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Additive, backwards-compatible test-double extensions so the discovery
rebuild failure path is observable:
- CreateFinderHook: optional callback invoked on every CreateFinder,
letting a test throw on the Nth call to simulate a runtime that
refuses to build a replacement finder.
- FinderCreatedCount: how many finders were built.
- The fake find handle now flips a Disposed flag, and GetCurrentSources
throws ObjectDisposedException if asked to read a disposed finder —
so a regression that polls a retired finder fails loudly instead of
silently passing (the fake previously ignored the handle entirely).
Default behavior is unchanged when CreateFinderHook is null.
115 lines
4.8 KiB
C#
115 lines
4.8 KiB
C#
using System.Collections.Concurrent;
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using DragonISO.Engine.Interop;
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using DragonISO.Engine.Pipeline;
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namespace DragonISO.Engine.Tests.Fakes;
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/// <summary>
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/// In-memory test double for <see cref="INdiInterop"/>. Tests configure source lists and frame
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/// queues; the fake feeds those into engine code as if a real NDI runtime were present.
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/// </summary>
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public sealed class FakeNdiInterop : INdiInterop
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{
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public List<string> Sources { get; } = new();
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public ConcurrentDictionary<string, ConcurrentQueue<RawFrame>> ReceiverFrames { get; } = new();
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public ConcurrentDictionary<string, List<ProcessedFrame>> SentFrames { get; } = new();
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/// <summary>Optional per-source audio peak queue. Each <see cref="CaptureAudioPeak"/> dequeues one entry; null if empty (matches the production "timeout" behavior).</summary>
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public ConcurrentDictionary<string, ConcurrentQueue<double>> ReceiverAudioPeaks { get; } = new();
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public string RuntimeVersion { get; set; } = "6.0.0";
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public Dictionary<string, int> ReceiverCreatedCount { get; } = new();
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public Dictionary<string, int> SenderCreatedCount { get; } = new();
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/// <summary>Last <c>groups</c> string seen by <see cref="CreateFinder"/>; null = default Public.</summary>
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public string? LastFinderGroups { get; private set; }
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/// <summary>Per-output <c>groups</c> string seen by <see cref="CreateSender"/>; null = default Public.</summary>
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public Dictionary<string, string?> SenderGroups { get; } = new();
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/// <summary>
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/// Number of finders created so far (initial construction + every rebuild).
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/// Lets tests assert how many times the discovery service tried to rebuild.
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/// </summary>
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public int FinderCreatedCount { get; private set; }
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/// <summary>
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/// Optional hook invoked at the top of every <see cref="CreateFinder"/> call,
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/// receiving the 1-based creation ordinal. Throw from here to simulate a runtime
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/// that refuses to build a finder (e.g. the rebuild-failure path); return normally
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/// to allow creation. Null (default) = always succeed.
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/// </summary>
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public Action<int>? CreateFinderHook { get; set; }
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public NdiFindHandle CreateFinder(string? groups = null)
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{
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FinderCreatedCount++;
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CreateFinderHook?.Invoke(FinderCreatedCount);
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LastFinderGroups = groups;
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return new FakeFindHandle();
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}
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public IReadOnlyList<string> GetCurrentSources(NdiFindHandle finder)
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{
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if (finder is FakeFindHandle { Disposed: true })
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throw new ObjectDisposedException(nameof(FakeFindHandle),
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"GetCurrentSources called on a finder that was already disposed.");
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return Sources.ToArray();
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}
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public NdiReceiverHandle CreateReceiver(string sourceFullName)
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{
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ReceiverCreatedCount[sourceFullName] = ReceiverCreatedCount.GetValueOrDefault(sourceFullName) + 1;
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ReceiverFrames.GetOrAdd(sourceFullName, _ => new ConcurrentQueue<RawFrame>());
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return new FakeReceiverHandle(sourceFullName);
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}
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public RawFrame? CaptureFrame(NdiReceiverHandle receiver, int timeoutMs)
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{
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var key = ((FakeReceiverHandle)receiver).Source;
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if (ReceiverFrames.TryGetValue(key, out var q) && q.TryDequeue(out var frame))
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return frame;
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return null; // simulate timeout
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}
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public double? CaptureAudioPeak(NdiReceiverHandle receiver, int timeoutMs)
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{
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var key = ((FakeReceiverHandle)receiver).Source;
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if (ReceiverAudioPeaks.TryGetValue(key, out var q) && q.TryDequeue(out var peak))
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return peak;
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return null; // no audio queued — simulate timeout
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}
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public NdiSenderHandle CreateSender(string outputName, string? groups = null)
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{
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SenderCreatedCount[outputName] = SenderCreatedCount.GetValueOrDefault(outputName) + 1;
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SenderGroups[outputName] = groups;
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SentFrames.GetOrAdd(outputName, _ => new List<ProcessedFrame>());
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return new FakeSenderHandle(outputName);
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}
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public void SendFrame(NdiSenderHandle sender, ProcessedFrame frame)
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{
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var key = ((FakeSenderHandle)sender).Output;
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SentFrames[key].Add(frame);
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}
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public string GetRuntimeVersion() => RuntimeVersion;
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private sealed class FakeFindHandle : NdiFindHandle
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{
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public bool Disposed { get; private set; }
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public override void Dispose() => Disposed = true;
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}
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private sealed class FakeReceiverHandle : NdiReceiverHandle
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{
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public string Source { get; }
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public FakeReceiverHandle(string source) => Source = source;
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public override void Dispose() { }
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}
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private sealed class FakeSenderHandle : NdiSenderHandle
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{
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public string Output { get; }
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public FakeSenderHandle(string output) => Output = output;
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public override void Dispose() { }
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}
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}
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