If the thumbnail job throws (network blip, ffmpeg error, short clip), the
asset was left stuck in status='processing' indefinitely. Since the proxy
already exists and the asset is playable, set status='ready' in the catch
block before re-throwing so BullMQ can still record the failure.
The jobs table row no longer exists for conform jobs (POST /jobs/conform
now goes directly to BullMQ). The UPDATE queries were no-ops (WHERE id = NULL)
so they're safe to remove. BullMQ tracks completed/failed status itself.
A thumbnail job from earlier stayed 'active' for 6+ hours: worker was restarted at 70% progress, BullMQ left it in the active set, and there was no stall reaper because the worker was created with only the default options.
Worker now passes stalledInterval: 30000, lockDuration: 60000, lockRenewTime: 15000, maxStalledCount: 1 to the Worker constructor. If a run dies, BullMQ reclaims the job back to waiting within 30s and a 'stalled' event is logged. Otherwise the lock is renewed mid-job.
Jobs UI gains a 'Kill' button per row next to Details. Calls DELETE /api/v1/jobs/:id which already removes the job from Redis. Use it on any row that looks stuck.