to browser with range-request support, bypassing
direct S3 access from Chrome
- mam-api: fix /stream route to return /video proxy URL for both proxy and
original-mp4 assets; return null cleanly for non-playable sources
- s3/client: set requestChecksumCalculation/responseChecksumValidation to
WHEN_REQUIRED to suppress x-amz-checksum-mode header on signed URLs
- editor: fix loadSourceAsset to set state.sourceAsset even when no proxy
exists (info toast instead of bail-out) so Insert/Overwrite still work
- editor: add drag-and-drop from media panel to timeline — items are now
draggable, timeline container accepts drops and calls Timeline.addClip
with the asset at playhead position
- editor: add tl-drag-over CSS highlight on timeline during drag
EditorInterface root div has select-none (user-select:none) applied globally
to prevent text selection during editing. Chrome/Safari refuse to start HTML5
drag-and-drop on elements that inherit user-select:none, which is why no
ghost image appeared, cursor never changed, and no dragstart events fired.
Fix: add select-text (user-select:text) to both draggable divs in
MediaThumbnail (list view and grid view). This overrides the inherited none
specifically on the elements that need to be dragged, without changing the
global UX behavior of the editor.
With asChild, Radix merges its pointer event handlers directly onto the
draggable div. This interferes with browser drag gesture initiation,
resulting in no ghost image and no drag events firing.
Fix: remove asChild so ContextMenuTrigger renders its own span (with
display:contents to preserve layout). Radix handlers now live on the
ancestor span, not the draggable div. Right-click still bubbles up to
trigger the context menu correctly.
Also add draggable={false} to <img> elements inside draggable divs
to prevent browser native image drag from competing with the parent.
- Import endDrag from useUIStore
- Add handleItemDragEnd callback that calls endDrag()
- Add onDragEnd? prop to MediaThumbnail interface
- Wire onDragEnd={onDragEnd} to both draggable divs (list & grid views)
- Pass onDragEnd={handleItemDragEnd} when rendering MediaThumbnail
- Without this, isDragging was permanently stuck at true after every drag
- Import ActionResult type from @openreel/core
- onDropMedia prop type now returns Promise<ActionResult> | void
- handleDrop now awaits onDropMedia so failures are visible
- Replace silent catch with console.error + toast.error on failure
- Add allTracks, playheadPosition, snapSettings to handleDrop useCallback deps
to fix stale closure bug (calculateSnap was using stale snap/track state)
- handleDropMedia now returns the ActionResult from addClip/addClipToNewTrack
- The tracksRef onDrop handler now awaits handleDropMedia so errors aren't silently lost
- Replaces the swallowed catch block with a toast.error + console.error on failure
- This makes clip-add failures visible instead of silently doing nothing
Double-clicking a clip name in the library shows an in-place text input.
Enter/blur commits the new display_name via PATCH; Escape cancels.
Clicking the card body or action buttons still work normally.
Adds an "All / Ready / Processing / Error / Live" pill filter row and
a "Newest / Oldest / Name / Duration / Size" sort selector to the asset
toolbar. Both operate client-side on the loaded asset list so there is
no additional API overhead. State resets to "All / Newest" whenever a
different project or bin is selected.
Tag values were inserted into innerHTML unsanitized — a tag containing
HTML would execute as markup. Switch to DOM-only construction for the
tag badges. Also bump api.js cache-buster to v=6.
Token names containing single quotes (e.g. "O'Brien's key") broke the
onclick attribute string by closing the JS string literal early.
Apply JSON.stringify+esc pattern so name is safely embedded as a
JSON string literal instead of a raw single-quoted string.
sequences.js had the same `if (rem >= DROP)` bug as timecode.js — any
frame ≥ 4 in the first non-drop minute of each 10-minute group would
produce a timecode offset by one minute. EDL files exported from the
editor would have wrong in/out points for nearly every event.
Applies the FRAMES_FIRST_MIN (3600) boundary check fix, matching the
correction already made to services/web-ui/public/js/timecode.js.
Error assets now show an amber circular-arrow action button on hover.
Clicking it calls POST /api/v1/assets/:id/retry, resets status to
'processing', and refreshes the grid — no manual DB intervention needed
when a proxy job fails.