Compare commits
25 commits
tests/cont
...
main
| Author | SHA1 | Date | |
|---|---|---|---|
| edb7975039 | |||
| 3cd2fc1dba | |||
| fc76b0dfb3 | |||
| c5314ebae3 | |||
| ab47cccd42 | |||
| 99d6d80754 | |||
| dfdfa9e0e1 | |||
| 80d9baf2d0 | |||
| d880941ad5 | |||
| 1cdd4ebd04 | |||
| ea940ffac4 | |||
| aaa2a76814 | |||
| c30a6163c8 | |||
| 54ee578fe9 | |||
| 2552d46210 | |||
| 0e73746b58 | |||
| 191b2c5f52 | |||
| e01fa364e8 | |||
| 09e5b59dfd | |||
| f47edfb2f6 | |||
| 47914fcd77 | |||
| dba7dcc8a8 | |||
| 6c9bee7391 | |||
| 84861dafa5 | |||
| 6505a3cab0 |
|
|
@ -1,4 +1,4 @@
|
||||||
name: CI
|
name: CI
|
||||||
|
|
||||||
on:
|
on:
|
||||||
push:
|
push:
|
||||||
|
|
@ -21,15 +21,15 @@ jobs:
|
||||||
echo "$HOME/.dotnet" >> $GITHUB_PATH
|
echo "$HOME/.dotnet" >> $GITHUB_PATH
|
||||||
echo "DOTNET_ROOT=$HOME/.dotnet" >> $GITHUB_ENV
|
echo "DOTNET_ROOT=$HOME/.dotnet" >> $GITHUB_ENV
|
||||||
|
|
||||||
- name: Restore (Linux solution filter — excludes Windows-only WPF app)
|
- name: Restore (Linux solution filter — excludes Windows-only WPF app)
|
||||||
run: dotnet restore TeamsISO.Linux.slnf
|
run: dotnet restore Dragon-ISO.Linux.slnf
|
||||||
|
|
||||||
- name: Build (Release, treat warnings as errors)
|
- name: Build (Release, treat warnings as errors)
|
||||||
run: dotnet build TeamsISO.Linux.slnf --configuration Release --no-restore
|
run: dotnet build Dragon-ISO.Linux.slnf --configuration Release --no-restore
|
||||||
|
|
||||||
- name: Test (excluding requires=ndi)
|
- name: Test (excluding requires=ndi)
|
||||||
run: >
|
run: >
|
||||||
dotnet test TeamsISO.Linux.slnf
|
dotnet test Dragon-ISO.Linux.slnf
|
||||||
--configuration Release
|
--configuration Release
|
||||||
--no-build
|
--no-build
|
||||||
--logger "trx;LogFileName=test-results.trx"
|
--logger "trx;LogFileName=test-results.trx"
|
||||||
|
|
@ -47,7 +47,7 @@ jobs:
|
||||||
-reports:"**/coverage.cobertura.xml" \
|
-reports:"**/coverage.cobertura.xml" \
|
||||||
-targetdir:coverage-report \
|
-targetdir:coverage-report \
|
||||||
-reporttypes:"Cobertura;TextSummary" \
|
-reporttypes:"Cobertura;TextSummary" \
|
||||||
-assemblyfilters:"+TeamsISO.Engine;-TeamsISO.Engine.NdiInterop"
|
-assemblyfilters:"+Dragon-ISO.Engine;-Dragon-ISO.Engine.NdiInterop"
|
||||||
|
|
||||||
- name: Enforce coverage threshold (80%)
|
- name: Enforce coverage threshold (80%)
|
||||||
run: |
|
run: |
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
name: Release
|
name: Release
|
||||||
|
|
||||||
# Triggered by pushing an annotated tag of the form v1.2.3 (or any v-prefixed
|
# Triggered by pushing an annotated tag of the form v1.2.3 (or any v-prefixed
|
||||||
# semver). The job runs on a Windows runner because building the WiX MSI
|
# semver). The job runs on a Windows runner because building the WiX MSI
|
||||||
|
|
@ -54,48 +54,48 @@ jobs:
|
||||||
}
|
}
|
||||||
|
|
||||||
- name: Restore (Windows solution filter)
|
- name: Restore (Windows solution filter)
|
||||||
run: dotnet restore TeamsISO.Windows.slnf
|
run: dotnet restore Dragon-ISO.Windows.slnf
|
||||||
|
|
||||||
- name: Build (Release, treat warnings as errors)
|
- name: Build (Release, treat warnings as errors)
|
||||||
run: dotnet build TeamsISO.Windows.slnf --configuration Release --no-restore /p:Version=${{ steps.ver.outputs.version }}
|
run: dotnet build Dragon-ISO.Windows.slnf --configuration Release --no-restore /p:Version=${{ steps.ver.outputs.version }}
|
||||||
|
|
||||||
- name: Run unit tests (excluding requires=ndi)
|
- name: Run unit tests (excluding requires=ndi)
|
||||||
run: >
|
run: >
|
||||||
dotnet test TeamsISO.Windows.slnf
|
dotnet test Dragon-ISO.Windows.slnf
|
||||||
--configuration Release
|
--configuration Release
|
||||||
--no-build
|
--no-build
|
||||||
--filter "Category!=ndi&requires!=ndi"
|
--filter "Category!=ndi&requires!=ndi"
|
||||||
|
|
||||||
- name: Publish TeamsISO.App (framework-dependent, win-x64)
|
- name: Publish Dragon-ISO.App (framework-dependent, win-x64)
|
||||||
run: >
|
run: >
|
||||||
dotnet publish src/TeamsISO.App/TeamsISO.App.csproj
|
dotnet publish src/Dragon-ISO.App/Dragon-ISO.App.csproj
|
||||||
--configuration Release
|
--configuration Release
|
||||||
--runtime win-x64
|
--runtime win-x64
|
||||||
--self-contained false
|
--self-contained false
|
||||||
--output publish/TeamsISO
|
--output publish/Dragon-ISO
|
||||||
/p:Version=${{ steps.ver.outputs.version }}
|
/p:Version=${{ steps.ver.outputs.version }}
|
||||||
|
|
||||||
- name: Publish TeamsISO.Console (framework-dependent, win-x64)
|
- name: Publish Dragon-ISO.Console (framework-dependent, win-x64)
|
||||||
run: >
|
run: >
|
||||||
dotnet publish src/TeamsISO.Console/TeamsISO.Console.csproj
|
dotnet publish src/Dragon-ISO.Console/Dragon-ISO.Console.csproj
|
||||||
--configuration Release
|
--configuration Release
|
||||||
--runtime win-x64
|
--runtime win-x64
|
||||||
--self-contained false
|
--self-contained false
|
||||||
--output publish/TeamsISO-Console
|
--output publish/Dragon-ISO-Console
|
||||||
/p:Version=${{ steps.ver.outputs.version }}
|
/p:Version=${{ steps.ver.outputs.version }}
|
||||||
|
|
||||||
# Code-sign the WPF .exe BEFORE the MSI is built, so the MSI's embedded
|
# Code-sign the WPF .exe BEFORE the MSI is built, so the MSI's embedded
|
||||||
# binaries are signed too. Skipped silently when the signing secrets
|
# binaries are signed too. Skipped silently when the signing secrets
|
||||||
# aren't configured — that's the default state and keeps unsigned builds
|
# aren't configured — that's the default state and keeps unsigned builds
|
||||||
# working unchanged.
|
# working unchanged.
|
||||||
#
|
#
|
||||||
# To enable signing, set both Forgejo Actions secrets:
|
# To enable signing, set both Forgejo Actions secrets:
|
||||||
# SIGN_CERT_PFX_BASE64 — base64 of your code-signing PFX file
|
# SIGN_CERT_PFX_BASE64 — base64 of your code-signing PFX file
|
||||||
# ( certutil -encode in.pfx out.b64; strip BEGIN/END lines )
|
# ( certutil -encode in.pfx out.b64; strip BEGIN/END lines )
|
||||||
# SIGN_CERT_PASSWORD — the PFX password
|
# SIGN_CERT_PASSWORD — the PFX password
|
||||||
# Optionally:
|
# Optionally:
|
||||||
# SIGN_TIMESTAMP_URL — RFC 3161 timestamp server (default: digicert)
|
# SIGN_TIMESTAMP_URL — RFC 3161 timestamp server (default: digicert)
|
||||||
- name: Sign TeamsISO.exe (optional, skipped if no cert)
|
- name: Sign Dragon-ISO.exe (optional, skipped if no cert)
|
||||||
if: ${{ steps.signcfg.outputs.enabled == 'true' }}
|
if: ${{ steps.signcfg.outputs.enabled == 'true' }}
|
||||||
env:
|
env:
|
||||||
SIGN_CERT_PFX_BASE64: ${{ secrets.SIGN_CERT_PFX_BASE64 }}
|
SIGN_CERT_PFX_BASE64: ${{ secrets.SIGN_CERT_PFX_BASE64 }}
|
||||||
|
|
@ -116,13 +116,13 @@ jobs:
|
||||||
/fd SHA256 `
|
/fd SHA256 `
|
||||||
/td SHA256 `
|
/td SHA256 `
|
||||||
/tr $tsUrl `
|
/tr $tsUrl `
|
||||||
'publish/TeamsISO/TeamsISO.exe'
|
'publish/Dragon-ISO/DragonISO.exe'
|
||||||
if ($LASTEXITCODE -ne 0) { throw "signtool failed on TeamsISO.exe (exit $LASTEXITCODE)" }
|
if ($LASTEXITCODE -ne 0) { throw "signtool failed on Dragon-ISO.exe (exit $LASTEXITCODE)" }
|
||||||
Remove-Item $pfxPath -Force
|
Remove-Item $pfxPath -Force
|
||||||
|
|
||||||
- name: Build MSI installer
|
- name: Build MSI installer
|
||||||
run: >
|
run: >
|
||||||
dotnet build installer/TeamsISO.Installer.wixproj
|
dotnet build installer/Dragon-ISO.Installer.wixproj
|
||||||
--configuration Release
|
--configuration Release
|
||||||
/p:Version=${{ steps.ver.outputs.version }}
|
/p:Version=${{ steps.ver.outputs.version }}
|
||||||
|
|
||||||
|
|
@ -136,7 +136,7 @@ jobs:
|
||||||
"name=$($msi.Name)" >> $env:GITHUB_OUTPUT
|
"name=$($msi.Name)" >> $env:GITHUB_OUTPUT
|
||||||
Write-Host "MSI: $($msi.FullName) ($($msi.Length) bytes)"
|
Write-Host "MSI: $($msi.FullName) ($($msi.Length) bytes)"
|
||||||
|
|
||||||
# Sign the produced MSI itself. Same gate as exe signing — runs only if
|
# Sign the produced MSI itself. Same gate as exe signing — runs only if
|
||||||
# the cert secret is set. Splitting the two stages means the inner exe
|
# the cert secret is set. Splitting the two stages means the inner exe
|
||||||
# is signed before being embedded, AND the wrapping MSI carries its own
|
# is signed before being embedded, AND the wrapping MSI carries its own
|
||||||
# signature for SmartScreen.
|
# signature for SmartScreen.
|
||||||
|
|
@ -155,6 +155,7 @@ jobs:
|
||||||
$signtool = Get-ChildItem 'C:\Program Files (x86)\Windows Kits\10\bin' -Recurse -Filter signtool.exe `
|
$signtool = Get-ChildItem 'C:\Program Files (x86)\Windows Kits\10\bin' -Recurse -Filter signtool.exe `
|
||||||
| Where-Object { $_.FullName -match '\\x64\\' } `
|
| Where-Object { $_.FullName -match '\\x64\\' } `
|
||||||
| Select-Object -First 1
|
| Select-Object -First 1
|
||||||
|
if (-not $signtool) { throw 'signtool.exe not found on runner' }
|
||||||
& $signtool.FullName sign `
|
& $signtool.FullName sign `
|
||||||
/f $pfxPath `
|
/f $pfxPath `
|
||||||
/p $env:SIGN_CERT_PASSWORD `
|
/p $env:SIGN_CERT_PASSWORD `
|
||||||
|
|
@ -166,7 +167,7 @@ jobs:
|
||||||
Remove-Item $pfxPath -Force
|
Remove-Item $pfxPath -Force
|
||||||
|
|
||||||
- name: Upload MSI as workflow artifact
|
- name: Upload MSI as workflow artifact
|
||||||
uses: actions/upload-artifact@v3
|
uses: actions/upload-artifact@v4
|
||||||
with:
|
with:
|
||||||
name: ${{ steps.msi.outputs.name }}
|
name: ${{ steps.msi.outputs.name }}
|
||||||
path: ${{ steps.msi.outputs.path }}
|
path: ${{ steps.msi.outputs.path }}
|
||||||
|
|
@ -195,7 +196,7 @@ jobs:
|
||||||
Write-Host "No release found for $env:TAG; creating one."
|
Write-Host "No release found for $env:TAG; creating one."
|
||||||
$body = @{
|
$body = @{
|
||||||
tag_name = $env:TAG
|
tag_name = $env:TAG
|
||||||
name = "TeamsISO $env:TAG"
|
name = "Dragon-ISO $env:TAG"
|
||||||
body = "Automated build from tag $env:TAG."
|
body = "Automated build from tag $env:TAG."
|
||||||
draft = $false
|
draft = $false
|
||||||
prerelease = $env:TAG -match '-(alpha|beta|rc)'
|
prerelease = $env:TAG -match '-(alpha|beta|rc)'
|
||||||
|
|
|
||||||
6
.gitignore
vendored
|
|
@ -31,3 +31,9 @@ Thumbs.db
|
||||||
|
|
||||||
# Local Claude session metadata
|
# Local Claude session metadata
|
||||||
.claude/
|
.claude/
|
||||||
|
|
||||||
|
# Build / test output logs
|
||||||
|
*.log
|
||||||
|
full-output.txt
|
||||||
|
test-output.txt
|
||||||
|
test-run.txt
|
||||||
|
|
|
||||||
390
CHANGELOG.md
|
|
@ -1,340 +1,86 @@
|
||||||
# Changelog
|
# Changelog
|
||||||
|
|
||||||
All notable changes to TeamsISO are documented here. The format follows
|
All notable changes to Dragon-ISO are documented here. The format follows
|
||||||
[Keep a Changelog](https://keepachangelog.com/en/1.1.0/) and this project
|
[Keep a Changelog](https://keepachangelog.com/en/1.1.0/) and this project
|
||||||
adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
|
||||||
|
|
||||||
## [Unreleased]
|
## [1.0.0] — 2026-05-17
|
||||||
|
|
||||||
### Added — v2 "Studio Terminal" GUI (2026-05-13)
|
First general release. Windows-only, .NET 8 WPF, NDI 6.
|
||||||
|
|
||||||
The May 2026 ground-up redesign — explicit anti-reference to "the v1
|
### Engine
|
||||||
GUI screamed AI made it" — landed on the WPF host
|
|
||||||
(`src/TeamsISO.App/`). The shape brief lives at
|
|
||||||
`docs/shapes/2026-05-13-teamsiso-v2-studio-terminal.md`. An earlier WinUI
|
|
||||||
3 replatform was scoped on 2026-05-12 and abandoned in favour of doing
|
|
||||||
the redesign in WPF (activation blockers + redundant work given the
|
|
||||||
shared view-model surface). The abandoned migration plan + bootstrap
|
|
||||||
probe are archived under `docs/archive/`.
|
|
||||||
|
|
||||||
- **PRODUCT.md** + **DESIGN.md**: impeccable context for the redesign.
|
- **Participant discovery** over NDI with name cleanup — strips the
|
||||||
Solo broadcast operator at 1:50am is the canonical persona; "vibe-coded
|
"MS Teams - " / "(Teams) " prefixes and surfaces the operator-friendly
|
||||||
GUI" is the explicit anti-reference. Tokens cover dark + light palettes
|
display name.
|
||||||
with context-aware accent split (cyan surface fill stays bright in
|
- **Per-participant ISO outputs** with normalized framerate, resolution,
|
||||||
both modes; cyan-as-text darkens to `#0E7C82` on light for AA contrast).
|
aspect mode, and audio routing. Each ISO is an individually-addressable
|
||||||
- **Theme system** (`Themes/Theme.Dark.xaml`, `Theme.Light.xaml`,
|
NDI source.
|
||||||
`WildDragonTheme.xaml`) + `Services/ThemeManager.cs` singleton that
|
- **NDI Groups** support — discovery and sender. One-click "Apply
|
||||||
swaps the merged dictionary at runtime, reads
|
transcoder topology" pins Teams' raw broadcasts to a private
|
||||||
`HKCU\…\AppsUseLightTheme` for System mode, subscribes to
|
`Dragon-ISO-input` group while Dragon-ISO re-emits on `Public`.
|
||||||
`SystemEvents.UserPreferenceChanged`, persists via
|
- **Self-healing finder** — if the NDI runtime stalls (zero discovered
|
||||||
`UIPreferences.Theme`. `Ctrl+T` toggles dark ↔ light.
|
sources past a startup grace period, or sources go from present to
|
||||||
- **v2 main window shell**: default system title bar; 32px header (Wild
|
empty and stay that way), the engine rebuilds the finder automatically.
|
||||||
Dragon mark + wordmark left, ⌘K / theme / settings icons right); 40px
|
- **Real-time recording** — per-output raw BGRA stream + `manifest.json`
|
||||||
transport strip (`● 02:14:32 PART 4 · LIVE 2 CTRL :9755`); body with
|
+ an FFmpeg `convert.cmd` script for post-production conversion to
|
||||||
alert banner + update banner + action toolbar + participants
|
H.264 MKV. Recording is opt-in globally and per-participant.
|
||||||
DataGrid; conditional `IN CALL` meeting bar at bottom; slide-over
|
|
||||||
settings drawer (420px from right) with OUTPUT / NETWORK / APP tabs.
|
|
||||||
The v1 72px rail, the 380px permanent settings panel, and the
|
|
||||||
six-column footer are gone.
|
|
||||||
- **Task 39 — participants table v2**: five columns (24px state LED,
|
|
||||||
name + codec caption, 110px audio meter, 130px mono output name, 100px
|
|
||||||
ISO pill), 52px rows, full-row active-speaker tint (replaces the v1
|
|
||||||
left-edge stripe).
|
|
||||||
- **Task 40 — Ctrl+K command palette**: `Views/CommandPaletteWindow.xaml`
|
|
||||||
+ `ViewModels/CommandPaletteViewModel.cs`. Centered 560×360 floating
|
|
||||||
window with fuzzy search across Quick / Teams / Presets / Output /
|
|
||||||
Network / App categories. ↑/↓ navigates, Enter invokes, Esc closes.
|
|
||||||
- **Interactive HTML preview** at `docs/preview/redesigned-mainwindow.html`
|
|
||||||
for stakeholders to see the v2 shell.
|
|
||||||
|
|
||||||
### Added — May 2026 feature batch
|
### UI — "Studio Terminal"
|
||||||
|
|
||||||
#### Engine
|
- **Dark and light themes** with a runtime swap and a system-follow mode.
|
||||||
- NDI Groups: discovery + sender support so Teams' raw broadcasts can be
|
The Wild Dragon mark, the participants-grid watermark, and every accent
|
||||||
pinned to a private "teamsiso-input" group while TeamsISO's own
|
brush respond to the active theme.
|
||||||
normalized outputs broadcast on Public.
|
- **Header**: brand mark, theme toggle, settings gear.
|
||||||
- One-click "Apply transcoder topology" writes `ndi-config.v1.json` so all
|
- **Transport strip**: session timer, participant count, live ISO count,
|
||||||
Teams broadcasts go to the private group and TeamsISO re-emits on Public.
|
control-surface URL — at-a-glance status.
|
||||||
- `RawBgraRecorderSink` per-output recorder: `IRecorderSink` interface +
|
- **Participants table**: 24px state LED, 106px live thumbnail preview,
|
||||||
raw BGRA stream + `manifest.json` + `convert.cmd` script for FFmpeg
|
name + caption, 5-bar audio meter, **inline-editable output name**,
|
||||||
conversion to H.264 MKV.
|
CFG button (per-row override editor), ISO enable pill.
|
||||||
- Recording markers: `IRecorderSink.AddMarker(label)` fan-out via
|
- **Settings drawer** — slide-over from the right with OUTPUT / NETWORK /
|
||||||
`IIsoController.AddRecordingMarker`. Markers land in `manifest.json`
|
APP tabs.
|
||||||
under `markers[]` for post-production chaptering.
|
- **Ctrl+K command palette** — fuzzy search across Quick / Teams /
|
||||||
- Preview thumbnails: `IsoPipeline.LatestProcessedFrame` published via
|
Presets / Output / Network / App categories.
|
||||||
`Volatile.Read` so the UI can render 160×90 BGRA thumbnails in the
|
- **Live preview thumbnails** in the participants table; right-click →
|
||||||
participants DataGrid at 1Hz.
|
Open preview… spawns a non-modal floating window suitable for a
|
||||||
- Idempotent `ParticipantTracker.HandleAdded`: re-emitting Added for an
|
secondary monitor.
|
||||||
already-live source refreshes LastSeen instead of duplicating the row.
|
|
||||||
Fixes the "click Refresh and rows ghost-duplicate" bug introduced by
|
|
||||||
the Refresh-Discovery affordance.
|
|
||||||
- `IIsoController.RefreshDiscovery()` rebuilds the NDI finder on the next
|
|
||||||
poll tick — useful right after applying a new transcoder topology.
|
|
||||||
- `IIsoController.AddRecordingMarker(label)` fan-out to every active recorder.
|
|
||||||
- `IIsoController.SetRecording(enabled, dir)` global recording toggle;
|
|
||||||
per-participant override via `EnableIsoAsync(...recordOverride...)`.
|
|
||||||
|
|
||||||
#### Host (WPF)
|
### Output name template
|
||||||
- Active Speaker as a synthetic routable participant with deterministic v5
|
|
||||||
GUID derived from `auto-mix:<machine>`.
|
|
||||||
- Auto-disable on departure: when a participant's NDI source disappears,
|
|
||||||
optionally tear down their pipeline.
|
|
||||||
- Operator presets: chromeless `Presets…` dialog with Save / Apply /
|
|
||||||
Delete / Duplicate / Export / Import. Persisted at
|
|
||||||
`%LOCALAPPDATA%\TeamsISO\presets.json`. Bundle format
|
|
||||||
`teamsiso-presets-bundle/v1` for migration between machines.
|
|
||||||
- Auto-apply last preset on launch (configurable, off by default).
|
|
||||||
- `--apply-preset NAME` CLI flag for desktop-shortcut workflows.
|
|
||||||
- `PresetApplier` — single source of truth for "apply preset to live
|
|
||||||
participants" used by the dialog, REST surface, and auto-apply path.
|
|
||||||
- Live preview thumbnails per participant (160×90 BGRA WriteableBitmap).
|
|
||||||
- Right-click context menu on participant rows: Toggle ISO, Record-this-
|
|
||||||
participant, Copy NDI source name.
|
|
||||||
- Live filter input (substring match on display name).
|
|
||||||
- "Enable all online" + "Stop all ISOs" + "Refresh" header actions.
|
|
||||||
- Per-participant recording opt-out checkbox (Rec column).
|
|
||||||
- Custom NDI output name template with `{name}`/`{guid}`/`{machine}`/
|
|
||||||
`{timestamp}` tokens.
|
|
||||||
- Phase E.1 — Launcher: rail "Launch / Stop Teams" toggle.
|
|
||||||
- Phase E.2 — Window orchestration: hide / show Teams windows from the rail.
|
|
||||||
- Phase E.3 — In-call controls (UIA): Mute, Camera, Share, Leave, Raise hand,
|
|
||||||
plus PostMessage shortcut forwarding fallback. Candidate names localized
|
|
||||||
for English / German / Spanish / French / Portuguese / Japanese.
|
|
||||||
- Crash diagnostics: AppDomain + Dispatcher + TaskScheduler unhandled
|
|
||||||
exception handlers wired to Serilog.Critical + user-facing dialog.
|
|
||||||
- First-launch onboarding dialog with 5-step setup checklist.
|
|
||||||
- About dialog gained "Show welcome", "Check for updates", "Export diagnostics"
|
|
||||||
buttons.
|
|
||||||
- Diagnostic bundle export: zips logs + config + presets + version metadata
|
|
||||||
into `~/Downloads/teamsiso-diagnostics-<ts>.zip` for bug reports.
|
|
||||||
- Update check: manual via About + auto-on-launch banner (throttled to 24h,
|
|
||||||
opt-out via flag file at `%LOCALAPPDATA%\TeamsISO\no-update-check.flag`).
|
|
||||||
- Disk space watcher auto-disables recording at <1GB free.
|
|
||||||
- Settings panel refactored into OUTPUT / NETWORK / DISPLAY tabs.
|
|
||||||
- Reset-to-defaults button in OUTPUT tab.
|
|
||||||
- Enriched footer: REC badge, control-surface badge, session timer (HH:MM:SS
|
|
||||||
since first ISO went live), dynamic status text ("3/5 ISOs live · 2 recording").
|
|
||||||
- Window-scoped keyboard shortcuts: F1 (help), Ctrl+M (marker), Ctrl+Shift+S
|
|
||||||
(stop all), Ctrl+R (refresh discovery).
|
|
||||||
- F1 help / cheat-sheet dialog.
|
|
||||||
- `UIPreferences` static persists `HideLocalSelf`, `AutoDisableOnDeparture`,
|
|
||||||
`ParticipantSort` (JoinOrder / Alphabetical / OnlineFirst) across launches
|
|
||||||
to `%LOCALAPPDATA%\TeamsISO\ui-prefs.json`.
|
|
||||||
- Pop-out per-participant preview window (right-click → Open preview…)
|
|
||||||
refreshes at ~20Hz and is multi-monitor friendly.
|
|
||||||
- Configurable participant sort order via the DISPLAY tab dropdown.
|
|
||||||
- Stop-All confirms before tearing down running pipelines (catches
|
|
||||||
mid-show misclicks).
|
|
||||||
- About dialog gained "Logs / Recordings / Notes" folder shortcut buttons.
|
|
||||||
- `NotesWindow` inline viewer for today's show-notes file with 2s polling.
|
|
||||||
- Duplicate-preset action in the Presets dialog with smart `(copy N)`
|
|
||||||
name suggestions.
|
|
||||||
- `--apply-preset NAME` command-line flag for desktop-shortcut workflows.
|
|
||||||
- New `TeamsISO.App.Tests` net8.0-windows test project. Initial coverage:
|
|
||||||
`OperatorPresetStoreTests` (round-trip, name collisions, schema, bundle
|
|
||||||
import/export, garbage-file resilience), `OutputNameTemplateTests` (token
|
|
||||||
expansion + sanitization), `OscMessageTests` (wire-format parsing of
|
|
||||||
int/float/string/T/F type tags). Backed by an `InternalsVisibleTo` grant
|
|
||||||
+ a test-only `OperatorPresetStore.PathOverride` hook.
|
|
||||||
- `IsoHealthStats.PeakAudioLevel` field + DataGrid VU-bar UI scaffolding.
|
|
||||||
Engine still emits 0.0 (audio capture is a focused follow-up); the bar's
|
|
||||||
decay logic is in place so it animates as soon as engine-side audio
|
|
||||||
parsing lands.
|
|
||||||
- `MediaFoundationRecorderSink` scaffold under `#if MF_AVAILABLE` for
|
|
||||||
inline H.264 encoding via Vortice.MediaFoundation. ~10× smaller files
|
|
||||||
than the raw BGRA recorder. Activation steps documented at
|
|
||||||
`docs/REAL-TIME-RECORDING.md`.
|
|
||||||
- System-tray icon + minimize-to-tray toggle. Adds
|
|
||||||
`<UseWindowsForms>true</UseWindowsForms>` for `NotifyIcon`; the
|
|
||||||
`TrayIconHost` lives on `App` (process lifetime, not main-window
|
|
||||||
lifetime). Right-click menu has Show / Stop all ISOs / Exit.
|
|
||||||
- Built-in NDI test pattern: `TeamsISO.Console --test-pattern` broadcasts
|
|
||||||
a synthetic 1280×720 30fps source named `TEAMSISO_TEST` showing SMPTE
|
|
||||||
color bars + a moving sweep band. Verifies NDI runtime, sender
|
|
||||||
configuration, and downstream discovery without needing Teams running.
|
|
||||||
Backed by `TestPatternGenerator` in the engine + 4 unit tests covering
|
|
||||||
buffer size, alpha, color distinctness, and sweep animation.
|
|
||||||
- Always-toast on participant disconnect, regardless of `AutoDisableOnDeparture`
|
|
||||||
setting. Distinguishes "ISO torn down" (auto-disable on) from "ISO still
|
|
||||||
running on slate" (auto-disable off) so operators don't miss a silent
|
|
||||||
drop mid-show.
|
|
||||||
- **Restart this ISO** right-click action — disable + brief delay + re-enable
|
|
||||||
for one participant only. Useful when a single feed flakes without
|
|
||||||
affecting other ISOs.
|
|
||||||
- **Roll recording** action: rolls every active recording into a new chunk
|
|
||||||
(disable + re-enable each pipeline; recorder finalizes its `manifest.json`
|
|
||||||
and starts a fresh subdirectory). Surfaced via `MainViewModel.RollRecordingCommand`,
|
|
||||||
REST `POST /recording/roll`, and OSC `/teamsiso/recording/roll`. Useful
|
|
||||||
for chaptering between show segments.
|
|
||||||
- **Engine audio peak metering** — `IsoHealthStats.PeakAudioLevel` now
|
|
||||||
reports real values (was always 0.0). New `INdiInterop.CaptureAudioPeak`
|
|
||||||
method polls audio frames; production `NdiInteropPInvoke` parses
|
|
||||||
`NDIlib_audio_frame_v3_t` and computes max-absolute peak across all
|
|
||||||
channels. `NdiReceiver` runs a sibling audio capture loop on the same
|
|
||||||
lifetime so the existing video path is unaffected. UI VU bars in the
|
|
||||||
participants DataGrid now animate against real source audio. Failures
|
|
||||||
in the audio loop are caught + logged but never re-thrown — a
|
|
||||||
misbehaving audio path must never tear down the live video pipeline.
|
|
||||||
14 new unit tests in `AudioPeakComputerTests` covering FLTP / FLT / PCM
|
|
||||||
s16 across edge cases (clipping, `short.MinValue` overflow, defensive
|
|
||||||
`totalSamples`-vs-buffer mismatch handling).
|
|
||||||
|
|
||||||
#### LAN-reachable control surface
|
- New default: **the speaker's display name** (`{name}`). Per-participant
|
||||||
- `ControlSurfaceServer.Start(port, bindToLan)` and `OscBridge.Start(port,
|
overrides are inline-editable in the table. Empty-name fallback to
|
||||||
bindToLan)` switch between `127.0.0.1` and all-interfaces (`http://+:port/`,
|
`Dragon-ISO_{guid}` keeps the NDI sender uniquely identifiable while a
|
||||||
`IPAddress.Any`) based on the new `ControlSurfaceLanReachable` UI preference.
|
participant's display name resolves upstream.
|
||||||
Settings VM persists the toggle, restarts both surfaces on flip, and
|
- Available tokens: `{name}`, `{guid}`, `{machine}`, `{timestamp}`.
|
||||||
surfaces a `ControlSurfaceUrl` (computed from the host's first physical-NIC
|
|
||||||
routable IPv4 — Tailscale / VPN / APIPA addresses are skipped) plus a Copy
|
|
||||||
button. Use case: headless host PC running Teams + TeamsISO; thin client
|
|
||||||
on the same LAN drives `/ui` or hits the REST endpoints. Closed-network
|
|
||||||
deployment, no auth — documented as a trusted-LAN-only mode in
|
|
||||||
`docs/CONTROL-SURFACE.md`. First-time use requires a one-shot
|
|
||||||
`netsh http add urlacl url=http://+:9755/ user=Everyone` (so the listener
|
|
||||||
can bind without admin); the diagnostic warning fires the exact command
|
|
||||||
string in the log if the bind fails.
|
|
||||||
|
|
||||||
#### "I only see TeamsISO" — Phase E.1+E.2 quality-of-life
|
### Operator presets
|
||||||
For operators who want to launch TeamsISO and never look at the Teams UI:
|
|
||||||
- **Launch Microsoft Teams on TeamsISO startup** preference (DISPLAY tab).
|
|
||||||
Auto-fires Teams in the background each time TeamsISO starts; the Teams
|
|
||||||
window appears briefly during boot then can be hidden automatically.
|
|
||||||
- **Auto-hide Teams windows when launched** preference (DISPLAY tab).
|
|
||||||
`TeamsLauncher.AutoHideAfterLaunchAsync` polls for 15s after launch
|
|
||||||
hiding splash, main window, and follow-up panels as they materialize.
|
|
||||||
Works on top of the existing eye-toggle for manual restore.
|
|
||||||
- **Quick-join Teams meeting from URL** — small input + Join button in the
|
|
||||||
IN-CALL bar. Paste a `https://teams.microsoft.com/l/meetup-join/...`
|
|
||||||
or `msteams:/l/meetup-join/...` link, click Join, Teams launches into
|
|
||||||
the meeting in one shot. Eliminates the open-Teams → Calendar → find →
|
|
||||||
click Join dance. Pairs with auto-hide so the operator goes straight
|
|
||||||
from "I have a meeting link" to "I'm in the meeting, driving routing".
|
|
||||||
- **Teams meeting state pill** in the IN-CALL bar — shows `IN CALL · <meeting title>`
|
|
||||||
/ `READY` / empty. UIA-driven probe of Teams' Leave button at 1Hz; the
|
|
||||||
meeting title comes from Teams' window title with the brand suffix
|
|
||||||
stripped. So an operator with auto-hide on knows whether they're in a
|
|
||||||
meeting AND which one without restoring the Teams window. 10 new unit
|
|
||||||
tests on `MainViewModel.ExtractMeetingTitle`.
|
|
||||||
- **Rail Launch Teams click semantics** — was ambushing operators with a
|
|
||||||
"Close all Teams windows now?" dialog whenever Teams was running (e.g.
|
|
||||||
when hidden via the eye-toggle). Now click = launch / surface / restore;
|
|
||||||
right-click = stop. `TeamsLauncher.TryLaunch` now collects per-attempt
|
|
||||||
errors (no more silent fall-through) and adds the AppX-activation
|
|
||||||
fallback for hosts where the `ms-teams:` URI handler is misconfigured.
|
|
||||||
- **Auto-record when Teams joins a meeting** preference. Recording auto-
|
|
||||||
flips ON when Teams transitions into a call (UIA Leave button appears)
|
|
||||||
and auto-flips OFF when the call ends. Removes the manual Record toggle
|
|
||||||
step from unattended-show workflows.
|
|
||||||
- **Phase E.4 (experimental) — SetParent embedding.** Reparents Teams' main
|
|
||||||
window into a TeamsISO-owned host (`TeamsEmbedWindow`) so Teams appears
|
|
||||||
visually INSIDE TeamsISO. Strips Teams' window chrome and resizes to
|
|
||||||
fit. Modern Teams runs WebView2 in its main window which can render
|
|
||||||
glitches after reparent; if so the operator unticks and falls back to
|
|
||||||
auto-hide mode. `TeamsLauncher.EmbedTeamsInto` / `RestoreEmbed` /
|
|
||||||
`ResizeEmbedded` form the lifecycle. Restore-on-close runs in a finally
|
|
||||||
block so a crash can't leave Teams orphaned with stripped window styles.
|
|
||||||
- **Right-click → Save current frame** on a participant row. Encodes the
|
|
||||||
latest `ProcessedFrame` as a PNG under
|
|
||||||
`%USERPROFILE%\Pictures\TeamsISO\<participant>_<timestamp>.png`.
|
|
||||||
Useful for highlight reels, social posts, bug reports.
|
|
||||||
- **Open /ui button** in Settings → DISPLAY → Control surface section.
|
|
||||||
Fires the URL into the default browser for one-click preview of the
|
|
||||||
embedded control panel.
|
|
||||||
- **Recording badge in footer shows elapsed duration** alongside the count
|
|
||||||
(`REC 3 · 12:45`). Separate timer from the session timer because
|
|
||||||
recording can start AFTER the meeting begins.
|
|
||||||
- **MUTED / CAM OFF pills** in the IN-CALL bar — UIA detects whether the
|
|
||||||
local user is muted or has their camera off, surfaces as coral pills.
|
|
||||||
Operator with auto-hide knows the local state without restoring Teams.
|
|
||||||
- **Recording drive free space** in the footer (`· 245 GB free`). Coral
|
|
||||||
tint below 10GB; existing DiskSpaceWatcher still auto-disables at 1GB.
|
|
||||||
- **Loudest sort mode** for the participants DataGrid + **active speaker
|
|
||||||
row highlight** (3px cyan left border + tinted background) on whoever's
|
|
||||||
speaking. Operators react to who's talking without scanning every VU bar.
|
|
||||||
- **Snapshot all enabled participants** — header action saves every
|
|
||||||
enabled participant's current frame as a PNG into a fresh timestamped
|
|
||||||
subfolder under `%USERPROFILE%\Pictures\TeamsISO\snapshots-<ts>\`.
|
|
||||||
- **NumPad 1-9 (and Digit 1-9) hotkeys** toggle the Nth visible
|
|
||||||
participant's ISO. Sort + filter aware — index matches what's on screen.
|
|
||||||
Generic `RelayCommand<T>` added to ViewModels/RelayCommand.cs so XAML
|
|
||||||
CommandParameter strings convert to the action's T.
|
|
||||||
|
|
||||||
#### UI polish — visible affordances on the dark canvas
|
- Save current per-participant ISO assignments + custom output names to
|
||||||
- Hover state on every themed button (Ghost / Caption / RailIcon / IsoToggle)
|
`%LOCALAPPDATA%\Dragon-ISO\presets.json`. Optional auto-apply on next
|
||||||
was barely distinguishable from the resting state. Bumped `Wd.SurfaceHover`
|
launch.
|
||||||
+ `Wd.SurfaceActive` colours for sufficient contrast, added dedicated
|
|
||||||
`Wd.Button.HoverBg` / `Wd.Button.PressBg` brushes with a slight chroma tint,
|
|
||||||
and added cyan accent borders so mouse-hover and tab-focus give an
|
|
||||||
unmistakable affordance regardless of which surface the button sits on.
|
|
||||||
IsoToggle keeps its status-coded background (LIVE cyan / ERROR coral /
|
|
||||||
NO SIGNAL amber) on hover; the affordance is a 2px cyan border pop.
|
|
||||||
- `IsKeyboardFocused` triggers added on every themed button so tab-cycling
|
|
||||||
through the UI gives visual feedback (was nothing — `FocusVisualStyle`
|
|
||||||
was `x:Null` with no replacement).
|
|
||||||
- ScrollBar restyled: slim transparent track + tinted thumb (Edge / VS Code
|
|
||||||
pattern) in place of the chunky Win9x default with line-up / line-down
|
|
||||||
arrow buttons. Track-clicks above/below the thumb still page-scroll.
|
|
||||||
- ToolTip restyled: SurfaceElevated card with rounded 6px corner + 320px
|
|
||||||
text wrap, replacing the cream Win98 popup. Affects every tooltip across
|
|
||||||
MainWindow.
|
|
||||||
- ContextMenu / MenuItem restyled: dark card with rounded corners + cyan-
|
|
||||||
tinted hover. Affects the right-click menu on participant rows
|
|
||||||
(Toggle ISO / Restart this ISO / Open preview / Record / Copy NDI source name).
|
|
||||||
- CheckBox content no longer clips at the 380px settings panel: template's
|
|
||||||
StackPanel replaced with a Grid (Auto + *) and a TextWrapping=Wrap
|
|
||||||
resource injected into the ContentPresenter so long labels flow onto
|
|
||||||
multiple lines.
|
|
||||||
- Manual X dismiss on toast notifications for live-show situations where
|
|
||||||
the operator wants to clear visual clutter without waiting 3s.
|
|
||||||
- Footer's control-surface badge surfaces the full LAN URL (not just port)
|
|
||||||
when LAN-reachable mode is on, so a thin client can be configured by
|
|
||||||
reading the URL straight off the host's footer.
|
|
||||||
|
|
||||||
#### Control surface
|
### Teams orchestration
|
||||||
- REST API on `127.0.0.1:9755` with endpoints for participant ISO toggle (by
|
|
||||||
Id or display name), preset apply, refresh discovery, stop-all, recording
|
|
||||||
on/off, marker drop, notes, and Teams in-call commands. Documented at
|
|
||||||
`docs/CONTROL-SURFACE.md`.
|
|
||||||
- WebSocket `/ws` pushes live participant state at 4Hz with snapshot diffing.
|
|
||||||
- OSC bridge on UDP `127.0.0.1:9000` mirrors the REST vocabulary
|
|
||||||
(`/teamsiso/iso "Jane" 1`, `/teamsiso/preset "..."`, etc.).
|
|
||||||
- Embedded HTML control panel at `GET /ui` — phone-friendly remote with
|
|
||||||
live state and one-click action buttons.
|
|
||||||
- Show notes service: `POST /notes` and `/teamsiso/notes "..."` append
|
|
||||||
timestamped lines to `%LOCALAPPDATA%\TeamsISO\Notes\<YYYY-MM-DD>.md`.
|
|
||||||
|
|
||||||
#### CI / Release
|
- Launch / stop Teams from the app.
|
||||||
- Forgejo CI is green; tag-push release workflow builds + tests + publishes
|
- Hide Teams' UI windows during a show.
|
||||||
+ builds MSI on a Windows runner and attaches it to the auto-created
|
- Drive in-call controls (mute, camera, share, leave, raise hand) via
|
||||||
release via the REST API.
|
UIAutomation.
|
||||||
- Optional MSI + exe code-signing wired into `release.yml` — gated on
|
|
||||||
`SIGN_CERT_PFX_BASE64` + `SIGN_CERT_PASSWORD` Forgejo Secrets.
|
|
||||||
|
|
||||||
### Fixed
|
### External control surface
|
||||||
|
|
||||||
- `.slnf` path-separator mismatch (forward slashes for cross-platform).
|
- REST + WebSocket on `127.0.0.1:9755` for Bitfocus Companion / Stream
|
||||||
- NDI native DLL resolution via `NativeLibrary` resolver.
|
Deck / custom controllers.
|
||||||
- `ExpectedRuntimeVersionPrefix` updated to NDI 6 banner format.
|
- OSC on UDP `127.0.0.1:9000` for TouchOSC.
|
||||||
- `NdiSourceParser` accepts current Teams desktop's `MS Teams - <name>`
|
- Self-contained HTML control panel at `/ui` — open from any phone on
|
||||||
brand format.
|
the LAN.
|
||||||
- ActiveSpeaker source removal no longer poisons the rename-window
|
|
||||||
heuristic for a Participant joining the same machine within the window.
|
|
||||||
- `IsoPipeline.State` access synchronized via `Volatile.Read/Write`.
|
|
||||||
- REST handlers now correctly marshal `ObservableCollection` reads + writes
|
|
||||||
through the UI dispatcher.
|
|
||||||
- WebSocket upgrade no longer falls into `res.Close()` finally block (was
|
|
||||||
killing freshly-upgraded connections).
|
|
||||||
- `ParticipantViewModel.UpdateThumbnail` defends against malformed frames
|
|
||||||
(`width*height*4 > Pixels.Length`).
|
|
||||||
- `HasThumbnail` correctly fires `PropertyChanged` when `Thumbnail`
|
|
||||||
transitions from null.
|
|
||||||
- WinForms / WPF `Application` and `MessageBox` namespace collision
|
|
||||||
(introduced when `<UseWindowsForms>true</UseWindowsForms>` was added for
|
|
||||||
the system tray) resolved via project-wide `GlobalUsings.cs`.
|
|
||||||
- `GetLanIPv4()` now skips Tailscale / VPN tunnel adapters and APIPA
|
|
||||||
(`169.254.x`) so the displayed control-surface URL points at the
|
|
||||||
routable LAN IP (verified on a host with both Ethernet 10.x and a
|
|
||||||
Tailscale 169.254 link-local — picker now correctly returns the
|
|
||||||
Ethernet address).
|
|
||||||
|
|
||||||
[Unreleased]: https://forge.wilddragon.net/zgaetano/teamsiso/compare/v0.1.0...HEAD
|
### Diagnostics & installer
|
||||||
|
|
||||||
|
- Rolling daily Serilog logs under `%LOCALAPPDATA%\Dragon-ISO\logs\`.
|
||||||
|
- Diagnostic bundle export — zips logs + config + presets for bug reports.
|
||||||
|
- Forgejo-backed update check (manual or silent-on-launch, throttled to
|
||||||
|
24h).
|
||||||
|
- WiX MSI installer with proper Add/Remove Programs metadata, Start Menu
|
||||||
|
+ Desktop shortcuts, and in-place upgrade.
|
||||||
|
|
||||||
|
[1.0.0]: https://forge.wilddragon.net/zgaetano/Dragon-ISO/releases/tag/v1.0.0
|
||||||
|
|
|
||||||
340
DESIGN.md
|
|
@ -1,340 +0,0 @@
|
||||||
# DESIGN.md — TeamsISO design system
|
|
||||||
|
|
||||||
Target framework: **WPF .NET 8**. Tokens are framework-agnostic; the WPF
|
|
||||||
XAML implementation lives in `src/TeamsISO.App/Themes/`. (A WinUI 3 rebuild
|
|
||||||
was attempted and rolled back — see
|
|
||||||
`docs/shapes/2026-05-13-teamsiso-v2-studio-terminal.md` for the v2 shape
|
|
||||||
this design serves.)
|
|
||||||
|
|
||||||
## Color
|
|
||||||
|
|
||||||
### Strategy
|
|
||||||
|
|
||||||
**Restrained — committed accent + neutral surface.** The surface is the work;
|
|
||||||
the cyan accent is reserved for live state, focus, and the few moments that
|
|
||||||
actually need attention. Coral is reserved for destructive and error.
|
|
||||||
Everything else is neutral.
|
|
||||||
|
|
||||||
This means: no rainbow status pills, no per-feature accent colors, no
|
|
||||||
Slack-style chroma everywhere. If something is cyan, the operator's eye
|
|
||||||
should know why.
|
|
||||||
|
|
||||||
### Scene sentence
|
|
||||||
|
|
||||||
**Dark (default):** A solo broadcast operator at 1:50am, ambient room lights
|
|
||||||
at 5%, leaning into a 24-inch monitor, twenty minutes before a live
|
|
||||||
international interview.
|
|
||||||
|
|
||||||
**Light:** A morning recording session in a glass-walled conference room with
|
|
||||||
the sun coming through the blinds, monitor brightness at 80%. Or a daytime
|
|
||||||
producer monitoring a remote interview from a hotel desk during a working
|
|
||||||
session before lunch.
|
|
||||||
|
|
||||||
The default is dark — that's the dominant operator scene. Light mode exists
|
|
||||||
because not every show happens at 1:50am.
|
|
||||||
|
|
||||||
### Dark palette
|
|
||||||
|
|
||||||
Every neutral is tinted toward cyan (h ≈ 200, chroma 0.005–0.008) so the
|
|
||||||
dark surface reads as deliberate dark, not as chromatically dead.
|
|
||||||
|
|
||||||
| Token | Role | Hex | OKLCH (approx) |
|
|
||||||
|---|---|---|---|
|
|
||||||
| `bg.canvas` | Window canvas | `#0A0A0A` | `oklch(0.12 0.005 200)` |
|
|
||||||
| `bg.rail` | Left rail | `#080808` | `oklch(0.10 0.005 200)` |
|
|
||||||
| `bg.surface` | Card / row | `#141416` | `oklch(0.18 0.006 200)` |
|
|
||||||
| `bg.elevated` | Popovers, menus | `#1C1C1F` | `oklch(0.22 0.007 200)` |
|
|
||||||
| `bg.hover` | Hover fill | `#26272B` | `oklch(0.28 0.008 200)` |
|
|
||||||
| `bg.active` | Pressed fill | `#33343A` | `oklch(0.34 0.010 200)` |
|
|
||||||
| `border.subtle` | Hairlines | `#26272B` | `oklch(0.28 0.008 200)` |
|
|
||||||
| `border.strong` | Hover / focus | `#3A3B40` | `oklch(0.36 0.010 200)` |
|
|
||||||
| `fg.primary` | Body text | `#F4F4F6` | `oklch(0.96 0.004 200)` |
|
|
||||||
| `fg.secondary` | Subdued text | `#A3A4AA` | `oklch(0.70 0.006 200)` |
|
|
||||||
| `fg.tertiary` | Captions | `#6B6C72` | `oklch(0.50 0.006 200)` |
|
|
||||||
| `fg.disabled` | Disabled | `#404145` | `oklch(0.32 0.006 200)` |
|
|
||||||
|
|
||||||
### Light palette
|
|
||||||
|
|
||||||
Mirrored token names; cyan-tinted off-white so the surface still reads as
|
|
||||||
Wild Dragon, not as generic white.
|
|
||||||
|
|
||||||
| Token | Role | Hex | OKLCH (approx) |
|
|
||||||
|---|---|---|---|
|
|
||||||
| `bg.canvas` | Window canvas | `#FAFAFB` | `oklch(0.98 0.003 200)` |
|
|
||||||
| `bg.rail` | Left rail | `#F0F1F3` | `oklch(0.95 0.004 200)` |
|
|
||||||
| `bg.surface` | Card / row | `#FFFFFF` | `oklch(1.00 0.000 200)` |
|
|
||||||
| `bg.elevated` | Popovers, menus | `#FFFFFF` | `oklch(1.00 0.000 200)` (+ shadow) |
|
|
||||||
| `bg.hover` | Hover fill | `#ECEEF1` | `oklch(0.93 0.005 200)` |
|
|
||||||
| `bg.active` | Pressed fill | `#E0E3E7` | `oklch(0.89 0.006 200)` |
|
|
||||||
| `border.subtle` | Hairlines | `#E5E7EB` | `oklch(0.91 0.004 200)` |
|
|
||||||
| `border.strong` | Hover / focus | `#D1D5DA` | `oklch(0.85 0.006 200)` |
|
|
||||||
| `fg.primary` | Body text | `#0A0A0A` | `oklch(0.12 0.005 200)` |
|
|
||||||
| `fg.secondary` | Subdued text | `#4A4B50` | `oklch(0.36 0.006 200)` |
|
|
||||||
| `fg.tertiary` | Captions | `#71747A` | `oklch(0.53 0.006 200)` |
|
|
||||||
| `fg.disabled` | Disabled | `#B3B6BC` | `oklch(0.76 0.005 200)` |
|
|
||||||
|
|
||||||
### Accents — context-aware
|
|
||||||
|
|
||||||
Some accents work in both modes; others need a darker variant for AA contrast
|
|
||||||
when used as text on the light canvas. The token table splits them:
|
|
||||||
|
|
||||||
| Token | Dark | Light | Reserved for |
|
|
||||||
|---|---|---|---|
|
|
||||||
| `accent.cyan.surface` | `#97EDF0` | `#97EDF0` | Primary button fill, badge fill (text on top is near-black in both modes — works) |
|
|
||||||
| `accent.cyan.text` | `#97EDF0` | `#0E7C82` | Cyan-as-text (links, "live" labels, active state) |
|
|
||||||
| `accent.cyan.hover` | `#B5F2F4` | `#0890A0` | Cyan hover |
|
|
||||||
| `accent.cyan.muted` | `#1B3537` | `#E6F8F9` | Cyan tint background, active speaker row fill |
|
|
||||||
| `accent.coral` | `#FB819C` | `#D43E5C` | Destructive, error, alert (as both border + text) |
|
|
||||||
| `accent.coral.bg` | `#3A1922` | `#FDECF0` | Coral tint background |
|
|
||||||
| `status.live` | `#4ADE80` | `#15803D` | Recording active, REC dot, "live" pill |
|
|
||||||
| `status.live.bg` | `#13261A` | `#DCFCE7` | Live pill background |
|
|
||||||
| `status.warn` | `#FBBF24` | `#B45309` | Low disk, NDI degraded |
|
|
||||||
|
|
||||||
**Discipline.** Cyan is the only color that competes with body text for
|
|
||||||
attention. It earns its place — wasted cyan is the design failing.
|
|
||||||
`accent.cyan.surface` (#97EDF0) reads identically in both modes because
|
|
||||||
its text is always near-black. `accent.cyan.text` exists specifically so
|
|
||||||
captions and inline labels stay readable on a light canvas.
|
|
||||||
|
|
||||||
## Theming
|
|
||||||
|
|
||||||
### The toggle
|
|
||||||
|
|
||||||
A single icon button (sun ↔ moon) lives in the title bar, positioned to the
|
|
||||||
left of the window controls. One click swaps the theme. State persists via
|
|
||||||
`UIPreferences.Theme` (`Dark | Light | System`). Default is `System` which
|
|
||||||
follows the Windows app-mode preference.
|
|
||||||
|
|
||||||
The toggle is also surfaced inside the settings drawer under an "Appearance"
|
|
||||||
group as a tri-state pill (System / Dark / Light), so power users find it in
|
|
||||||
the obvious place too.
|
|
||||||
|
|
||||||
### Implementation (WPF)
|
|
||||||
|
|
||||||
WPF doesn't have WinUI 3's `ThemeDictionary` pattern. The equivalent is to
|
|
||||||
**split tokens by theme into separate ResourceDictionary files**, all
|
|
||||||
addressed via `DynamicResource` (NOT `StaticResource`) so the values can
|
|
||||||
be swapped at runtime.
|
|
||||||
|
|
||||||
```
|
|
||||||
Themes/
|
|
||||||
Theme.Tokens.xaml ← styles, control templates, key shape (no colors)
|
|
||||||
Theme.Dark.xaml ← color resources only — Dark variant
|
|
||||||
Theme.Light.xaml ← color resources only — Light variant
|
|
||||||
```
|
|
||||||
|
|
||||||
`Theme.Dark.xaml` and `Theme.Light.xaml` define the SAME set of keys —
|
|
||||||
`Wd.Bg.Canvas`, `Wd.Accent.Cyan`, etc. — with different `Color` values.
|
|
||||||
`Theme.Tokens.xaml` references them via `DynamicResource` from styles and
|
|
||||||
templates. At startup, `App.xaml` merges `Theme.Tokens.xaml` plus exactly
|
|
||||||
one of `Theme.Dark.xaml` or `Theme.Light.xaml`. At runtime, `ThemeManager`
|
|
||||||
swaps the merged dictionary's color file:
|
|
||||||
|
|
||||||
```csharp
|
|
||||||
var app = Application.Current;
|
|
||||||
var oldDict = app.Resources.MergedDictionaries
|
|
||||||
.First(d => d.Source?.OriginalString.EndsWith("Theme.Dark.xaml") == true
|
|
||||||
|| d.Source?.OriginalString.EndsWith("Theme.Light.xaml") == true);
|
|
||||||
var idx = app.Resources.MergedDictionaries.IndexOf(oldDict);
|
|
||||||
app.Resources.MergedDictionaries[idx] = new ResourceDictionary {
|
|
||||||
Source = new Uri($"/Themes/Theme.{newTheme}.xaml", UriKind.Relative)
|
|
||||||
};
|
|
||||||
```
|
|
||||||
|
|
||||||
`DynamicResource`-backed `SolidColorBrush` instances re-resolve on the
|
|
||||||
dictionary swap, so the visual tree repaints without an app restart.
|
|
||||||
|
|
||||||
### System mode
|
|
||||||
|
|
||||||
When `UIPreferences.Theme == "System"`, `ThemeManager` reads
|
|
||||||
`HKCU\SOFTWARE\Microsoft\Windows\CurrentVersion\Themes\Personalize\AppsUseLightTheme`
|
|
||||||
at startup. It also subscribes to `SystemEvents.UserPreferenceChanged` so
|
|
||||||
the app re-resolves the theme when the operator flips Windows app-mode
|
|
||||||
mid-session. This is the default — operators who don't care get whatever
|
|
||||||
their Windows session is set to.
|
|
||||||
|
|
||||||
## Typography
|
|
||||||
|
|
||||||
### Scale (1.25 step ratio enforced)
|
|
||||||
|
|
||||||
| Token | Family | Size | Weight | Line-height | Letter-spacing |
|
|
||||||
|---|---|---|---|---|---|
|
|
||||||
| `text.display` | Inter | 22 | 600 | 1.2 | -0.01em |
|
|
||||||
| `text.title` | Inter | 18 | 600 | 1.25 | -0.005em |
|
|
||||||
| `text.heading` | Inter | 14 | 600 | 1.3 | 0 |
|
|
||||||
| `text.body` | Inter | 13 | 400 | 1.45 | 0 |
|
|
||||||
| `text.subtle` | Inter | 13 | 400 | 1.45 | 0 |
|
|
||||||
| `text.caption` | Inter | 11 | 500 | 1.3 | 0.04em (smallcaps) |
|
|
||||||
| `text.mono` | JetBrains Mono | 12 | 400 | 1.4 | 0 |
|
|
||||||
|
|
||||||
Body text caps at 65–75ch where it wraps. Inline status text doesn't wrap —
|
|
||||||
it truncates with ellipsis.
|
|
||||||
|
|
||||||
### Fonts in WPF
|
|
||||||
|
|
||||||
Bundled fonts ship in `src/TeamsISO.App/Assets/Fonts/` and resolve via
|
|
||||||
`pack://application:,,,/Assets/Fonts/#Inter` / `#JetBrains Mono`. The
|
|
||||||
`<Resource>` glob in `TeamsISO.App.csproj` already covers the `.ttf` files;
|
|
||||||
new font weights go in the same directory and pick up automatically.
|
|
||||||
|
|
||||||
## Spacing (8px grid)
|
|
||||||
|
|
||||||
| Token | Value | Use |
|
|
||||||
|---|---|---|
|
|
||||||
| `space.xs` | 4 | Icon-to-text, tiny gaps |
|
|
||||||
| `space.s` | 8 | Row internal padding, pill padding |
|
|
||||||
| `space.m` | 12 | Card internal padding |
|
|
||||||
| `space.l` | 16 | Card padding, between cards |
|
|
||||||
| `space.xl` | 24 | Section gap |
|
|
||||||
| `space.xxl` | 32 | Page edge padding |
|
|
||||||
| `space.xxxl` | 48 | Hero section / large blocks |
|
|
||||||
|
|
||||||
**Rhythm rule.** No two adjacent regions share the same padding value. The
|
|
||||||
participant table breathes at `space.xl`; in-row controls compress to
|
|
||||||
`space.s`. Same padding everywhere is monotony.
|
|
||||||
|
|
||||||
## Radii
|
|
||||||
|
|
||||||
| Token | Value | Use |
|
|
||||||
|---|---|---|
|
|
||||||
| `radius.s` | 6 | Pills, inline tags, menu items |
|
|
||||||
| `radius.m` | 8 | Buttons, text inputs, dropdowns |
|
|
||||||
| `radius.l` | 12 | Cards, drawers, modals |
|
|
||||||
| `radius.pill` | 999 | Status pills, ISO toggle |
|
|
||||||
|
|
||||||
## Elevation
|
|
||||||
|
|
||||||
Elevation through **tone**, not through shadow. The dark surface makes
|
|
||||||
realistic drop-shadows look bolted-on. A `bg.elevated` tone difference does
|
|
||||||
the same job with less visual noise.
|
|
||||||
|
|
||||||
| Layer | Background | Border |
|
|
||||||
|---|---|---|
|
|
||||||
| Canvas | `bg.canvas` | none |
|
|
||||||
| Card | `bg.surface` | `border.subtle` |
|
|
||||||
| Drawer / Popover | `bg.elevated` | `border.strong` |
|
|
||||||
| Modal | `bg.elevated` | `border.strong` + 50% canvas scrim |
|
|
||||||
|
|
||||||
## Icons
|
|
||||||
|
|
||||||
**Single icon system, one stroke width, one optical size.** The previous GUI
|
|
||||||
inlined ~12 bespoke `<Path Data="...">` icons with stroke widths varying
|
|
||||||
between 1.2 and 1.6. The redesign uses **Segoe Fluent Icons font** (shipped
|
|
||||||
with Windows 11; falls back to Segoe MDL2 Assets on Windows 10) as the
|
|
||||||
baseline, with a custom subset added only where a broadcast concept isn't
|
|
||||||
covered (e.g. NDI signal lock, ISO routing state).
|
|
||||||
|
|
||||||
Sizes: 16 (inline), 20 (button), 24 (rail / hero).
|
|
||||||
Stroke: inherited from font; no hand-stroked paths.
|
|
||||||
|
|
||||||
## Motion
|
|
||||||
|
|
||||||
- Ease-out exponential (`cubic-bezier(0.16, 1, 0.3, 1)`) for entry.
|
|
||||||
- Ease-in-out for state changes that aren't entries.
|
|
||||||
- Durations: 120ms for affordance feedback, 200ms for panel transitions,
|
|
||||||
280ms hero (rarely used).
|
|
||||||
- No bounce. No elastic. No spring overshoots.
|
|
||||||
- **Never animate** layout properties. Animate `RenderTransform` and
|
|
||||||
`Opacity` (WPF's composition layer handles these GPU-cheaply).
|
|
||||||
|
|
||||||
## Component decisions
|
|
||||||
|
|
||||||
### Buttons — finally have a real hierarchy
|
|
||||||
|
|
||||||
The previous design used `Wd.Button.Ghost` for everything. The redesign has
|
|
||||||
**three commitments**:
|
|
||||||
|
|
||||||
| Variant | Use | Look |
|
|
||||||
|---|---|---|
|
|
||||||
| `Primary` | Single per surface, the brand action ("Apply", "Start session") | Cyan fill, near-black text |
|
|
||||||
| `Secondary` | Common operator actions ("Refresh", "Presets") | Transparent fill, `border.strong`, hover cyan border |
|
|
||||||
| `Tertiary` | Inline, low-frequency ("Dismiss", "Show advanced") | Text-only, no border, cyan on hover |
|
|
||||||
| `Destructive` | Stop, leave, delete | Coral border, coral text, no fill |
|
|
||||||
|
|
||||||
**One Primary per surface.** If a screen has two primaries, the design is
|
|
||||||
unranked.
|
|
||||||
|
|
||||||
### ISO toggle — keep, refine
|
|
||||||
|
|
||||||
The status-coded pill (LIVE cyan / ERROR coral / NO SIGNAL amber) is good.
|
|
||||||
Two evolutions:
|
|
||||||
|
|
||||||
1. The hover treatment thickens to a 2px cyan border — preserve.
|
|
||||||
2. Add a half-height ascender showing instantaneous audio level above the
|
|
||||||
pill. The operator sees who's talking without needing the active-speaker
|
|
||||||
row highlight to fire on next tick.
|
|
||||||
|
|
||||||
### Tables (Participants)
|
|
||||||
|
|
||||||
This is the product. The table gets:
|
|
||||||
|
|
||||||
- Row height 56 (current) → 64 to give the audio meter + signal indicator
|
|
||||||
room to breathe.
|
|
||||||
- The "active speaker" cyan left-border treatment stays. It's good.
|
|
||||||
- One participant action per row at rest (the ISO toggle). Other actions
|
|
||||||
(open preview, custom name, presets) live in a right-click context menu
|
|
||||||
(already exists) and in a row hover-revealed kebab — *not* visible at rest.
|
|
||||||
- Column count: avatar+name · NDI signal+codec · audio meter · output name ·
|
|
||||||
ISO toggle. Five columns. The current six-plus + custom-name editing
|
|
||||||
inline pushes density too far.
|
|
||||||
|
|
||||||
### Status — one place, not three
|
|
||||||
|
|
||||||
Recording / disk / session / control-surface state currently lives in:
|
|
||||||
1. Rail bottom dot (engine status)
|
|
||||||
2. Header right pill (status text)
|
|
||||||
3. Footer columns (six monospace fields)
|
|
||||||
|
|
||||||
The redesign consolidates to **two places only**:
|
|
||||||
|
|
||||||
- **Header right** — session timer, REC indicator + count, disk-free.
|
|
||||||
These are at-a-glance.
|
|
||||||
- **Status overlay (popover from rail bottom dot)** — control surface URLs,
|
|
||||||
log path, version, control-surface tokens. These are on-demand.
|
|
||||||
|
|
||||||
The footer goes away entirely. It was theatre, not information.
|
|
||||||
|
|
||||||
### Settings — drawer, not permanent panel
|
|
||||||
|
|
||||||
The 380px right settings panel is the single biggest spatial misallocation.
|
|
||||||
Settings are rarely changed mid-show. The redesign moves them to a **right-side
|
|
||||||
drawer** that slides in over the participants area, dismissable with `Esc`.
|
|
||||||
The participants table reclaims full width when the drawer is closed.
|
|
||||||
|
|
||||||
Trigger: rail "settings" icon. Same affordance as today, different surface.
|
|
||||||
|
|
||||||
### Onboarding
|
|
||||||
|
|
||||||
First-launch only. Three panes max, each one panes deep — no carousel.
|
|
||||||
Operator-tone copy ("Pick your NDI groups" not "Welcome to TeamsISO!").
|
|
||||||
Skippable from the first frame.
|
|
||||||
|
|
||||||
### Empty states
|
|
||||||
|
|
||||||
The participants table empty state currently is implicit (rows just don't
|
|
||||||
appear). The redesign adds **one** empty state with a single instructive
|
|
||||||
sentence ("No NDI sources yet — open Teams and start a meeting") and a
|
|
||||||
single secondary button ("Refresh"). No illustration. No mascot.
|
|
||||||
|
|
||||||
## Anti-patterns specific to this app (audited against absolute bans)
|
|
||||||
|
|
||||||
The current XAML has none of the impeccable absolute bans (no gradient text,
|
|
||||||
no side-stripe borders, no glassmorphism). It does have:
|
|
||||||
|
|
||||||
- **Identical card grids** — the in-call control bar's seven identical ghost
|
|
||||||
buttons. Redesign: collapse to a single dense bar with primary controls
|
|
||||||
surfaced and secondary controls in an overflow menu.
|
|
||||||
- **Status duplication** — fix as above.
|
|
||||||
- **Bespoke SVG icons** — fix as above.
|
|
||||||
|
|
||||||
## Migration boundary
|
|
||||||
|
|
||||||
The view-model surface in `src/TeamsISO.App/ViewModels/` is the contract.
|
|
||||||
The redesign rewrites `MainWindow.xaml` and `Themes/*` but leaves view-model
|
|
||||||
properties and commands untouched. Any place where the redesign needs a new
|
|
||||||
piece of view-model state, the contract widens via additive properties —
|
|
||||||
existing bindings keep working until the new view stops needing the old shape.
|
|
||||||
|
|
||||||
This means: the engine, the OSC bridge, the control surface, the preset
|
|
||||||
store, the recording pipeline — none of those move. The redesign is
|
|
||||||
a frontend-only operation.
|
|
||||||
|
|
@ -6,7 +6,7 @@
|
||||||
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
|
||||||
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
|
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
|
||||||
<AnalysisLevel>latest</AnalysisLevel>
|
<AnalysisLevel>latest</AnalysisLevel>
|
||||||
<Version>1.0.0-alpha.0</Version>
|
<Version>1.0.0</Version>
|
||||||
<Authors>Wild Dragon LLC</Authors>
|
<Authors>Wild Dragon LLC</Authors>
|
||||||
<Company>Wild Dragon LLC</Company>
|
<Company>Wild Dragon LLC</Company>
|
||||||
<Product>TeamsISO</Product>
|
<Product>TeamsISO</Product>
|
||||||
|
|
|
||||||
12
Dragon-ISO.Linux.slnf
Normal file
|
|
@ -0,0 +1,12 @@
|
||||||
|
{
|
||||||
|
"solution": {
|
||||||
|
"path": "Dragon-ISO.sln",
|
||||||
|
"projects": [
|
||||||
|
"src/Dragon-ISO.Engine/Dragon-ISO.Engine.csproj",
|
||||||
|
"src/Dragon-ISO.Engine.NdiInterop/Dragon-ISO.Engine.NdiInterop.csproj",
|
||||||
|
"src/Dragon-ISO.Console/Dragon-ISO.Console.csproj",
|
||||||
|
"src/tests/Dragon-ISO.Engine.Tests/Dragon-ISO.Engine.Tests.csproj",
|
||||||
|
"src/tests/Dragon-ISO.Engine.IntegrationTests/Dragon-ISO.Engine.IntegrationTests.csproj"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
14
Dragon-ISO.Windows.slnf
Normal file
|
|
@ -0,0 +1,14 @@
|
||||||
|
{
|
||||||
|
"solution": {
|
||||||
|
"path": "Dragon-ISO.sln",
|
||||||
|
"projects": [
|
||||||
|
"src\\Dragon-ISO.Engine\\Dragon-ISO.Engine.csproj",
|
||||||
|
"src\\Dragon-ISO.Engine.NdiInterop\\Dragon-ISO.Engine.NdiInterop.csproj",
|
||||||
|
"src\\Dragon-ISO.Console\\Dragon-ISO.Console.csproj",
|
||||||
|
"src\\Dragon-ISO.App\\Dragon-ISO.App.csproj",
|
||||||
|
"src\\tests\\Dragon-ISO.Engine.Tests\\Dragon-ISO.Engine.Tests.csproj",
|
||||||
|
"src\\tests\\Dragon-ISO.Engine.IntegrationTests\\Dragon-ISO.Engine.IntegrationTests.csproj",
|
||||||
|
"src\\tests\\Dragon-ISO.App.Tests\\Dragon-ISO.App.Tests.csproj"
|
||||||
|
]
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,72 +1,72 @@
|
||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
# Visual Studio Version 17
|
# Visual Studio Version 17
|
||||||
VisualStudioVersion = 17.0.31903.59
|
VisualStudioVersion = 17.0.31903.59
|
||||||
MinimumVisualStudioVersion = 10.0.40219.1
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{46E05E34-8A87-4986-87D3-FE0DE4E05F44}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{46E05E34-8A87-4986-87D3-FE0DE4E05F44}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Engine", "src\TeamsISO.Engine\TeamsISO.Engine.csproj", "{F0D24EAE-9225-4DC4-B3D2-6966077287A0}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dragon-ISO.Engine", "src\Dragon-ISO.Engine\Dragon-ISO.Engine.csproj", "{F0D24EAE-9225-4DC4-B3D2-6966077287A0}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Engine.NdiInterop", "src\TeamsISO.Engine.NdiInterop\TeamsISO.Engine.NdiInterop.csproj", "{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dragon-ISO.Engine.NdiInterop", "src\Dragon-ISO.Engine.NdiInterop\Dragon-ISO.Engine.NdiInterop.csproj", "{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{DBDF4A1D-4215-42D5-B456-2CE7159DF848}"
|
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{DBDF4A1D-4215-42D5-B456-2CE7159DF848}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Engine.Tests", "src\tests\TeamsISO.Engine.Tests\TeamsISO.Engine.Tests.csproj", "{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dragon-ISO.Engine.Tests", "src\tests\Dragon-ISO.Engine.Tests\Dragon-ISO.Engine.Tests.csproj", "{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.App", "src\TeamsISO.App\TeamsISO.App.csproj", "{80DCE039-3BBC-4D3F-B44B-51F324591C29}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dragon-ISO.App", "src\Dragon-ISO.App\Dragon-ISO.App.csproj", "{80DCE039-3BBC-4D3F-B44B-51F324591C29}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Engine.IntegrationTests", "src\tests\TeamsISO.Engine.IntegrationTests\TeamsISO.Engine.IntegrationTests.csproj", "{A85E331D-026E-4BDE-B89C-0CC4C95001CE}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dragon-ISO.Engine.IntegrationTests", "src\tests\Dragon-ISO.Engine.IntegrationTests\Dragon-ISO.Engine.IntegrationTests.csproj", "{A85E331D-026E-4BDE-B89C-0CC4C95001CE}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Console", "src\TeamsISO.Console\TeamsISO.Console.csproj", "{C3254998-9428-4264-A8FB-EAC9E1F9F432}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dragon-ISO.Console", "src\Dragon-ISO.Console\Dragon-ISO.Console.csproj", "{C3254998-9428-4264-A8FB-EAC9E1F9F432}"
|
||||||
EndProject
|
EndProject
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.App.Tests", "src\tests\TeamsISO.App.Tests\TeamsISO.App.Tests.csproj", "{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Dragon-ISO.App.Tests", "src\tests\Dragon-ISO.App.Tests\Dragon-ISO.App.Tests.csproj", "{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
Debug|Any CPU = Debug|Any CPU
|
Debug|Any CPU = Debug|Any CPU
|
||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Release|Any CPU.Build.0 = Release|Any CPU
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Release|Any CPU.Build.0 = Release|Any CPU
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Release|Any CPU.Build.0 = Release|Any CPU
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Release|Any CPU.Build.0 = Release|Any CPU
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Release|Any CPU.Build.0 = Release|Any CPU
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Release|Any CPU.Build.0 = Release|Any CPU
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Release|Any CPU.Build.0 = Release|Any CPU
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(NestedProjects) = preSolution
|
GlobalSection(NestedProjects) = preSolution
|
||||||
{F0D24EAE-9225-4DC4-B3D2-6966077287A0} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
||||||
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
||||||
{DBDF4A1D-4215-42D5-B456-2CE7159DF848} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
{DBDF4A1D-4215-42D5-B456-2CE7159DF848} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
||||||
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8} = {DBDF4A1D-4215-42D5-B456-2CE7159DF848}
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8} = {DBDF4A1D-4215-42D5-B456-2CE7159DF848}
|
||||||
{80DCE039-3BBC-4D3F-B44B-51F324591C29} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
||||||
{A85E331D-026E-4BDE-B89C-0CC4C95001CE} = {DBDF4A1D-4215-42D5-B456-2CE7159DF848}
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE} = {DBDF4A1D-4215-42D5-B456-2CE7159DF848}
|
||||||
{C3254998-9428-4264-A8FB-EAC9E1F9F432} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
||||||
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F} = {DBDF4A1D-4215-42D5-B456-2CE7159DF848}
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F} = {DBDF4A1D-4215-42D5-B456-2CE7159DF848}
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
EndGlobal
|
EndGlobal
|
||||||
|
|
@ -1,81 +0,0 @@
|
||||||
# Where we left off — v2 "Studio Terminal" shell complete (2026-05-15)
|
|
||||||
|
|
||||||
## What's done on main
|
|
||||||
|
|
||||||
**v2 shape locked.** Approved brief at
|
|
||||||
`docs/shapes/2026-05-13-teamsiso-v2-studio-terminal.md`. Aesthetic
|
|
||||||
register: "broadcast-engineering instrument" — Linear's keyboard-first
|
|
||||||
density × Avid console legibility. Goes hard against the "screams AI"
|
|
||||||
failure mode.
|
|
||||||
|
|
||||||
**WinUI 3 replatform: abandoned.** The early-May scoping concluded that
|
|
||||||
the redesign is purely view-layer (XAML + theme tokens + view-models);
|
|
||||||
doing it in WPF is strictly less work than fighting WinUI 3 activation +
|
|
||||||
DataGrid replacement. The migration plan + bootstrap probe are archived
|
|
||||||
under `docs/archive/` for the record.
|
|
||||||
|
|
||||||
**Shell:**
|
|
||||||
- Default Windows title bar (no custom chromeless caption buttons).
|
|
||||||
- 32px header — Wild Dragon mark + "TeamsISO" wordmark left; three icon
|
|
||||||
buttons right (⌘K command palette, theme toggle, settings gear).
|
|
||||||
- 40px transport strip — single mono line:
|
|
||||||
`● 02:14:32 PART 4 · LIVE 2 CTRL :9755`. Cyan dot + timer only when
|
|
||||||
at least one ISO live.
|
|
||||||
- Body — alert banner + update banner + action toolbar + participants
|
|
||||||
DataGrid + (conditional) meeting bar at the bottom.
|
|
||||||
- Settings — slide-over drawer (420px from right) with OUTPUT / NETWORK /
|
|
||||||
APP tabs. Scrim click or Esc dismisses.
|
|
||||||
- v1 leftovers (72px rail, 380px permanent settings panel, six-column
|
|
||||||
footer) are gone.
|
|
||||||
|
|
||||||
**Theme system:**
|
|
||||||
- `Themes/Theme.Dark.xaml` + `Themes/Theme.Light.xaml` — color brushes
|
|
||||||
only.
|
|
||||||
- `Themes/WildDragonTheme.xaml` — styles + control templates (no color
|
|
||||||
brushes; every brush ref is `DynamicResource`).
|
|
||||||
- `Services/ThemeManager.cs` — swaps the merged dictionary at runtime;
|
|
||||||
reads `HKCU\SOFTWARE\Microsoft\Windows\CurrentVersion\Themes\Personalize\AppsUseLightTheme`
|
|
||||||
for System mode; subscribes to `SystemEvents.UserPreferenceChanged`;
|
|
||||||
persists via `UIPreferences.Theme`.
|
|
||||||
|
|
||||||
**Task 39 — participants table v2 (LANDED).**
|
|
||||||
Five columns: 24px state LED, name + codec caption, 110px audio meter,
|
|
||||||
130px mono output name, 100px ISO pill. 52px rows. Full-row
|
|
||||||
active-speaker tint (replaces the v1 left-stripe).
|
|
||||||
|
|
||||||
**Task 40 — Ctrl+K command palette (LANDED).**
|
|
||||||
`Views/CommandPaletteWindow.xaml` + `ViewModels/CommandPaletteViewModel.cs`
|
|
||||||
ship a centered 560×360 floating window with fuzzy search across Quick /
|
|
||||||
Teams / Presets / Output / Network / App categories. ↑/↓ navigates,
|
|
||||||
Enter invokes, Esc closes. The header ⌘K button and Ctrl+K (also Ctrl+P)
|
|
||||||
keyboard binding both open it.
|
|
||||||
|
|
||||||
**Hotkeys:**
|
|
||||||
- `F1` — help / cheat sheet
|
|
||||||
- `Ctrl+K` (also `Ctrl+P`) — command palette
|
|
||||||
- `Ctrl+T` — toggle theme (dark ↔ light)
|
|
||||||
- `Ctrl+M` — drop marker into every active recording
|
|
||||||
- `Ctrl+R` — refresh NDI discovery
|
|
||||||
- `Ctrl+Shift+S` — panic-stop every ISO
|
|
||||||
- `1`–`9` / `NumPad 1`–`9` — toggle the Nth visible participant's ISO
|
|
||||||
|
|
||||||
## What's queued
|
|
||||||
|
|
||||||
Pre-1.0 cut is gated on:
|
|
||||||
1. Code-signing the MSI (`SIGN_CERT_PFX_BASE64` + `SIGN_CERT_PASSWORD`
|
|
||||||
Forgejo Secrets wired in `release.yml`).
|
|
||||||
2. A real-meeting smoke pass on a host with a live NDI runtime.
|
|
||||||
|
|
||||||
## Build + run
|
|
||||||
|
|
||||||
```powershell
|
|
||||||
dotnet build TeamsISO.Windows.slnf -c Release
|
|
||||||
.\src\TeamsISO.App\bin\Release\net8.0-windows\TeamsISO.exe
|
|
||||||
```
|
|
||||||
|
|
||||||
The shipped helpers `build-and-test.ps1` and `commit-and-push.ps1`
|
|
||||||
wrap the build + test + push flow.
|
|
||||||
|
|
||||||
If something regresses, `1d1ce6a` is the rollback point for the WPF v1
|
|
||||||
shell (recording was axed at that commit), and `c271303` is the v2
|
|
||||||
shell-without-table-redesign rollback point.
|
|
||||||
181
PRODUCT.md
|
|
@ -1,181 +0,0 @@
|
||||||
# PRODUCT.md — TeamsISO
|
|
||||||
|
|
||||||
## Register
|
|
||||||
|
|
||||||
**Product.** This is a tool, not a destination. The design serves the operator
|
|
||||||
running a live broadcast. The UI is judged by how invisible it gets once the
|
|
||||||
show is rolling.
|
|
||||||
|
|
||||||
## Product purpose
|
|
||||||
|
|
||||||
TeamsISO is a per-participant NDI ISO controller for Microsoft Teams. It sits
|
|
||||||
between Teams' raw NDI broadcast output and a live-production switcher (vMix,
|
|
||||||
OBS, Resolve, Ross, hardware capture), and does three things:
|
|
||||||
|
|
||||||
1. **Routes** each guest as a clean, individually-addressable, normalized NDI
|
|
||||||
source (consistent framerate, resolution, aspect, audio routing — regardless
|
|
||||||
of what each participant's webcam is doing).
|
|
||||||
2. **Orchestrates Teams itself** — launch/hide Teams windows, drive in-call
|
|
||||||
controls (mute, camera, share, leave, raise hand, quick-join) via
|
|
||||||
UIAutomation, so the operator never has to alt-tab away from the routing
|
|
||||||
table while the show is live.
|
|
||||||
|
|
||||||
(Recording — previously the second pillar — was removed in the WPF rollback
|
|
||||||
on 2026-05-13. The engine plumbing is intact for a future re-introduction,
|
|
||||||
but no UI surface, view-model command, REST route, or OSC route exposes it.)
|
|
||||||
|
|
||||||
External control surface (REST + WebSocket + OSC on localhost) lets a
|
|
||||||
Companion / Stream Deck / TouchOSC controller drive routing remotely.
|
|
||||||
|
|
||||||
## Users — the primary persona
|
|
||||||
|
|
||||||
**Solo operator.** One person, one Windows laptop or desk machine, often
|
|
||||||
running the show alone from a hotel room, conference green room, or home
|
|
||||||
studio. Picture them at 1:50am, twenty minutes before a live international
|
|
||||||
broadcast, ambient room lights down, the Teams call already started, four
|
|
||||||
guests joining staggered over the next ten minutes. They need to:
|
|
||||||
|
|
||||||
- See which participants are present, online, and producing NDI signal.
|
|
||||||
- Toggle each one's ISO on as they join.
|
|
||||||
- Confirm at a glance that recording is live, the disk has room, and the
|
|
||||||
control surface is reachable.
|
|
||||||
- Drop a marker if the host says something quotable.
|
|
||||||
- Mute themselves without alt-tabbing.
|
|
||||||
|
|
||||||
If the UI demands more than a glance for any of those, the show suffers.
|
|
||||||
|
|
||||||
### Secondary personas (informed, not designed-for)
|
|
||||||
|
|
||||||
- **TD at a broadcast desk** — multi-monitor, may use the OSC bridge to a
|
|
||||||
hardware control surface. Can tolerate a denser layout because their eyes
|
|
||||||
aren't the only thing on the surface.
|
|
||||||
- **Producer monitoring** — glances occasionally, mostly hands-off. Will see
|
|
||||||
this app over someone's shoulder; first read matters.
|
|
||||||
- **IT/AV admin** — installs it once, tunes config, walks away. Needs settings
|
|
||||||
to be findable, not present-at-all-times.
|
|
||||||
|
|
||||||
The design optimizes for the solo operator. Everyone else is downstream.
|
|
||||||
|
|
||||||
## Brand
|
|
||||||
|
|
||||||
**Wild Dragon LLC.** Reference: wilddragon.net.
|
|
||||||
|
|
||||||
Palette anchors:
|
|
||||||
- Canvas: near-black (`#0A0A0A`)
|
|
||||||
- Primary accent: cyan (`#97EDF0`)
|
|
||||||
- Secondary blue: (`#9AE0FD`)
|
|
||||||
- Coral (error / destructive): (`#FB819C`)
|
|
||||||
- Earth (warning): (`#423825`)
|
|
||||||
|
|
||||||
Typography:
|
|
||||||
- Sans: **Inter** (variable, bundled as a resource — not assumed installed).
|
|
||||||
- Mono: **JetBrains Mono** (also bundled).
|
|
||||||
|
|
||||||
The brand carries the surface but doesn't shout. Wild Dragon's authority is
|
|
||||||
in the restraint, not the saturation.
|
|
||||||
|
|
||||||
## Voice and tone
|
|
||||||
|
|
||||||
**Operator-first, terse, broadcaster-native.** The UI talks like a confident
|
|
||||||
peer, not a Slack bot.
|
|
||||||
|
|
||||||
- "Stop all" not "Are you sure you want to stop all ISOs?"
|
|
||||||
- "Disk low — 8.3 GB" not "Heads up! Your disk space is running low."
|
|
||||||
- "Joined call · 4 guests" not "You have successfully joined a Teams meeting!"
|
|
||||||
- Numbers carry their unit, no sentence wraps them.
|
|
||||||
- Never apologetic. Never bubbly. Never "Let's get started!"
|
|
||||||
|
|
||||||
When something goes wrong, name it: "NDI receiver dropped — restarting" beats
|
|
||||||
"Something went wrong, please try again."
|
|
||||||
|
|
||||||
## Strategic principles
|
|
||||||
|
|
||||||
These are the design's load-bearing commitments. Any choice that contradicts
|
|
||||||
one of these is wrong, even if it would otherwise be pretty.
|
|
||||||
|
|
||||||
### 1. One operator, one screen, one show.
|
|
||||||
|
|
||||||
The design is for someone running a live broadcast alone. Their attention
|
|
||||||
budget for chrome is roughly zero. Anything that's not the participants table
|
|
||||||
should fade until it's needed.
|
|
||||||
|
|
||||||
### 2. The participants table IS the product.
|
|
||||||
|
|
||||||
Everything else is support staff. Routing toggles, ISO state, and per-guest
|
|
||||||
signal health get the real estate, the contrast, and the typographic hierarchy.
|
|
||||||
|
|
||||||
### 3. Progressive disclosure, not progressive density.
|
|
||||||
|
|
||||||
The current GUI's failure mode is "every feature gets its own visible button."
|
|
||||||
The redesign's failure mode would be the opposite — burying important things
|
|
||||||
in menus. The discipline: surface the half-dozen actions an operator needs
|
|
||||||
mid-show; hide setup, presets, control-surface config, and exotic options
|
|
||||||
behind purposeful entry points.
|
|
||||||
|
|
||||||
### 4. At-a-glance status is sacred.
|
|
||||||
|
|
||||||
Disk free on the working volume, control-surface reachability, session
|
|
||||||
timer, NDI signal-per-participant — these are the operator's situational
|
|
||||||
awareness. They must be readable in peripheral vision, in one place,
|
|
||||||
without scanning. (Recording state was a historical fifth field; it's
|
|
||||||
removed.)
|
|
||||||
|
|
||||||
### 5. Confident neutrality over decorative warmth.
|
|
||||||
|
|
||||||
This is a broadcast tool. It looks like one. No empty-state mascots, no
|
|
||||||
illustrated onboarding cards, no celebratory toasts. Restraint is the brand.
|
|
||||||
|
|
||||||
## Anti-references — what this is NOT
|
|
||||||
|
|
||||||
The "vibe-coded GUI" failure mode is the enemy. The redesign should never
|
|
||||||
read as AI-generated. Concretely, this means none of:
|
|
||||||
|
|
||||||
- **Generic SaaS dashboard.** No "hero metric + supporting stats + gradient
|
|
||||||
accent" cards. No "icon + heading + body text" card grids.
|
|
||||||
- **Cards-in-a-grid template.** Same-sized cards repeated endlessly is the
|
|
||||||
defining LLM-design tell. If a layout would benefit from cards-in-a-grid,
|
|
||||||
it benefits more from a table.
|
|
||||||
- **Card-with-icon-and-text rows.** The in-call control bar's current
|
|
||||||
"icon + label" buttons (Mute / Camera / Share / Marker / Notes / Leave)
|
|
||||||
read AI-generated. The redesign uses iconography differently.
|
|
||||||
- **Zoom pastel.** Soft purples, friendly mint greens, rounded everything,
|
|
||||||
Inter-at-low-weight.
|
|
||||||
- **Skeuomorphic broadcast hardware.** No woodgrain, no chrome bezels, no
|
|
||||||
fake LCD readouts, no metallic gradients. Wild Dragon's confidence is in
|
|
||||||
flat surfaces with real typography.
|
|
||||||
- **Tour-everything onboarding.** No "Let's get started!" wizards with cute
|
|
||||||
copy. The OnboardingWindow exists for first-launch config, not pageantry.
|
|
||||||
- **Modal-as-first-thought.** Settings, presets, help all currently live in
|
|
||||||
modals; some should be drawers or inline-progressive. Modal is a last resort.
|
|
||||||
|
|
||||||
## Technical constraints (informing design)
|
|
||||||
|
|
||||||
- Windows-only (Teams' NDI is Windows-only anyway).
|
|
||||||
- **WPF .NET 8** is the supported frontend host. (A WinUI 3 rebuild was
|
|
||||||
attempted in May 2026; it proved fragile — XAML parser crashes on
|
|
||||||
DataTemplate, theme-glyph rendering issues — and was abandoned. The
|
|
||||||
rollback commit `1d1ce6a` is the canonical baseline.)
|
|
||||||
- Engine layer (.NET 8) is preserved verbatim — view-model surface is the
|
|
||||||
swap boundary.
|
|
||||||
- Fonts are bundled via WPF's `pack://application:,,,/Assets/Fonts/#Inter`
|
|
||||||
resource URI so the operator's machine doesn't have to have Inter or
|
|
||||||
JetBrains Mono installed.
|
|
||||||
- MSIX-signed installer is on the v1.0 path; the new shell needs to package
|
|
||||||
cleanly through that pipeline.
|
|
||||||
- The external control surface (REST/WebSocket on `:9755`, OSC on `:9000`)
|
|
||||||
must not regress — its HTML control panel at `/ui` is a separate design
|
|
||||||
surface but shares brand tokens.
|
|
||||||
|
|
||||||
## What "done" looks like
|
|
||||||
|
|
||||||
The redesign is finished when:
|
|
||||||
|
|
||||||
1. A first-time operator can launch TeamsISO, join a Teams meeting, and
|
|
||||||
route their first ISO without reading documentation.
|
|
||||||
2. A returning operator at 1:50am can find the four things they need
|
|
||||||
(participant signal · ISO toggle · recording state · disk free) in under
|
|
||||||
half a second of glance.
|
|
||||||
3. Nothing on the surface reads as AI-generated. Show this to a working
|
|
||||||
broadcast engineer and they say "someone who knows the job built this."
|
|
||||||
4. The design system is documented in DESIGN.md tightly enough that a future
|
|
||||||
contributor can add a new view that looks like it belongs.
|
|
||||||
143
README.md
|
|
@ -1,94 +1,77 @@
|
||||||
# TeamsISO
|
# TeamsISO
|
||||||
|
|
||||||
**Per-Participant NDI ISO Controller for Microsoft Teams.**
|
**Per-participant NDI ISO controller for Microsoft Teams.**
|
||||||
|
|
||||||
TeamsISO sits between Microsoft Teams' raw NDI broadcast output and a
|
TeamsISO sits between Microsoft Teams' raw NDI broadcast output and a
|
||||||
live-production environment. It receives each participant's NDI stream,
|
live-production environment. It receives each participant's NDI stream,
|
||||||
normalizes framerate / resolution / aspect / audio per a configured target,
|
normalizes framerate / resolution / aspect / audio per a configured target,
|
||||||
and re-emits clean, individually-addressable NDI sources for ingestion into
|
and re-emits clean, individually-addressable NDI sources for ingestion by a
|
||||||
a switcher (vMix, OBS, Ross, hardware capture).
|
switcher — vMix, OBS, Ross, hardware capture.
|
||||||
|
|
||||||
|
> **Status:** **v1.0.0** — first general release. Windows only. Requires
|
||||||
|
> Microsoft Teams (with NDI broadcast enabled) and the NDI 6 runtime.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
## What it does
|
## What it does
|
||||||
|
|
||||||
- **Discovers participants** as Teams broadcasts each one over NDI, surfacing
|
- **Discovers participants** as Teams broadcasts each one over NDI. Cleans
|
||||||
the operator-friendly display name (handles current "MS Teams - Name"
|
the Teams-prefixed source name down to a readable display name.
|
||||||
format and the legacy "(Teams) Name" format).
|
|
||||||
- **Normalizes feeds** to a consistent framerate, resolution, aspect mode,
|
- **Normalizes feeds** to a consistent framerate, resolution, aspect mode,
|
||||||
and audio routing — so the downstream switcher gets predictable inputs
|
and audio routing — so the downstream switcher gets predictable inputs
|
||||||
regardless of what each participant's webcam is doing.
|
regardless of what each participant's webcam is doing.
|
||||||
- **Routes per-participant** as separate NDI sources with a configurable
|
- **Routes per-participant** as separate NDI sources with a configurable
|
||||||
output-name template (`TEAMSISO_{name}`, `{guid}`, `{machine}`, `{timestamp}` tokens).
|
per-row output name. Default is the speaker's display name; override
|
||||||
- **Records each ISO to disk** simultaneously — raw BGRA + sidecar manifest.json
|
inline in the participants table.
|
||||||
+ ffmpeg convert.cmd — so post-production gets a clean per-guest archive.
|
- **Records each ISO to disk** simultaneously — raw BGRA + `manifest.json`
|
||||||
- **Embeds Teams orchestration**: launch and stop Teams from the rail, hide
|
+ FFmpeg `convert.cmd` — so post-production gets a clean per-guest archive.
|
||||||
Teams' UI windows during a show, drive in-call controls (mute, camera,
|
- **Embeds Teams orchestration**: launch / stop Teams, hide its UI windows
|
||||||
share, leave, raise hand) via UIAutomation.
|
during a show, drive in-call controls (mute, camera, share, leave,
|
||||||
|
raise hand) without leaving the operator console.
|
||||||
- **Operator presets** save the current per-participant ISO assignment and
|
- **Operator presets** save the current per-participant ISO assignment and
|
||||||
custom output names, applicable on next launch automatically.
|
custom output names, applicable on next launch automatically.
|
||||||
- **Live preview thumbnails** per participant in the participants table,
|
- **Live preview thumbnails** in the participants table, plus pop-out
|
||||||
plus pop-out floating preview windows (right-click → Open preview…) for
|
floating preview windows for multi-monitor monitoring.
|
||||||
multi-monitor monitoring.
|
|
||||||
- **External control surface** — REST + WebSocket on `127.0.0.1:9755` and
|
- **External control surface** — REST + WebSocket on `127.0.0.1:9755` and
|
||||||
OSC on UDP `127.0.0.1:9000` for Bitfocus Companion / Stream Deck /
|
OSC on UDP `127.0.0.1:9000` for Bitfocus Companion / Stream Deck /
|
||||||
TouchOSC integration. Self-contained HTML control panel at
|
TouchOSC. Self-contained HTML panel at `/ui` for phone-as-controller.
|
||||||
[`/ui`](docs/CONTROL-SURFACE.md) for phone-as-controller.
|
- **Theme-aware** — dark and light palettes, system-following or pinned.
|
||||||
- **Crash diagnostics** wired to a rolling daily Serilog file sink under
|
The Wild Dragon mark and watermark flip to match.
|
||||||
`%LOCALAPPDATA%\TeamsISO\Logs\`.
|
|
||||||
- **Update check** against `forge.wilddragon.net`'s release API — manual or
|
|
||||||
silent on launch (throttled to 24h).
|
|
||||||
- **Diagnostic bundle export** zips logs + config + presets for bug reports.
|
|
||||||
|
|
||||||
## Status
|
## Install
|
||||||
|
|
||||||
Pre-1.0. The May 2026 batch is feature-complete; v1.0 cut is gated on
|
Grab the latest MSI from the
|
||||||
code-signing the MSI and a smoke pass against a real Teams meeting.
|
[Releases page](https://forge.wilddragon.net/zgaetano/teamsiso/releases),
|
||||||
See `CHANGELOG.md` for the [Unreleased] entry.
|
double-click, and accept the install prompts. Per-machine install under
|
||||||
|
`C:\Program Files\Wild Dragon\TeamsISO`.
|
||||||
|
|
||||||
The May 2026 ground-up redesign — the v2 "Studio Terminal" shell — has
|
**Prerequisites:**
|
||||||
landed on the WPF host (`src/TeamsISO.App/`). A WinUI 3 replatform was
|
- Windows 10 / 11, 64-bit
|
||||||
explored in early May 2026 and abandoned (activation blockers + redundant
|
- [.NET 8 Desktop Runtime](https://dotnet.microsoft.com/download/dotnet/8.0)
|
||||||
work given the redesign is purely XAML / view-layer); the brief lives at
|
- [NDI 6 Runtime](https://www.ndi.video/tools/) (the installer warns if
|
||||||
`docs/shapes/2026-05-13-teamsiso-v2-studio-terminal.md`, and the
|
missing but does not block — operators can stage the app before NDI is
|
||||||
abandoned migration plan + bootstrap probe are archived under
|
rolled out)
|
||||||
`docs/archive/`.
|
- Microsoft Teams (NDI broadcast enabled in admin policy)
|
||||||
|
|
||||||
## Build
|
## Configure
|
||||||
|
|
||||||
Requires .NET 8 SDK on Windows. WPF is the only host:
|
First-run defaults work for most setups. If your downstream switcher needs
|
||||||
|
a particular framerate / resolution / NDI group routing, open the **gear
|
||||||
|
icon** in the header to access the settings drawer:
|
||||||
|
|
||||||
- `src/TeamsISO.App` — WPF, `net8.0-windows`, the shipping build
|
- **Output** — framerate, resolution, aspect mode, audio routing
|
||||||
|
- **Network** — NDI discovery and output group names
|
||||||
|
- **App** — recording paths, startup behavior, theme
|
||||||
|
|
||||||
Build from the solution filter:
|
Per-participant overrides — click the **CFG** column gear on any row to
|
||||||
|
override framerate / resolution / aspect / audio for just that participant.
|
||||||
dotnet restore TeamsISO.Windows.slnf
|
|
||||||
dotnet build TeamsISO.Windows.slnf -c Release
|
|
||||||
dotnet test TeamsISO.Windows.slnf --filter "Category!=ndi&requires!=ndi"
|
|
||||||
|
|
||||||
The shipped helper scripts in the repo root automate this:
|
|
||||||
|
|
||||||
pwsh -File .\build-and-test.ps1
|
|
||||||
pwsh -File .\commit-and-push.ps1
|
|
||||||
|
|
||||||
## Documentation
|
|
||||||
|
|
||||||
- [Control surface API](docs/CONTROL-SURFACE.md) — REST + WebSocket + OSC
|
|
||||||
reference with curl recipes and a Companion config example.
|
|
||||||
- [Releasing](docs/RELEASING.md) — tag-push workflow, MSI signing path.
|
|
||||||
- [Architecture spec](docs/superpowers/specs/2026-05-07-teamsiso-v1-design.md)
|
|
||||||
— design overview.
|
|
||||||
- [Embedded Teams orchestration spec](docs/superpowers/specs/2026-05-08-embedded-teams-orchestration.md)
|
|
||||||
— Phase E roadmap.
|
|
||||||
- [Redesign brief](PRODUCT.md) + [design system](DESIGN.md) — token-level
|
|
||||||
spec for the v2 "Studio Terminal" redesign.
|
|
||||||
- [v2 shape brief](docs/shapes/2026-05-13-teamsiso-v2-studio-terminal.md) —
|
|
||||||
approved aesthetic + IA for the May 2026 WPF rebuild.
|
|
||||||
|
|
||||||
## Keyboard shortcuts
|
## Keyboard shortcuts
|
||||||
|
|
||||||
| Key | Action |
|
| Key | Action |
|
||||||
| --- | --- |
|
| --- | --- |
|
||||||
| `F1` | Open help / cheat sheet |
|
| `F1` | Open help / cheat sheet |
|
||||||
| `Ctrl + K` | Open the command palette (also `Ctrl + P`) |
|
| `Ctrl + K` (or `Ctrl + P`) | Open the command palette |
|
||||||
| `Ctrl + T` | Toggle theme (dark ↔ light) |
|
| `Ctrl + T` | Toggle theme (dark ↔ light) |
|
||||||
| `Ctrl + M` | Drop a timestamped marker into every active recording |
|
| `Ctrl + M` | Drop a timestamped marker into every active recording |
|
||||||
| `Ctrl + Shift + S` | Stop every running ISO (emergency) |
|
| `Ctrl + Shift + S` | Stop every running ISO (emergency) |
|
||||||
|
|
@ -101,11 +84,45 @@ The shipped helper scripts in the repo root automate this:
|
||||||
| --- | --- |
|
| --- | --- |
|
||||||
| `%APPDATA%\TeamsISO\config.json` | Engine settings (framerate, NDI groups, etc.) |
|
| `%APPDATA%\TeamsISO\config.json` | Engine settings (framerate, NDI groups, etc.) |
|
||||||
| `%LOCALAPPDATA%\TeamsISO\presets.json` | Saved operator presets + auto-apply preference |
|
| `%LOCALAPPDATA%\TeamsISO\presets.json` | Saved operator presets + auto-apply preference |
|
||||||
| `%LOCALAPPDATA%\TeamsISO\Logs\` | Rolling daily diagnostic logs |
|
| `%LOCALAPPDATA%\TeamsISO\logs\` | Rolling daily diagnostic logs |
|
||||||
| `%LOCALAPPDATA%\TeamsISO\Notes\` | Per-day show-notes markdown files |
|
| `%LOCALAPPDATA%\TeamsISO\Notes\` | Per-day show-notes markdown files |
|
||||||
| `%USERPROFILE%\Videos\TeamsISO\<date>\` | Default recording output |
|
| `%USERPROFILE%\Videos\TeamsISO\<date>\` | Default recording output |
|
||||||
| `%APPDATA%\NDI\ndi-config.v1.json` | NDI Access Manager group routing |
|
| `%APPDATA%\NDI\ndi-config.v1.json` | NDI Access Manager group routing |
|
||||||
|
|
||||||
|
## Documentation
|
||||||
|
|
||||||
|
- [Control surface API](docs/CONTROL-SURFACE.md) — REST, WebSocket, and
|
||||||
|
OSC reference with curl recipes and a Companion config example.
|
||||||
|
- [Real-time recording](docs/REAL-TIME-RECORDING.md) — recorder format,
|
||||||
|
manifest schema, and the FFmpeg conversion path.
|
||||||
|
- [Releasing](docs/RELEASING.md) — tag-push workflow and MSI signing.
|
||||||
|
|
||||||
|
## Build from source
|
||||||
|
|
||||||
|
Requires the .NET 8 SDK on Windows. WPF is the only host.
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
dotnet restore TeamsISO.Windows.slnf
|
||||||
|
dotnet build TeamsISO.Windows.slnf -c Release
|
||||||
|
dotnet test TeamsISO.Windows.slnf --filter "Category!=ndi&requires!=ndi"
|
||||||
|
```
|
||||||
|
|
||||||
|
Or use the included helper:
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
pwsh -File .\build-and-test.ps1
|
||||||
|
```
|
||||||
|
|
||||||
|
To produce a fresh MSI:
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
dotnet publish src\TeamsISO.App\TeamsISO.App.csproj `
|
||||||
|
-c Release -r win-x64 --self-contained false `
|
||||||
|
-o publish\TeamsISO
|
||||||
|
dotnet build installer\TeamsISO.Installer.wixproj -c Release
|
||||||
|
# Output: installer\bin\x64\Release\TeamsISO-Setup-<version>.msi
|
||||||
|
```
|
||||||
|
|
||||||
## License
|
## License
|
||||||
|
|
||||||
Proprietary, © Wild Dragon LLC 2026.
|
Proprietary, © Wild Dragon LLC 2026. All rights reserved.
|
||||||
|
|
|
||||||
|
|
@ -1,12 +0,0 @@
|
||||||
{
|
|
||||||
"solution": {
|
|
||||||
"path": "TeamsISO.sln",
|
|
||||||
"projects": [
|
|
||||||
"src/TeamsISO.Engine/TeamsISO.Engine.csproj",
|
|
||||||
"src/TeamsISO.Engine.NdiInterop/TeamsISO.Engine.NdiInterop.csproj",
|
|
||||||
"src/TeamsISO.Console/TeamsISO.Console.csproj",
|
|
||||||
"src/tests/TeamsISO.Engine.Tests/TeamsISO.Engine.Tests.csproj",
|
|
||||||
"src/tests/TeamsISO.Engine.IntegrationTests/TeamsISO.Engine.IntegrationTests.csproj"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,14 +0,0 @@
|
||||||
{
|
|
||||||
"solution": {
|
|
||||||
"path": "TeamsISO.sln",
|
|
||||||
"projects": [
|
|
||||||
"src\\TeamsISO.Engine\\TeamsISO.Engine.csproj",
|
|
||||||
"src\\TeamsISO.Engine.NdiInterop\\TeamsISO.Engine.NdiInterop.csproj",
|
|
||||||
"src\\TeamsISO.Console\\TeamsISO.Console.csproj",
|
|
||||||
"src\\TeamsISO.App\\TeamsISO.App.csproj",
|
|
||||||
"src\\tests\\TeamsISO.Engine.Tests\\TeamsISO.Engine.Tests.csproj",
|
|
||||||
"src\\tests\\TeamsISO.Engine.IntegrationTests\\TeamsISO.Engine.IntegrationTests.csproj",
|
|
||||||
"src\\tests\\TeamsISO.App.Tests\\TeamsISO.App.Tests.csproj"
|
|
||||||
]
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,36 +1,29 @@
|
||||||
# Quick build + test verification before commit-and-push.ps1.
|
|
||||||
#
|
|
||||||
# Run from the repo root:
|
|
||||||
# pwsh -ExecutionPolicy Bypass -File .\build-and-test.ps1
|
|
||||||
#
|
|
||||||
# Builds TeamsISO.Windows.slnf in Release with TreatWarningsAsErrors=true
|
|
||||||
# (the Directory.Build.props default), then runs unit tests excluding the
|
|
||||||
# requires=ndi tier (those need a live NDI runtime).
|
|
||||||
|
|
||||||
$ErrorActionPreference = 'Stop'
|
$ErrorActionPreference = 'Stop'
|
||||||
|
|
||||||
if (-not (Test-Path 'TeamsISO.Windows.slnf')) {
|
if (-not (Test-Path 'Dragon-ISO.Windows.slnf')) {
|
||||||
throw "Run from the TeamsISO repo root."
|
throw "Run from the Dragon-ISO repo root."
|
||||||
}
|
}
|
||||||
|
|
||||||
|
$env:Path = "C:\Program Files\dotnet;$env:Path"
|
||||||
|
|
||||||
Write-Host "=== dotnet --version ===" -ForegroundColor Cyan
|
Write-Host "=== dotnet --version ===" -ForegroundColor Cyan
|
||||||
dotnet --version
|
dotnet --version
|
||||||
|
|
||||||
Write-Host ""
|
Write-Host ""
|
||||||
Write-Host "=== Restore ===" -ForegroundColor Cyan
|
Write-Host "=== Restore ===" -ForegroundColor Cyan
|
||||||
dotnet restore TeamsISO.Windows.slnf
|
dotnet restore Dragon-ISO.Windows.slnf
|
||||||
if ($LASTEXITCODE -ne 0) { throw "Restore failed." }
|
if ($LASTEXITCODE -ne 0) { throw "Restore failed." }
|
||||||
|
|
||||||
Write-Host ""
|
Write-Host ""
|
||||||
Write-Host "=== Build (Release, TreatWarningsAsErrors=true) ===" -ForegroundColor Cyan
|
Write-Host "=== Build (Release, TreatWarningsAsErrors=true) ===" -ForegroundColor Cyan
|
||||||
dotnet build TeamsISO.Windows.slnf --configuration Release --no-restore --nologo
|
dotnet build Dragon-ISO.Windows.slnf --configuration Release --no-restore --nologo
|
||||||
if ($LASTEXITCODE -ne 0) {
|
if ($LASTEXITCODE -ne 0) {
|
||||||
throw "Build failed. Most likely cause for this batch: System.Windows.Automation needs an explicit Reference. If so, add to src/TeamsISO.App/TeamsISO.App.csproj inside an <ItemGroup>: <Reference Include='UIAutomationClient' /> <Reference Include='UIAutomationTypes' />"
|
throw "Build failed. Most likely cause for this batch: System.Windows.Automation needs an explicit Reference. If so, add to src/Dragon-ISO.App/Dragon-ISO.App.csproj inside an <ItemGroup>: <Reference Include='UIAutomationClient' /> <Reference Include='UIAutomationTypes' />"
|
||||||
}
|
}
|
||||||
|
|
||||||
Write-Host ""
|
Write-Host ""
|
||||||
Write-Host "=== Tests (excluding requires=ndi) ===" -ForegroundColor Cyan
|
Write-Host "=== Tests (excluding requires=ndi) ===" -ForegroundColor Cyan
|
||||||
dotnet test TeamsISO.Windows.slnf `
|
dotnet test Dragon-ISO.Windows.slnf `
|
||||||
--configuration Release `
|
--configuration Release `
|
||||||
--no-build `
|
--no-build `
|
||||||
--nologo `
|
--nologo `
|
||||||
|
|
@ -38,4 +31,4 @@ dotnet test TeamsISO.Windows.slnf `
|
||||||
if ($LASTEXITCODE -ne 0) { throw "Tests failed." }
|
if ($LASTEXITCODE -ne 0) { throw "Tests failed." }
|
||||||
|
|
||||||
Write-Host ""
|
Write-Host ""
|
||||||
Write-Host "Build + tests green. Now run .\commit-and-push.ps1 to ship." -ForegroundColor Green
|
Write-Host "Build + tests green." -ForegroundColor Green
|
||||||
|
|
|
||||||
|
|
@ -1,45 +0,0 @@
|
||||||
# Build + test verification, then push the current branch to origin.
|
|
||||||
#
|
|
||||||
# Run from the repo root:
|
|
||||||
# pwsh -ExecutionPolicy Bypass -File .\commit-and-push.ps1
|
|
||||||
#
|
|
||||||
# This is the operator's "I'm done with this branch, ship it" helper. It
|
|
||||||
# runs build-and-test.ps1 first (Release build with TreatWarningsAsErrors,
|
|
||||||
# then the test suite minus the requires=ndi tier), and only pushes if
|
|
||||||
# both pass.
|
|
||||||
#
|
|
||||||
# History note: the prior incarnation of this script (May 2026) was a
|
|
||||||
# one-shot batch-commit script that staged 25 themed commits in sequence
|
|
||||||
# to land the May 2026 polish batch on origin/main. That work has long
|
|
||||||
# since been committed, so the staging logic is dead weight; the script
|
|
||||||
# now reflects the actual day-to-day workflow.
|
|
||||||
|
|
||||||
$ErrorActionPreference = 'Stop'
|
|
||||||
|
|
||||||
if (-not (Test-Path '.git') -or -not (Test-Path 'TeamsISO.sln')) {
|
|
||||||
throw "Run from the TeamsISO repo root."
|
|
||||||
}
|
|
||||||
|
|
||||||
# Step 1 — build + tests must be green before anything ships.
|
|
||||||
Write-Host "──── Build + test ────" -ForegroundColor Cyan
|
|
||||||
pwsh -NoProfile -ExecutionPolicy Bypass -File '.\build-and-test.ps1'
|
|
||||||
if ($LASTEXITCODE -ne 0) { throw "build-and-test.ps1 failed; aborting." }
|
|
||||||
|
|
||||||
# Step 2 — what are we pushing? Surface the branch + commit summary so
|
|
||||||
# the operator sees the exact thing about to land on the remote.
|
|
||||||
$branch = (git rev-parse --abbrev-ref HEAD).Trim()
|
|
||||||
if ($branch -eq 'HEAD') { throw "Detached HEAD; check out a branch before running this script." }
|
|
||||||
|
|
||||||
Write-Host ""
|
|
||||||
Write-Host "──── Pushing $branch to origin ────" -ForegroundColor Cyan
|
|
||||||
git status --short
|
|
||||||
$ahead = (git rev-list --count "origin/$branch..HEAD" 2>$null)
|
|
||||||
if (-not $ahead) { $ahead = (git rev-list --count HEAD).Trim() }
|
|
||||||
Write-Host " $ahead commit(s) to push." -ForegroundColor DarkGray
|
|
||||||
|
|
||||||
git push origin $branch
|
|
||||||
if ($LASTEXITCODE -ne 0) { throw "git push failed." }
|
|
||||||
|
|
||||||
Write-Host ""
|
|
||||||
Write-Host "Done. Pushed $branch to origin." -ForegroundColor Green
|
|
||||||
Write-Host "Forgejo CI will pick it up (build the Linux engine on Ubuntu; the Windows release runner is dormant until you push a v*.*.* tag)." -ForegroundColor DarkGray
|
|
||||||
|
|
@ -1,17 +1,17 @@
|
||||||
# TeamsISO Control Surface — REST API
|
# Dragon-ISO Control Surface — REST API
|
||||||
|
|
||||||
TeamsISO can expose a localhost HTTP server so external controllers
|
Dragon-ISO can expose a localhost HTTP server so external controllers
|
||||||
(Bitfocus Companion, Stream Deck plugins, Bome MIDI Translator, custom
|
(Bitfocus Companion, Stream Deck plugins, Bome MIDI Translator, custom
|
||||||
node-RED flows, command-line scripts) can drive it without a UI binding.
|
node-RED flows, command-line scripts) can drive it without a UI binding.
|
||||||
|
|
||||||
## Enabling
|
## Enabling
|
||||||
|
|
||||||
1. Open TeamsISO → Settings → DISPLAY tab.
|
1. Open Dragon-ISO → Settings → DISPLAY tab.
|
||||||
2. Tick "Control surface (Stream Deck / Companion)".
|
2. Tick "Control surface (Stream Deck / Companion)".
|
||||||
3. Default port is **9755**; change it via the port textbox if needed.
|
3. Default port is **9755**; change it via the port textbox if needed.
|
||||||
4. By default the server binds to `127.0.0.1` only — it is NOT reachable
|
4. By default the server binds to `127.0.0.1` only — it is NOT reachable
|
||||||
from the LAN.
|
from the LAN.
|
||||||
5. To allow other machines on the same network to drive TeamsISO (the
|
5. To allow other machines on the same network to drive Dragon-ISO (the
|
||||||
"headless host PC + thin client" scenario), tick the nested
|
"headless host PC + thin client" scenario), tick the nested
|
||||||
"LAN-reachable" checkbox underneath. The settings panel will display
|
"LAN-reachable" checkbox underneath. The settings panel will display
|
||||||
the LAN URL (e.g. `http://192.168.1.42:9755/ui`) with a Copy button.
|
the LAN URL (e.g. `http://192.168.1.42:9755/ui`) with a Copy button.
|
||||||
|
|
@ -31,20 +31,20 @@ netsh http add urlacl url=http://+:9755/ user=Everyone
|
||||||
```
|
```
|
||||||
|
|
||||||
Also confirm the Windows Firewall is letting inbound traffic to that port
|
Also confirm the Windows Firewall is letting inbound traffic to that port
|
||||||
through — `New-NetFirewallRule -DisplayName "TeamsISO Control Surface" -Direction Inbound -Protocol TCP -LocalPort 9755 -Action Allow`
|
through — `New-NetFirewallRule -DisplayName "Dragon-ISO Control Surface" -Direction Inbound -Protocol TCP -LocalPort 9755 -Action Allow`
|
||||||
in an elevated PowerShell, or add it through Windows Defender Firewall →
|
in an elevated PowerShell, or add it through Windows Defender Firewall →
|
||||||
Advanced Settings → Inbound Rules.
|
Advanced Settings → Inbound Rules.
|
||||||
|
|
||||||
## Authentication
|
## Authentication
|
||||||
|
|
||||||
None — by design. In localhost-only mode, the loopback bind is the
|
None — by design. In localhost-only mode, the loopback bind is the
|
||||||
security model: any process on the operator's machine can hit these
|
security model: any process on the operator's machine can hit these
|
||||||
endpoints, the same threat model as a Stream Deck's USB connection.
|
endpoints, the same threat model as a Stream Deck's USB connection.
|
||||||
|
|
||||||
In LAN-reachable mode, the assumption is a closed/trusted network (a
|
In LAN-reachable mode, the assumption is a closed/trusted network (a
|
||||||
production-control LAN, a dedicated show subnet, a private vlan). Any
|
production-control LAN, a dedicated show subnet, a private vlan). Any
|
||||||
machine that can route to the host on the listener port can drive
|
machine that can route to the host on the listener port can drive
|
||||||
TeamsISO. **Do not enable LAN-reachable mode on an untrusted network.**
|
Dragon-ISO. **Do not enable LAN-reachable mode on an untrusted network.**
|
||||||
|
|
||||||
## Response shape
|
## Response shape
|
||||||
|
|
||||||
|
|
@ -58,7 +58,7 @@ specific fields. Errors return HTTP 4xx/5xx with `{"error": "..."}`.
|
||||||
### `GET /ui`
|
### `GET /ui`
|
||||||
|
|
||||||
Self-contained HTML control panel. Open this in a browser to drive
|
Self-contained HTML control panel. Open this in a browser to drive
|
||||||
TeamsISO from a phone, tablet, or second monitor. Lists participants live
|
Dragon-ISO from a phone, tablet, or second monitor. Lists participants live
|
||||||
via the same `/ws` WebSocket the rest of the doc describes, and posts to
|
via the same `/ws` WebSocket the rest of the doc describes, and posts to
|
||||||
the REST endpoints when you click. Single page, no external dependencies,
|
the REST endpoints when you click. Single page, no external dependencies,
|
||||||
loads in <50KB.
|
loads in <50KB.
|
||||||
|
|
@ -70,7 +70,7 @@ alive?" probes.
|
||||||
|
|
||||||
```json
|
```json
|
||||||
{
|
{
|
||||||
"product": "TeamsISO",
|
"product": "Dragon-ISO",
|
||||||
"version": "1.0.0.0",
|
"version": "1.0.0.0",
|
||||||
"endpoints": ["GET /participants", "POST /participants/{id}/iso", ...]
|
"endpoints": ["GET /participants", "POST /participants/{id}/iso", ...]
|
||||||
}
|
}
|
||||||
|
|
@ -89,7 +89,7 @@ Snapshot of the current participant list as the UI sees it.
|
||||||
"isOnline": true,
|
"isOnline": true,
|
||||||
"isEnabled": false,
|
"isEnabled": false,
|
||||||
"customName": null,
|
"customName": null,
|
||||||
"stateLabel": "—"
|
"stateLabel": "—"
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
|
@ -103,7 +103,7 @@ Enable or disable an ISO by participant Id. Body or query string:
|
||||||
{ "enabled": true, "customName": "Host" }
|
{ "enabled": true, "customName": "Host" }
|
||||||
```
|
```
|
||||||
|
|
||||||
`enabled` is optional — omitting it toggles the current state. `customName`
|
`enabled` is optional — omitting it toggles the current state. `customName`
|
||||||
is optional and overrides the auto-generated NDI output name.
|
is optional and overrides the auto-generated NDI output name.
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
|
|
@ -174,7 +174,7 @@ Toggle per-output recording on or off. Body or query string:
|
||||||
```
|
```
|
||||||
|
|
||||||
`directory` is optional when `enabled=false`. Already-running ISOs are not
|
`directory` is optional when `enabled=false`. Already-running ISOs are not
|
||||||
retroactively recorded — the operator should disable + re-enable a
|
retroactively recorded — the operator should disable + re-enable a
|
||||||
participant to start recording it.
|
participant to start recording it.
|
||||||
|
|
||||||
### `POST /recording/marker`
|
### `POST /recording/marker`
|
||||||
|
|
@ -191,8 +191,8 @@ curl -X POST 'http://127.0.0.1:9755/recording/marker?label=Guest+answer'
|
||||||
### `POST /notes`
|
### `POST /notes`
|
||||||
|
|
||||||
Append a timestamped line to today's show-notes file at
|
Append a timestamped line to today's show-notes file at
|
||||||
`%LOCALAPPDATA%\TeamsISO\Notes\<YYYY-MM-DD>.md`. Body or query string carries
|
`%LOCALAPPDATA%\Dragon-ISO\Notes\<YYYY-MM-DD>.md`. Body or query string carries
|
||||||
`text`. Each line is prefixed with `**HH:mm:ss** —`; the file is markdown so
|
`text`. Each line is prefixed with `**HH:mm:ss** —`; the file is markdown so
|
||||||
it renders nicely in any editor.
|
it renders nicely in any editor.
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
|
|
@ -204,7 +204,7 @@ curl -X POST 'http://127.0.0.1:9755/notes?text=guest+segment+starts'
|
||||||
Roll every active recording into a new chunk. Each running pipeline is
|
Roll every active recording into a new chunk. Each running pipeline is
|
||||||
disabled (recorder finalizes its `manifest.json`), waits ~150ms, then re-
|
disabled (recorder finalizes its `manifest.json`), waits ~150ms, then re-
|
||||||
enabled (recorder opens a fresh subdirectory keyed by display name +
|
enabled (recorder opens a fresh subdirectory keyed by display name +
|
||||||
timestamp). Useful for chaptering between show segments — a Stream Deck
|
timestamp). Useful for chaptering between show segments — a Stream Deck
|
||||||
button mapped to this gives operators "next segment" without losing the
|
button mapped to this gives operators "next segment" without losing the
|
||||||
already-recorded footage.
|
already-recorded footage.
|
||||||
|
|
||||||
|
|
@ -217,7 +217,7 @@ Response:
|
||||||
{ "ok": true, "action": "roll-recording", "rolled": 4 }
|
{ "ok": true, "action": "roll-recording", "rolled": 4 }
|
||||||
```
|
```
|
||||||
|
|
||||||
## WebSocket — live state push
|
## WebSocket — live state push
|
||||||
|
|
||||||
For controllers that want to light a button when an ISO goes LIVE without
|
For controllers that want to light a button when an ISO goes LIVE without
|
||||||
polling, connect to:
|
polling, connect to:
|
||||||
|
|
@ -240,37 +240,37 @@ snapshot is pushed within 250ms. Format:
|
||||||
}
|
}
|
||||||
```
|
```
|
||||||
|
|
||||||
Client→server messages are ignored for v1 — all commands go through REST.
|
Client→server messages are ignored for v1 — all commands go through REST.
|
||||||
|
|
||||||
## OSC over UDP
|
## OSC over UDP
|
||||||
|
|
||||||
Same command surface, different transport. Enable the OSC bridge in the
|
Same command surface, different transport. Enable the OSC bridge in the
|
||||||
DISPLAY tab (default port **9000** — TouchOSC's default). Bound to
|
DISPLAY tab (default port **9000** — TouchOSC's default). Bound to
|
||||||
`127.0.0.1` by default; honors the same LAN-reachable toggle as the REST
|
`127.0.0.1` by default; honors the same LAN-reachable toggle as the REST
|
||||||
surface — when LAN mode is on, OSC binds to `0.0.0.0` so a TouchOSC tablet
|
surface — when LAN mode is on, OSC binds to `0.0.0.0` so a TouchOSC tablet
|
||||||
on the same network can talk to the host directly.
|
on the same network can talk to the host directly.
|
||||||
|
|
||||||
Address vocabulary:
|
Address vocabulary:
|
||||||
|
|
||||||
```
|
```
|
||||||
/teamsiso/iso "DisplayName" {0|1} — toggle/set ISO by display name
|
/Dragon-ISO/iso "DisplayName" {0|1} — toggle/set ISO by display name
|
||||||
/teamsiso/iso/by-id "guid" {0|1} — toggle/set by Id
|
/Dragon-ISO/iso/by-id "guid" {0|1} — toggle/set by Id
|
||||||
/teamsiso/preset "Name" — apply preset
|
/Dragon-ISO/preset "Name" — apply preset
|
||||||
/teamsiso/teams/mute — UIA toggle mute
|
/Dragon-ISO/teams/mute — UIA toggle mute
|
||||||
/teamsiso/teams/camera — UIA toggle camera
|
/Dragon-ISO/teams/camera — UIA toggle camera
|
||||||
/teamsiso/teams/leave — UIA leave
|
/Dragon-ISO/teams/leave — UIA leave
|
||||||
/teamsiso/teams/share — UIA share tray
|
/Dragon-ISO/teams/share — UIA share tray
|
||||||
/teamsiso/teams/raise-hand — UIA raise hand
|
/Dragon-ISO/teams/raise-hand — UIA raise hand
|
||||||
/teamsiso/refresh-discovery — rebuild NDI finder
|
/Dragon-ISO/refresh-discovery — rebuild NDI finder
|
||||||
/teamsiso/stop-all — disable every ISO
|
/Dragon-ISO/stop-all — disable every ISO
|
||||||
/teamsiso/recording {0|1} — recording on/off (default dir)
|
/Dragon-ISO/recording {0|1} — recording on/off (default dir)
|
||||||
/teamsiso/recording/marker "Label" — drop a marker on every active recording
|
/Dragon-ISO/recording/marker "Label" — drop a marker on every active recording
|
||||||
/teamsiso/recording/roll — roll every active recording into a new chunk
|
/Dragon-ISO/recording/roll — roll every active recording into a new chunk
|
||||||
/teamsiso/notes "Free-form note" — append a timestamped line to today's notes
|
/Dragon-ISO/notes "Free-form note" — append a timestamped line to today's notes
|
||||||
```
|
```
|
||||||
|
|
||||||
Companion → Surfaces → "Generic OSC" supports outbound OSC; bind a button
|
Companion → Surfaces → "Generic OSC" supports outbound OSC; bind a button
|
||||||
press to e.g. `/teamsiso/iso "Jane" 1`. TouchOSC layouts can use the same
|
press to e.g. `/Dragon-ISO/iso "Jane" 1`. TouchOSC layouts can use the same
|
||||||
addresses on the same UDP port.
|
addresses on the same UDP port.
|
||||||
|
|
||||||
## Bitfocus Companion recipe
|
## Bitfocus Companion recipe
|
||||||
|
|
@ -292,7 +292,7 @@ on the appropriate endpoint above.
|
||||||
|
|
||||||
## Future work
|
## Future work
|
||||||
|
|
||||||
- **HTTPS / token auth** — for deployments that don't have a closed
|
- **HTTPS / token auth** — for deployments that don't have a closed
|
||||||
network, layer TLS termination + a shared bearer token in front of the
|
network, layer TLS termination + a shared bearer token in front of the
|
||||||
HttpListener. Out of scope for v1; the LAN-reachable mode is a
|
HttpListener. Out of scope for v1; the LAN-reachable mode is a
|
||||||
trusted-network feature only.
|
trusted-network feature only.
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
# Real-time H.264 recording
|
# Real-time H.264 recording
|
||||||
|
|
||||||
The default recorder (`RawBgraRecorderSink`) writes uncompressed BGRA to disk
|
The default recorder (`RawBgraRecorderSink`) writes uncompressed BGRA to disk
|
||||||
and ships a `convert.cmd` for post-recording FFmpeg encoding. That's safe
|
and ships a `convert.cmd` for post-recording FFmpeg encoding. That's safe
|
||||||
|
|
@ -7,32 +7,32 @@ and ships a `convert.cmd` for post-recording FFmpeg encoding. That's safe
|
||||||
|
|
||||||
For long shows or operators on slower disks, the engine ships a
|
For long shows or operators on slower disks, the engine ships a
|
||||||
**`MediaFoundationRecorderSink`** that encodes to H.264 in real time using
|
**`MediaFoundationRecorderSink`** that encodes to H.264 in real time using
|
||||||
Windows Media Foundation. Inline encoding cuts disk pressure ~10× and
|
Windows Media Foundation. Inline encoding cuts disk pressure ~10× and
|
||||||
produces a finished `.mp4` without the convert step.
|
produces a finished `.mp4` without the convert step.
|
||||||
|
|
||||||
It's behind a build flag because activating it requires adding a NuGet
|
It's behind a build flag because activating it requires adding a NuGet
|
||||||
dependency. The structural code is already in
|
dependency. The structural code is already in
|
||||||
`src/TeamsISO.Engine/Pipeline/MediaFoundationRecorderSink.cs`.
|
`src/Dragon-ISO.Engine/Pipeline/MediaFoundationRecorderSink.cs`.
|
||||||
|
|
||||||
## Status — May 2026
|
## Status — May 2026
|
||||||
|
|
||||||
**Activation deferred.** The Vortice.MediaFoundation 3.6.2 NuGet package
|
**Activation deferred.** The Vortice.MediaFoundation 3.6.2 NuGet package
|
||||||
is referenced from `TeamsISO.Engine.csproj`, but the `MF_AVAILABLE` symbol
|
is referenced from `Dragon-ISO.Engine.csproj`, but the `MF_AVAILABLE` symbol
|
||||||
is *not* defined. The scaffold in
|
is *not* defined. The scaffold in
|
||||||
`src/TeamsISO.Engine/Pipeline/MediaFoundationRecorderSink.cs` was written
|
`src/Dragon-ISO.Engine/Pipeline/MediaFoundationRecorderSink.cs` was written
|
||||||
against an older Vortice API and needs a port pass before activation:
|
against an older Vortice API and needs a port pass before activation:
|
||||||
|
|
||||||
- `MFVersion` → not on `MediaFactory` in 3.6.2; pass the SDK version
|
- `MFVersion` → not on `MediaFactory` in 3.6.2; pass the SDK version
|
||||||
directly to `MFStartup`.
|
directly to `MFStartup`.
|
||||||
- `MediaFactory.MF_LOW_LATENCY` → relocated to a different attribute
|
- `MediaFactory.MF_LOW_LATENCY` → relocated to a different attribute
|
||||||
constants class.
|
constants class.
|
||||||
- `IMFAttributes.SetUINT32` → replaced with a generic `Set` overload.
|
- `IMFAttributes.SetUINT32` → replaced with a generic `Set` overload.
|
||||||
- `IMFMediaType.MajorType` / `.SubType` / `.AvgBitrate` properties
|
- `IMFMediaType.MajorType` / `.SubType` / `.AvgBitrate` properties
|
||||||
→ now use `SetGUID(MFAttributeKeys.MajorType, ...)` etc.
|
→ now use `SetGUID(MFAttributeKeys.MajorType, ...)` etc.
|
||||||
- `VideoFormatGuids.RGB32` → renamed (likely `Rgb32`).
|
- `VideoFormatGuids.RGB32` → renamed (likely `Rgb32`).
|
||||||
- `IMFMediaBuffer.Lock(out IntPtr, out int, out int)` → explicit out-param
|
- `IMFMediaBuffer.Lock(out IntPtr, out int, out int)` → explicit out-param
|
||||||
signature, no longer returns a locked-buffer wrapper.
|
signature, no longer returns a locked-buffer wrapper.
|
||||||
- `IMFSinkWriter.Finalize_` → renamed (likely `Finalize`).
|
- `IMFSinkWriter.Finalize_` → renamed (likely `Finalize`).
|
||||||
|
|
||||||
Until the port lands, the `RawBgraRecorderSink` is the only IRecorderSink
|
Until the port lands, the `RawBgraRecorderSink` is the only IRecorderSink
|
||||||
production uses. The raw recorder is reliable and FFmpeg post-processing
|
production uses. The raw recorder is reliable and FFmpeg post-processing
|
||||||
|
|
@ -45,7 +45,7 @@ disk pressure during the show.
|
||||||
reference implementation lives in the Vortice samples repo under
|
reference implementation lives in the Vortice samples repo under
|
||||||
`samples/MediaFoundationSamples`.
|
`samples/MediaFoundationSamples`.
|
||||||
|
|
||||||
2. **Define the `MF_AVAILABLE` build symbol** in `TeamsISO.Engine.csproj`:
|
2. **Define the `MF_AVAILABLE` build symbol** in `Dragon-ISO.Engine.csproj`:
|
||||||
|
|
||||||
```xml
|
```xml
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
|
|
@ -71,10 +71,10 @@ disk pressure during the show.
|
||||||
## What the MF recorder produces
|
## What the MF recorder produces
|
||||||
|
|
||||||
For each enabled ISO with recording on:
|
For each enabled ISO with recording on:
|
||||||
- `<recordings>/<participant>/output.mp4` — H.264 video at the engine's
|
- `<recordings>/<participant>/output.mp4` — H.264 video at the engine's
|
||||||
configured resolution / framerate, target bitrate ~0.07 bits/pixel
|
configured resolution / framerate, target bitrate ~0.07 bits/pixel
|
||||||
(~7 Mbps for 1080p30, ~3 Mbps for 720p30).
|
(~7 Mbps for 1080p30, ~3 Mbps for 720p30).
|
||||||
- `<recordings>/<participant>/markers.txt` — tab-separated marker offsets
|
- `<recordings>/<participant>/markers.txt` — tab-separated marker offsets
|
||||||
from `IIsoController.AddRecordingMarker`. Manually chapter the .mp4 with
|
from `IIsoController.AddRecordingMarker`. Manually chapter the .mp4 with
|
||||||
`mp4chaps -c -i markers.txt output.mp4` (mp4chaps from the `mp4v2` tools).
|
`mp4chaps -c -i markers.txt output.mp4` (mp4chaps from the `mp4v2` tools).
|
||||||
|
|
||||||
|
|
@ -91,5 +91,5 @@ For each enabled ISO with recording on:
|
||||||
| Reliable on legacy GPUs | Yes | Yes (MF falls back to software encoder if no hw H.264) |
|
| Reliable on legacy GPUs | Yes | Yes (MF falls back to software encoder if no hw H.264) |
|
||||||
|
|
||||||
If your target machines have NVIDIA NVENC / Intel QuickSync, MF will use
|
If your target machines have NVIDIA NVENC / Intel QuickSync, MF will use
|
||||||
the hardware encoder transparently — that's the path that gives you
|
the hardware encoder transparently — that's the path that gives you
|
||||||
multi-stream realtime H.264 with low CPU.
|
multi-stream realtime H.264 with low CPU.
|
||||||
|
|
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
# Releasing TeamsISO
|
# Releasing Dragon-ISO
|
||||||
|
|
||||||
The release workflow at `.forgejo/workflows/release.yml` runs on **annotated tag pushes
|
The release workflow at `.forgejo/workflows/release.yml` runs on **annotated tag pushes
|
||||||
matching `v*.*.*`**. It builds, tests, publishes, packages an MSI, and uploads the
|
matching `v*.*.*`**. It builds, tests, publishes, packages an MSI, and uploads the
|
||||||
|
|
@ -11,26 +11,26 @@ MSI as a release asset.
|
||||||
separate Windows runner. Register one with `forgejo-runner register` against a
|
separate Windows runner. Register one with `forgejo-runner register` against a
|
||||||
Windows host that has the .NET 8 SDK + WiX SDK access (the WiX SDK pulls itself
|
Windows host that has the .NET 8 SDK + WiX SDK access (the WiX SDK pulls itself
|
||||||
via NuGet at build time, so no separate install).
|
via NuGet at build time, so no separate install).
|
||||||
- The repository's **Create release on tag push** setting on (default), or skip it —
|
- The repository's **Create release on tag push** setting on (default), or skip it —
|
||||||
the workflow will create the release if one doesn't exist.
|
the workflow will create the release if one doesn't exist.
|
||||||
|
|
||||||
## Cutting a release
|
## Cutting a release
|
||||||
|
|
||||||
```sh
|
```sh
|
||||||
# Bump the version in Directory.Build.props if you haven't already.
|
# Bump the version in Directory.Build.props if you haven't already.
|
||||||
git tag -a v1.0.0 -m "TeamsISO 1.0.0"
|
git tag -a v1.0.0 -m "Dragon-ISO 1.0.0"
|
||||||
git push origin v1.0.0
|
git push origin v1.0.0
|
||||||
```
|
```
|
||||||
|
|
||||||
The workflow will:
|
The workflow will:
|
||||||
|
|
||||||
1. Restore + build `TeamsISO.Windows.slnf` in Release with the tag's version.
|
1. Restore + build `Dragon-ISO.Windows.slnf` in Release with the tag's version.
|
||||||
2. Run unit tests (the `requires=ndi` integration tier is skipped — it needs a
|
2. Run unit tests (the `requires=ndi` integration tier is skipped — it needs a
|
||||||
real NDI runtime which a CI runner won't have).
|
real NDI runtime which a CI runner won't have).
|
||||||
3. Publish `TeamsISO.App` and `TeamsISO.Console` for `win-x64`,
|
3. Publish `Dragon-ISO.App` and `Dragon-ISO.Console` for `win-x64`,
|
||||||
framework-dependent (.NET 8 Desktop runtime is the user's responsibility).
|
framework-dependent (.NET 8 Desktop runtime is the user's responsibility).
|
||||||
4. Build `installer/TeamsISO.Installer.wixproj`, producing
|
4. Build `installer/Dragon-ISO.Installer.wixproj`, producing
|
||||||
`TeamsISO-Setup-<version>.msi`.
|
`Dragon-ISO-Setup-<version>.msi`.
|
||||||
5. Upload the MSI as a workflow artifact (downloadable from the run page).
|
5. Upload the MSI as a workflow artifact (downloadable from the run page).
|
||||||
6. Attach the MSI to the GitHub-style Release for the tag, creating the release
|
6. Attach the MSI to the GitHub-style Release for the tag, creating the release
|
||||||
first if it doesn't exist. Pre-release flag is set automatically when the
|
first if it doesn't exist. Pre-release flag is set automatically when the
|
||||||
|
|
@ -39,13 +39,13 @@ The workflow will:
|
||||||
## Code signing
|
## Code signing
|
||||||
|
|
||||||
The release workflow has optional signtool integration. It runs only when the
|
The release workflow has optional signtool integration. It runs only when the
|
||||||
signing-cert secrets are configured on the repository — without them, builds
|
signing-cert secrets are configured on the repository — without them, builds
|
||||||
remain unsigned and produce a SmartScreen warning on first launch.
|
remain unsigned and produce a SmartScreen warning on first launch.
|
||||||
|
|
||||||
### Enabling signing
|
### Enabling signing
|
||||||
|
|
||||||
Set these secrets on `forge.wilddragon.net/zgaetano/teamsiso`
|
Set these secrets on `forge.wilddragon.net/zgaetano/Dragon-ISO`
|
||||||
→ Settings → Actions → Secrets:
|
→ Settings → Actions → Secrets:
|
||||||
|
|
||||||
| Secret | Required | Notes |
|
| Secret | Required | Notes |
|
||||||
| --- | --- | --- |
|
| --- | --- | --- |
|
||||||
|
|
@ -56,7 +56,7 @@ Set these secrets on `forge.wilddragon.net/zgaetano/teamsiso`
|
||||||
When all three are present, the workflow:
|
When all three are present, the workflow:
|
||||||
|
|
||||||
1. Decodes the PFX to a temp file on the runner before building.
|
1. Decodes the PFX to a temp file on the runner before building.
|
||||||
2. Signs `publish/TeamsISO/TeamsISO.exe` after publish, before MSI build, so the
|
2. Signs `publish/Dragon-ISO/Dragon-ISO.exe` after publish, before MSI build, so the
|
||||||
binary embedded in the MSI is signed too.
|
binary embedded in the MSI is signed too.
|
||||||
3. Signs the produced MSI itself after WiX builds it.
|
3. Signs the produced MSI itself after WiX builds it.
|
||||||
4. Wipes the temp PFX from disk.
|
4. Wipes the temp PFX from disk.
|
||||||
|
|
@ -70,7 +70,7 @@ which is what current Microsoft / SmartScreen guidance requires.
|
||||||
per-publisher over time; brand-new OV certs still trip the warning until
|
per-publisher over time; brand-new OV certs still trip the warning until
|
||||||
enough downloads accumulate.
|
enough downloads accumulate.
|
||||||
- **EV (Extended Validation, ~$300/yr, hardware token).** SmartScreen-trusted
|
- **EV (Extended Validation, ~$300/yr, hardware token).** SmartScreen-trusted
|
||||||
immediately. Token-based — to use one in CI you'll need to either (a) keep
|
immediately. Token-based — to use one in CI you'll need to either (a) keep
|
||||||
the runner on a host with the token plugged in, or (b) move to a cloud
|
the runner on a host with the token plugged in, or (b) move to a cloud
|
||||||
signing service like Azure Trusted Signing or DigiCert KeyLocker.
|
signing service like Azure Trusted Signing or DigiCert KeyLocker.
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,199 +0,0 @@
|
||||||
# WinUI 3 migration plan
|
|
||||||
|
|
||||||
**Started:** 2026-05-12 (overnight)
|
|
||||||
**Status:** in flight — scaffold + redesigned MainWindow + theme system landed,
|
|
||||||
runtime activation blocked, view-model wiring not yet started.
|
|
||||||
|
|
||||||
The full plan for replatforming TeamsISO from WPF / .NET 8 to WinUI 3 /
|
|
||||||
Windows App SDK 1.6 LTS. The redesigned UI per the approved shape brief
|
|
||||||
(PRODUCT.md, DESIGN.md, the 2026-05-12 chat transcript) lands as the new
|
|
||||||
TeamsISO.App.WinUI project alongside the existing WPF host, so the WPF
|
|
||||||
host keeps building and shipping until the WinUI 3 build is feature-
|
|
||||||
complete and tested against a real Teams meeting.
|
|
||||||
|
|
||||||
## Why two projects instead of in-place rewrite
|
|
||||||
|
|
||||||
The WPF and WinUI 3 XAML dialects look similar but diverge in enough
|
|
||||||
places (resource URIs, DataGrid availability, WindowChrome vs AppWindow,
|
|
||||||
DispatcherTimer vs DispatcherQueueTimer, pack:// vs ms-appx:///, ThemeResource
|
|
||||||
vs DynamicResource semantics) that an in-place rewrite would break the
|
|
||||||
working WPF host for hours-to-days. Coexisting both projects means:
|
|
||||||
|
|
||||||
1. `dotnet build TeamsISO.Windows.slnf` keeps producing a working WPF .exe
|
|
||||||
throughout the migration.
|
|
||||||
2. Each WinUI 3 view can be migrated and verified independently.
|
|
||||||
3. The engine layer (TeamsISO.Engine, TeamsISO.Engine.NdiInterop) and the
|
|
||||||
view-models (TeamsISO.App/ViewModels/) are **shared** via ProjectReference.
|
|
||||||
This is the key bet: the view-model surface is portable to WinUI 3 with
|
|
||||||
zero changes because they're plain CLR types implementing
|
|
||||||
INotifyPropertyChanged.
|
|
||||||
4. When the WinUI 3 build reaches feature parity + passes a real-show test,
|
|
||||||
we retire `src/TeamsISO.App` and the WinUI 3 project becomes the only
|
|
||||||
shipping host.
|
|
||||||
|
|
||||||
## Architectural decisions (locked)
|
|
||||||
|
|
||||||
| Decision | Choice | Rationale |
|
|
||||||
|---|---|---|
|
|
||||||
| Framework | Windows App SDK 1.6 LTS | Latest LTS, Win10 1809+ compat |
|
|
||||||
| Packaging | Unpackaged (`WindowsPackageType=None`) | Keeps existing MSI installer path |
|
|
||||||
| Target framework | `net8.0-windows10.0.19041.0` | WindowsAppSDK 1.6 minimum |
|
|
||||||
| Platform floor | Win10 17763 (1809) | Working broadcast hardware |
|
|
||||||
| RuntimeIdentifier | `win-x64` (pinned) | Flattens native DLLs to output dir |
|
|
||||||
| Theme strategy | `ThemeDictionary` (Default = Dark, Light) | Built-in {ThemeResource} swap |
|
|
||||||
| DataGrid | `CommunityToolkit.WinUI.UI.Controls.DataGrid 7.1.2` | Only maintained free option |
|
|
||||||
| View-model | Reuse from TeamsISO.App via ProjectReference | Zero porting cost |
|
|
||||||
| Window chrome | `AppWindow.TitleBar.ExtendsContentIntoTitleBar` | Modern WinUI 3 API |
|
|
||||||
| Tray icon | WinForms `NotifyIcon` (same as WPF host) | No WinUI 3 equivalent |
|
|
||||||
| Custom Main | Yes (`DISABLE_XAML_GENERATED_MAIN`) | Explicit Bootstrap.TryInitialize |
|
|
||||||
|
|
||||||
## Phases
|
|
||||||
|
|
||||||
### Phase 1 — Scaffold (done)
|
|
||||||
|
|
||||||
- [x] `src/TeamsISO.App.WinUI/` project created with WindowsAppSDK 1.6
|
|
||||||
- [x] `Themes/Tokens.xaml` with Dark + Light ThemeDictionaries
|
|
||||||
- [x] `Themes/Controls.xaml` with Button hierarchy + typographic ramp
|
|
||||||
- [x] `App.xaml` + `App.xaml.cs` minimal startup
|
|
||||||
- [x] `Program.cs` custom Main with Bootstrap.TryInitialize
|
|
||||||
- [x] Assets copied (Inter.ttf, JetBrainsMono.ttf, dragon-mark.png, icon)
|
|
||||||
- [x] Solution updated (.sln + .slnf paths backslash-normalized)
|
|
||||||
- [x] `dotnet build TeamsISO.Windows.slnf -c Debug` is clean
|
|
||||||
|
|
||||||
### Phase 2 — MainWindow shell (done)
|
|
||||||
|
|
||||||
- [x] 64px left rail with brand mark + nav buttons + status puck
|
|
||||||
- [x] 44px custom title bar with absorbed live pills + theme toggle
|
|
||||||
- [x] Section header (Participants count + filter + actions + primary)
|
|
||||||
- [x] Participants list (ItemsRepeater + DataTemplate, mock data)
|
|
||||||
- [x] Conditional in-call control bar
|
|
||||||
- [x] Slim status bar at bottom
|
|
||||||
- [x] Theme toggle wires Window.Content.RequestedTheme + title-bar colors
|
|
||||||
|
|
||||||
### Phase 3 — Runtime activation (blocked, next priority)
|
|
||||||
|
|
||||||
The compiled .exe shows "TeamsISO.exe - This application could not be
|
|
||||||
started" before Main() runs. COREHOST_TRACE confirms .NET host loads
|
|
||||||
CoreCLR successfully; the failure is downstream in the WinUI / WindowsAppSDK
|
|
||||||
activation path. Suspected causes (in priority order):
|
|
||||||
|
|
||||||
1. **Missing manifest**: WinUI 3 unpackaged needs a specific COM activation
|
|
||||||
manifest. Our custom `app.manifest` was deferred because it didn't merge
|
|
||||||
cleanly with the framework-emitted one. Reintroduce with proper
|
|
||||||
`uap:VisualElements`.
|
|
||||||
2. **Microsoft.WindowsDesktop.App framework reference**: runtimeconfig.json
|
|
||||||
includes `Microsoft.WindowsDesktop.App 8.0.0`, which WinUI 3 doesn't
|
|
||||||
want. The .NET SDK adds it implicitly from the `-windows` target
|
|
||||||
framework moniker. Try `<EnableMsixTooling>true</EnableMsixTooling>`
|
|
||||||
+ remove from frameworks list.
|
|
||||||
3. **WindowsAppRuntime version mismatch**: the installed runtime is
|
|
||||||
`Microsoft.WindowsAppRuntime.1.6 (6000.519.329.0)`. Bootstrap.TryInitialize
|
|
||||||
should accept any 1.6.x, but verify with the actual HResult returned
|
|
||||||
(need a way to capture it without losing the early-failure window).
|
|
||||||
4. **Visual C++ Redistributable**: native dependencies might require a
|
|
||||||
newer VC redist than what's installed. Check WindowsAppSDK 1.6's
|
|
||||||
redist requirements.
|
|
||||||
|
|
||||||
**Next session's first action**: enable the legacy bootstrap-trace
|
|
||||||
environment variables (`WINDOWSAPPRUNTIME_BOOTSTRAP_VERBOSE=1`) or attach
|
|
||||||
a debugger to TeamsISO.exe immediately at launch (the failure happens
|
|
||||||
before WinMain so a debugger has to be attached very early) and capture
|
|
||||||
the actual error.
|
|
||||||
|
|
||||||
### Phase 4 — View-model wiring
|
|
||||||
|
|
||||||
Once runtime activation succeeds, hook the WinUI host into the existing
|
|
||||||
view-model layer:
|
|
||||||
|
|
||||||
- [ ] `MainViewModel` instantiated by `App.OnLaunched` (mirror WPF
|
|
||||||
App.xaml.cs:OnStartup)
|
|
||||||
- [ ] Constructor wires the `IsoController` + `NdiInteropPInvoke`
|
|
||||||
- [ ] `DispatcherQueue` substitutes for WPF's `Dispatcher` — view-model's
|
|
||||||
`Dispatcher.InvokeAsync` calls need adapting to
|
|
||||||
`DispatcherQueue.TryEnqueue`
|
|
||||||
- [ ] `INotifyPropertyChanged` works as-is
|
|
||||||
- [ ] `ICommand` works as-is
|
|
||||||
- [ ] `ObservableCollection` works as-is
|
|
||||||
- [ ] Bindings in MainWindow.xaml updated from {Binding ...} to {x:Bind ...}
|
|
||||||
where possible (compile-time-checked, slightly faster)
|
|
||||||
|
|
||||||
### Phase 5 — DataGrid migration
|
|
||||||
|
|
||||||
Replace the placeholder `ItemsRepeater` with
|
|
||||||
`CommunityToolkit.WinUI.UI.Controls.DataGrid`:
|
|
||||||
|
|
||||||
- [ ] Column definitions: avatar+name+codec, signal+lock, audio meter,
|
|
||||||
output-name, ISO toggle
|
|
||||||
- [ ] Row template with active-speaker cyan-left-border trigger
|
|
||||||
- [ ] Selection mode = single
|
|
||||||
- [ ] Right-click context menu (open preview, custom name, restart ISO)
|
|
||||||
- [ ] Sort: JoinOrder / Alphabetical / OnlineFirst / LoudestFirst (matches
|
|
||||||
`UIPreferences.SortMode`)
|
|
||||||
|
|
||||||
### Phase 6 — Secondary windows
|
|
||||||
|
|
||||||
- [ ] Settings drawer (`SettingsDrawer.xaml`) — slide-in from right,
|
|
||||||
preserves the 5 tabs from the WPF settings panel
|
|
||||||
- [ ] Help dialog (`HelpDialog.xaml`) — `ContentDialog`, keyboard shortcut
|
|
||||||
cheat sheet
|
|
||||||
- [ ] About dialog (`AboutDialog.xaml`) — version, logs path, update check
|
|
||||||
- [ ] Onboarding (`OnboardingWindow.xaml`) — first-launch only, three panes
|
|
||||||
- [ ] Notes viewer (`NotesViewer.xaml`) — markdown editor over %LOCALAPPDATA%
|
|
||||||
- [ ] Preview window (`PreviewWindow.xaml`) — floating per-participant
|
|
||||||
preview at 20Hz
|
|
||||||
- [ ] Presets dialog (`PresetsDialog.xaml`) — `ContentDialog` with the
|
|
||||||
save/load/duplicate/export/import row
|
|
||||||
|
|
||||||
### Phase 7 — Hardening
|
|
||||||
|
|
||||||
- [ ] Single-instance mutex + bring-to-front (port from WPF `App.xaml.cs`)
|
|
||||||
- [ ] Crash diagnostics (3 unhandled-exception channels → Serilog file
|
|
||||||
sink → crash dialog with log path)
|
|
||||||
- [ ] REST control surface + OSC bridge wiring (both services are
|
|
||||||
framework-agnostic; just instantiate in `App.OnLaunched`)
|
|
||||||
- [ ] Tray icon (port `TrayIconHost.cs` — WinForms.NotifyIcon works on
|
|
||||||
WinUI 3 with `UseWindowsForms=true`)
|
|
||||||
- [ ] Update banner + background check (port `UpdateChecker.cs`)
|
|
||||||
- [ ] Disk space watcher
|
|
||||||
- [ ] CLI args (`--apply-preset NAME`)
|
|
||||||
- [ ] Keyboard shortcuts (F1, Ctrl+M, Ctrl+Shift+S, Ctrl+R, NumPad 1-9 +
|
|
||||||
digits 1-9)
|
|
||||||
- [ ] `UIPreferences.Theme` field added, persistence on theme toggle
|
|
||||||
|
|
||||||
### Phase 8 — Tests + verification
|
|
||||||
|
|
||||||
- [ ] Build the WinUI 3 project in `TeamsISO.App.Tests` (currently targets
|
|
||||||
`net8.0-windows`, may need to adjust for the new target framework)
|
|
||||||
- [ ] Add WinUI 3 specific tests where applicable
|
|
||||||
- [ ] End-to-end test: launch against the live Teams meeting on the dev
|
|
||||||
machine, confirm participants discover + ISO toggle works
|
|
||||||
- [ ] Build artifacts: MSI signing path through the existing
|
|
||||||
`.forgejo/workflows/release.yml`
|
|
||||||
|
|
||||||
### Phase 9 — Retire WPF host
|
|
||||||
|
|
||||||
- [ ] `dotnet sln remove src/TeamsISO.App/TeamsISO.App.csproj`
|
|
||||||
- [ ] Delete `src/TeamsISO.App/` directory
|
|
||||||
- [ ] Update README.md and CHANGELOG.md
|
|
||||||
- [ ] Tag v1.0.0 (the original v1.0 cut moves to v0.9; v1.0 = first WinUI
|
|
||||||
3 release)
|
|
||||||
|
|
||||||
## Risk register
|
|
||||||
|
|
||||||
| Risk | Mitigation |
|
|
||||||
|---|---|
|
|
||||||
| Activation failure not resolvable | Pivot to WinUI 3 packaged (MSIX) mode; the existing MSI workflow has to change but it's not the end of the world |
|
|
||||||
| `Dispatcher` → `DispatcherQueue` semantics differ | Wrap with a small `IDispatcher` interface in the engine layer; both hosts provide an impl |
|
|
||||||
| Custom WPF-style WindowChrome can't fully reproduce in AppWindow API | Accept a slightly different drag-region shape; the title-bar buttons API gives us close-button colors and click handling |
|
|
||||||
| WebView2 + WindowsAppSDK version conflicts | Pin WebView2 explicitly in the .csproj |
|
|
||||||
| CommunityToolkit DataGrid 7.x maintenance ending | Plan a fallback to `WinUI.TableView` 1.4.x as a contingency |
|
|
||||||
| Performance regression on the participants table (thumbnails at 20Hz × N rows) | Profile early; if needed, use `Win2D` for the audio meter and signal indicator |
|
|
||||||
|
|
||||||
## What I'm NOT doing
|
|
||||||
|
|
||||||
- Replacing the engine layer
|
|
||||||
- Touching the NDI native interop
|
|
||||||
- Changing the control surface protocol (REST/WebSocket/OSC)
|
|
||||||
- Migrating tests right now (Phase 8)
|
|
||||||
- Adding new product features (anything not in the redesign brief stays
|
|
||||||
for a follow-on release)
|
|
||||||
|
|
@ -1,142 +0,0 @@
|
||||||
using System;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
namespace TeamsISO.App.WinUI.Probe;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Tiny diagnostic console — calls the native MddBootstrapInitialize2
|
|
||||||
/// export from Microsoft.WindowsAppRuntime.Bootstrap.dll directly and
|
|
||||||
/// reports the HResult.
|
|
||||||
///
|
|
||||||
/// Use to isolate whether the WinUI 3 activation blocker is:
|
|
||||||
/// (a) Bootstrap DLL load — DllNotFoundException at the P/Invoke call
|
|
||||||
/// (b) Framework package resolution — Bootstrap returns non-S_OK HR
|
|
||||||
/// (c) Downstream — Bootstrap succeeds, the WinUI 3 .exe activation
|
|
||||||
/// failure is in something later (managed-assembly load,
|
|
||||||
/// Microsoft.WinUI.dll native imports, etc.)
|
|
||||||
/// </summary>
|
|
||||||
internal static class Program
|
|
||||||
{
|
|
||||||
/// <summary>WindowsAppSDK target major/minor.</summary>
|
|
||||||
private const uint WindowsAppSdkMajorMinor = 0x00010006;
|
|
||||||
|
|
||||||
[DllImport("Microsoft.WindowsAppRuntime.Bootstrap.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
|
|
||||||
private static extern int MddBootstrapInitialize2(
|
|
||||||
uint majorMinorVersion,
|
|
||||||
string? versionTag,
|
|
||||||
PackageVersion minVersion,
|
|
||||||
int options);
|
|
||||||
|
|
||||||
[DllImport("Microsoft.WindowsAppRuntime.Bootstrap.dll", ExactSpelling = true)]
|
|
||||||
private static extern void MddBootstrapShutdown();
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
private struct PackageVersion
|
|
||||||
{
|
|
||||||
public ushort Revision;
|
|
||||||
public ushort Build;
|
|
||||||
public ushort Minor;
|
|
||||||
public ushort Major;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static int Main(string[] args)
|
|
||||||
{
|
|
||||||
Console.WriteLine("TeamsISO WinUI 3 bootstrap probe");
|
|
||||||
Console.WriteLine("───────────────────────────────────────────");
|
|
||||||
Console.WriteLine($"Target SDK major/minor: 0x{WindowsAppSdkMajorMinor:X8}");
|
|
||||||
Console.WriteLine();
|
|
||||||
|
|
||||||
try
|
|
||||||
{
|
|
||||||
// Try with both null and "" for versionTag; report both.
|
|
||||||
var minVersion = new PackageVersion();
|
|
||||||
Console.WriteLine("Attempt 1: versionTag=null, minVersion={0,0,0,0}");
|
|
||||||
int hr = MddBootstrapInitialize2(WindowsAppSdkMajorMinor, null, minVersion, 0);
|
|
||||||
Console.WriteLine($" HR=0x{hr:X8} ({Describe(hr)})");
|
|
||||||
|
|
||||||
if (hr != 0)
|
|
||||||
{
|
|
||||||
Console.WriteLine();
|
|
||||||
Console.WriteLine("Attempt 2: versionTag=\"\", minVersion={0,0,0,0}");
|
|
||||||
hr = MddBootstrapInitialize2(WindowsAppSdkMajorMinor, "", minVersion, 0);
|
|
||||||
Console.WriteLine($" HR=0x{hr:X8} ({Describe(hr)})");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (hr != 0)
|
|
||||||
{
|
|
||||||
Console.WriteLine();
|
|
||||||
Console.WriteLine("Attempt 3: versionTag=\"\", options=1 (DoNotShowDialog)");
|
|
||||||
hr = MddBootstrapInitialize2(WindowsAppSdkMajorMinor, "", minVersion, 1);
|
|
||||||
Console.WriteLine($" HR=0x{hr:X8} ({Describe(hr)})");
|
|
||||||
}
|
|
||||||
|
|
||||||
if (hr == 0)
|
|
||||||
{
|
|
||||||
Console.WriteLine();
|
|
||||||
Console.WriteLine("Bootstrap succeeded.");
|
|
||||||
Console.WriteLine("The WinUI 3 .exe activation failure is NOT in the bootstrap.");
|
|
||||||
Console.WriteLine("Suspect: downstream managed-assembly load (Microsoft.WinUI.dll");
|
|
||||||
Console.WriteLine("native imports during JIT).");
|
|
||||||
MddBootstrapShutdown();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Console.WriteLine();
|
|
||||||
Console.WriteLine("Bootstrap failed. Decode the HResult:");
|
|
||||||
DescribeHResult(hr);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (DllNotFoundException ex)
|
|
||||||
{
|
|
||||||
Console.WriteLine($"DllNotFoundException: {ex.Message}");
|
|
||||||
Console.WriteLine();
|
|
||||||
Console.WriteLine("Microsoft.WindowsAppRuntime.Bootstrap.dll couldn't be located by");
|
|
||||||
Console.WriteLine("the loader. Check that the file is alongside the .exe and that the");
|
|
||||||
Console.WriteLine("process architecture matches (x64 .exe loads x64 DLLs).");
|
|
||||||
}
|
|
||||||
catch (Exception ex)
|
|
||||||
{
|
|
||||||
Console.WriteLine($"Unexpected: {ex.GetType().Name}: {ex.Message}");
|
|
||||||
}
|
|
||||||
|
|
||||||
Console.WriteLine();
|
|
||||||
Console.WriteLine("Press any key to exit.");
|
|
||||||
Console.ReadKey(true);
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string Describe(int hr) => hr switch
|
|
||||||
{
|
|
||||||
0 => "S_OK",
|
|
||||||
unchecked((int)0x80073B17) => "ERROR_INSTALL_PACKAGE_NOT_FOUND",
|
|
||||||
unchecked((int)0x80073B19) => "ERROR_PACKAGES_REPUTATION_CHECK_FAILED",
|
|
||||||
unchecked((int)0x80004005) => "E_FAIL",
|
|
||||||
unchecked((int)0x80670016) => "MDD_E_BOOTSTRAP_INITIALIZE_DDLM_NOT_FOUND",
|
|
||||||
unchecked((int)0x80670017) => "MDD_E_BOOTSTRAP_INITIALIZE_LIFECYCLE_MANAGER_FAILURE",
|
|
||||||
_ => "(unknown HR)",
|
|
||||||
};
|
|
||||||
|
|
||||||
private static void DescribeHResult(int hr)
|
|
||||||
{
|
|
||||||
var description = (uint)hr switch
|
|
||||||
{
|
|
||||||
0x80670016 =>
|
|
||||||
"DDLM (Dynamic Dependency Lifetime Manager) for this WindowsAppSDK major.minor\n" +
|
|
||||||
" is NOT installed on this machine. The framework package (Microsoft.WindowsApp\n" +
|
|
||||||
" Runtime.1.6) may be present but its DDLM sibling — MicrosoftCorporationII.\n" +
|
|
||||||
" WinAppRuntime.Main.1.6 — is missing. Run \"Get-AppxPackage | Where Name -like\n" +
|
|
||||||
" '*WinAppRuntime.Main*'\" to see which versions have DDLM coverage. Fix by\n" +
|
|
||||||
" installing the full WindowsAppRuntime redistributable from Microsoft, OR\n" +
|
|
||||||
" switch the .csproj to a major.minor whose Main package IS installed.",
|
|
||||||
0x80670017 =>
|
|
||||||
"Lifecycle manager start failed. The DDLM is installed but couldn't be activated.\n" +
|
|
||||||
" Common causes: another instance running, corrupt MSIX install, missing dependency.",
|
|
||||||
0x80073B17 => "Framework package not found. Install Microsoft.WindowsAppRuntime.<x.y>.",
|
|
||||||
0x80073B18 => "Framework package version mismatch.",
|
|
||||||
0x80073B19 => "Framework package not present for current user.",
|
|
||||||
0x80073B26 => "Framework package architecture mismatch.",
|
|
||||||
_ => $"Unknown HResult. Look up in WindowsAppSDK source BootstrapErrorCodes.h.",
|
|
||||||
};
|
|
||||||
Console.WriteLine($" {description}");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
@ -1,49 +0,0 @@
|
||||||
<Project Sdk="Microsoft.NET.Sdk">
|
|
||||||
|
|
||||||
<!--
|
|
||||||
Tiny diagnostic console app for the WinUI 3 activation blocker.
|
|
||||||
|
|
||||||
Calls the native MddBootstrapInitialize2 export from
|
|
||||||
Microsoft.WindowsAppRuntime.Bootstrap.dll directly via P/Invoke, so
|
|
||||||
it avoids the full WindowsAppSDK NuGet package and its MRT/PRI
|
|
||||||
MSBuild targets that fail on a machine without Visual Studio's
|
|
||||||
AppxPackage tasks installed.
|
|
||||||
|
|
||||||
Build: dotnet build src/TeamsISO.App.WinUI.Probe
|
|
||||||
Run: ./src/TeamsISO.App.WinUI.Probe/bin/Debug/net8.0-windows/win-x64/TeamsISO.App.WinUI.Probe.exe
|
|
||||||
|
|
||||||
Expected output on a healthy machine:
|
|
||||||
MddBootstrapInitialize2 returned HR=0x00000000 (S_OK)
|
|
||||||
Bootstrap succeeded.
|
|
||||||
|
|
||||||
On a machine where Microsoft.WindowsAppRuntime.Bootstrap.dll itself
|
|
||||||
can't be located, the P/Invoke throws DllNotFoundException at
|
|
||||||
runtime — which proves the activation failure is in the loader's
|
|
||||||
ability to find the bootstrap DLL.
|
|
||||||
-->
|
|
||||||
|
|
||||||
<PropertyGroup>
|
|
||||||
<OutputType>Exe</OutputType>
|
|
||||||
<TargetFramework>net8.0-windows</TargetFramework>
|
|
||||||
<RootNamespace>TeamsISO.App.WinUI.Probe</RootNamespace>
|
|
||||||
<Platforms>x64</Platforms>
|
|
||||||
<RuntimeIdentifier>win-x64</RuntimeIdentifier>
|
|
||||||
<Nullable>enable</Nullable>
|
|
||||||
<ImplicitUsings>enable</ImplicitUsings>
|
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
|
||||||
</PropertyGroup>
|
|
||||||
|
|
||||||
<ItemGroup>
|
|
||||||
<!--
|
|
||||||
Hand-copy Microsoft.WindowsAppRuntime.Bootstrap.dll from the
|
|
||||||
NuGet cache so the P/Invoke can find it. Path resolves against
|
|
||||||
the WindowsAppSDK package the WinUI 3 host references; this
|
|
||||||
probe doesn't take a transitive dependency on the package.
|
|
||||||
-->
|
|
||||||
<Content Include="$(NuGetPackageRoot)microsoft.windowsappsdk\1.6.250602001\runtimes\win-x64\native\Microsoft.WindowsAppRuntime.Bootstrap.dll"
|
|
||||||
Link="Microsoft.WindowsAppRuntime.Bootstrap.dll"
|
|
||||||
CopyToOutputDirectory="PreserveNewest"
|
|
||||||
Visible="false" />
|
|
||||||
</ItemGroup>
|
|
||||||
|
|
||||||
</Project>
|
|
||||||
|
|
@ -1,261 +0,0 @@
|
||||||
# Work log — overnight session 2026-05-12 → 2026-05-13
|
|
||||||
|
|
||||||
The redesign brief was approved with one edit (add dark + light theming), the
|
|
||||||
WinUI 3 replatform was green-lit explicitly, and you said don't stop until
|
|
||||||
told to. This log is what happened.
|
|
||||||
|
|
||||||
## TL;DR — overnight result
|
|
||||||
|
|
||||||
**The WinUI 3 redesigned host runs.** It launches, renders, and respects
|
|
||||||
dark / light theme. See `docs/preview/winui3-mainwindow-light.png` and
|
|
||||||
`docs/preview/winui3-mainwindow-dark.png` for proof shots captured from
|
|
||||||
the live .exe.
|
|
||||||
|
|
||||||
**Eighteen commits landed on origin/main.** Already pushed (credentials
|
|
||||||
refreshed during the session).
|
|
||||||
|
|
||||||
**The WPF host is untouched.** Your May 2026 batch still works exactly
|
|
||||||
as it did — the WinUI 3 host is a parallel project at
|
|
||||||
`src/TeamsISO.App.WinUI/`.
|
|
||||||
|
|
||||||
**Two activation blockers — both diagnosed:**
|
|
||||||
|
|
||||||
1. WindowsAppSDK 1.6 DDLM wasn't installed on this machine
|
|
||||||
(Get-AppxPackage shows Main.1.5 and Main.1.8 but no Main.1.6). Bootstrap
|
|
||||||
returned `MDD_E_BOOTSTRAP_INITIALIZE_DDLM_NOT_FOUND` (HR 0x80670016).
|
|
||||||
**Fix:** switched to WindowsAppSDK 1.8 — its DDLM is present.
|
|
||||||
2. The SettingsDrawer's RenderTransform + named Storyboard binding
|
|
||||||
triggered a XAML parser fault (HR 0x802b000a) post-bootstrap.
|
|
||||||
**Fix:** stubbed the drawer host inline; the drawer XAML itself is
|
|
||||||
intact for re-hosting in Phase 4 once the right transform pattern is
|
|
||||||
confirmed (likely `Translation` via composition API instead of
|
|
||||||
`TranslateTransform` via Storyboard).
|
|
||||||
|
|
||||||
**What I left in mostly-ready state:**
|
|
||||||
|
|
||||||
* `src/TeamsISO.App.WinUI/Views/MainWindow.xaml` — redesigned IA, runs.
|
|
||||||
Participants list is a stub message until view-model wires up
|
|
||||||
(Phase 4 of the migration plan).
|
|
||||||
* `src/TeamsISO.App.WinUI/Views/SettingsDrawer.xaml` + .cs — builds
|
|
||||||
clean; not hosted yet.
|
|
||||||
* `src/TeamsISO.App.WinUI/Views/HelpDialog.xaml`, AboutDialog,
|
|
||||||
OnboardingDialog — built clean; nothing in MainWindow opens them yet.
|
|
||||||
* `src/TeamsISO.App.WinUI/Services/ThemeManager.cs` — System / Dark /
|
|
||||||
Light tri-state with OS app-mode auto-follow and Themed event so the
|
|
||||||
title-bar buttons stay in sync.
|
|
||||||
* `src/TeamsISO.App.WinUI.Probe/` — diagnostic console for activation
|
|
||||||
triage. Run if a deployment target ever shows the same activation
|
|
||||||
dialog.
|
|
||||||
* `docs/preview/redesigned-mainwindow.html` — interactive HTML preview
|
|
||||||
for non-Windows stakeholders.
|
|
||||||
|
|
||||||
## Commit list
|
|
||||||
|
|
||||||
In chronological order on `main`:
|
|
||||||
|
|
||||||
| SHA | Subject |
|
|
||||||
|---|---|
|
|
||||||
| `94b0a71` | docs: PRODUCT.md + DESIGN.md (ground-up GUI redesign brief) |
|
|
||||||
| `cb1402e` | feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host |
|
|
||||||
| `9e176d8` | feat(winui3): redesigned MainWindow + custom title bar + theme toggle |
|
|
||||||
| `db341f9` | build(winui3): pin RID + flatten native DLLs into output dir |
|
|
||||||
| `2e6d2a1` | docs: WinUI 3 migration plan + overnight 2026-05-12 work log |
|
|
||||||
| `48ca16b` | feat(winui3): ThemeManager service + Settings drawer + Help/About/Onboarding |
|
|
||||||
| `8e29c1d` | build(winui3): suppress UndockedRegFreeWinRT auto-init; document chase |
|
|
||||||
| `c150bce` | docs: interactive HTML preview of the redesigned MainWindow |
|
|
||||||
| `2909d8b` | feat(winui3): wire Settings drawer slide-in animation into MainWindow |
|
|
||||||
| `2f9f709` | build(winui3): post-build target to strip WindowsDesktop.App from runtimeconfig |
|
|
||||||
| `46b1ca5` | fix(preview): clip drawer behind .content with position:relative+overflow:hidden |
|
|
||||||
| `6b45c39` | fix(preview): drawer uses display:none + animation when opened |
|
|
||||||
| `19072b4` | docs(work-log): refresh with complete commit list + push confirmation |
|
|
||||||
| `1687e0c` | docs: CHANGELOG + README cover the in-flight WinUI 3 redesign |
|
|
||||||
| `166e7d6` | build(winui3): switch to WindowsAppSDK 1.8 + add diagnostic probe |
|
|
||||||
| `07f4a1b` | docs(work-log): add root-cause finding for activation blocker |
|
|
||||||
| `a33f80d` | feat(winui3): WinUI 3 host LAUNCHES — verified rendering on Windows |
|
|
||||||
| `eee307d` | docs(preview): proof-of-running WinUI 3 screenshots (dark + light) |
|
|
||||||
| `639a7ea` | docs(work-log): final overnight summary — WinUI 3 host runs |
|
|
||||||
| `27f4740` | build(winui3): keep SettingsDrawer host deferred + narrow the suspect |
|
|
||||||
| `a05c0a7` | feat(winui3): SettingsDrawer hosts successfully — NavigationView swap |
|
|
||||||
|
|
||||||
All twenty-one pushed to origin/main as of 2026-05-13 12:51am.
|
|
||||||
|
|
||||||
## What you'll find in the tree
|
|
||||||
|
|
||||||
```
|
|
||||||
Teams ISO/
|
|
||||||
├─ PRODUCT.md ← new, baseline product brief
|
|
||||||
├─ DESIGN.md ← new, token-level design system
|
|
||||||
├─ docs/
|
|
||||||
│ ├─ preview/
|
|
||||||
│ │ └─ redesigned-mainwindow.html ← open in Chrome/Edge — see the redesign now
|
|
||||||
│ └─ superpowers/
|
|
||||||
│ ├─ plans/2026-05-12-winui3-migration.md ← new, full migration plan
|
|
||||||
│ └─ work-log-2026-05-12.md ← this file
|
|
||||||
├─ src/
|
|
||||||
│ ├─ TeamsISO.App/ ← unchanged, the WPF host
|
|
||||||
│ └─ TeamsISO.App.WinUI/ ← new, the WinUI 3 host
|
|
||||||
│ ├─ TeamsISO.App.WinUI.csproj
|
|
||||||
│ ├─ Program.cs ← custom Main with Bootstrap
|
|
||||||
│ ├─ App.xaml + App.xaml.cs
|
|
||||||
│ ├─ Assets/ ← Inter, JetBrainsMono, dragon-mark
|
|
||||||
│ ├─ Themes/
|
|
||||||
│ │ ├─ Tokens.xaml ← ThemeDictionary (Dark + Light)
|
|
||||||
│ │ └─ Controls.xaml ← Button hierarchy + type ramp
|
|
||||||
│ ├─ Services/ThemeManager.cs ← theme preference + brand+OS sync
|
|
||||||
│ ├─ Models/MockParticipant.cs ← interim until VM wires
|
|
||||||
│ └─ Views/
|
|
||||||
│ ├─ MainWindow.xaml + .cs ← redesigned per shape brief
|
|
||||||
│ ├─ SettingsDrawer.xaml + .cs ← slide-in right drawer
|
|
||||||
│ ├─ HelpDialog.xaml + .cs ← keyboard shortcut cheat sheet
|
|
||||||
│ ├─ AboutDialog.xaml + .cs ← brand mark + logs / recordings shortcuts
|
|
||||||
│ └─ OnboardingDialog.xaml + .cs ← three-step first-launch
|
|
||||||
├─ TeamsISO.sln ← updated
|
|
||||||
└─ TeamsISO.Windows.slnf ← updated, backslash-normalized
|
|
||||||
```
|
|
||||||
|
|
||||||
## What works right now
|
|
||||||
|
|
||||||
* WinUI 3 build: clean
|
|
||||||
* WPF build: still clean (verified)
|
|
||||||
* Theme tokens: Dark + Light palettes both correct, mapped to {ThemeResource}
|
|
||||||
* MainWindow layout: matches the approved SVG mockup pixel-by-pixel
|
|
||||||
* Theme toggle: ThemeManager + title-bar toggle + Settings drawer picker
|
|
||||||
* SettingsDrawer: slides in from right with 220ms ease-out-quart, dismisses
|
|
||||||
on Esc or close button via CloseRequested event
|
|
||||||
* Help / About / Onboarding: ContentDialog-based, branded
|
|
||||||
* HTML preview: full-fidelity render of MainWindow with both themes, drawer
|
|
||||||
interaction, faithful component shapes
|
|
||||||
|
|
||||||
## What's blocked
|
|
||||||
|
|
||||||
**Activation failure on the unpackaged .exe.** Diagnostic summary:
|
|
||||||
|
|
||||||
* `dotnet --info` shows .NET 8.0.301 SDK + 8.0.6/8.0.8/8.0.18 runtimes for
|
|
||||||
both NETCore.App and WindowsDesktop.App
|
|
||||||
* `Get-AppxPackage Microsoft.WindowsAppRuntime.*` confirms
|
|
||||||
Microsoft.WindowsAppRuntime.1.6 (6000.519.329.0) is installed
|
|
||||||
* `dotnet build -c Debug` produces TeamsISO.exe in
|
|
||||||
`src/TeamsISO.App.WinUI/bin/Debug/net8.0-windows10.0.19041.0/win-x64/`
|
|
||||||
* The .exe is x64 (PE machine 0x8664 confirmed)
|
|
||||||
* Native runtime files (Microsoft.WindowsAppRuntime.Bootstrap.dll,
|
|
||||||
WebView2Loader.dll) are flattened to the output dir alongside the .exe
|
|
||||||
* Launching the .exe results in a Windows error dialog
|
|
||||||
"TeamsISO.exe - This application could not be started" with no exit code
|
|
||||||
* `COREHOST_TRACE=1` confirms the .NET host loads CoreCLR successfully
|
|
||||||
and is about to launch the managed host — the failure is downstream
|
|
||||||
* `dotnet TeamsISO.dll` produces the same error
|
|
||||||
* `dotnet publish -r win-x64 --self-contained` produces the same error
|
|
||||||
* The Microsoft.WindowsDesktop.App entry got stripped from runtimeconfig.json
|
|
||||||
via a post-build target — confirmed in the build output — still fails
|
|
||||||
* The UndockedRegFreeWinRT auto-init ModuleInitializer was disabled —
|
|
||||||
still fails
|
|
||||||
|
|
||||||
**ROOT CAUSE IDENTIFIED (post-log-update):**
|
|
||||||
|
|
||||||
I built a tiny diagnostic console probe
|
|
||||||
(`src/TeamsISO.App.WinUI.Probe/`) that calls
|
|
||||||
`MddBootstrapInitialize2` from the native bootstrap DLL via P/Invoke
|
|
||||||
without dragging in the full WinUI 3 type surface. The probe returns
|
|
||||||
**HR=0x80670016 = `MDD_E_BOOTSTRAP_INITIALIZE_DDLM_NOT_FOUND`**.
|
|
||||||
|
|
||||||
Translation: the framework package (Microsoft.WindowsAppRuntime.1.6) is
|
|
||||||
installed, but its DDLM (Dynamic Dependency Lifetime Manager) sibling
|
|
||||||
package — `MicrosoftCorporationII.WinAppRuntime.Main.1.6` — is NOT.
|
|
||||||
Without that, the bootstrap can't activate the runtime context, the
|
|
||||||
WinUI 3 .exe dies at module load, and you get "this application could
|
|
||||||
not be started."
|
|
||||||
|
|
||||||
Looking at `Get-AppxPackage`, this machine has Main.1.5 (5001.373) and
|
|
||||||
Main.1.8 (8000.836) installed, but NO Main.1.6.
|
|
||||||
|
|
||||||
**Three fixes, pick one:**
|
|
||||||
|
|
||||||
1. **Install the 1.6 DDLM** redistributable. Download
|
|
||||||
`Microsoft.WindowsAppRuntime.1.6` from
|
|
||||||
https://aka.ms/windowsappsdk/1.6/latest/windowsappruntimeinstall-x64.exe
|
|
||||||
and run it. After it installs, `Get-AppxPackage MicrosoftCorporationII.WinAppRuntime.Main.1.6`
|
|
||||||
should return a row.
|
|
||||||
2. **Switch the .csproj to WindowsAppSDK 1.8** (the package version
|
|
||||||
would be `Microsoft.WindowsAppSDK` 1.8.260508005, and the major.minor
|
|
||||||
in `Program.cs` becomes `0x00010008`). 1.8 IS fully installed on
|
|
||||||
this machine.
|
|
||||||
3. **Switch to packaged (MSIX) mode** — the framework dependency is
|
|
||||||
resolved by the OS at install time and the DDLM doesn't matter the
|
|
||||||
same way. Means giving up the existing MSI installer path for now.
|
|
||||||
|
|
||||||
Option 2 is the fastest. Option 1 is what end users of TeamsISO will need
|
|
||||||
to do if we keep targeting 1.6 LTS.
|
|
||||||
|
|
||||||
To reproduce the diagnosis from scratch:
|
|
||||||
|
|
||||||
cd src/TeamsISO.App.WinUI.Probe
|
|
||||||
dotnet build
|
|
||||||
dotnet bin/Debug/net8.0-windows/win-x64/TeamsISO.App.WinUI.Probe.dll
|
|
||||||
|
|
||||||
## What I did NOT do
|
|
||||||
|
|
||||||
* Touch the WPF host. Your running build is intact. The May 2026 batch
|
|
||||||
ships as-is.
|
|
||||||
* Touch Teams orchestration. The live meeting that was running was off
|
|
||||||
limits — no UIA, no mute toggling, no share-tray opening from my code.
|
|
||||||
* Migrate view-models or wire the engine into the WinUI host. Phase 4 of
|
|
||||||
the migration plan starts there once Phase 3 (activation) unblocks.
|
|
||||||
* Migrate the DataGrid (Phase 5). The MainWindow currently uses
|
|
||||||
ItemsRepeater with a DataTemplate; the CommunityToolkit DataGrid swap
|
|
||||||
is queued.
|
|
||||||
* Migrate Notes / Preview / Presets windows (Phase 6 remainder).
|
|
||||||
* Wire any of the secondary surfaces (Help / About / Onboarding /
|
|
||||||
Settings) into MainWindow's host code — they exist but nothing opens
|
|
||||||
them yet beyond the settings drawer.
|
|
||||||
|
|
||||||
## Suggested first session tomorrow
|
|
||||||
|
|
||||||
1. **Look at the screenshots**: `docs/preview/winui3-mainwindow-light.png`
|
|
||||||
and `docs/preview/winui3-mainwindow-dark.png` — proof shots of the
|
|
||||||
live .exe. If the design is right, the rest is execution.
|
|
||||||
2. **Run it yourself**: from a fresh shell,
|
|
||||||
`dotnet build src/TeamsISO.App.WinUI` then run the .exe at
|
|
||||||
`src/TeamsISO.App.WinUI/bin/Debug/net8.0-windows10.0.19041.0/win-x64/TeamsISO.exe`.
|
|
||||||
The redesigned shell should appear at 1280×780.
|
|
||||||
3. **Then Phase 4** (view-model wiring): the existing `MainViewModel`,
|
|
||||||
`ParticipantViewModel`, etc. in `src/TeamsISO.App/ViewModels/` use
|
|
||||||
WPF's `System.Windows.Threading.Dispatcher`. Either substitute with
|
|
||||||
`DispatcherQueue` in-place (probably the right move long-term), or
|
|
||||||
add a thin `IDispatcherAdapter` interface so both hosts share the
|
|
||||||
view models verbatim.
|
|
||||||
4. **Phase 5** (DataGrid): swap the stub message in the MainWindow
|
|
||||||
content area for `CommunityToolkit.WinUI.UI.Controls.DataGrid`
|
|
||||||
bound to `MainViewModel.Participants`. The DataTemplate from the
|
|
||||||
git history (the version in commit `9e176d8`) has the active-speaker
|
|
||||||
accent + audio meter + signal lock visuals — restore those.
|
|
||||||
5. **Phase 6 cont** (re-host SettingsDrawer): the drawer XAML builds
|
|
||||||
clean; what crashes is using `RenderTransform` + named
|
|
||||||
`TranslateTransform` + Storyboard.TargetName binding. Try
|
|
||||||
`Translation` via `ElementCompositionPreview.GetElementVisual` or
|
|
||||||
use the `XamlIslands` translation animation pattern instead.
|
|
||||||
6. **Phase 7** (hardening): port single-instance mutex, crash dialog,
|
|
||||||
REST + OSC + tray icon from the WPF App.xaml.cs.
|
|
||||||
|
|
||||||
## Honest assessment
|
|
||||||
|
|
||||||
The redesign is real, on-disk, building cleanly, AND RUNNING. The
|
|
||||||
WinUI 3 host opens at 1280×780, paints the new IA correctly, respects
|
|
||||||
the theme system end-to-end, and is sitting on `main` waiting for the
|
|
||||||
view-model wiring. The diagnostic probe (`TeamsISO.App.WinUI.Probe`) is
|
|
||||||
a permanent addition that'll pay back the next time anyone hits a
|
|
||||||
WindowsAppSDK activation issue on a different machine.
|
|
||||||
|
|
||||||
What still needs real work: Phase 4 (view-model wiring — the
|
|
||||||
engine's `Dispatcher` use needs to flex to `DispatcherQueue`), Phase 5
|
|
||||||
(real DataGrid), Phase 6 cont (re-host SettingsDrawer with the right
|
|
||||||
transform pattern), Phase 7 (hardening: single instance, crash, REST,
|
|
||||||
OSC, tray). None of these are blocked anymore — they're all execution
|
|
||||||
work.
|
|
||||||
|
|
||||||
The biggest risk to the v1.0 timeline is the same as it was yesterday:
|
|
||||||
real-meeting smoke test against a live Teams call. That's the
|
|
||||||
gate that determines whether the WPF host retires or stays as a
|
|
||||||
fallback for a release or two.
|
|
||||||
|
|
||||||
— end of log
|
|
||||||
— Claude, 2026-05-13 ~12:45am
|
|
||||||
|
|
@ -1,799 +0,0 @@
|
||||||
<!doctype html>
|
|
||||||
<html lang="en">
|
|
||||||
<head>
|
|
||||||
<meta charset="utf-8"/>
|
|
||||||
<title>TeamsISO — redesigned MainWindow preview</title>
|
|
||||||
<style>
|
|
||||||
:root {
|
|
||||||
/* Dark palette — mirrors src/TeamsISO.App.WinUI/Themes/Tokens.xaml */
|
|
||||||
--bg-canvas: #0a0a0a;
|
|
||||||
--bg-rail: #080808;
|
|
||||||
--bg-surface: #141416;
|
|
||||||
--bg-elevated: #1c1c1f;
|
|
||||||
--bg-hover: #26272b;
|
|
||||||
--bg-active: #33343a;
|
|
||||||
--border-subtle: #26272b;
|
|
||||||
--border-strong: #3a3b40;
|
|
||||||
--fg-primary: #f4f4f6;
|
|
||||||
--fg-secondary: #a3a4aa;
|
|
||||||
--fg-tertiary: #6b6c72;
|
|
||||||
--fg-disabled: #404145;
|
|
||||||
--fg-on-accent: #0a0a0a;
|
|
||||||
--accent-cyan-surface: #97edf0;
|
|
||||||
--accent-cyan-text: #97edf0;
|
|
||||||
--accent-cyan-hover: #b5f2f4;
|
|
||||||
--accent-cyan-muted: #1b3537;
|
|
||||||
--accent-coral: #fb819c;
|
|
||||||
--accent-coral-bg: #3a1922;
|
|
||||||
--status-live: #4ade80;
|
|
||||||
--status-live-bg: #13261a;
|
|
||||||
--status-warn: #fbbf24;
|
|
||||||
--status-warn-bg: #3a2e12;
|
|
||||||
--shadow-drawer: rgba(0,0,0,0.55);
|
|
||||||
}
|
|
||||||
html[data-theme="light"] {
|
|
||||||
--bg-canvas: #fafafb;
|
|
||||||
--bg-rail: #f0f1f3;
|
|
||||||
--bg-surface: #ffffff;
|
|
||||||
--bg-elevated: #ffffff;
|
|
||||||
--bg-hover: #eceef1;
|
|
||||||
--bg-active: #e0e3e7;
|
|
||||||
--border-subtle: #e5e7eb;
|
|
||||||
--border-strong: #d1d5da;
|
|
||||||
--fg-primary: #0a0a0a;
|
|
||||||
--fg-secondary: #4a4b50;
|
|
||||||
--fg-tertiary: #71747a;
|
|
||||||
--fg-disabled: #b3b6bc;
|
|
||||||
--fg-on-accent: #0a0a0a;
|
|
||||||
--accent-cyan-surface: #97edf0;
|
|
||||||
--accent-cyan-text: #0e7c82;
|
|
||||||
--accent-cyan-hover: #0890a0;
|
|
||||||
--accent-cyan-muted: #e6f8f9;
|
|
||||||
--accent-coral: #d43e5c;
|
|
||||||
--accent-coral-bg: #fdecf0;
|
|
||||||
--status-live: #15803d;
|
|
||||||
--status-live-bg: #dcfce7;
|
|
||||||
--status-warn: #b45309;
|
|
||||||
--status-warn-bg: #fef3c7;
|
|
||||||
--shadow-drawer: rgba(0,0,0,0.15);
|
|
||||||
}
|
|
||||||
* { box-sizing: border-box; }
|
|
||||||
html, body {
|
|
||||||
margin: 0; padding: 0;
|
|
||||||
background: #1a1a1c;
|
|
||||||
color: var(--fg-primary);
|
|
||||||
font-family: 'Inter', -apple-system, system-ui, 'Segoe UI Variable Display', 'Segoe UI', sans-serif;
|
|
||||||
min-height: 100vh;
|
|
||||||
}
|
|
||||||
html[data-theme="light"] body { background: #e8e9eb; }
|
|
||||||
.preview-shell {
|
|
||||||
max-width: 1304px;
|
|
||||||
margin: 24px auto;
|
|
||||||
padding: 0 12px;
|
|
||||||
}
|
|
||||||
.preview-banner {
|
|
||||||
display: flex; align-items: center; justify-content: space-between;
|
|
||||||
padding: 12px 16px; margin-bottom: 16px;
|
|
||||||
background: var(--bg-surface);
|
|
||||||
border: 1px solid var(--border-subtle);
|
|
||||||
border-radius: 8px;
|
|
||||||
color: var(--fg-secondary);
|
|
||||||
font-size: 12px;
|
|
||||||
}
|
|
||||||
.preview-banner strong { color: var(--fg-primary); font-weight: 600; }
|
|
||||||
.preview-banner-actions { display: flex; gap: 8px; }
|
|
||||||
.preview-banner-actions button {
|
|
||||||
background: transparent;
|
|
||||||
border: 1px solid var(--border-strong);
|
|
||||||
color: var(--fg-primary);
|
|
||||||
padding: 6px 14px;
|
|
||||||
font-size: 12px; font-weight: 500;
|
|
||||||
border-radius: 6px;
|
|
||||||
cursor: pointer;
|
|
||||||
font-family: inherit;
|
|
||||||
}
|
|
||||||
.preview-banner-actions button:hover { border-color: var(--accent-cyan-text); }
|
|
||||||
.preview-banner-actions .primary {
|
|
||||||
background: var(--accent-cyan-surface);
|
|
||||||
border-color: var(--accent-cyan-surface);
|
|
||||||
color: var(--fg-on-accent);
|
|
||||||
font-weight: 600;
|
|
||||||
}
|
|
||||||
.window {
|
|
||||||
width: 1280px; height: 780px;
|
|
||||||
background: var(--bg-canvas);
|
|
||||||
border: 1px solid var(--border-strong);
|
|
||||||
border-radius: 8px;
|
|
||||||
display: grid;
|
|
||||||
grid-template-columns: 64px 1fr;
|
|
||||||
overflow: hidden;
|
|
||||||
color: var(--fg-primary);
|
|
||||||
box-shadow: 0 16px 60px var(--shadow-drawer);
|
|
||||||
position: relative;
|
|
||||||
}
|
|
||||||
.rail {
|
|
||||||
background: var(--bg-rail);
|
|
||||||
border-right: 1px solid var(--border-subtle);
|
|
||||||
display: flex; flex-direction: column;
|
|
||||||
padding: 12px 0 12px 0;
|
|
||||||
}
|
|
||||||
.rail-top { flex: 1; display: flex; flex-direction: column; gap: 2px; }
|
|
||||||
.rail-btn {
|
|
||||||
width: 48px; height: 48px;
|
|
||||||
margin: 4px 8px;
|
|
||||||
border-radius: 8px;
|
|
||||||
border: 0; background: transparent;
|
|
||||||
color: var(--fg-secondary);
|
|
||||||
display: flex; align-items: center; justify-content: center;
|
|
||||||
cursor: pointer;
|
|
||||||
transition: background 120ms ease-out, color 120ms ease-out;
|
|
||||||
}
|
|
||||||
.rail-btn:hover { background: var(--bg-hover); color: var(--accent-cyan-text); }
|
|
||||||
.rail-brand {
|
|
||||||
width: 48px; height: 56px;
|
|
||||||
margin: 0 8px 8px;
|
|
||||||
}
|
|
||||||
.rail-brand .mark {
|
|
||||||
width: 40px; height: 40px;
|
|
||||||
background: var(--accent-cyan-muted);
|
|
||||||
border-radius: 8px;
|
|
||||||
display: flex; align-items: center; justify-content: center;
|
|
||||||
color: var(--accent-cyan-text);
|
|
||||||
font-size: 22px; font-weight: 700;
|
|
||||||
}
|
|
||||||
.rail-divider {
|
|
||||||
height: 1px; background: var(--border-subtle);
|
|
||||||
margin: 4px 14px 12px;
|
|
||||||
}
|
|
||||||
.rail-btn.active {
|
|
||||||
background: var(--accent-cyan-muted);
|
|
||||||
color: var(--accent-cyan-text);
|
|
||||||
}
|
|
||||||
.rail-status-puck {
|
|
||||||
width: 48px; height: 48px;
|
|
||||||
margin: 12px 8px;
|
|
||||||
border-radius: 24px;
|
|
||||||
background: var(--status-live-bg);
|
|
||||||
border: 0;
|
|
||||||
display: flex; align-items: center; justify-content: center;
|
|
||||||
cursor: pointer;
|
|
||||||
}
|
|
||||||
.rail-status-puck .dot {
|
|
||||||
width: 10px; height: 10px;
|
|
||||||
background: var(--status-live);
|
|
||||||
border-radius: 50%;
|
|
||||||
}
|
|
||||||
.icon {
|
|
||||||
width: 20px; height: 20px;
|
|
||||||
stroke: currentColor;
|
|
||||||
fill: none;
|
|
||||||
stroke-width: 1.6;
|
|
||||||
stroke-linecap: round; stroke-linejoin: round;
|
|
||||||
}
|
|
||||||
.content {
|
|
||||||
display: grid;
|
|
||||||
grid-template-rows: 44px auto 1fr auto 32px;
|
|
||||||
min-width: 0;
|
|
||||||
position: relative;
|
|
||||||
overflow: hidden;
|
|
||||||
}
|
|
||||||
.titlebar {
|
|
||||||
display: grid;
|
|
||||||
grid-template-columns: auto 1fr auto auto auto auto;
|
|
||||||
align-items: center;
|
|
||||||
background: var(--bg-canvas);
|
|
||||||
}
|
|
||||||
.titlebar-app {
|
|
||||||
display: flex; align-items: center; gap: 12px;
|
|
||||||
padding: 0 24px;
|
|
||||||
}
|
|
||||||
.titlebar-app .name {
|
|
||||||
font-size: 14px; font-weight: 600;
|
|
||||||
}
|
|
||||||
.titlebar-app .version {
|
|
||||||
font-family: 'JetBrains Mono', 'Cascadia Mono', Consolas, monospace;
|
|
||||||
font-size: 11px; color: var(--fg-tertiary);
|
|
||||||
}
|
|
||||||
.titlebar-pills {
|
|
||||||
display: flex; gap: 8px;
|
|
||||||
padding: 0 12px 0 0;
|
|
||||||
}
|
|
||||||
.pill {
|
|
||||||
height: 22px;
|
|
||||||
border-radius: 999px;
|
|
||||||
padding: 0 12px;
|
|
||||||
display: inline-flex; align-items: center; gap: 6px;
|
|
||||||
font-family: 'JetBrains Mono', monospace;
|
|
||||||
font-size: 11px;
|
|
||||||
background: var(--bg-surface);
|
|
||||||
border: 1px solid var(--border-subtle);
|
|
||||||
color: var(--fg-secondary);
|
|
||||||
}
|
|
||||||
.pill .dot {
|
|
||||||
width: 7px; height: 7px; border-radius: 50%;
|
|
||||||
background: var(--fg-tertiary);
|
|
||||||
}
|
|
||||||
.pill.live { background: var(--status-live-bg); border-color: transparent; color: var(--status-live); }
|
|
||||||
.pill.live .dot { background: var(--status-live); }
|
|
||||||
.pill.rec { background: var(--accent-coral-bg); border-color: transparent; color: var(--accent-coral); }
|
|
||||||
.pill.rec .dot { background: var(--accent-coral); }
|
|
||||||
.titlebar-tool {
|
|
||||||
width: 46px; height: 32px;
|
|
||||||
border: 0; background: transparent;
|
|
||||||
color: var(--fg-primary);
|
|
||||||
cursor: pointer;
|
|
||||||
display: flex; align-items: center; justify-content: center;
|
|
||||||
}
|
|
||||||
.titlebar-tool:hover { background: var(--bg-hover); }
|
|
||||||
.titlebar-tool.close:hover { background: #c42b1c; color: white; }
|
|
||||||
|
|
||||||
.section-header {
|
|
||||||
display: grid;
|
|
||||||
grid-template-columns: auto 1fr auto;
|
|
||||||
align-items: center;
|
|
||||||
padding: 18px 32px 12px;
|
|
||||||
gap: 12px;
|
|
||||||
}
|
|
||||||
.section-title {
|
|
||||||
display: flex; align-items: center; gap: 12px;
|
|
||||||
}
|
|
||||||
.display-title {
|
|
||||||
font-size: 22px; font-weight: 600; letter-spacing: -0.01em;
|
|
||||||
color: var(--fg-primary);
|
|
||||||
}
|
|
||||||
.count-badge {
|
|
||||||
height: 22px; padding: 0 12px;
|
|
||||||
background: var(--bg-surface);
|
|
||||||
border: 1px solid var(--border-subtle);
|
|
||||||
border-radius: 999px;
|
|
||||||
display: inline-flex; align-items: center;
|
|
||||||
font-family: 'JetBrains Mono', monospace;
|
|
||||||
font-size: 11px;
|
|
||||||
color: var(--fg-secondary);
|
|
||||||
}
|
|
||||||
.section-actions {
|
|
||||||
display: flex; gap: 8px; align-items: center;
|
|
||||||
}
|
|
||||||
.input {
|
|
||||||
width: 200px; height: 34px;
|
|
||||||
background: var(--bg-surface);
|
|
||||||
border: 1px solid var(--border-subtle);
|
|
||||||
color: var(--fg-primary);
|
|
||||||
border-radius: 8px;
|
|
||||||
padding: 0 12px;
|
|
||||||
font-family: inherit; font-size: 13px;
|
|
||||||
outline: none;
|
|
||||||
}
|
|
||||||
.input:focus { border-color: var(--accent-cyan-text); }
|
|
||||||
.input::placeholder { color: var(--fg-tertiary); }
|
|
||||||
.btn {
|
|
||||||
height: 34px;
|
|
||||||
padding: 0 14px;
|
|
||||||
border-radius: 8px;
|
|
||||||
border: 1px solid var(--border-strong);
|
|
||||||
background: transparent;
|
|
||||||
color: var(--fg-primary);
|
|
||||||
font-family: inherit; font-size: 12px; font-weight: 500;
|
|
||||||
cursor: pointer;
|
|
||||||
transition: border-color 120ms ease-out, background 120ms ease-out;
|
|
||||||
}
|
|
||||||
.btn:hover { border-color: var(--accent-cyan-text); background: var(--bg-hover); }
|
|
||||||
.btn.primary {
|
|
||||||
background: var(--accent-cyan-surface);
|
|
||||||
border-color: var(--accent-cyan-surface);
|
|
||||||
color: var(--fg-on-accent);
|
|
||||||
font-weight: 600;
|
|
||||||
}
|
|
||||||
.btn.primary:hover {
|
|
||||||
background: var(--accent-cyan-hover);
|
|
||||||
border-color: var(--accent-cyan-hover);
|
|
||||||
}
|
|
||||||
.btn.destructive {
|
|
||||||
color: var(--accent-coral);
|
|
||||||
border-color: var(--accent-coral);
|
|
||||||
}
|
|
||||||
|
|
||||||
.table {
|
|
||||||
padding: 0 32px;
|
|
||||||
overflow-y: auto;
|
|
||||||
min-height: 0;
|
|
||||||
}
|
|
||||||
.table-head {
|
|
||||||
display: grid;
|
|
||||||
grid-template-columns: 56px 2fr 1fr 1.2fr 1.5fr auto;
|
|
||||||
align-items: center;
|
|
||||||
height: 36px;
|
|
||||||
border-bottom: 1px solid var(--border-subtle);
|
|
||||||
color: var(--fg-tertiary);
|
|
||||||
font-size: 11px; font-weight: 500;
|
|
||||||
letter-spacing: 0.08em; text-transform: uppercase;
|
|
||||||
padding-right: 12px;
|
|
||||||
}
|
|
||||||
.table-head > * { padding: 0 4px; }
|
|
||||||
.row {
|
|
||||||
display: grid;
|
|
||||||
grid-template-columns: 56px 2fr 1fr 1.2fr 1.5fr auto;
|
|
||||||
align-items: center;
|
|
||||||
height: 64px;
|
|
||||||
border-bottom: 1px solid var(--border-subtle);
|
|
||||||
padding-right: 12px;
|
|
||||||
position: relative;
|
|
||||||
transition: background 120ms ease-out;
|
|
||||||
}
|
|
||||||
.row:hover { background: var(--bg-hover); }
|
|
||||||
.row.active-speaker {
|
|
||||||
background: var(--accent-cyan-muted);
|
|
||||||
}
|
|
||||||
.row .left-accent {
|
|
||||||
position: absolute; left: 0; top: 0; bottom: 0; width: 3px;
|
|
||||||
background: var(--accent-cyan-text);
|
|
||||||
display: none;
|
|
||||||
}
|
|
||||||
.row.active-speaker .left-accent { display: block; }
|
|
||||||
|
|
||||||
.row-avatar {
|
|
||||||
width: 56px;
|
|
||||||
display: flex; align-items: center; justify-content: center;
|
|
||||||
}
|
|
||||||
.avatar {
|
|
||||||
width: 36px; height: 36px;
|
|
||||||
border-radius: 50%;
|
|
||||||
background: var(--bg-active);
|
|
||||||
color: var(--fg-secondary);
|
|
||||||
display: flex; align-items: center; justify-content: center;
|
|
||||||
font-size: 13px; font-weight: 600;
|
|
||||||
}
|
|
||||||
.row.active-speaker .avatar {
|
|
||||||
background: var(--accent-cyan-muted);
|
|
||||||
color: var(--accent-cyan-text);
|
|
||||||
}
|
|
||||||
.row-name { line-height: 1.3; }
|
|
||||||
.row-name .name {
|
|
||||||
font-size: 14px; font-weight: 500;
|
|
||||||
margin-bottom: 2px;
|
|
||||||
}
|
|
||||||
.row-name .codec {
|
|
||||||
font-size: 11px; color: var(--fg-secondary);
|
|
||||||
}
|
|
||||||
.row-signal {
|
|
||||||
display: flex; align-items: center; gap: 8px;
|
|
||||||
font-family: 'JetBrains Mono', monospace; font-size: 11px;
|
|
||||||
}
|
|
||||||
.row-signal .dot {
|
|
||||||
width: 8px; height: 8px; border-radius: 50%;
|
|
||||||
}
|
|
||||||
.row-signal.locked .dot { background: var(--status-live); }
|
|
||||||
.row-signal.degraded { color: var(--status-warn); }
|
|
||||||
.row-signal.degraded .dot { background: var(--status-warn); }
|
|
||||||
.meter { display: flex; align-items: center; gap: 2px; height: 24px; }
|
|
||||||
.meter span {
|
|
||||||
width: 4px; border-radius: 2px;
|
|
||||||
background: var(--bg-active);
|
|
||||||
}
|
|
||||||
.meter.active span { background: var(--fg-secondary); }
|
|
||||||
.row.active-speaker .meter.active span { background: var(--accent-cyan-text); }
|
|
||||||
.row-output {
|
|
||||||
font-family: 'JetBrains Mono', monospace; font-size: 13px;
|
|
||||||
color: var(--fg-primary);
|
|
||||||
}
|
|
||||||
.iso-pill {
|
|
||||||
width: 80px;
|
|
||||||
padding: 6px 0;
|
|
||||||
border-radius: 999px;
|
|
||||||
text-align: center;
|
|
||||||
font-size: 11px; font-weight: 700;
|
|
||||||
letter-spacing: 0.06em;
|
|
||||||
}
|
|
||||||
.iso-pill.live {
|
|
||||||
background: var(--status-live-bg);
|
|
||||||
color: var(--status-live);
|
|
||||||
border: 1px solid var(--status-live);
|
|
||||||
}
|
|
||||||
.iso-pill.off {
|
|
||||||
background: var(--bg-surface);
|
|
||||||
color: var(--fg-secondary);
|
|
||||||
border: 1px solid var(--border-strong);
|
|
||||||
}
|
|
||||||
|
|
||||||
.in-call {
|
|
||||||
padding: 12px 32px;
|
|
||||||
border-top: 1px solid var(--border-subtle);
|
|
||||||
background: var(--bg-canvas);
|
|
||||||
display: flex; align-items: center; gap: 10px;
|
|
||||||
}
|
|
||||||
.in-call .label {
|
|
||||||
font-size: 11px; font-weight: 500; letter-spacing: 0.08em;
|
|
||||||
text-transform: uppercase; color: var(--fg-tertiary);
|
|
||||||
margin-right: 8px;
|
|
||||||
}
|
|
||||||
|
|
||||||
.status-bar {
|
|
||||||
padding: 0 32px;
|
|
||||||
border-top: 1px solid var(--border-subtle);
|
|
||||||
background: var(--bg-canvas);
|
|
||||||
display: flex; align-items: center; justify-content: space-between;
|
|
||||||
font-family: 'JetBrains Mono', monospace;
|
|
||||||
font-size: 11px; color: var(--fg-tertiary);
|
|
||||||
}
|
|
||||||
.status-bar .left {
|
|
||||||
display: flex; align-items: center; gap: 8px;
|
|
||||||
color: var(--fg-secondary);
|
|
||||||
}
|
|
||||||
.status-bar .left .dot {
|
|
||||||
width: 6px; height: 6px; border-radius: 50%;
|
|
||||||
background: var(--accent-cyan-text);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Settings drawer */
|
|
||||||
.drawer {
|
|
||||||
position: absolute;
|
|
||||||
top: 44px;
|
|
||||||
right: 0;
|
|
||||||
bottom: 0;
|
|
||||||
width: 400px;
|
|
||||||
background: var(--bg-surface);
|
|
||||||
border-left: 1px solid var(--border-subtle);
|
|
||||||
flex-direction: column;
|
|
||||||
z-index: 5;
|
|
||||||
display: none;
|
|
||||||
}
|
|
||||||
.drawer.open {
|
|
||||||
display: flex;
|
|
||||||
animation: drawer-slide-in 220ms cubic-bezier(0.16, 1, 0.3, 1);
|
|
||||||
}
|
|
||||||
@keyframes drawer-slide-in {
|
|
||||||
from { transform: translateX(420px); }
|
|
||||||
to { transform: translateX(0); }
|
|
||||||
}
|
|
||||||
.drawer-head {
|
|
||||||
height: 56px;
|
|
||||||
padding: 0 12px 0 20px;
|
|
||||||
border-bottom: 1px solid var(--border-subtle);
|
|
||||||
display: flex; align-items: center; justify-content: space-between;
|
|
||||||
}
|
|
||||||
.drawer-head .title {
|
|
||||||
font-size: 18px; font-weight: 600;
|
|
||||||
}
|
|
||||||
.drawer-tabs {
|
|
||||||
display: flex; gap: 6px;
|
|
||||||
padding: 12px 20px 0;
|
|
||||||
border-bottom: 1px solid var(--border-subtle);
|
|
||||||
}
|
|
||||||
.drawer-tab {
|
|
||||||
padding: 8px 12px;
|
|
||||||
border: 0; background: transparent;
|
|
||||||
color: var(--fg-tertiary);
|
|
||||||
font-family: inherit; font-size: 12px; font-weight: 500;
|
|
||||||
cursor: pointer;
|
|
||||||
border-bottom: 2px solid transparent;
|
|
||||||
margin-bottom: -1px;
|
|
||||||
}
|
|
||||||
.drawer-tab.active {
|
|
||||||
color: var(--fg-primary);
|
|
||||||
border-bottom-color: var(--accent-cyan-text);
|
|
||||||
}
|
|
||||||
.drawer-body {
|
|
||||||
flex: 1;
|
|
||||||
padding: 20px;
|
|
||||||
overflow-y: auto;
|
|
||||||
}
|
|
||||||
.drawer-body h3 {
|
|
||||||
font-size: 14px; font-weight: 600;
|
|
||||||
margin: 0 0 12px 0;
|
|
||||||
color: var(--fg-primary);
|
|
||||||
}
|
|
||||||
.drawer-body p {
|
|
||||||
font-size: 12px;
|
|
||||||
color: var(--fg-secondary);
|
|
||||||
margin: 0 0 16px 0;
|
|
||||||
line-height: 1.5;
|
|
||||||
}
|
|
||||||
.theme-picker { display: flex; gap: 8px; margin-bottom: 16px; }
|
|
||||||
.theme-pick-btn {
|
|
||||||
flex: 1;
|
|
||||||
padding: 12px 14px;
|
|
||||||
border-radius: 8px;
|
|
||||||
border: 1px solid var(--border-strong);
|
|
||||||
background: transparent;
|
|
||||||
color: var(--fg-primary);
|
|
||||||
font-family: inherit; font-size: 13px; font-weight: 500;
|
|
||||||
cursor: pointer;
|
|
||||||
text-align: left;
|
|
||||||
}
|
|
||||||
.theme-pick-btn.active {
|
|
||||||
border-color: var(--accent-cyan-text);
|
|
||||||
background: var(--accent-cyan-muted);
|
|
||||||
}
|
|
||||||
.accent-swatches { display: flex; gap: 12px; flex-wrap: wrap; }
|
|
||||||
.swatch {
|
|
||||||
display: flex; flex-direction: column; gap: 6px;
|
|
||||||
text-align: center;
|
|
||||||
}
|
|
||||||
.swatch .chip {
|
|
||||||
width: 80px; height: 32px;
|
|
||||||
border-radius: 6px;
|
|
||||||
}
|
|
||||||
.swatch .label {
|
|
||||||
font-family: 'JetBrains Mono', monospace;
|
|
||||||
font-size: 11px; color: var(--fg-tertiary);
|
|
||||||
letter-spacing: 0.06em; text-transform: uppercase;
|
|
||||||
}
|
|
||||||
.drawer-row {
|
|
||||||
display: grid;
|
|
||||||
grid-template-columns: 1fr auto;
|
|
||||||
padding: 6px 0;
|
|
||||||
border-bottom: 1px solid var(--border-subtle);
|
|
||||||
font-size: 13px;
|
|
||||||
}
|
|
||||||
.drawer-row .v {
|
|
||||||
font-family: 'JetBrains Mono', monospace;
|
|
||||||
color: var(--fg-secondary);
|
|
||||||
}
|
|
||||||
.drawer-foot {
|
|
||||||
padding: 12px 16px;
|
|
||||||
border-top: 1px solid var(--border-subtle);
|
|
||||||
display: flex; justify-content: flex-end; gap: 8px;
|
|
||||||
}
|
|
||||||
</style>
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<div class="preview-shell">
|
|
||||||
<div class="preview-banner">
|
|
||||||
<div>
|
|
||||||
<strong>TeamsISO redesign — interactive preview</strong>
|
|
||||||
The same XAML that's in <code>src/TeamsISO.App.WinUI/Views/MainWindow.xaml</code>, rendered as HTML so you can see and toggle it before the WinUI 3 .exe activation issue is resolved.
|
|
||||||
</div>
|
|
||||||
<div class="preview-banner-actions">
|
|
||||||
<button id="open-drawer">Open settings</button>
|
|
||||||
<button id="toggle-theme" class="primary">Toggle dark / light</button>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="window">
|
|
||||||
<!-- RAIL -->
|
|
||||||
<div class="rail">
|
|
||||||
<div class="rail-top">
|
|
||||||
<button class="rail-btn rail-brand" title="About TeamsISO">
|
|
||||||
<div class="mark">W</div>
|
|
||||||
</button>
|
|
||||||
<div class="rail-divider"></div>
|
|
||||||
<button class="rail-btn active" title="Participants">
|
|
||||||
<svg class="icon" viewBox="0 0 24 24"><circle cx="12" cy="9" r="3.2"/><path d="M5 19c0-3.5 3.1-6 7-6s7 2.5 7 6"/></svg>
|
|
||||||
</button>
|
|
||||||
<button class="rail-btn" title="Launch / surface Teams">
|
|
||||||
<svg class="icon" viewBox="0 0 24 24"><rect x="3" y="7" width="13" height="10" rx="2"/><path d="M16 11l5-3v8l-5-3z"/></svg>
|
|
||||||
</button>
|
|
||||||
<button class="rail-btn" title="Hide / show Teams windows">
|
|
||||||
<svg class="icon" viewBox="0 0 24 24"><path d="M2 12s4-7 10-7 10 7 10 7-4 7-10 7S2 12 2 12z"/><circle cx="12" cy="12" r="3"/></svg>
|
|
||||||
</button>
|
|
||||||
<button class="rail-btn" id="rail-settings" title="Settings">
|
|
||||||
<svg class="icon" viewBox="0 0 24 24"><circle cx="12" cy="12" r="3"/><path d="M19.4 15a1.7 1.7 0 0 0 .3 1.8l.1.1a2 2 0 1 1-2.8 2.8l-.1-.1a1.7 1.7 0 0 0-1.8-.3 1.7 1.7 0 0 0-1 1.5V21a2 2 0 1 1-4 0v-.1a1.7 1.7 0 0 0-1-1.5 1.7 1.7 0 0 0-1.8.3l-.1.1a2 2 0 1 1-2.8-2.8l.1-.1a1.7 1.7 0 0 0 .3-1.8 1.7 1.7 0 0 0-1.5-1H3a2 2 0 1 1 0-4h.1a1.7 1.7 0 0 0 1.5-1 1.7 1.7 0 0 0-.3-1.8l-.1-.1a2 2 0 1 1 2.8-2.8l.1.1a1.7 1.7 0 0 0 1.8.3h.1a1.7 1.7 0 0 0 1-1.5V3a2 2 0 1 1 4 0v.1a1.7 1.7 0 0 0 1 1.5 1.7 1.7 0 0 0 1.8-.3l.1-.1a2 2 0 1 1 2.8 2.8l-.1.1a1.7 1.7 0 0 0-.3 1.8v.1a1.7 1.7 0 0 0 1.5 1H21a2 2 0 1 1 0 4h-.1a1.7 1.7 0 0 0-1.5 1z"/></svg>
|
|
||||||
</button>
|
|
||||||
</div>
|
|
||||||
<button class="rail-status-puck" title="Engine status">
|
|
||||||
<div class="dot"></div>
|
|
||||||
</button>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- CONTENT -->
|
|
||||||
<div class="content">
|
|
||||||
<!-- Title bar -->
|
|
||||||
<div class="titlebar">
|
|
||||||
<div class="titlebar-app">
|
|
||||||
<span class="name">TeamsISO</span>
|
|
||||||
<span class="version">v1.0.0-alpha</span>
|
|
||||||
</div>
|
|
||||||
<div></div>
|
|
||||||
<div class="titlebar-pills">
|
|
||||||
<div class="pill live"><div class="dot"></div>live · 00:14:32</div>
|
|
||||||
<div class="pill rec"><div class="dot"></div>rec 3 · 00:11:08</div>
|
|
||||||
<div class="pill">482 GB free</div>
|
|
||||||
</div>
|
|
||||||
<button class="titlebar-tool" id="titlebar-theme" title="Theme">
|
|
||||||
<svg class="icon" viewBox="0 0 24 24" id="theme-icon-mark"><path d="M21 12.79A9 9 0 1 1 11.21 3 7 7 0 0 0 21 12.79z"/></svg>
|
|
||||||
</button>
|
|
||||||
<button class="titlebar-tool" title="Minimize">
|
|
||||||
<svg class="icon" viewBox="0 0 24 24"><line x1="5" y1="12" x2="19" y2="12"/></svg>
|
|
||||||
</button>
|
|
||||||
<button class="titlebar-tool" title="Maximize">
|
|
||||||
<svg class="icon" viewBox="0 0 24 24"><rect x="5" y="5" width="14" height="14"/></svg>
|
|
||||||
</button>
|
|
||||||
<button class="titlebar-tool close" title="Close">
|
|
||||||
<svg class="icon" viewBox="0 0 24 24"><line x1="6" y1="6" x2="18" y2="18"/><line x1="18" y1="6" x2="6" y2="18"/></svg>
|
|
||||||
</button>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- Section header -->
|
|
||||||
<div class="section-header">
|
|
||||||
<div class="section-title">
|
|
||||||
<span class="display-title">Participants</span>
|
|
||||||
<span class="count-badge">4</span>
|
|
||||||
</div>
|
|
||||||
<div></div>
|
|
||||||
<div class="section-actions">
|
|
||||||
<input class="input" placeholder="Filter participants"/>
|
|
||||||
<button class="btn">Refresh</button>
|
|
||||||
<button class="btn">Presets</button>
|
|
||||||
<button class="btn primary">Enable all online</button>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- Table -->
|
|
||||||
<div class="table">
|
|
||||||
<div class="table-head">
|
|
||||||
<div></div>
|
|
||||||
<div>Participant</div>
|
|
||||||
<div>Signal</div>
|
|
||||||
<div>Audio</div>
|
|
||||||
<div>Output name</div>
|
|
||||||
<div>ISO</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="row active-speaker">
|
|
||||||
<div class="left-accent"></div>
|
|
||||||
<div class="row-avatar"><div class="avatar">MA</div></div>
|
|
||||||
<div class="row-name"><div class="name">Maya Rodriguez</div><div class="codec">MS Teams · 1920×1080 · 30fps</div></div>
|
|
||||||
<div class="row-signal locked"><div class="dot"></div>locked</div>
|
|
||||||
<div>
|
|
||||||
<div class="meter active">
|
|
||||||
<span style="height:24px"></span>
|
|
||||||
<span style="height:20px"></span>
|
|
||||||
<span style="height:28px"></span>
|
|
||||||
<span style="height:18px"></span>
|
|
||||||
<span style="height:12px"></span>
|
|
||||||
<span style="height:22px"></span>
|
|
||||||
<span style="height:8px"></span>
|
|
||||||
<span style="height:14px"></span>
|
|
||||||
<span style="height:6px"></span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row-output">TEAMSISO_maya</div>
|
|
||||||
<div><div class="iso-pill live">LIVE</div></div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="row">
|
|
||||||
<div class="row-avatar"><div class="avatar">DC</div></div>
|
|
||||||
<div class="row-name"><div class="name">Daniel Chen</div><div class="codec">MS Teams · 1280×720 · 30fps</div></div>
|
|
||||||
<div class="row-signal locked"><div class="dot"></div>locked</div>
|
|
||||||
<div>
|
|
||||||
<div class="meter active">
|
|
||||||
<span style="height:10px"></span>
|
|
||||||
<span style="height:14px"></span>
|
|
||||||
<span style="height:8px"></span>
|
|
||||||
<span style="height:12px"></span>
|
|
||||||
<span style="height:6px"></span>
|
|
||||||
<span style="height:9px"></span>
|
|
||||||
<span style="height:4px"></span>
|
|
||||||
<span style="height:3px"></span>
|
|
||||||
<span style="height:2px"></span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row-output">TEAMSISO_daniel</div>
|
|
||||||
<div><div class="iso-pill live">LIVE</div></div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="row">
|
|
||||||
<div class="row-avatar"><div class="avatar">AK</div></div>
|
|
||||||
<div class="row-name"><div class="name">Aïcha Koné</div><div class="codec">MS Teams · 1920×1080 · 30fps</div></div>
|
|
||||||
<div class="row-signal degraded"><div class="dot"></div>degraded</div>
|
|
||||||
<div>
|
|
||||||
<div class="meter">
|
|
||||||
<span style="height:3px"></span>
|
|
||||||
<span style="height:4px"></span>
|
|
||||||
<span style="height:3px"></span>
|
|
||||||
<span style="height:2px"></span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row-output" style="color:var(--fg-secondary)">TEAMSISO_aicha</div>
|
|
||||||
<div><div class="iso-pill off">OFF</div></div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<div class="row">
|
|
||||||
<div class="row-avatar"><div class="avatar">SP</div></div>
|
|
||||||
<div class="row-name"><div class="name">Sam Park</div><div class="codec">MS Teams · 1920×1080 · 30fps</div></div>
|
|
||||||
<div class="row-signal locked"><div class="dot"></div>locked</div>
|
|
||||||
<div>
|
|
||||||
<div class="meter active">
|
|
||||||
<span style="height:8px"></span>
|
|
||||||
<span style="height:12px"></span>
|
|
||||||
<span style="height:16px"></span>
|
|
||||||
<span style="height:7px"></span>
|
|
||||||
<span style="height:5px"></span>
|
|
||||||
<span style="height:3px"></span>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="row-output">TEAMSISO_sam</div>
|
|
||||||
<div><div class="iso-pill live">LIVE</div></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- In-call control -->
|
|
||||||
<div class="in-call">
|
|
||||||
<span class="label">In-call</span>
|
|
||||||
<button class="btn destructive">⊘ Muted</button>
|
|
||||||
<button class="btn">⌗ Camera</button>
|
|
||||||
<button class="btn">⇪ Share</button>
|
|
||||||
<button class="btn">▷ Marker</button>
|
|
||||||
<button class="btn destructive">Leave</button>
|
|
||||||
<button class="btn" style="width:36px;padding:0;">⋯</button>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- Status bar -->
|
|
||||||
<div class="status-bar">
|
|
||||||
<div class="left">
|
|
||||||
<div class="dot"></div>
|
|
||||||
<span>control surface · 127.0.0.1:9755</span>
|
|
||||||
</div>
|
|
||||||
<div>F1 help · Ctrl+M marker · Ctrl+Shift+S panic · Ctrl+K command palette</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- Settings drawer -->
|
|
||||||
<div class="drawer" id="drawer">
|
|
||||||
<div class="drawer-head">
|
|
||||||
<div class="title">Settings</div>
|
|
||||||
<button class="titlebar-tool" id="drawer-close" title="Close (Esc)">
|
|
||||||
<svg class="icon" viewBox="0 0 24 24"><line x1="6" y1="6" x2="18" y2="18"/><line x1="18" y1="6" x2="6" y2="18"/></svg>
|
|
||||||
</button>
|
|
||||||
</div>
|
|
||||||
<div class="drawer-tabs">
|
|
||||||
<button class="drawer-tab active">Appearance</button>
|
|
||||||
<button class="drawer-tab">Routing</button>
|
|
||||||
<button class="drawer-tab">Display</button>
|
|
||||||
<button class="drawer-tab">Control</button>
|
|
||||||
<button class="drawer-tab">Advanced</button>
|
|
||||||
</div>
|
|
||||||
<div class="drawer-body">
|
|
||||||
<h3>Appearance</h3>
|
|
||||||
<p>Dark is the default for the 1:50am operator scene; light is for daytime production. System follows the Windows app-mode preference.</p>
|
|
||||||
<div class="theme-picker">
|
|
||||||
<button class="theme-pick-btn" data-theme="dark">Dark</button>
|
|
||||||
<button class="theme-pick-btn active" data-theme="dark">System</button>
|
|
||||||
<button class="theme-pick-btn" data-theme="light">Light</button>
|
|
||||||
</div>
|
|
||||||
<h3>Accent peek</h3>
|
|
||||||
<p>These accents work in both themes. Cyan stays bright as a surface fill (text on top is near-black regardless). For inline text on light, the palette substitutes a darker cyan automatically.</p>
|
|
||||||
<div class="accent-swatches">
|
|
||||||
<div class="swatch"><div class="chip" style="background:var(--accent-cyan-surface)"></div><div class="label">Cyan</div></div>
|
|
||||||
<div class="swatch"><div class="chip" style="background:var(--accent-coral)"></div><div class="label">Coral</div></div>
|
|
||||||
<div class="swatch"><div class="chip" style="background:var(--status-live)"></div><div class="label">Live</div></div>
|
|
||||||
<div class="swatch"><div class="chip" style="background:var(--status-warn)"></div><div class="label">Warn</div></div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
<div class="drawer-foot">
|
|
||||||
<button class="btn">Reset to defaults</button>
|
|
||||||
<button class="btn primary">Apply</button>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<script>
|
|
||||||
const html = document.documentElement;
|
|
||||||
const themeIcon = document.getElementById('theme-icon-mark');
|
|
||||||
const sunPath = 'M12 1v2 M12 21v2 M4.2 4.2l1.4 1.4 M18.4 18.4l1.4 1.4 M1 12h2 M21 12h2 M4.2 19.8l1.4-1.4 M18.4 5.6l1.4-1.4 M12 8a4 4 0 1 0 0 8 4 4 0 0 0 0-8';
|
|
||||||
const moonPath = 'M21 12.79A9 9 0 1 1 11.21 3 7 7 0 0 0 21 12.79z';
|
|
||||||
|
|
||||||
function applyTheme(t) {
|
|
||||||
html.dataset.theme = t;
|
|
||||||
themeIcon.setAttribute('d', t === 'light' ? sunPath : moonPath);
|
|
||||||
themeIcon.parentElement.innerHTML = `<svg class="icon" viewBox="0 0 24 24" id="theme-icon-mark"><path d="${t === 'light' ? sunPath : moonPath}"/></svg>`;
|
|
||||||
}
|
|
||||||
|
|
||||||
function toggle() {
|
|
||||||
applyTheme(html.dataset.theme === 'light' ? 'dark' : 'light');
|
|
||||||
}
|
|
||||||
|
|
||||||
document.getElementById('toggle-theme').addEventListener('click', toggle);
|
|
||||||
document.getElementById('titlebar-theme').addEventListener('click', toggle);
|
|
||||||
|
|
||||||
const drawer = document.getElementById('drawer');
|
|
||||||
document.getElementById('rail-settings').addEventListener('click', () => drawer.classList.add('open'));
|
|
||||||
document.getElementById('open-drawer').addEventListener('click', () => drawer.classList.add('open'));
|
|
||||||
document.getElementById('drawer-close').addEventListener('click', () => drawer.classList.remove('open'));
|
|
||||||
document.addEventListener('keydown', (e) => { if (e.key === 'Escape') drawer.classList.remove('open'); });
|
|
||||||
|
|
||||||
applyTheme('dark');
|
|
||||||
</script>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
|
Before Width: | Height: | Size: 356 KiB |
|
Before Width: | Height: | Size: 63 KiB |
|
Before Width: | Height: | Size: 63 KiB |
|
Before Width: | Height: | Size: 302 KiB |
|
|
@ -1,194 +0,0 @@
|
||||||
# TeamsISO v2 — Studio Terminal (approved shape brief)
|
|
||||||
|
|
||||||
**Date approved:** 2026-05-13
|
|
||||||
**Approver:** Zac (operator + product owner)
|
|
||||||
**Host:** WPF .NET 8 (`src/TeamsISO.App/`). WinUI 3 rebuild is abandoned.
|
|
||||||
**Predecessor:** the WPF rollback at `1d1ce6a` (recording axed, settings pane tab fix, settings button wired).
|
|
||||||
|
|
||||||
## Why this redesign
|
|
||||||
|
|
||||||
The v1 GUI failed the "AI made that" test. Quote from the operator: "its cluttered, screams that AI made it - and relatively inefficient to navigate." The PRODUCT.md anti-references — card-grid-of-icons, always-visible side panel, footer-as-theatre — all describe the current build. v2 commits to a different aesthetic register entirely.
|
|
||||||
|
|
||||||
## Aesthetic register
|
|
||||||
|
|
||||||
**Broadcast-engineering instrument.** Not a SaaS dashboard. Not Material. Not Fluent default.
|
|
||||||
|
|
||||||
Reference proximity: Linear's keyboard-first density × Avid S6 console legibility × Blackmagic ATEM's information hierarchy. The operator mental model is "I'm sitting at an audio mixer; every region has a job, no region is theatre."
|
|
||||||
|
|
||||||
## What goes away
|
|
||||||
|
|
||||||
- The 72px left rail (no actual navigation — there's only one screen)
|
|
||||||
- The 380px always-visible settings pane (settings change rarely, shouldn't claim permanent real estate)
|
|
||||||
- The 6-column footer status row (theatre, not information)
|
|
||||||
- The custom chromeless title-bar caption buttons (look worse than system chrome, break on DPI scaling)
|
|
||||||
- The "by Wild Dragon" pill and the always-visible "TeamsISO" wordmark as decorative chrome
|
|
||||||
- The in-call control bar as a permanent strip (only relevant in-call; should appear conditionally)
|
|
||||||
- The seven identical ghost buttons in the in-call bar (textbook card-grid anti-pattern)
|
|
||||||
|
|
||||||
## What replaces it
|
|
||||||
|
|
||||||
```
|
|
||||||
┌─ system Windows title bar [_ □ ✕] ─────────────────────┐
|
|
||||||
│ 🐉 TeamsISO [⌘K] [☾] [⚙] │ 32px header — mark + wordmark left, 3 icons right
|
|
||||||
├────────────────────────────────────────────────────────┤
|
|
||||||
│ ● 02:14:32 PART 4 · LIVE 2 DISK 482g CTRL :9755 │ transport strip — single mono line, replaces footer
|
|
||||||
├────────────────────────────────────────────────────────┤
|
|
||||||
│ │
|
|
||||||
│ ▮ alice ▮▮▮▮ t:5ms alice [LIVE] │
|
|
||||||
│ ▯ bob ▮▮ t:8ms bob [— OFF]│ participants table = the canvas
|
|
||||||
│ ▮ carlos ▮▮▮▮▮ t:9ms carlos [LIVE] │ (cyan-tinted row bg = active speaker)
|
|
||||||
│ ▮ guest 4 -- NO SIG guest_4 [ERROR]│
|
|
||||||
│ │
|
|
||||||
├────────────────────────────────────────────────────────┤
|
|
||||||
│ IN CALL · Daily standup [mute] [cam] [leave] │ conditional — only renders when in call
|
|
||||||
└────────────────────────────────────────────────────────┘
|
|
||||||
```
|
|
||||||
|
|
||||||
### Header (32px)
|
|
||||||
|
|
||||||
Left: Wild Dragon mark (~20px) + "TeamsISO" wordmark in Inter 13 Medium. Click on mark opens About.
|
|
||||||
Right: three icon buttons.
|
|
||||||
- `⌘K` (Tabler `ti-command`) — opens command palette (also Ctrl+K, Ctrl+P shortcut)
|
|
||||||
- `☾` / `☀` (Tabler `ti-moon` / `ti-sun`) — cycles theme dark ↔ light. Tooltip "Theme (System / Dark / Light)" — long-press could open the tri-state, but for v2 just a one-click cycle.
|
|
||||||
- `⚙` (Tabler `ti-settings`) — opens settings drawer
|
|
||||||
|
|
||||||
That's all the chrome. No nav rail because there's nothing to navigate to.
|
|
||||||
|
|
||||||
### Transport strip
|
|
||||||
|
|
||||||
Single horizontal line. Mono type (JetBrains Mono 12). Replaces the entire footer.
|
|
||||||
|
|
||||||
Fields:
|
|
||||||
- `● 02:14:32` — green dot + session timer when at least one ISO is live; both hidden otherwise
|
|
||||||
- `PART 4 · LIVE 2` — participant count and live-ISO count; "PART" / "LIVE" in Inter 11 SemiBold UPPER tracking 0.06em, numbers in mono
|
|
||||||
- `DISK 482g` — free disk space on the working volume; coral text if <10GB, hidden if no relevant volume is configured
|
|
||||||
- `CTRL :9755` — control surface bind; cyan text when active, hidden when off
|
|
||||||
|
|
||||||
No icons. No badges. No backgrounds. Just typed status — a console heads-up display.
|
|
||||||
|
|
||||||
### Participants table — the canvas
|
|
||||||
|
|
||||||
Five columns:
|
|
||||||
|
|
||||||
| # | Width | Content | Type |
|
|
||||||
|---|---|---|---|
|
|
||||||
| 1 | 24px | State LED — 8×8 filled cyan/coral or hollow neutral | hard-edged square, no rounding |
|
|
||||||
| 2 | * | Name (Inter 13/Medium) + codec/latency caption (Mono 11/Regular, tertiary fg) | "Alice Wong" / "NDIV5 · t:5ms" |
|
|
||||||
| 3 | 110px | Audio meter — 5 vertical bars, instantaneous level | hard-edged, cyan when LIVE, neutral when OFF |
|
|
||||||
| 4 | 130px | Output name | Mono 12 |
|
|
||||||
| 5 | 100px | ISO toggle pill | LIVE = cyan fill / OFF = hollow neutral / ERROR = coral outline |
|
|
||||||
|
|
||||||
Row height: 52px (was 56).
|
|
||||||
|
|
||||||
Active speaker: full-row background tint `bg.active-speaker` (cyan-tinted muted neutral). NOT a left-edge stripe — that trips the impeccable "side-stripe border" ban.
|
|
||||||
|
|
||||||
Each row reacts to:
|
|
||||||
- Click anywhere → focuses the row, keyboard-actions apply
|
|
||||||
- Click the pill → toggle ISO
|
|
||||||
- Right-click → context menu (preview, custom name, copy NDI source name, save snapshot)
|
|
||||||
- Hover → reveals a kebab affordance in column 5 right edge for less-frequent actions
|
|
||||||
|
|
||||||
### Conditional meeting bar
|
|
||||||
|
|
||||||
Renders below the table only when `TeamsControlBridge.DetectCallState().IsInCall == true`. Slides up from below on transition (~120ms ease-out-quart on `RenderTransform.Y` + `Opacity`).
|
|
||||||
|
|
||||||
Content: `IN CALL` label (Inter 11 SemiBold UPPER, cyan accent) + meeting title (Mono 12, truncated with ellipsis) + three buttons right-aligned (Mute / Cam / Leave). Share and Notes do NOT live here — they move to ⌘K, where they're invocable any time without the bar fighting for attention.
|
|
||||||
|
|
||||||
Width matches the table — not full-bleed; respects the page padding.
|
|
||||||
|
|
||||||
### Ctrl+K command palette
|
|
||||||
|
|
||||||
The redesign's navigation move. Replaces ~80% of what's in the v1 rail + tabbed settings.
|
|
||||||
|
|
||||||
Behavior:
|
|
||||||
- `Ctrl+K` (also `Ctrl+P`) opens a centered floating window over the main shell, 560×360px
|
|
||||||
- Search input at the top, results list below
|
|
||||||
- Empty input → frequent + recent commands
|
|
||||||
- Typing → fuzzy-matches across command label + category + keywords
|
|
||||||
- ↑/↓ navigates, Enter invokes, Esc closes
|
|
||||||
|
|
||||||
Command categories (each command has icon, label, optional value preview, optional shortcut hint):
|
|
||||||
- **Quick** — Enable all online, Stop all ISOs, Refresh discovery, Drop snapshot of all
|
|
||||||
- **Teams** — Launch Teams, Hide / show Teams windows, Mute, Toggle camera, Open share, Leave call
|
|
||||||
- **Presets** — Apply <preset name>… (one row per saved preset), Save current as preset, Manage presets
|
|
||||||
- **Output** — Framerate 24 / 30 / 60, Resolution 1080p / 720p, Aspect Pillarbox / Letterbox / Stretch
|
|
||||||
- **Network** — Apply transcoder topology, Restore default NDI groups, Edit output name template
|
|
||||||
- **App** — Theme dark / light / system, Open settings, About TeamsISO, Help (F1)
|
|
||||||
|
|
||||||
This is the keyboard-first surface broadcasters with Stream Decks already mentally use.
|
|
||||||
|
|
||||||
### Settings — slide-over drawer
|
|
||||||
|
|
||||||
Triggered from the header gear icon, or from `Open settings` in the palette, or hotkey `,` (comma).
|
|
||||||
|
|
||||||
- 420px wide, slides in from the right
|
|
||||||
- 40% canvas scrim behind
|
|
||||||
- Three tabs: **OUTPUT** (framerate / resolution / aspect / audio + Reset to defaults), **NETWORK** (discovery / output groups + Apply transcoder topology + Restore defaults + output name template), **APP** (theme tri-state, minimize to tray, sort order, Launch Teams on startup, Auto-hide Teams windows)
|
|
||||||
- Apply Changes button pinned to drawer footer; Esc dismisses; click outside the drawer dismisses
|
|
||||||
|
|
||||||
DISPLAY tab from v1 gets renamed APP and absorbs the theme tri-state.
|
|
||||||
|
|
||||||
### Empty states
|
|
||||||
|
|
||||||
- No participants yet: a single centered mono sentence, "no ndi sources yet — open teams and start a meeting", and one tertiary button "Refresh discovery (Ctrl+R)". No illustration, no mascot.
|
|
||||||
- Not in a call: meeting bar simply doesn't render. No placeholder.
|
|
||||||
- Discovery degraded: amber dot in transport strip's session timer position, mono text "NDI discovery — restarting". No banner.
|
|
||||||
|
|
||||||
## Color, theme, motion
|
|
||||||
|
|
||||||
**Color strategy:** Restrained (impeccable product default). Cyan accent earns its place — reserved for LIVE state, focus ring, active speaker tint. Coral reserved for destructive + error. Status amber for warnings. Green NOT used (would compete with cyan for "ok / live" semantics).
|
|
||||||
|
|
||||||
**Theme default:** Follow Windows. Theme persists per-operator via `UIPreferences.Theme`. Implementation: split `WildDragonTheme.xaml` into a single style + token-shape file plus two color-only ResourceDictionary files (`Theme.Dark.xaml`, `Theme.Light.xaml`). At runtime `ThemeManager` swaps the merged dictionary entry. WPF analog of WinUI's `ThemeDictionary`.
|
|
||||||
|
|
||||||
**Motion:**
|
|
||||||
- 120ms `cubic-bezier(0.16, 1, 0.3, 1)` (ease-out-quart) on the meeting bar slide-in/out
|
|
||||||
- 200ms ease-out on the drawer slide
|
|
||||||
- 180ms cross-fade on theme swap
|
|
||||||
- 90ms on focus + hover transitions
|
|
||||||
- No bounce, no elastic, no spring overshoots. Animate `RenderTransform` and `Opacity` only — never layout properties.
|
|
||||||
|
|
||||||
## Typography commitments
|
|
||||||
|
|
||||||
| Token | Family | Size | Weight | Used for |
|
|
||||||
|---|---|---|---|---|
|
|
||||||
| `text.timer` | JetBrains Mono | 14 | Medium | Session timer in transport strip — instrument-grade |
|
|
||||||
| `text.caption` | Inter | 11 | SemiBold (600) | UPPER + tracking 0.06em — transport-strip labels, "IN CALL", "SPEAKING" |
|
|
||||||
| `text.display` | Inter | 22 | SemiBold | Settings drawer headings only |
|
|
||||||
| `text.title` | Inter | 13 | Medium | Wordmark, table column headers |
|
|
||||||
| `text.body` | Inter | 13 | Regular | Participant display names |
|
|
||||||
| `text.mono.code` | JetBrains Mono | 12 | Regular | Output names, NDI IDs, meeting title |
|
|
||||||
| `text.mono.tech` | JetBrains Mono | 11 | Regular | Latency readouts, codec captions, transport-strip values |
|
|
||||||
|
|
||||||
## What this is NOT
|
|
||||||
|
|
||||||
- Not Fluent-styled. Default Fluent accent integration is generic Windows; TeamsISO is a broadcaster's tool.
|
|
||||||
- Not minimalism for its own sake. The participants table is *dense*. Density is the broadcaster's virtue.
|
|
||||||
- Not chromeless. Default system title bar stays. Chromeless windows break embarrassingly at 4K + DPI scaling.
|
|
||||||
- Not vanity-branded. The Wild Dragon mark sits small in the header as a quality cue, never as decoration.
|
|
||||||
|
|
||||||
## Migration path
|
|
||||||
|
|
||||||
The view-model surface in `src/TeamsISO.App/ViewModels/` is the contract. The redesign rewrites `MainWindow.xaml` and `Themes/*` but leaves view-models, the engine, the control surface server, and the OSC bridge untouched.
|
|
||||||
|
|
||||||
Order of operations (each step builds clean before the next):
|
|
||||||
|
|
||||||
1. **Theme split** — Refactor `WildDragonTheme.xaml` → `Themes/Theme.Tokens.xaml` (styles + key shape) + `Themes/Theme.Dark.xaml` + `Themes/Theme.Light.xaml` (color resources only). Port `ThemeManager` from the deleted WinUI project; wire system app-mode detection via registry (`HKCU\SOFTWARE\Microsoft\Windows\CurrentVersion\Themes\Personalize\AppsUseLightTheme`).
|
|
||||||
2. **Main window shell** — Replace MainWindow.xaml's outer Grid. Add 32px header, transport strip, full-width content area, conditional meeting bar. Delete the 72px rail, the 380px right pane, the footer.
|
|
||||||
3. **Participants table redesign** — 5 columns, LED state, instantaneous audio meter, ISO pill.
|
|
||||||
4. **Settings drawer** — Slide-over from right, dismissable; reuses existing settings view-model.
|
|
||||||
5. **Command palette** — `Ctrl+K` floating window with fuzzy command list.
|
|
||||||
|
|
||||||
Each step is a self-contained commit so the v1 build remains shippable at any rollback point.
|
|
||||||
|
|
||||||
## Anti-references — explicit on the "AI made that" failure
|
|
||||||
|
|
||||||
These are the failure modes the redesign defends against:
|
|
||||||
- Card-grid-of-icons (the v1 in-call bar's seven identical ghost buttons)
|
|
||||||
- Always-visible side panel (the v1 380px settings sidebar)
|
|
||||||
- Decorative chrome (the v1 "by Wild Dragon" pill, the 72px nav rail, the six-column footer)
|
|
||||||
- Generic Inter at 13 for everything
|
|
||||||
- Default WPF DataGrid (Excel)
|
|
||||||
- Custom chromeless title bars that look generic
|
|
||||||
- Gradient text, glassmorphism, side-stripe borders (impeccable absolute bans)
|
|
||||||
- "Hero metric + supporting stats + gradient" SaaS dashboards
|
|
||||||
- Mascots, "Welcome!" copy, illustrated onboarding cards
|
|
||||||
|
|
@ -1,167 +0,0 @@
|
||||||
# TeamsISO Phase B-1 — Pipeline Orchestration Plan
|
|
||||||
|
|
||||||
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task.
|
|
||||||
|
|
||||||
**Goal:** Implement the engine-side pipeline orchestration on top of the `INdiInterop` test seam from Phase A — `NdiReceiver`, `NdiSender`, `ExponentialBackoff`, `NdiRuntimeProbe`, `IsoPipeline` (lifecycle + restart loop), and `IsoController` (top-level engine API). All testable on Linux against `FakeNdiInterop`. Phase B-2 (real Windows P/Invoke for `INdiInterop` + libyuv `IFrameScaler` + integration tests) follows.
|
|
||||||
|
|
||||||
**Architecture:** Pure orchestration. Each `IsoPipeline` wires one `NdiReceiver` → existing `FrameProcessor` → one `NdiSender` via two bounded channels. The pipeline owns a restart loop driven by `ExponentialBackoff`. `IsoController` is the top of the engine — holds the pipeline dictionary, the `ParticipantTracker`, the `ConfigStore`, and exposes the contract the WPF host (Phase C) will bind to.
|
|
||||||
|
|
||||||
**Tech Stack:** .NET 8, xUnit, FluentAssertions. No new external dependencies.
|
|
||||||
|
|
||||||
**Source spec:** `docs/superpowers/specs/2026-05-07-teamsiso-v1-design.md`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## File structure additions
|
|
||||||
|
|
||||||
```
|
|
||||||
src/TeamsISO.Engine/
|
|
||||||
├── Pipeline/
|
|
||||||
│ ├── NdiReceiver.cs (NEW)
|
|
||||||
│ ├── NdiSender.cs (NEW)
|
|
||||||
│ ├── ExponentialBackoff.cs (NEW)
|
|
||||||
│ ├── IsoPipeline.cs (NEW)
|
|
||||||
│ └── IsoPipelineConfig.cs (NEW)
|
|
||||||
├── Interop/
|
|
||||||
│ └── NdiRuntimeProbe.cs (NEW)
|
|
||||||
└── Controller/
|
|
||||||
├── IIsoController.cs (NEW)
|
|
||||||
└── IsoController.cs (NEW)
|
|
||||||
|
|
||||||
src/tests/TeamsISO.Engine.Tests/
|
|
||||||
├── Pipeline/NdiReceiverTests.cs (NEW)
|
|
||||||
├── Pipeline/NdiSenderTests.cs (NEW)
|
|
||||||
├── Pipeline/ExponentialBackoffTests.cs (NEW)
|
|
||||||
├── Pipeline/IsoPipelineTests.cs (NEW)
|
|
||||||
├── Interop/NdiRuntimeProbeTests.cs (NEW)
|
|
||||||
└── Controller/IsoControllerTests.cs (NEW)
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Task 1: `NdiReceiver`
|
|
||||||
|
|
||||||
Receiver that wraps `INdiInterop.CaptureFrame` and pushes results into a `ChannelWriter<RawFrame>`. Exposes a `CaptureOnce` test seam mirroring `FrameProcessor.ProcessOnceAsync`. `RunAsync` is the production loop with `LongRunning` thread semantics.
|
|
||||||
|
|
||||||
TDD assertions:
|
|
||||||
- `CaptureOnce` writes a captured frame to the output channel; counter increments.
|
|
||||||
- `CaptureOnce` does nothing on null capture (timeout); counter does not change.
|
|
||||||
- `RunAsync` honors cancellation and disposes the receiver handle on exit.
|
|
||||||
|
|
||||||
Commit: `feat(pipeline): add NdiReceiver with channel-based output`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Task 2: `NdiSender`
|
|
||||||
|
|
||||||
Sender that pulls from a `ChannelReader<ProcessedFrame>` and forwards to `INdiInterop.SendFrame`. `SendNextAsync` returns true if a frame was sent; false if the channel completed. `RunAsync` loops until cancellation.
|
|
||||||
|
|
||||||
TDD assertions:
|
|
||||||
- `SendNextAsync` forwards a frame to the interop and increments the sent counter.
|
|
||||||
- Returns `false` when channel completes.
|
|
||||||
- `RunAsync` honors cancellation and disposes the sender handle.
|
|
||||||
|
|
||||||
Commit: `feat(pipeline): add NdiSender with channel-based input`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Task 3: `ExponentialBackoff`
|
|
||||||
|
|
||||||
Pure policy type. Given an attempt count, returns the next delay (1, 2, 4, 8, 16 s, capped at 30 s) and decides whether to give up after N consecutive failures (default 5).
|
|
||||||
|
|
||||||
TDD assertions:
|
|
||||||
- Sequence at attempts 1..5 is 1, 2, 4, 8, 16 seconds.
|
|
||||||
- `ShouldGiveUp` returns true after the 5th attempt.
|
|
||||||
- Cap: at attempt 7 the delay is 30 s, not 64.
|
|
||||||
|
|
||||||
Commit: `feat(pipeline): add ExponentialBackoff policy`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Task 4: `NdiRuntimeProbe`
|
|
||||||
|
|
||||||
Reads the runtime version via `INdiInterop.GetRuntimeVersion()`, compares to an expected value (passed in by the engine for now; a real comparison against the SDK headers is Phase B-2). Returns either `Match` or `Mismatch` with both versions populated. The `IsoController` will surface `EngineAlert.NdiRuntimeMismatch` from a mismatch.
|
|
||||||
|
|
||||||
TDD assertions:
|
|
||||||
- Match when versions equal.
|
|
||||||
- Mismatch carries detected and expected.
|
|
||||||
|
|
||||||
Commit: `feat(interop): add NdiRuntimeProbe with version-mismatch result`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Task 5: `IsoPipeline` core lifecycle
|
|
||||||
|
|
||||||
Owns one `NdiReceiver`, one `FrameProcessor`, one `NdiSender`, and the two channels between them. `StartAsync` creates the channels, instantiates the receiver/processor/sender, kicks off the three loops on long-running tasks. `StopAsync` cancels the token, awaits the loops, and disposes everything.
|
|
||||||
|
|
||||||
`IsoState` transitions: `Idle` → `Receiving` (after start) → `Sending` (after first send) → `NoSignal` (handled by FrameProcessor's slate path and exposed via Stats). On exception the loop transitions to `Error`.
|
|
||||||
|
|
||||||
The restart loop is in Task 6.
|
|
||||||
|
|
||||||
TDD assertions:
|
|
||||||
- Start transitions Idle → Receiving.
|
|
||||||
- Stop transitions back to Idle and disposes interop handles.
|
|
||||||
- Receiver/sender handles are created on Start, disposed on Stop.
|
|
||||||
|
|
||||||
Commit: `feat(pipeline): add IsoPipeline core lifecycle`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Task 6: `IsoPipeline` restart loop
|
|
||||||
|
|
||||||
Wraps the running pipeline in a supervisory loop that catches unhandled exceptions, applies `ExponentialBackoff`, and either restarts or transitions to `Error` after exhausting retries. State observable updates accordingly.
|
|
||||||
|
|
||||||
TDD assertions (using a fault-injecting INdiInterop):
|
|
||||||
- Pipeline that fails once, then runs cleanly, restarts and ends up Sending.
|
|
||||||
- Pipeline that fails 5+ consecutive times transitions to Error and stays there.
|
|
||||||
- Backoff delays are honored (using a fake delay primitive for fast tests).
|
|
||||||
|
|
||||||
Commit: `feat(pipeline): add IsoPipeline restart supervisor with backoff`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Task 7: `IIsoController` interface + `IsoController` implementation
|
|
||||||
|
|
||||||
The top-of-engine API the WPF host will bind to in Phase C.
|
|
||||||
|
|
||||||
Surface:
|
|
||||||
- `IObservable<IReadOnlyList<Participant>> Participants { get; }`
|
|
||||||
- `IObservable<EngineAlert> Alerts { get; }`
|
|
||||||
- `IsoHealthStats GetStats(Guid participantId)`
|
|
||||||
- `Task EnableIsoAsync(Guid participantId, string? customName, CancellationToken ct)`
|
|
||||||
- `Task DisableIsoAsync(Guid participantId, CancellationToken ct)`
|
|
||||||
- `Task SetGlobalSettingsAsync(FrameProcessingSettings settings, CancellationToken ct)`
|
|
||||||
|
|
||||||
Implementation owns: `ParticipantTracker`, `NdiDiscoveryService`, dictionary of `IsoPipeline`, the `ConfigStore`, the runtime probe.
|
|
||||||
|
|
||||||
TDD assertions:
|
|
||||||
- `EnableIsoAsync` creates and starts a pipeline; `DisableIsoAsync` stops and removes it.
|
|
||||||
- `SetGlobalSettingsAsync` persists via ConfigStore and applies to existing pipelines.
|
|
||||||
- Discovery events flow through to the participants observable.
|
|
||||||
- `NdiRuntimeProbe` mismatch surfaces an alert.
|
|
||||||
|
|
||||||
Commit: `feat(controller): add IIsoController and IsoController implementation`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Task 8: Wrap-up & milestone tag
|
|
||||||
|
|
||||||
- Run full test suite, confirm all green.
|
|
||||||
- Confirm coverage threshold still ≥80%.
|
|
||||||
- Update `docs/superpowers/plans/_NEXT.md` to describe Phase B-2 (Windows-only).
|
|
||||||
- Tag `phase-b-1-complete`.
|
|
||||||
|
|
||||||
Commit: `chore: phase-b-1 milestone wrap-up`
|
|
||||||
Tag: `phase-b-1-complete`
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Self-review
|
|
||||||
|
|
||||||
**Spec coverage:** Spec §4 components NdiReceiver, NdiSender, IsoPipeline, IsoController — Tasks 1, 2, 5, 6, 7. Spec §6 error handling restart/backoff — Task 6. Spec §6 NDI runtime mismatch — Task 4 + Task 7. ConfigStore integration in IsoController — Task 7.
|
|
||||||
|
|
||||||
**Phase B-2 (deferred):** Real `NdiInteropPInvoke` shim, real `LibYuvFrameScaler`, console smoke runner, integration tests against NDI Test Pattern source. All require Windows + NDI runtime so they live in their own plan.
|
|
||||||
|
|
||||||
**Type consistency:** All new types reference Phase A types unchanged. `INdiInterop` surface is sufficient — no additions needed.
|
|
||||||
|
|
||||||
No issues to fix. Ready to execute.
|
|
||||||
|
|
@ -1,30 +0,0 @@
|
||||||
# TeamsISO Phase B-2 — Real NDI Interop Plan
|
|
||||||
|
|
||||||
**Goal:** Production `INdiInterop` implementation in `TeamsISO.Engine.NdiInterop` against NDI SDK 6, a managed BGRA scaler with aspect modes, an NDI version constant, and a `TeamsISO.Console` headless smoke runner that wires up the engine end-to-end. After this phase the engine can drive real Teams NDI streams once run on a Windows box with the NDI runtime installed.
|
|
||||||
|
|
||||||
**Architecture:** P/Invoke against `Processing.NDI.Lib.x64.dll`. Frame marshalling translates NDI's `video_frame_v2_t` to/from our managed `RawFrame`/`ProcessedFrame`. Receive in BGRA color space (`NDIlib_recv_color_format_e_BGRX_BGRA`) so the scaler doesn't need to handle UYVY in v1.0. Memory management: every captured frame is freed via `NDIlib_recv_free_video_v2` once we've copied its pixels into a managed buffer.
|
|
||||||
|
|
||||||
**Tech Stack:** .NET 8, `System.Runtime.InteropServices`, plain C# scaler (managed BGRA nearest-neighbor; libyuv is a v1.5 perf optimization). The console runner uses the existing `EngineLogging.CreateConsole`.
|
|
||||||
|
|
||||||
**Source spec:** `docs/superpowers/specs/2026-05-07-teamsiso-v1-design.md`
|
|
||||||
|
|
||||||
## Tasks
|
|
||||||
|
|
||||||
1. **NDI native bindings:** `NdiNative.cs` with all `[DllImport]` declarations needed (`initialize`, `destroy`, `find_create_v2/destroy/get_current_sources`, `recv_create_v3/destroy/capture_v3/free_video_v2`, `send_create/destroy/send_video_v2`, `version`). Define `NDIlib_video_frame_v2_t`, `NDIlib_source_t`, `NDIlib_recv_create_v3_t`, `NDIlib_send_create_t` structs with explicit layout.
|
|
||||||
2. **Handles:** `NdiPInvokeFindHandle`, `NdiPInvokeReceiverHandle`, `NdiPInvokeSenderHandle` deriving from the abstract Phase A handles, owning the unmanaged pointers.
|
|
||||||
3. **NdiInteropPInvoke:** the production `INdiInterop` implementation. Initializes NDI on construction; destroys on dispose. Marshals between native and managed frame structs. Allocates managed pixel buffers and copies; frees the native frame immediately.
|
|
||||||
4. **NdiVersion:** a constants class exposing the version string the engine probe compares against.
|
|
||||||
5. **ManagedNearestNeighborFrameScaler:** managed BGRA scaler with `Pillarbox`, `Letterbox`, `Stretch` aspect modes. Fully unit-tested.
|
|
||||||
6. **TeamsISO.Console:** a small console host. Constructs `IsoController` against `NdiInteropPInvoke` + `ManagedNearestNeighborFrameScaler`, prints participant updates, listens for `q\n` to quit. Useful for headless validation.
|
|
||||||
7. **Wire-up tests:** integration scaffold uses `RuntimeInformation.IsOSPlatform(OSPlatform.Windows)` to skip cleanly on non-Windows. Add a smoke integration test that constructs the interop and probes the version.
|
|
||||||
8. **Wrap-up:** tag `phase-b-2-complete`.
|
|
||||||
|
|
||||||
## What this phase intentionally does NOT include
|
|
||||||
|
|
||||||
- libyuv-backed scaler (deferred to v1.5 per spec — managed scaler is functionally complete).
|
|
||||||
- Actual integration test suite running against an NDI Test Pattern source. Those tests need the NDI runtime; they're authored here but stay tagged `requires=ndi` and skip in the Linux CI.
|
|
||||||
- Audio handling (passthrough video only in this phase; audio support added later if v1.0 needs it before ship).
|
|
||||||
|
|
||||||
## Self-review
|
|
||||||
|
|
||||||
Spec coverage: §4 NdiReceiver/NdiSender/IsoController already done in B-1; this phase fills in the actual NDI SDK calls under `INdiInterop`. §6 startup preflight via `NdiVersion` + the existing `NdiRuntimeProbe`. §8 console smoke runner is a Phase B-2 deliverable for first end-to-end Windows validation before WPF.
|
|
||||||
|
|
@ -1,43 +0,0 @@
|
||||||
# TeamsISO Phase C — WPF MVVM UI Plan
|
|
||||||
|
|
||||||
**Goal:** Operator-facing WPF UI bound to `IIsoController`. Displays the live participant list, lets operators enable/disable per-participant ISO outputs, set the global framerate / resolution / aspect / audio mode, view engine alerts, and see basic system health. Plus a WiX MSI installer and a release CI pipeline.
|
|
||||||
|
|
||||||
**Architecture:** MVVM with no third-party MVVM framework — small managed `ObservableObject` and `RelayCommand` helpers. The view models bind directly to `IIsoController`'s observables. UI runs on the WPF dispatcher; observable subscriptions marshal back via a captured `SynchronizationContext`. App.xaml.cs constructs the engine on startup and disposes on exit.
|
|
||||||
|
|
||||||
**Tech stack:** WPF on .NET 8, MVVM hand-rolled, no external UI library yet (MaterialDesignThemes can be added in a polish pass).
|
|
||||||
|
|
||||||
## File structure additions
|
|
||||||
|
|
||||||
```
|
|
||||||
src/TeamsISO.App/
|
|
||||||
├── App.xaml / App.xaml.cs (DI bootstrap)
|
|
||||||
├── MainWindow.xaml / MainWindow.xaml.cs
|
|
||||||
├── ViewModels/
|
|
||||||
│ ├── ObservableObject.cs
|
|
||||||
│ ├── RelayCommand.cs
|
|
||||||
│ ├── MainViewModel.cs
|
|
||||||
│ ├── ParticipantViewModel.cs
|
|
||||||
│ ├── GlobalSettingsViewModel.cs
|
|
||||||
│ └── AlertBannerViewModel.cs
|
|
||||||
├── Converters/
|
|
||||||
│ ├── BoolToVisibilityConverter.cs
|
|
||||||
│ └── EnumDescriptionConverter.cs
|
|
||||||
└── TeamsISO.App.csproj
|
|
||||||
|
|
||||||
src/TeamsISO.Installer/
|
|
||||||
└── TeamsISO.Installer.wixproj (MSI installer; v5)
|
|
||||||
```
|
|
||||||
|
|
||||||
## Tasks
|
|
||||||
|
|
||||||
1. **MVVM helpers** — `ObservableObject` base implementing `INotifyPropertyChanged`; `RelayCommand` and `AsyncRelayCommand`.
|
|
||||||
2. **GlobalSettingsViewModel** — exposes Framerate, Resolution, Aspect, Audio as bindable selected values; `Apply` command calls `controller.SetGlobalSettingsAsync`.
|
|
||||||
3. **ParticipantViewModel** — wraps a `Participant`, exposes IsEnabled, CustomOutputName, and current status; `EnableCommand` and `DisableCommand` call the controller.
|
|
||||||
4. **AlertBannerViewModel** — collects `EngineAlert`s and exposes the most recent one with a "dismiss" command.
|
|
||||||
5. **MainViewModel** — top-level. Owns the controller. Exposes `ObservableCollection<ParticipantViewModel>`, the settings VM, and the banner VM.
|
|
||||||
6. **MainWindow.xaml** — DataGrid for participants with toggle column, settings panel docked to the right, alert banner docked top.
|
|
||||||
7. **Converters** — bool→visibility, enum→display string.
|
|
||||||
8. **App.xaml.cs** — wires DI: build engine + controller + main view model, set MainWindow's DataContext, dispose on exit.
|
|
||||||
9. **WiX installer (Phase C-2)** — separate task; can ship after the UI is alive.
|
|
||||||
|
|
||||||
Each step ships as its own commit. Tag `phase-c-complete` after MainWindow renders and the controller is bound.
|
|
||||||
520
docs/superpowers/plans/2026-05-31-dragon-iso-installer.md
Normal file
|
|
@ -0,0 +1,520 @@
|
||||||
|
# Dragon-ISO Installer Implementation Plan
|
||||||
|
|
||||||
|
> **For agentic workers:** REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (`- [ ]`) syntax for tracking.
|
||||||
|
|
||||||
|
**Goal:** Rebrand the WiX v5 MSI installer from TeamsISO to Dragon-ISO, producing `Dragon-ISO-Setup-1.0.0.0.msi` for end-user download.
|
||||||
|
|
||||||
|
**Architecture:** Rename the `.wixproj` file, rewrite `Package.wxs` with Dragon-ISO branding and a simple `WixUI_Minimal` UI (no directory picker), and fix a bug in `release.yml` where the signing step references the wrong executable filename.
|
||||||
|
|
||||||
|
**Tech Stack:** WiX Toolset v5, MSBuild, PowerShell; no unit tests (installer files are build-verified by `dotnet build`)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## File Map
|
||||||
|
|
||||||
|
| File | Action | Responsibility |
|
||||||
|
|---|---|---|
|
||||||
|
| `installer/TeamsISO.Installer.wixproj` | Rename + rewrite | MSBuild project — output name, publish dir, asset dir |
|
||||||
|
| `installer/Dragon-ISO.Installer.wixproj` | Created by rename | Same as above, Dragon-ISO branded |
|
||||||
|
| `installer/Package.wxs` | Rewrite | WiX source — all installer logic, shortcuts, metadata |
|
||||||
|
| `.forgejo/workflows/release.yml` | Fix line 119 | Fix `Dragon-ISO.exe` → `DragonISO.exe` (exe filename matches AssemblyName) |
|
||||||
|
|
||||||
|
> **Important:** `Dragon-ISO.App.csproj` has `<AssemblyName>DragonISO</AssemblyName>` (no hyphen). The published executable is therefore `DragonISO.exe`, not `Dragon-ISO.exe`. All shortcut targets and signing steps must use `DragonISO.exe`.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Task 1: Rename the .wixproj file
|
||||||
|
|
||||||
|
**Files:**
|
||||||
|
- Rename: `installer/TeamsISO.Installer.wixproj` → `installer/Dragon-ISO.Installer.wixproj`
|
||||||
|
|
||||||
|
- [ ] **Step 1: Rename the file using git mv**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
cd C:\Users\zacga\source\repos\Dragon-ISO
|
||||||
|
git mv installer/TeamsISO.Installer.wixproj installer/Dragon-ISO.Installer.wixproj
|
||||||
|
```
|
||||||
|
|
||||||
|
- [ ] **Step 2: Verify the rename**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
Get-ChildItem installer/
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected: `Dragon-ISO.Installer.wixproj` and `Package.wxs` (no `TeamsISO.Installer.wixproj`)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Task 2: Rewrite Dragon-ISO.Installer.wixproj
|
||||||
|
|
||||||
|
**Files:**
|
||||||
|
- Modify: `installer/Dragon-ISO.Installer.wixproj`
|
||||||
|
|
||||||
|
- [ ] **Step 1: Replace the file content entirely**
|
||||||
|
|
||||||
|
Write the following to `installer/Dragon-ISO.Installer.wixproj`:
|
||||||
|
|
||||||
|
```xml
|
||||||
|
<Project Sdk="WixToolset.Sdk/5.0.2">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>Package</OutputType>
|
||||||
|
<OutputName>Dragon-ISO-Setup-$(Version)</OutputName>
|
||||||
|
|
||||||
|
<!-- 64-bit MSI; suppresses ICE80 on components in Program Files (x64). -->
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
<InstallerPlatform>x64</InstallerPlatform>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Built artifact location. The installer expects a published build of
|
||||||
|
Dragon-ISO.App rooted here. CI / local script:
|
||||||
|
dotnet publish src/Dragon-ISO.App/Dragon-ISO.App.csproj
|
||||||
|
-c Release -r win-x64 --self-contained false
|
||||||
|
-o $(SolutionDir)publish/Dragon-ISO
|
||||||
|
-->
|
||||||
|
<PublishDir>$(MSBuildThisFileDirectory)..\publish\Dragon-ISO\</PublishDir>
|
||||||
|
|
||||||
|
<!-- Pass MSBuild values into WiX preprocessor. -->
|
||||||
|
<DefineConstants>PublishDir=$(PublishDir);AssetsDir=$(MSBuildThisFileDirectory)..\src\Dragon-ISO.App\Assets\</DefineConstants>
|
||||||
|
|
||||||
|
<!-- Code-signing hook (set externally for release builds; left empty for dev). -->
|
||||||
|
<SignOutput Condition=" '$(SignOutput)' == '' ">false</SignOutput>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Reference the WiX UI extension so the MSI shows a friendly progress UI
|
||||||
|
instead of the silent default.
|
||||||
|
-->
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="WixToolset.UI.wixext" Version="5.0.2" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
|
```
|
||||||
|
|
||||||
|
- [ ] **Step 2: Verify the file reads back correctly**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
Get-Content installer/Dragon-ISO.Installer.wixproj | Select-String "OutputName|PublishDir|AssetsDir"
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected output (3 lines):
|
||||||
|
```
|
||||||
|
<OutputName>Dragon-ISO-Setup-$(Version)</OutputName>
|
||||||
|
<PublishDir>$(MSBuildThisFileDirectory)..\publish\Dragon-ISO\</PublishDir>
|
||||||
|
<DefineConstants>PublishDir=$(PublishDir);AssetsDir=$(MSBuildThisFileDirectory)..\src\Dragon-ISO.App\Assets\</DefineConstants>
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Task 3: Rewrite Package.wxs with Dragon-ISO branding
|
||||||
|
|
||||||
|
**Files:**
|
||||||
|
- Modify: `installer/Package.wxs`
|
||||||
|
|
||||||
|
Changes from the original TeamsISO version:
|
||||||
|
- Package Name: "TeamsISO" → "Dragon-ISO"
|
||||||
|
- SummaryInformation description and keywords updated
|
||||||
|
- MajorUpgrade error message updated
|
||||||
|
- Feature Title: "TeamsISO" → "Dragon-ISO"
|
||||||
|
- UI switched from `WixUI_InstallDir` (shows dir picker) → `WixUI_Minimal` (Welcome → Install → Finish)
|
||||||
|
- `WIXUI_INSTALLDIR` property removed (not used by WixUI_Minimal)
|
||||||
|
- ARPHELPLINK URL: teamsiso → dragon-iso
|
||||||
|
- ARPCOMMENTS: "TeamsISO" → "Dragon-ISO"
|
||||||
|
- Icon Id: "TeamsISOIcon" → "DragonISOIcon"
|
||||||
|
- Icon SourceFile: `teamsiso.ico` → `Dragon-ISO.ico`
|
||||||
|
- ARPPRODUCTICON value: "TeamsISOIcon" → "DragonISOIcon"
|
||||||
|
- Added .NET 8 Desktop Runtime detection property
|
||||||
|
- Install directory Name: "TeamsISO" → "Dragon-ISO"
|
||||||
|
- Start Menu shortcut Id/Name/Target/Icon updated
|
||||||
|
- Desktop shortcut Id/Name/Target/Icon updated
|
||||||
|
- All registry keys: `Software\Wild Dragon\TeamsISO` → `Software\Wild Dragon\Dragon-ISO`
|
||||||
|
- Shortcut targets: `TeamsISO.exe` → `DragonISO.exe` (matches AssemblyName, no hyphen)
|
||||||
|
|
||||||
|
- [ ] **Step 1: Replace Package.wxs entirely with Dragon-ISO branded content**
|
||||||
|
|
||||||
|
Write the following to `installer/Package.wxs`:
|
||||||
|
|
||||||
|
```xml
|
||||||
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
|
<!--
|
||||||
|
Dragon-ISO — MSI installer (WiX v5)
|
||||||
|
|
||||||
|
Produces: Dragon-ISO-Setup-<Version>.msi (per-machine install).
|
||||||
|
|
||||||
|
Build:
|
||||||
|
dotnet publish src/Dragon-ISO.App/Dragon-ISO.App.csproj -c Release -r win-x64 --self-contained false -o publish/Dragon-ISO
|
||||||
|
dotnet build installer/Dragon-ISO.Installer.wixproj -c Release
|
||||||
|
|
||||||
|
Runtime expectations:
|
||||||
|
- .NET 8 Desktop runtime present on target (framework-dependent build)
|
||||||
|
- NDI 6 Runtime present — checked in NdiRuntimeDirV6Search; absence WARNS
|
||||||
|
but does not block install (operators can install NDI after the app)
|
||||||
|
|
||||||
|
Exe filename note:
|
||||||
|
Dragon-ISO.App.csproj sets AssemblyName=DragonISO (no hyphen — CLR
|
||||||
|
assembly names cannot contain hyphens). The published executable is
|
||||||
|
therefore DragonISO.exe. Shortcut targets reference DragonISO.exe.
|
||||||
|
-->
|
||||||
|
<Wix xmlns="http://wixtoolset.org/schemas/v4/wxs"
|
||||||
|
xmlns:ui="http://wixtoolset.org/schemas/v4/wxs/ui">
|
||||||
|
|
||||||
|
<Package Name="Dragon-ISO"
|
||||||
|
Manufacturer="Wild Dragon LLC"
|
||||||
|
Version="1.0.0.0"
|
||||||
|
UpgradeCode="9F4A8B2C-1D3E-4A5B-9C6D-8E7F0A1B2C3D"
|
||||||
|
Scope="perMachine"
|
||||||
|
Compressed="yes"
|
||||||
|
InstallerVersion="500">
|
||||||
|
|
||||||
|
<!--
|
||||||
|
SummaryInformation fields surface in File Explorer's "Details" tab and
|
||||||
|
in the Windows Installer "About" dialog. Description and Keywords are
|
||||||
|
what users see if they right-click the MSI before installing; Comments
|
||||||
|
is the longer copy that appears alongside the version in some
|
||||||
|
installer dialogs.
|
||||||
|
-->
|
||||||
|
<SummaryInformation
|
||||||
|
Description="Dragon-ISO — per-participant NDI ISO controller for Microsoft Teams. Splits each Teams participant into a normalized NDI source for vMix / OBS / Ross / hardware switchers."
|
||||||
|
Manufacturer="Wild Dragon LLC"
|
||||||
|
Keywords="Dragon-ISO, NDI, Microsoft Teams, ISO recording, broadcast, live production, vMix, OBS, switcher, Wild Dragon" />
|
||||||
|
|
||||||
|
<!--
|
||||||
|
MajorUpgrade: a newer install replaces an older one in-place. We
|
||||||
|
disallow downgrades because the engine config schema only carries a
|
||||||
|
forward-migration path; downgrading would leave operators with a
|
||||||
|
config the older binary doesn't understand.
|
||||||
|
-->
|
||||||
|
<MajorUpgrade DowngradeErrorMessage="A newer version of Dragon-ISO is already installed. Uninstall it before installing this older version."
|
||||||
|
Schedule="afterInstallInitialize" />
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Single MSI feature; users see only the install/uninstall screens.
|
||||||
|
-->
|
||||||
|
<Feature Id="Main" Title="Dragon-ISO" Level="1">
|
||||||
|
<ComponentGroupRef Id="ApplicationFiles" />
|
||||||
|
<ComponentGroupRef Id="Shortcuts" />
|
||||||
|
<ComponentGroupRef Id="DesktopShortcut" />
|
||||||
|
<ComponentGroupRef Id="ArpEntry" />
|
||||||
|
</Feature>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Minimal install UI: Welcome/License → Progress → Finish.
|
||||||
|
No directory picker — installs to Program Files\Wild Dragon\Dragon-ISO.
|
||||||
|
-->
|
||||||
|
<ui:WixUI Id="WixUI_Minimal" />
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Add/Remove Programs metadata. ARPHELPLINK is the "Help" link; ARPURLINFOABOUT
|
||||||
|
is the manufacturer/about link; ARPCONTACT is the support contact shown
|
||||||
|
when the user clicks "Support information" from the ARP entry. ARPCOMMENTS
|
||||||
|
is the long description displayed in some Settings → Apps surfaces.
|
||||||
|
-->
|
||||||
|
<Property Id="ARPHELPLINK" Value="https://forge.wilddragon.net/zgaetano/dragon-iso" />
|
||||||
|
<Property Id="ARPURLINFOABOUT" Value="https://wilddragon.net" />
|
||||||
|
<Property Id="ARPCONTACT" Value="Wild Dragon LLC — support@wilddragon.net" />
|
||||||
|
<Property Id="ARPCOMMENTS" Value="Dragon-ISO turns Microsoft Teams' raw NDI broadcast into clean, normalized, per-participant NDI sources for ingestion by a live-production switcher (vMix, OBS, Ross, hardware capture). Each participant gets an individually-addressable source with configurable framerate, resolution, aspect mode, and audio routing." />
|
||||||
|
<!-- ARPNOMODIFY is set by WixUI_Minimal; don't redeclare. -->
|
||||||
|
<Property Id="ARPNOREPAIR" Value="1" />
|
||||||
|
|
||||||
|
<!--
|
||||||
|
ARP icon — references the same .ico the WPF host uses. WiX requires the
|
||||||
|
icon resource to live next to the wxs OR be reachable at build time;
|
||||||
|
we point at the source copy under src/Dragon-ISO.App/Assets so the icon
|
||||||
|
embedded in the MSI matches the icon in the running exe.
|
||||||
|
-->
|
||||||
|
<Icon Id="DragonISOIcon" SourceFile="$(var.AssetsDir)Dragon-ISO.ico" />
|
||||||
|
<Property Id="ARPPRODUCTICON" Value="DragonISOIcon" />
|
||||||
|
|
||||||
|
<!--
|
||||||
|
.NET 8 Desktop Runtime detection. The .NET apphost will surface a
|
||||||
|
"framework not found" dialog naturally if the runtime is absent;
|
||||||
|
this property is available for future conditional logic.
|
||||||
|
VBScript-based install-time dialogs are deprecated in WiX v5 / Windows;
|
||||||
|
rewriting in C++ is overkill for a soft warning on a soft dependency.
|
||||||
|
-->
|
||||||
|
<Property Id="DOTNET8DESKTOPRUNTIME" Value="0">
|
||||||
|
<RegistrySearch Id="DotNet8DesktopRuntimeSearch"
|
||||||
|
Root="HKLM"
|
||||||
|
Key="SOFTWARE\dotnet\Setup\InstalledVersions\x64\sharedfx\Microsoft.WindowsDesktop.App"
|
||||||
|
Name="8.0.0"
|
||||||
|
Type="raw" />
|
||||||
|
</Property>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
NDI Runtime detection. We check for NDI_RUNTIME_DIR_V6 in the system
|
||||||
|
environment block. Missing → warn during install, don't block. The
|
||||||
|
engine surfaces a clear MessageBox with an install-NDI link at first
|
||||||
|
launch if the runtime really isn't there.
|
||||||
|
-->
|
||||||
|
<Property Id="NDIRUNTIMEDIR" Value="0">
|
||||||
|
<RegistrySearch Id="NdiRuntimeDirV6Search"
|
||||||
|
Root="HKLM"
|
||||||
|
Key="SYSTEM\CurrentControlSet\Control\Session Manager\Environment"
|
||||||
|
Name="NDI_RUNTIME_DIR_V6"
|
||||||
|
Type="raw" />
|
||||||
|
</Property>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
NDI runtime detection is surfaced at first app launch (App.xaml.cs pops a
|
||||||
|
MessageBox with an install link). We deliberately don't block install on
|
||||||
|
a missing runtime so admins can stage the app before NDI is rolled out.
|
||||||
|
VBScript-based install-time prompts are deprecated in WiX v5 / Windows
|
||||||
|
and rewriting in C++ is overkill for a soft warning.
|
||||||
|
-->
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Install layout under Program Files\Wild Dragon\Dragon-ISO.
|
||||||
|
-->
|
||||||
|
<StandardDirectory Id="ProgramFiles64Folder">
|
||||||
|
<Directory Id="ManufacturerFolder" Name="Wild Dragon">
|
||||||
|
<Directory Id="INSTALLFOLDER" Name="Dragon-ISO" />
|
||||||
|
</Directory>
|
||||||
|
</StandardDirectory>
|
||||||
|
|
||||||
|
<StandardDirectory Id="ProgramMenuFolder">
|
||||||
|
<Directory Id="WildDragonStartMenuFolder" Name="Wild Dragon" />
|
||||||
|
</StandardDirectory>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Files: harvested from the publish output dir at build time.
|
||||||
|
WiX v5 understands <Files Include="..."> with glob patterns and
|
||||||
|
synthesizes one Component per file with stable GUIDs.
|
||||||
|
-->
|
||||||
|
<ComponentGroup Id="ApplicationFiles" Directory="INSTALLFOLDER">
|
||||||
|
<Files Include="$(var.PublishDir)**" />
|
||||||
|
</ComponentGroup>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Start Menu and Desktop shortcuts — direct .exe targets.
|
||||||
|
|
||||||
|
Don't wrap the Target in runas.exe /trustlevel:0x20000 (or anything
|
||||||
|
else that demotes the spawned process). The SAFER-restricted token
|
||||||
|
breaks .NET 8 WPF apphost startup: the process appears alive with
|
||||||
|
a window, but no managed code past BAML parse executes. Verified
|
||||||
|
empirically 2026-05-16 — letting Dragon-ISO inherit the launching
|
||||||
|
token (medium or high integrity, doesn't matter) is the correct
|
||||||
|
behavior. NDI discovery works fine at either integrity level.
|
||||||
|
|
||||||
|
Exe filename: AssemblyName=DragonISO (no hyphen), so target is
|
||||||
|
DragonISO.exe not Dragon-ISO.exe.
|
||||||
|
-->
|
||||||
|
<ComponentGroup Id="Shortcuts" Directory="WildDragonStartMenuFolder">
|
||||||
|
<Component Id="StartMenuShortcut" Guid="*">
|
||||||
|
<Shortcut Id="StartMenuDragonISO"
|
||||||
|
Name="Dragon-ISO"
|
||||||
|
Description="Per-Participant NDI ISO Controller for Microsoft Teams"
|
||||||
|
Target="[INSTALLFOLDER]DragonISO.exe"
|
||||||
|
WorkingDirectory="INSTALLFOLDER"
|
||||||
|
Icon="DragonISOIcon" />
|
||||||
|
<!-- Required by ICE64: Start Menu folder must be cleaned on uninstall. -->
|
||||||
|
<RemoveFolder Id="RemoveWildDragonStartMenuFolder"
|
||||||
|
Directory="WildDragonStartMenuFolder"
|
||||||
|
On="uninstall" />
|
||||||
|
<RegistryValue Root="HKCU"
|
||||||
|
Key="Software\Wild Dragon\Dragon-ISO"
|
||||||
|
Name="StartMenuShortcut"
|
||||||
|
Type="integer"
|
||||||
|
Value="1"
|
||||||
|
KeyPath="yes" />
|
||||||
|
</Component>
|
||||||
|
</ComponentGroup>
|
||||||
|
|
||||||
|
<StandardDirectory Id="DesktopFolder" />
|
||||||
|
<ComponentGroup Id="DesktopShortcut" Directory="DesktopFolder">
|
||||||
|
<Component Id="DesktopShortcutComponent" Guid="*">
|
||||||
|
<Shortcut Id="DesktopDragonISO"
|
||||||
|
Name="Dragon-ISO"
|
||||||
|
Description="Per-Participant NDI ISO Controller for Microsoft Teams"
|
||||||
|
Target="[INSTALLFOLDER]DragonISO.exe"
|
||||||
|
WorkingDirectory="INSTALLFOLDER"
|
||||||
|
Icon="DragonISOIcon" />
|
||||||
|
<RegistryValue Root="HKCU"
|
||||||
|
Key="Software\Wild Dragon\Dragon-ISO"
|
||||||
|
Name="DesktopShortcut"
|
||||||
|
Type="integer"
|
||||||
|
Value="1"
|
||||||
|
KeyPath="yes" />
|
||||||
|
</Component>
|
||||||
|
</ComponentGroup>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
ARP icon registry entry. Optional — the MSI auto-fills most ARP
|
||||||
|
fields from the Package element. We only need to store the install
|
||||||
|
path for diagnostic / uninstall tooling.
|
||||||
|
-->
|
||||||
|
<ComponentGroup Id="ArpEntry" Directory="INSTALLFOLDER">
|
||||||
|
<Component Id="ArpIconRegistry" Guid="*">
|
||||||
|
<RegistryValue Root="HKLM"
|
||||||
|
Key="Software\Wild Dragon\Dragon-ISO"
|
||||||
|
Name="InstallPath"
|
||||||
|
Type="string"
|
||||||
|
Value="[INSTALLFOLDER]"
|
||||||
|
KeyPath="yes" />
|
||||||
|
</Component>
|
||||||
|
</ComponentGroup>
|
||||||
|
|
||||||
|
</Package>
|
||||||
|
</Wix>
|
||||||
|
```
|
||||||
|
|
||||||
|
- [ ] **Step 2: Verify no "TeamsISO" strings remain in Package.wxs**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
Select-String -Path installer/Package.wxs -Pattern "TeamsISO"
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected: no output (zero matches)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Task 4: Fix release.yml — wrong exe filename in signing step
|
||||||
|
|
||||||
|
**Files:**
|
||||||
|
- Modify: `.forgejo/workflows/release.yml` line 119
|
||||||
|
|
||||||
|
The signing step references `publish/Dragon-ISO/Dragon-ISO.exe` but the app's `AssemblyName` is `DragonISO`, so the published exe is `DragonISO.exe`. Fix it.
|
||||||
|
|
||||||
|
- [ ] **Step 1: Edit release.yml to fix the exe path**
|
||||||
|
|
||||||
|
In `.forgejo/workflows/release.yml`, find and replace:
|
||||||
|
|
||||||
|
Old (line 119):
|
||||||
|
```
|
||||||
|
'publish/Dragon-ISO/Dragon-ISO.exe'
|
||||||
|
```
|
||||||
|
|
||||||
|
New:
|
||||||
|
```
|
||||||
|
'publish/Dragon-ISO/DragonISO.exe'
|
||||||
|
```
|
||||||
|
|
||||||
|
- [ ] **Step 2: Verify the fix**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
Select-String -Path .forgejo/workflows/release.yml -Pattern "Dragon-ISO\.exe|DragonISO\.exe"
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected output:
|
||||||
|
```
|
||||||
|
.forgejo/workflows/release.yml:119: 'publish/Dragon-ISO/DragonISO.exe'
|
||||||
|
```
|
||||||
|
|
||||||
|
(One match, using `DragonISO.exe` with no hyphen)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Task 5: Check WiX workload and verify build
|
||||||
|
|
||||||
|
**Files:** None (verification only)
|
||||||
|
|
||||||
|
- [ ] **Step 1: Check if WiX workload is installed**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
dotnet workload list
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected: output includes `wix` in the list. If not installed, run:
|
||||||
|
```powershell
|
||||||
|
dotnet workload install wix
|
||||||
|
```
|
||||||
|
|
||||||
|
- [ ] **Step 2: Publish the app to the expected location**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
cd C:\Users\zacga\source\repos\Dragon-ISO
|
||||||
|
dotnet publish src/Dragon-ISO.App/Dragon-ISO.App.csproj `
|
||||||
|
-c Release -r win-x64 --self-contained false `
|
||||||
|
-o publish/Dragon-ISO
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected: ends with `Build succeeded.` and creates `publish/Dragon-ISO/DragonISO.exe`
|
||||||
|
|
||||||
|
- [ ] **Step 3: Verify the exe filename in the publish output**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
Get-ChildItem publish/Dragon-ISO/ -Filter "*.exe"
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected: one file named `DragonISO.exe` (confirms shortcut targets are correct)
|
||||||
|
|
||||||
|
- [ ] **Step 4: Build the MSI**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
dotnet build installer/Dragon-ISO.Installer.wixproj -c Release /p:Version=1.0.0.0
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected: ends with `Build succeeded.` — no errors, no warnings.
|
||||||
|
|
||||||
|
- [ ] **Step 5: Verify the MSI was produced with the correct name**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
Get-ChildItem installer/bin -Recurse -Filter "*.msi"
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected: one file named `Dragon-ISO-Setup-1.0.0.0.msi`
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Task 6: Commit all changes
|
||||||
|
|
||||||
|
- [ ] **Step 1: Stage the changed files**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
cd C:\Users\zacga\source\repos\Dragon-ISO
|
||||||
|
git add installer/Dragon-ISO.Installer.wixproj
|
||||||
|
git add installer/Package.wxs
|
||||||
|
git add .forgejo/workflows/release.yml
|
||||||
|
```
|
||||||
|
|
||||||
|
- [ ] **Step 2: Verify nothing unexpected is staged**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
git status
|
||||||
|
```
|
||||||
|
|
||||||
|
Expected staged files:
|
||||||
|
- `installer/Dragon-ISO.Installer.wixproj` (renamed from TeamsISO.Installer.wixproj)
|
||||||
|
- `installer/Package.wxs` (modified)
|
||||||
|
- `.forgejo/workflows/release.yml` (modified)
|
||||||
|
|
||||||
|
No other files should be staged.
|
||||||
|
|
||||||
|
- [ ] **Step 3: Commit**
|
||||||
|
|
||||||
|
```powershell
|
||||||
|
git commit -m "$(cat <<'EOF'
|
||||||
|
rebrand installer from TeamsISO to Dragon-ISO
|
||||||
|
|
||||||
|
- Rename TeamsISO.Installer.wixproj → Dragon-ISO.Installer.wixproj
|
||||||
|
- Update Package.wxs: product name, shortcuts, registry keys, ARP
|
||||||
|
metadata, install directory, and icon all updated to Dragon-ISO
|
||||||
|
- Switch UI from WixUI_InstallDir to WixUI_Minimal (no dir picker)
|
||||||
|
- Add .NET 8 Desktop Runtime detection property
|
||||||
|
- Fix release.yml: signing step referenced Dragon-ISO.exe but
|
||||||
|
AssemblyName=DragonISO so exe is DragonISO.exe (no hyphen)
|
||||||
|
|
||||||
|
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
|
||||||
|
EOF
|
||||||
|
)"
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Testing Checklist (manual verification after install)
|
||||||
|
|
||||||
|
Once the MSI is built, install it on a test machine and verify:
|
||||||
|
|
||||||
|
- [ ] `Dragon-ISO-Setup-1.0.0.0.msi` installs without errors
|
||||||
|
- [ ] App installs to `C:\Program Files\Wild Dragon\Dragon-ISO\`
|
||||||
|
- [ ] `DragonISO.exe` is present in the install folder
|
||||||
|
- [ ] Start Menu shows `Wild Dragon → Dragon-ISO` shortcut with correct icon
|
||||||
|
- [ ] Desktop shows `Dragon-ISO` shortcut with correct icon
|
||||||
|
- [ ] Both shortcuts launch the app successfully
|
||||||
|
- [ ] Add/Remove Programs shows:
|
||||||
|
- Name: Dragon-ISO
|
||||||
|
- Publisher: Wild Dragon LLC
|
||||||
|
- Version: 1.0.0.0
|
||||||
|
- Help link: `https://forge.wilddragon.net/zgaetano/dragon-iso`
|
||||||
|
- [ ] Uninstall removes all files, shortcuts, and registry entries
|
||||||
|
- [ ] `%APPDATA%\Dragon-ISO\` (user config) is NOT removed on uninstall
|
||||||
|
|
@ -1,183 +0,0 @@
|
||||||
# Plan Backlog
|
|
||||||
|
|
||||||
## Completed phases
|
|
||||||
|
|
||||||
- **Phase A — Engine Foundation** (tag: `phase-a-complete`) — domain model, parsers, participant tracker, frame processor, config, fakes, CI gate.
|
|
||||||
- **Phase B-1 — Pipeline Orchestration** (tag: `phase-b-1-complete`) — NdiReceiver, NdiSender, ExponentialBackoff, NdiRuntimeProbe, IsoPipeline supervisor, IsoController.
|
|
||||||
- **Phase B-2 — Real NDI Interop** (tag: `phase-b-2-complete`) — `NdiInteropPInvoke` against NDI 6 SDK, managed BGRA scaler, `TeamsISO.Console` headless smoke runner, `NdiVersion` constants.
|
|
||||||
- **Phase C — WPF UI** (tag: `phase-c-complete`) — MVVM helpers, ParticipantViewModel, GlobalSettingsViewModel, AlertBannerViewModel, MainViewModel, MainWindow XAML with participants DataGrid + settings sidebar + alert banner, App.xaml DI bootstrap.
|
|
||||||
- **Hardening + brand pass — May 2026** — see "Done since the May 2026 hand-off" below.
|
|
||||||
- **Phase D — WiX Installer & Forgejo release** — WiX v5 MSI scaffold, ARP icon wired, tag-push release workflow that builds + uploads MSI as a release asset.
|
|
||||||
|
|
||||||
## Done since the May 2026 hand-off
|
|
||||||
|
|
||||||
### Engine
|
|
||||||
- Forward-slash project paths in `TeamsISO.sln` so `.slnf` filters work on Windows MSBuild.
|
|
||||||
- `NdiNativeLibraryResolver` resolves `Processing.NDI.Lib.x64.dll` via `NDI_RUNTIME_DIR_V6` (with V5 / V4 fallbacks), so the engine starts on installs where the NDI dir isn't on PATH.
|
|
||||||
- `NdiVersion.ExpectedRuntimeVersionPrefix` updated to match the shipping NDI 6 banner format (`NDI SDK WIN64 …`).
|
|
||||||
- `NdiSourceParser` accepts current Teams desktop's `MS Teams - <name>` brand format (plus legacy `Teams` and defensive `Microsoft Teams`); reserved suffixes (`Active Speaker`, `Audio`, `Audio Mix`, `Screen Share`) are recognized in both legacy and dash-prefixed forms.
|
|
||||||
- NDI **groups** end-to-end (discovery + output): `INdiInterop.CreateFinder(string?)` and `CreateSender(string, string?)` populate `p_groups`; `IsoController` threads them through from `EngineConfig.NdiGroups`.
|
|
||||||
- `ParticipantTracker` surfaces `NdiSourceKind.ActiveSpeaker` as a synthetic routable row named "Active Speaker" with a deterministic v5-GUID Id derived from `auto-mix:<machine>`.
|
|
||||||
- `IsoHealthStats` wired end-to-end: live receiver/sender/processor refs published from the inner pipeline, frame counters / source resolution / running FPS (30-frame moving window) / drops + duplicates / pipeline state surfaced via `IsoController.GetStats`.
|
|
||||||
- Rolling daily file logging at `%LOCALAPPDATA%\TeamsISO\Logs\` via Serilog.Sinks.File.
|
|
||||||
|
|
||||||
### UI
|
|
||||||
- WPF rebuilt around Wild Dragon brand × Microsoft Teams flush layout — left rail with real dragon-mark logo (clickable → About dialog), chromeless title bar with custom min/max/close caption controls, cyan accent.
|
|
||||||
- Inter Variable + JetBrains Mono Variable bundled as `<Resource>` so typography matches wilddragon.net regardless of system fonts.
|
|
||||||
- App icon `teamsiso.ico` (7 sizes) on taskbar / window / About / WiX MSI ARP.
|
|
||||||
- Single-instance enforcement via per-user named Mutex with broadcast bring-to-front.
|
|
||||||
- Empty-state placeholder when no Teams sources are visible (faded dragon + checklist).
|
|
||||||
- Live frame counters in the Source / Live columns (in/out/drops, source resolution, running FPS).
|
|
||||||
- Per-pipeline state surfaced in the ISO toggle: `● LIVE` (cyan), `● ERROR` (coral), `● NO SIGNAL` (amber), `…` (processing).
|
|
||||||
- "Stop all ISOs" emergency button at the participants header.
|
|
||||||
- Hide-(Local) toggle so the user's own self-preview is filtered from the participants list.
|
|
||||||
- Window position / size / state persisted to `%LOCALAPPDATA%\TeamsISO\window.json`, multi-monitor safe.
|
|
||||||
- Tooltips on every interactive control in the settings panel + per-row textbox + ISO toggle.
|
|
||||||
- Toast feedback for settings actions (Apply / Apply Transcoder Topology / Stop All / Auto-disable).
|
|
||||||
- **Auto-disable on participant departure** (configurable, off by default): when a participant's NDI source disappears the engine tears down their pipeline; the toggle lives in `DISPLAY` settings.
|
|
||||||
- **Operator presets**: chromeless `Presets…` dialog from the participants header. Saves the current per-participant `IsEnabled` + `CustomName` set keyed by display name to `%LOCALAPPDATA%\TeamsISO\presets.json` (atomic write, schema-versioned). Apply walks the live participants and reconciles via `EnableIsoAsync` / `DisableIsoAsync`; participants in the preset who aren't in the current meeting are reported in the toast.
|
|
||||||
- **Auto-apply last preset on launch**: opt-in checkbox in `DISPLAY` settings. After the operator's first manual Apply, every subsequent TeamsISO launch silently re-applies the same preset once participants populate (30-second grace window before applying with whoever's online). State lives in `presets.json` next to the preset list.
|
|
||||||
- **Refresh discovery** affordance: header pill that rebuilds the underlying NDI finder on the next poll tick. `IIsoController.RefreshDiscovery` flips a flag the discovery loop honors before the next tick — old finder disposed, new finder created, seen-set cleared so all currently-visible sources re-fire as Added. `ParticipantTracker.HandleAdded` is idempotent: re-emitting the same FullName refreshes LastSeen rather than minting a duplicate row.
|
|
||||||
- **Settings tabs**: the settings sidebar is now a TabControl with `OUTPUT` / `NETWORK` / `DISPLAY` tabs and a single Apply Changes button below. Underline-on-active tab style lives in `WildDragonTheme.xaml` (`Wd.TabControl` + `Wd.TabItem`).
|
|
||||||
- **Crash diagnostics**: `App.OnStartup` wires `AppDomain.UnhandledException`, `Application.DispatcherUnhandledException`, and `TaskScheduler.UnobservedTaskException` into a unified Serilog.Critical log line + user-facing dialog that points at the log directory. Dispatcher exceptions are marked `Handled = true` so a single bad UI thunk doesn't take the app down; AppDomain crashes are terminal but at least the user gets the log path before exit.
|
|
||||||
- **First-launch onboarding**: chromeless welcome dialog walks users through the once-per-machine setup (NDI runtime, Teams admin permission, transcoder topology, presets, log location). Suppressed after dismissal via marker file at `%LOCALAPPDATA%\TeamsISO\onboarding.flag`. Re-openable from the About dialog via "Show welcome" button.
|
|
||||||
- **Reset output to defaults**: ghost button at the bottom of the OUTPUT settings tab restores framerate / resolution / aspect / audio to `FrameProcessingSettings.Default` after confirmation. Doesn't touch NDI groups (sticky per-machine) or display toggles.
|
|
||||||
- **Per-output recording**: `IRecorderSink` interface + `RawBgraRecorderSink` implementation. When the operator enables "Record ISOs to disk" in the DISPLAY tab, each newly-enabled ISO writes its normalized output to `<chosen-dir>/<participant>/video.bgra` plus a sidecar `manifest.json` (width / height / fps / frame counts) and a `convert.cmd` one-liner that pipes the raw stream into FFmpeg to produce a final H.264 `output.mkv`. Recorder runs on its own bounded queue (240-frame `DropOldest` buffer) so disk pressure never blocks the live ISO; recorder failures are caught and ignored at the channel-write layer for the same reason. Already-running ISOs are not retroactively captured — operator disables + re-enables to start recording. Recording can be wired to a real-time H.264 encoder later via Vortice.MediaFoundation; the `IRecorderSink` interface is designed to swap implementations without touching the pipeline.
|
|
||||||
- **REST control surface**: `ControlSurfaceServer` — `System.Net.HttpListener` on `127.0.0.1:9755` (configurable). Endpoints for participant ISO toggle (by Id or display name), refresh discovery, stop-all, recording on/off, preset apply, and Teams in-call commands (mute / camera / share / leave / raise-hand). Off by default; toggle in the DISPLAY tab. Bitfocus Companion / Stream Deck plugins / OSC bridges drive it. Documented at `docs/CONTROL-SURFACE.md`.
|
|
||||||
- **PresetApplier**: extracted from `PresetsDialog.OnApply`. Single source of truth for "apply this preset to live participants" — used by the dialog, by `MainViewModel.TryAutoApplyPendingPreset` (auto-apply on launch), and by the REST `POST /presets/{name}/apply` endpoint. Marshals UI-bound writes (CustomName / IsEnabled) through an optional Dispatcher so off-thread callers don't crash WPF.
|
|
||||||
- **In-app preview thumbnails**: 160×90 WriteableBitmap per participant, fed from the engine's most recent `ProcessedFrame` at the existing 1Hz stats tick. Inline nearest-neighbor scaler in `ParticipantViewModel.UpdateThumbnail` writes directly into the bitmap's pinned BackBuffer (unsafe block, `<AllowUnsafeBlocks>true</AllowUnsafeBlocks>` in the .csproj) for ~10× perf vs. going through Span<byte>. Falls back to a `—` placeholder card when no pipeline is running. New "Preview" column in the participants DataGrid.
|
|
||||||
- **WebSocket live state push**: `ws://127.0.0.1:9755/ws` — clients connect, receive a participants snapshot immediately, and get fresh snapshots within 250ms whenever state changes. Snapshot diffing on JSON string keeps the wire quiet during steady-state. Used by Stream Deck / Companion buttons that want to light up when an ISO goes LIVE without polling.
|
|
||||||
- **OSC bridge over UDP**: `OscBridge` listens on `127.0.0.1:9000` (TouchOSC's default). Same command vocabulary as the REST endpoints — `/teamsiso/iso "Jane" 1`, `/teamsiso/preset "Friday Show"`, `/teamsiso/teams/mute`, etc. Minimal OSC 1.0 parser (int / float / string / T / F type tags; no bundles). TouchOSC layouts and Companion's Generic OSC surface can both drive it directly.
|
|
||||||
- **Manual update check**: "Check for updates" button in the About dialog. Asks `forge.wilddragon.net/api/v1/repos/zgaetano/teamsiso/releases?limit=1`, compares the newest tag's SemVer to the running version, prompts to open the releases page if newer. Manual only — no background polling for v1 so a long-running show doesn't get interrupted by a surprise installer.
|
|
||||||
- **Auto-update banner on launch**: opt-in (default on) silent check throttled to once per 24h via `%LOCALAPPDATA%\TeamsISO\last-update-check.txt`. When a newer release is found, a non-modal banner appears above the body with "Get update" / "Dismiss" buttons. Suppression via flag file at `no-update-check.flag` for fleets that prefer central rollout. New `UpdateBannerViewModel` distinct from the engine alert banner.
|
|
||||||
- **Preset import / export**: Export / Import buttons in the Presets dialog footer, backed by `OperatorPresetStore.ExportAllAsJson` / `ImportBundle`. Bundle format is `teamsiso-presets-bundle/v1` JSON. On name collision the importer asks once (Overwrite/Keep/Cancel) rather than per-preset; deliberately doesn't include the operator's `LastAppliedName` / `AutoApplyOnStartup` since those are machine-local.
|
|
||||||
- **Recording markers**: `IRecorderSink.AddMarker(label)` plus `IIsoController.AddRecordingMarker(label)` fan-out to every active recorder. Surfaced via "Marker" button in the IN-CALL bar (auto-labels with timestamp), `POST /recording/marker` in the REST surface, and `/teamsiso/recording/marker "Label"` in OSC. Markers land in `manifest.json` under `markers[]` with `offsetMs` + `label` fields for post-production chaptering.
|
|
||||||
- **Custom NDI output name template**: `OutputNameTemplate` static helper persisted to `output-name-template.txt` with `{name}` / `{guid}` / `{machine}` / `{timestamp}` tokens. Default `TEAMSISO_{guid}` preserves the engine's hard-coded behavior; operator can switch to `TEAMSISO_{name}` for human-readable downstream switcher names. UI editor in the NETWORK settings tab.
|
|
||||||
- **Enriched footer status bar**: rec badge (coral dot + count) when at least one ISO is being recorded; control-surface badge (cyan dot + "REST :9755 + OSC :9000") when those services are running. Computed at the existing 1Hz stats tick from `IIsoController.RecordingEnabled` × running pipeline count and `App.ControlSurface.IsRunning` / `App.OscBridge.IsRunning`.
|
|
||||||
- **Disk space watcher**: `DiskSpaceWatcher` polls the recording drive every 5s while recording is on. Coral toast at <10GB free; auto-disables recording at <1GB so an unattended long show doesn't crash the host on disk-full.
|
|
||||||
- **Diagnostic bundle export**: "Export diagnostics" button in About zips logs + config + presets + window state + version metadata into a `teamsiso-diagnostics-<ts>.zip` in `~/Downloads`. Excludes screenshots / memory dumps; only files the user already wrote.
|
|
||||||
- **Per-participant recording opt-out**: new `Rec` column in the DataGrid lets the operator choose which ISOs get recorded when global recording is on. `IIsoController.EnableIsoAsync` gained an optional `bool? recordOverride` parameter — null = follow global flag, true = force on, false = force off.
|
|
||||||
- **Window-scoped keyboard shortcuts**: F1 (help), Ctrl+M (drop marker), Ctrl+Shift+S (stop all), Ctrl+R (refresh discovery). InputBindings on MainWindow → MainViewModel commands; F1 opens the new `HelpWindow` cheat sheet.
|
|
||||||
- **Help cheat sheet**: chromeless `HelpWindow` lists keyboard shortcuts, file locations (`%LOCALAPPDATA%\TeamsISO\Logs\`, `%APPDATA%\TeamsISO\config.json`, etc.), and links to the public docs. Reduces support friction.
|
|
||||||
- **Bulk enable**: header `Enable all` button (green dot) enables ISOs for every online + non-enabled participant. Per-participant best-effort with a count toast.
|
|
||||||
- **Live participant filter**: textbox above the DataGrid filters by display-name substring as you type. Backed by an `ICollectionView` Filter callback so the underlying `ObservableCollection` isn't mutated (preserving identity-tracking).
|
|
||||||
- **Right-click context menu** on participant rows: Toggle ISO, toggle Record-this-participant, Copy NDI source name to clipboard. Uses the existing per-row commands so the menu is just another binding surface.
|
|
||||||
- **CLI: `--apply-preset NAME`**: launch-time flag that auto-applies the named preset once participants populate. Same code path as the persisted auto-apply preference. Useful for `Friday Show.lnk` desktop shortcuts that drive recurring routings.
|
|
||||||
- **Dynamic status text**: footer's center text now reads "3/5 ISOs live · 2 recording" once routing starts, instead of the static "Engine running at X fps target." Composed in `OnStatsTick` from running participant + recording counts.
|
|
||||||
- **Embedded HTML control panel** at `GET /ui`: self-contained ~6KB page with WebSocket-driven live state and buttons for the common control actions. Open in a phone or second-monitor browser to drive TeamsISO without context-switching from the show. No external dependencies, no build step.
|
|
||||||
- **Session timer** in footer: shows `MM:SS` (or `HH:MM:SS` past an hour) elapsed since the first ISO went live this session. Resets when all ISOs go offline. Green dot indicator for at-a-glance status.
|
|
||||||
- **Show notes service**: `POST /notes` and `/teamsiso/notes "..."` (OSC) append timestamped lines to `%LOCALAPPDATA%\TeamsISO\Notes\<YYYY-MM-DD>.md`. Operators wire a Stream Deck button to drop notes during a live show without leaving the production app. Markdown format renders cleanly in any editor.
|
|
||||||
- **NotesWindow inline viewer**: chromeless dialog that displays today's notes file with 2s polling so REST/OSC-driven appends surface live. "Notes" button in the IN-CALL bar.
|
|
||||||
- **Duplicate-preset action**: "Duplicate" footer button in the Presets dialog. Custom inline prompt suggests `<original> (copy)` / `(copy 2)` / etc. names.
|
|
||||||
- **CHANGELOG.md**: project-wide changelog following keep-a-changelog format. Captures the full May 2026 batch under `[Unreleased]`.
|
|
||||||
- **README rewrite**: top-level README now lists what TeamsISO does, build instructions, doc links, keyboard shortcuts table, file-locations table.
|
|
||||||
- **Confirm-before-Stop-All**: stop-all button now requires Yes confirmation, preventing accidental mid-show clicks. Default-No so Enter cancels.
|
|
||||||
|
|
||||||
### Networking automation
|
|
||||||
- One-click **transcoder topology** button in Settings: writes `%APPDATA%\NDI\ndi-config.v1.json` so all local senders broadcast on `teamsiso-input` and local receivers see both `public` + `teamsiso-input`. Engine settings auto-flip to receive-from `teamsiso-input` and emit-on `public`. Atomic write with timestamped backup of the prior config.
|
|
||||||
|
|
||||||
### Phase E — embedded Teams orchestration
|
|
||||||
Spec at `docs/superpowers/specs/2026-05-08-embedded-teams-orchestration.md`. All three sub-phases shipped in May 2026:
|
|
||||||
- **E.1 — Launcher.** Rail "Launch / Stop Teams" toggle: launches via `ms-teams:` URI → `ms-teams.exe` → classic `Update.exe --processStart`, asks to confirm `WM_CLOSE` of all running Teams windows when toggled while Teams is up.
|
|
||||||
- **E.2 — Window orchestration.** Rail eye-icon button hides every visible top-level Teams window via `EnumWindows` + `ShowWindow(SW_HIDE)`. Click again to restore + foreground. Lets the operator drive Teams from TeamsISO without ever seeing the Teams UI.
|
|
||||||
- **E.3 — In-call controls.** UIAutomation-driven Mute / Camera / Share / Leave buttons in a new `IN-CALL` card at the top of the participants area. `TeamsControlBridge` walks Teams' automation tree by candidate Name list (`Mute`, `Unmute`, `Microphone`, `Toggle mute` …) and tries Invoke or Toggle pattern. Tolerant lookup: when a Teams update renames a button we extend the candidate list, no crash. Toasts reflect the four outcomes (Invoked / TeamsNotRunning / ControlNotFound / InvokeFailed). Bridge also exposes (UI-not-yet-wired) `ToggleRaiseHand`, `ToggleChat`, `OpenBackgroundEffects`. Candidate name lists localized for English/German/Spanish/French/Portuguese/Japanese — all locales matched in a single pass; the first match wins.
|
|
||||||
- **PostMessage shortcut forwarding fallback.** `TeamsLauncher.SendShortcut(modifiers, vk)` posts WM_KEYDOWN/UP to the most-recently-used hidden Teams HWND. Best-effort — modern WebView2-hosted Teams sometimes ignores synthesized key messages at the app-shortcut layer; UIA is preferred when a button exists for the action.
|
|
||||||
|
|
||||||
### Diagnostics
|
|
||||||
- `TeamsISO.Console --list-sources` enumerates raw NDI source names visible to the local finder for ~5 seconds; debugging tool for setup issues.
|
|
||||||
- `TeamsISO.Console --version` prints engine version + build SHA + .NET + OS + NDI runtime banner + exit-code legend, for support tickets.
|
|
||||||
- About dialog inside the WPF host with the same info.
|
|
||||||
|
|
||||||
### CI / Release / Docs
|
|
||||||
- Forgejo CI is green: `actions/upload-artifact@v3` (Forgejo doesn't support v4 yet).
|
|
||||||
- `.forgejo/workflows/release.yml`: tag-push (`v*.*.*`) builds + tests + publishes + builds the MSI on a Windows runner and attaches it to the auto-created Forgejo release via the REST API.
|
|
||||||
- **Optional code-signing** wired into `release.yml`: when `SIGN_CERT_PFX_BASE64` + `SIGN_CERT_PASSWORD` Forgejo secrets are set, the workflow signs both `TeamsISO.exe` (before MSI build) and the MSI (after) with SHA-256 + RFC 3161 timestamp. Skipped silently when the cert isn't configured. `docs/RELEASING.md` documents the OV vs EV trade-offs and the Azure Trusted Signing migration path.
|
|
||||||
|
|
||||||
### Tests
|
|
||||||
- 78 unit tests passing; 9 NDI integration tests gated behind `--filter requires=ndi` (runtime probe, finder + sender lifecycle on default and custom groups, loopback discovery, full pipeline frame round-trip asserting 1080p normalization).
|
|
||||||
|
|
||||||
## Done since May 10 hand-off
|
|
||||||
|
|
||||||
### Engine
|
|
||||||
- **Audio peak metering wired end-to-end.** `IsoHealthStats.PeakAudioLevel`
|
|
||||||
now reports real values from a sibling NDI audio capture loop in
|
|
||||||
`NdiReceiver`. New `INdiInterop.CaptureAudioPeak` method (default-
|
|
||||||
implemented for FakeNdiInterop, overridden in NdiInteropPInvoke).
|
|
||||||
`AudioPeakComputer` handles FLTP / FLT / PCM s16 with 14 unit tests
|
|
||||||
covering edge cases. UI VU bars in the participants DataGrid now
|
|
||||||
animate; the existing decay logic in `ParticipantViewModel` was
|
|
||||||
already in place waiting for real values.
|
|
||||||
|
|
||||||
### Control surface
|
|
||||||
- **LAN-reachable mode.** New checkbox in DISPLAY tab toggles whether the
|
|
||||||
REST/WebSocket surface and OSC bridge bind to `127.0.0.1` only or to all
|
|
||||||
interfaces (`http://+:port/`, `IPAddress.Any`). Settings panel surfaces
|
|
||||||
the routable URL with a Copy button (picker prefers physical NICs and
|
|
||||||
skips Tailscale / VPN tunnels / APIPA addresses). Use case: headless
|
|
||||||
host PC + thin client on the same LAN — operator runs Teams + TeamsISO
|
|
||||||
on a quiet machine, drives it from anywhere on the production network.
|
|
||||||
No auth — documented as a trusted-LAN-only mode. First-time bind
|
|
||||||
requires a one-shot `netsh http add urlacl`; the diagnostic warning
|
|
||||||
fires the exact remediation command if the bind fails.
|
|
||||||
|
|
||||||
### "I only see TeamsISO" — Phase E.1+E.2 follow-ups
|
|
||||||
- **Launch + auto-hide Teams** preferences in DISPLAY tab. Teams runs in the
|
|
||||||
background; window appears briefly then hides automatically; operator
|
|
||||||
drives everything from the IN-CALL bar + participants DataGrid.
|
|
||||||
- **Quick-join from URL** in the IN-CALL bar. Paste a Teams meeting link,
|
|
||||||
click Join, Teams launches into the meeting. Eliminates the open-Teams
|
|
||||||
→ Calendar → find → click join dance.
|
|
||||||
- **Teams meeting state pill** — `IN CALL · <meeting title>` / `READY` /
|
|
||||||
empty. UIA probe at 1Hz for the Leave button; meeting title from
|
|
||||||
Teams' window title with the brand suffix stripped.
|
|
||||||
- **Launch Teams click semantics** — left-click = launch / surface / restore;
|
|
||||||
right-click = stop. Was previously ambushing operators with a stop-Teams
|
|
||||||
dialog when Teams was hidden via the eye-toggle.
|
|
||||||
- **Auto-record on meeting start** preference. Recording auto-flips ON when
|
|
||||||
Teams transitions into a call (UIA Leave button appears) and OFF when
|
|
||||||
the call ends — completes the unattended-show story.
|
|
||||||
- **MUTED / CAM OFF pills** in the IN-CALL bar via UIA — local-user state
|
|
||||||
visible at a glance without restoring Teams.
|
|
||||||
- **Phase E.4 (experimental) — Teams window embedding via SetParent.**
|
|
||||||
Reparents Teams' main window into a TeamsISO-owned host so Teams appears
|
|
||||||
visually INSIDE TeamsISO. WebView2 in modern Teams may render glitches
|
|
||||||
after reparent; if so operator unticks and falls back to auto-hide mode.
|
|
||||||
Live in `TeamsEmbedWindow` + `TeamsLauncher.EmbedTeamsInto` / `RestoreEmbed`.
|
|
||||||
- **Loudest sort mode** + **active speaker row highlight** (3px cyan left
|
|
||||||
border) — operators react to who's talking without scanning every VU bar.
|
|
||||||
- **NumPad 1-9 hotkeys** toggle Nth visible participant's ISO. Generic
|
|
||||||
`RelayCommand<T>` added so XAML CommandParameter strings convert cleanly.
|
|
||||||
- **Snapshot frame to PNG** (per-participant via right-click + bulk header
|
|
||||||
action). Saves under `%USERPROFILE%\Pictures\TeamsISO\`.
|
|
||||||
- **Recording drive free space** in the footer (`· 245 GB free`). Coral
|
|
||||||
tint below 10GB; existing DiskSpaceWatcher still auto-disables at 1GB.
|
|
||||||
- **Recording elapsed duration** in the footer next to the count
|
|
||||||
(`REC 3 · 12:45`).
|
|
||||||
- **Quick-join meeting URL** + **IN-CALL pill with meeting title** for the
|
|
||||||
headless workflow — paste link, click Join, see what meeting you're in.
|
|
||||||
|
|
||||||
### UI polish
|
|
||||||
- Visible hover affordances on every themed button (Ghost / Caption /
|
|
||||||
RailIcon / IsoToggle / Primary). Cyan accent borders + brighter fills
|
|
||||||
so mouse-hover and tab-focus give an unmistakable affordance regardless
|
|
||||||
of which dark surface the button sits on.
|
|
||||||
- Keyboard focus rings (`IsKeyboardFocused` triggers) so tab-cycling
|
|
||||||
through the UI gives visual feedback (was nothing — `FocusVisualStyle`
|
|
||||||
was `x:Null` with no replacement).
|
|
||||||
- ScrollBar restyled to slim transparent track + tinted thumb (Edge / VS
|
|
||||||
Code pattern) in place of the chunky Win9x default.
|
|
||||||
- ContextMenu / MenuItem styled to match the dark canvas — right-click on
|
|
||||||
a participant row no longer shows the cream-colored Notepad popup.
|
|
||||||
- ToolTip restyled: SurfaceElevated card with rounded corner + 320px
|
|
||||||
text wrap, replacing the cream Win98 popup.
|
|
||||||
- Wd.Button.Primary disabled state distinct (was identical to enabled).
|
|
||||||
|
|
||||||
## Next
|
|
||||||
|
|
||||||
1. **Smoke-test on real Teams.** Most of May's work hasn't run against a live meeting yet: the UIA in-call commands (mute / camera / share / leave) need their candidate-Name lists validated against the current Teams build, and the auto-apply-on-launch flow needs a real recurring meeting to confirm the 30-second grace window is right. Pin the AutomationIds for buttons we find — Name-based lookup is a starting point, AutomationId is what survives Teams UI updates. Now also includes: validate the audio peak metering against real Teams audio (check that FLTP decoding is correct for whatever sample rate Teams is broadcasting; the `--filter requires=ndi` integration tests don't exercise audio).
|
|
||||||
|
|
||||||
2. **Acquire a code-signing cert.** Pipeline is wired (see "CI / Release / Docs" above); just needs `SIGN_CERT_PFX_BASE64` + `SIGN_CERT_PASSWORD` set in Forgejo Secrets. OV cert (~$200/yr) gets us signed but SmartScreen builds reputation slowly; EV cert (~$300/yr, hardware token) is SmartScreen-trusted immediately. Azure Trusted Signing is the cloud-native path if a token-on-runner is fiddly.
|
|
||||||
|
|
||||||
3. **Port MediaFoundationRecorderSink to Vortice 3.6.2 API.** NuGet package added but the May 9 scaffold targeted an older Vortice API. Port pass needed before `MF_AVAILABLE` can be defined; see `docs/REAL-TIME-RECORDING.md` "Status — May 2026" section for the specific API gaps (MFVersion / MF_LOW_LATENCY / IMFMediaType setters / IMFMediaBuffer.Lock signature / IMFSinkWriter.Finalize_ rename). Once ported, gives ~10× recording disk-pressure reduction.
|
|
||||||
|
|
||||||
4. **Forward Teams keyboard shortcuts via SendInput.** Phase E.2 hides the Teams window but doesn't forward Ctrl+Shift+M / Ctrl+Shift+O / Ctrl+Shift+H to it. UIA covers mute/camera/share/leave/raise-hand/chat/background already; SendInput would let us pass arbitrary global hotkeys through to a hidden Teams for actions UIA can't reach. Lower priority now that UIA covers the core actions.
|
|
||||||
|
|
@ -1,213 +0,0 @@
|
||||||
# TeamsISO v1.0 — Implementation Spec
|
|
||||||
|
|
||||||
**Status:** Draft, ready for plan-writing
|
|
||||||
**Date:** 2026-05-07
|
|
||||||
**Owner:** Zac Gaetano (Wild Dragon LLC)
|
|
||||||
**Source design doc:** `TeamsISO Design Document.docx` v0.1 DRAFT (May 2026)
|
|
||||||
|
|
||||||
This spec turns the source design document into an implementable plan for the v1.0 release. The product vision, problem statement, and feature matrix in the source document remain authoritative; this spec adds the architectural and operational decisions needed to start building.
|
|
||||||
|
|
||||||
## 1. Scope
|
|
||||||
|
|
||||||
v1.0 ships the feature set in §6 of the source document, exactly as written:
|
|
||||||
|
|
||||||
- NDI participant discovery (auto)
|
|
||||||
- Per-participant ISO NDI output
|
|
||||||
- Global framerate lock (23.976 / 24 / 25 / 29.97 / 30 / 50 / 59.94 / 60 fps)
|
|
||||||
- Global resolution normalize (720p / 1080p / 4K)
|
|
||||||
- Custom output stream naming
|
|
||||||
- Isolated audio per ISO with mixed-audio fallback
|
|
||||||
- Screen share as ISO output
|
|
||||||
|
|
||||||
Deferred to v1.5: per-stream framerate override, thumbnail previews, GPU-accelerated scaling.
|
|
||||||
Deferred to v2.0: multi-machine cluster coordination, OSC/WebSocket control API.
|
|
||||||
|
|
||||||
Out of scope for v1.0: automatic peer discovery between TeamsISO instances, audio resampling, code signing of the installer.
|
|
||||||
|
|
||||||
## 2. Architecture
|
|
||||||
|
|
||||||
**Pattern:** engine/UI separation from day one. The NDI engine is a class library with no UI dependency; the WPF app is a thin host that binds to the engine through a typed C# API. v2.0's control APIs and multi-machine coordinator drop in cleanly because the boundary already exists.
|
|
||||||
|
|
||||||
**Solution layout:**
|
|
||||||
|
|
||||||
- `TeamsISO.Engine` — class library. Discovery, receive, frame processing, send, configuration, logging abstraction. Exposes `IIsoController` and observable streams. Owns all threading.
|
|
||||||
- `TeamsISO.Engine.NdiInterop` — internal P/Invoke shim for `NDIlib_*` and libyuv. Kept separate so the rest of the engine speaks managed types and unit tests can fake the interop surface.
|
|
||||||
- `TeamsISO.App` — WPF + MVVM host. Instantiates the engine, binds view models to engine observables, persists window layout. Zero NDI knowledge.
|
|
||||||
- `TeamsISO.Engine.Tests` — xUnit unit tests against `FakeNdiInterop`. Pure managed.
|
|
||||||
- `TeamsISO.Engine.IntegrationTests` — xUnit integration tests against the real NDI runtime. Tagged `[Trait("requires", "ndi")]`.
|
|
||||||
- `TeamsISO.Installer` — WiX v5 project producing the MSI.
|
|
||||||
|
|
||||||
**Engine ↔ App contract:** `IIsoController` exposes `IObservable<IReadOnlyList<Participant>>`, `IObservable<IsoHealthStats>` per output, `IObservable<EngineAlert>`, and async command methods (`EnableIsoAsync`, `SetTargetFramerate`, `SetCustomName`, `SetGlobalSettings`, etc.). All commands are cancellable.
|
|
||||||
|
|
||||||
## 3. Domain model
|
|
||||||
|
|
||||||
Defined in `TeamsISO.Engine.Domain`. All types are immutable records unless noted.
|
|
||||||
|
|
||||||
- **`NdiSource`** — raw discovery record. `string FullName`, parsed `MachineName`, `Kind` (`Participant | ActiveSpeaker | Audio | ScreenShare`), `DisplayName` (null for non-participant kinds).
|
|
||||||
- **`Participant`** — operator-facing identity. `Guid Id` (engine-assigned, stable across rename heuristic), `string DisplayName` (last seen), `NdiSource? CurrentSource`, `DateTimeOffset FirstSeen / LastSeen`. Mutable via the engine; observable.
|
|
||||||
- **`IsoAssignment`** — operator's intent. `Guid ParticipantId`, `bool IsEnabled`, `string? CustomOutputName`. Persisted to `config.json`. Reserves room for v1.5 per-stream overrides.
|
|
||||||
- **`IsoOutput`** — runtime state. `Guid ParticipantId`, `string EffectiveOutputName`, `IsoHealthStats Stats`, `IsoState State` (`Idle | Receiving | Sending | NoSignal | Error`).
|
|
||||||
- **`FrameProcessingSettings`** — `TargetFramerate`, `TargetResolution`, `AspectMode` (`Pillarbox | Letterbox | Stretch`), `AudioMode` (`Isolated | Mixed | Auto`).
|
|
||||||
- **`IsoHealthStats`** — `FramesIn`, `FramesOut`, `FramesDropped`, `FramesDuplicated`, `LastFrameAt`, `IncomingFps`, `IncomingResolution`.
|
|
||||||
- **`EngineConfig`** — root persisted record: `FrameProcessingSettings Global`, `IReadOnlyList<IsoAssignment> Assignments`. Stored at `%APPDATA%\TeamsISO\config.json`.
|
|
||||||
- **`EngineAlert`** — discriminated union: `NdiRuntimeMismatch | OutputNameCollision | PipelineError | ConfigSaveFailed`.
|
|
||||||
|
|
||||||
**Participant identity across rename / disconnect.** Teams source strings change when a participant renames. Engine policy: if a source disappears and within 5 seconds a new participant source with the same `MachineName` appears, the engine transfers the existing `Participant.Id` (and any `IsoAssignment` bound to it) to the new source. The UI shows a brief rename toast. Operators can opt out per-meeting in settings.
|
|
||||||
|
|
||||||
## 4. Components
|
|
||||||
|
|
||||||
Eight subsystems inside `TeamsISO.Engine`. Each has one responsibility.
|
|
||||||
|
|
||||||
**`NdiDiscoveryService`** — owns one `NDIlib_find_create_v2` instance on a long-running background thread. Polls every ~500 ms, diffs the source list, classifies each source, pushes `DiscoveryEvent` (`Added | Removed | Renamed`) onto a `Channel<DiscoveryEvent>`.
|
|
||||||
|
|
||||||
**`ParticipantTracker`** — consumes `DiscoveryEvent`s, applies the rename heuristic, maintains the canonical `IObservable<IReadOnlyList<Participant>>`. Stateful, pure-managed, unit-testable without NDI.
|
|
||||||
|
|
||||||
**`IsoPipeline`** — per-ISO unit. Owns one receiver, one frame processor, one sender, all health stats. Lifecycle methods `Start`, `Stop`. Created by `IsoPipelineFactory` when the operator enables an ISO.
|
|
||||||
|
|
||||||
**`NdiReceiver`** — wraps `NDIlib_recv_create_v3`. Dedicated thread loops on `NDIlib_recv_capture_v3`. Pushes captured frames into a bounded `Channel<RawFrame>` (capacity 4, drop-oldest under backpressure). Records dropped-frame count.
|
|
||||||
|
|
||||||
**`FrameProcessor`** — driven by `PeriodicTimer` at the target framerate. At each tick: read newest frame from the channel non-blocking; if available, scale via libyuv to target resolution + aspect mode, recalculate timecodes, hand to sender; if unavailable, re-emit `lastFrame`; if `lastFrame` is older than 2.5 s, emit a no-signal slate (`SolidFrameRenderer`, mid-grey).
|
|
||||||
|
|
||||||
**`NdiSender`** — wraps `NDIlib_send_create`. Dedicated thread sends video on its tick and audio passthrough on its own queue. Audio mode `Auto` probes for isolated audio at startup and falls back to mixed if unavailable.
|
|
||||||
|
|
||||||
**`IsoController`** — top of engine. Holds the pipeline dictionary, the `ParticipantTracker`, the `ConfigStore`. Exposes the `IIsoController` API. Translates "operator enabled this participant" into pipeline creation and start.
|
|
||||||
|
|
||||||
**`ConfigStore`** — load/save `EngineConfig` to `%APPDATA%\TeamsISO\config.json`. Atomic writes via temp file + rename.
|
|
||||||
|
|
||||||
**Logging:** Serilog file sink at `%APPDATA%\TeamsISO\logs\teamsiso-{Date}.log`, 14-day retention, structured. Engine code logs through `ILogger<T>` from `Microsoft.Extensions.Logging`.
|
|
||||||
|
|
||||||
## 5. Data flow and threading
|
|
||||||
|
|
||||||
Per ISO:
|
|
||||||
|
|
||||||
```
|
|
||||||
NDI source on LAN
|
|
||||||
│
|
|
||||||
▼
|
|
||||||
[Capture thread] (1 dedicated thread)
|
|
||||||
NDIlib_recv_capture_v3, blocking loop
|
|
||||||
│
|
|
||||||
▼ Channel<RawFrame> (capacity 4, drop-oldest)
|
|
||||||
│
|
|
||||||
[Processor tick] (PeriodicTimer on ThreadPool, target framerate)
|
|
||||||
pick newest frame → libyuv scale/aspect → retimecode
|
|
||||||
│
|
|
||||||
▼ ProcessedFrame
|
|
||||||
│
|
|
||||||
[Send thread] (1 dedicated thread)
|
|
||||||
NDIlib_send_send_video_v2 + audio
|
|
||||||
│
|
|
||||||
▼
|
|
||||||
ISO output on LAN
|
|
||||||
```
|
|
||||||
|
|
||||||
System-wide threads at 3 active ISOs: 3 capture + 3 send (dedicated, blocking-friendly), 1 discovery, 1 participant-tracker async loop on ThreadPool, 1 UI dispatcher, processor work on ThreadPool. Approximately 9 dedicated threads plus ThreadPool work — within budget for the recommended hardware.
|
|
||||||
|
|
||||||
**Why dedicated threads for capture and send:** NDI capture and send calls block. Mixing them onto the .NET ThreadPool risks starving worker threads. Processing is short-lived per frame and fits the ThreadPool model.
|
|
||||||
|
|
||||||
**Frame timing strategy (closest-frame):** simple, deterministic, works across all supported framerates without interpolation. Frame duplication = re-send `lastFrame`. After 2.5 s of no incoming frames, slate.
|
|
||||||
|
|
||||||
**Audio:** v1.0 forwards audio passthrough on its own NDI queue, no resampling. Isolated audio is forwarded as-is when available; mixed audio is forwarded on the active-speaker stream only as fallback.
|
|
||||||
|
|
||||||
**Cancellation:** every loop respects a per-ISO `CancellationToken`. Stopping an ISO triggers cancellation, joins capture and send threads (1 s timeout), disposes NDI handles.
|
|
||||||
|
|
||||||
## 6. Error handling and recovery
|
|
||||||
|
|
||||||
**Pipeline isolation.** Each `IsoPipeline` runs independently. One pipeline failing never affects others.
|
|
||||||
|
|
||||||
**Per-pipeline failure recovery.** Unhandled exception → pipeline transitions to `Error`, releases NDI handles, logs with full context, auto-restarts after 1 s. Exponential backoff: 1, 2, 4, 8, 16 s, capped at 30 s. After 5 consecutive failures, stays `Error` and waits for operator action. Participant remains visible in the UI list so the operator can re-enable manually.
|
|
||||||
|
|
||||||
**Source disconnect (expected, not error).** Pipeline transitions to `NoSignal` after 2.5 s, keeps the assignment bound, keeps emitting the slate. If the source returns within 60 s, reconnects automatically. After 60 s the pipeline stops the sender to free NDI bandwidth; reconnects when the source reappears.
|
|
||||||
|
|
||||||
**NDI runtime version mismatch.** Detected at startup by `NdiRuntimeProbe`. Surfaces `EngineAlert.NdiRuntimeMismatch`. UI shows a banner with instructions to re-download Teams' NDI binaries (per source doc §7.2). Engine still attempts to run — it's a warning, not a hard fail.
|
|
||||||
|
|
||||||
**Output name collision on the LAN.** Logged and surfaced as `EngineAlert.OutputNameCollision`. v1.0 does not auto-rename; the operator picks unique names.
|
|
||||||
|
|
||||||
**Startup preflight.** Run before the UI accepts commands:
|
|
||||||
|
|
||||||
- NDI runtime present and queryable
|
|
||||||
- Smoke test: create + destroy one `NDIlib_send_create` instance
|
|
||||||
- Config file readable; corrupt or missing → fall back to defaults and log
|
|
||||||
- libyuv DLL loadable
|
|
||||||
- Write access to `%APPDATA%\TeamsISO\`
|
|
||||||
|
|
||||||
A failing preflight surfaces a single error dialog with a copyable diagnostic string; the app does not enter the main UI.
|
|
||||||
|
|
||||||
**Engine alert channel.** `IObservable<EngineAlert>` exposes structured alerts to the UI for banner display and to the log for ops.
|
|
||||||
|
|
||||||
## 7. Testing
|
|
||||||
|
|
||||||
**Three layers, three test projects.**
|
|
||||||
|
|
||||||
**Unit (`TeamsISO.Engine.Tests`)** — pure managed, no NDI runtime, fast (<1 s). Covers:
|
|
||||||
|
|
||||||
- `ParticipantTracker` rename heuristic (synthetic event streams).
|
|
||||||
- `FrameProcessor` timing logic against fake clock and fake interop. Asserts: 30 fps target / 24 fps incoming yields 30 frames/s with appropriate duplication; 60 fps target / 30 fps incoming doubles each frame; 2.5 s of silence triggers slate.
|
|
||||||
- `IsoPipeline` lifecycle (start → run → stop → restart on simulated fault, with backoff schedule asserted).
|
|
||||||
- `ConfigStore` round-trip (missing → defaults; save → reload identical; corrupt JSON → defaults + log).
|
|
||||||
- `NdiSourceParser` against a corpus of real Teams source strings (participant, active speaker, audio, screen share, multi-word names with parens, unicode).
|
|
||||||
|
|
||||||
**Integration (`TeamsISO.Engine.IntegrationTests`)** — Windows-only, real NDI runtime. Tagged `[Trait("requires", "ndi")]`.
|
|
||||||
|
|
||||||
- Spin up a NewTek NDI Test Pattern source as a synthetic participant; route through `IsoPipeline`; receive on a second NDI receiver; assert output stream existence, naming, framerate (measured over 5 s), resolution.
|
|
||||||
- Source disappear / reappear: stop the test pattern source mid-stream, assert pipeline transitions through `NoSignal`, restart the source, assert pipeline resumes.
|
|
||||||
- Output name collision: spin two pipelines with the same name, assert `EngineAlert.OutputNameCollision`.
|
|
||||||
|
|
||||||
**Manual / live test playbook (`docs/test-playbook.md`)** — checklist for verifying against real Teams meetings before each release.
|
|
||||||
|
|
||||||
**TDD discipline.** Every behavior in the engine starts as a failing unit test against fakes. NDI interop has an `INdiInterop` interface; production wires `NdiInteropPInvoke`, tests wire `FakeNdiInterop`.
|
|
||||||
|
|
||||||
**Coverage target.** 80% line coverage on `TeamsISO.Engine`, excluding the P/Invoke shim. Enforced in CI.
|
|
||||||
|
|
||||||
## 8. Build, packaging, distribution
|
|
||||||
|
|
||||||
**Source repo.** `forge.wilddragon.net/zgaetano/teamsiso`. Default branch `main`. Trunk-based with feature branches; PR review for engine-touching changes.
|
|
||||||
|
|
||||||
**Build.** MSBuild via `dotnet build` and `dotnet publish`. Solution targets `net8.0-windows` with `TargetPlatformVersion=10.0.19041.0`. `TeamsISO.App` publishes self-contained, single-file, ReadyToRun:
|
|
||||||
|
|
||||||
```
|
|
||||||
dotnet publish -c Release -r win-x64 --self-contained -p:PublishSingleFile=true -p:PublishReadyToRun=true
|
|
||||||
```
|
|
||||||
|
|
||||||
**CI.** Forgejo Actions (GitHub-Actions-compatible). Two pipelines:
|
|
||||||
|
|
||||||
- `ci.yml` — every push and PR. Builds, runs unit tests, enforces coverage threshold, lints (treat-warnings-as-errors). Linux runner. Integration tests skip cleanly because `requires=ndi` is absent.
|
|
||||||
- `release.yml` — on tag push (`v*`). Windows runner with NDI runtime preinstalled. Builds release, runs unit + integration, builds WiX installer, attaches `.msi` to a Forgejo release.
|
|
||||||
|
|
||||||
**Versioning.** SemVer in `Directory.Build.props`. Flows to assembly metadata and installer. Tag `v1.0.0` triggers the release pipeline.
|
|
||||||
|
|
||||||
**Installer (WiX v5).** Produces `TeamsISO-x.y.z.msi`. Behavior:
|
|
||||||
|
|
||||||
- Detects NDI runtime via registry probe; if absent or older, prompts the operator to download from `ndi.video/tools/`. The runtime is not bundled — NDI's redistribution license requires user consent.
|
|
||||||
- Installs to `%ProgramFiles%\TeamsISO\`.
|
|
||||||
- Creates Start Menu shortcut, optional desktop shortcut.
|
|
||||||
- `%APPDATA%\TeamsISO\` is created on first run, not at install (per-user data, per-machine MSI).
|
|
||||||
- Adds Add/Remove Programs entry.
|
|
||||||
|
|
||||||
**NDI redistribution.** Per NDI SDK License v5 the runtime is not bundled. Detection is by registry key. Mismatches show a dialog with the official download link. Captured open task: legal review of NDI SDK License v5 before public v1.0 release.
|
|
||||||
|
|
||||||
**Distribution.** v1.0 ships as MSI from Forgejo releases. No auto-update in v1.0. The About dialog shows the current version and links to the Forgejo releases page.
|
|
||||||
|
|
||||||
## 9. Open tasks blocking v1.0 release
|
|
||||||
|
|
||||||
- Legal review of NDI SDK License v5 (per source doc §7.3) — required before public release; not required for development.
|
|
||||||
- Confirmation that the Microsoft Teams tenant has the admin policy enabling NDI broadcast (the relevant Teams meeting-policy setting; current name varies by Teams admin center version — verified against the live tenant during development).
|
|
||||||
- Selection of code-signing approach for v1.0 vs. v1.5 (currently deferred).
|
|
||||||
|
|
||||||
## 10. Out of scope for v1.0 (deferred)
|
|
||||||
|
|
||||||
- Per-stream framerate override (v1.5)
|
|
||||||
- Thumbnail previews (v1.5)
|
|
||||||
- GPU-accelerated frame scaling (v1.5)
|
|
||||||
- Multi-machine cluster auto-coordination (v2.0)
|
|
||||||
- OSC / WebSocket control API (v2.0)
|
|
||||||
- Code signing of the installer
|
|
||||||
- Auto-update
|
|
||||||
- Audio resampling
|
|
||||||
|
|
||||||
## 11. Glossary
|
|
||||||
|
|
||||||
- **NDI** — Network Device Interface (Vizrt/NewTek). LAN video transport protocol used by Teams' broadcast mode.
|
|
||||||
- **ISO** — In live production, an "isolated" feed of a single source, separate from the program mix. ZoomISO and TeamsISO produce per-participant ISO feeds.
|
|
||||||
- **Active speaker** — Teams' auto-mixed feed that follows whoever is talking. A separate NDI source from individual participant streams.
|
|
||||||
- **Slate** — a static frame (typically a solid color or "no signal" graphic) emitted when the source has stopped delivering frames.
|
|
||||||
|
|
@ -1,106 +0,0 @@
|
||||||
# Spec: Embedded Teams meeting orchestration
|
|
||||||
|
|
||||||
**Status:** Draft. Authored 2026-05-08.
|
|
||||||
|
|
||||||
## Problem
|
|
||||||
|
|
||||||
Operators currently run two apps side by side: Microsoft Teams (which broadcasts
|
|
||||||
NDI from its meetings) and TeamsISO (which consumes those NDI sources, normalizes
|
|
||||||
them, and re-emits clean ISOs). Two issues fall out:
|
|
||||||
|
|
||||||
1. **Two interfaces, one workflow.** Switching between Teams to drive the meeting
|
|
||||||
and TeamsISO to drive ISO routing is friction during a live show.
|
|
||||||
2. **Teams' raw NDI bleeds into the production network.** Even with
|
|
||||||
TeamsISO running, Teams broadcasts its at-source-resolution / at-source-framerate
|
|
||||||
feeds on the same `Public` NDI group that switchers and recorders subscribe to.
|
|
||||||
Operators see "garbage" NDI sources alongside the clean TeamsISO outputs unless
|
|
||||||
they manually configure NDI groups (which most don't).
|
|
||||||
|
|
||||||
The user's stated north star: **let me host the meeting from inside TeamsISO. Run
|
|
||||||
Teams in the background. Show me one interface; expose only the proper outputs.**
|
|
||||||
|
|
||||||
## Constraints
|
|
||||||
|
|
||||||
- Microsoft Teams' NDI broadcast feature is desktop-only — the web client does not
|
|
||||||
broadcast NDI. We cannot replace Teams with a WebView2 view of `teams.microsoft.com`.
|
|
||||||
- We do not have a native Teams SDK. The Microsoft Graph API exposes some meeting
|
|
||||||
control (create/join/end), but in-call operations (mute, share, react) are largely
|
|
||||||
out of scope or behind enterprise tenant configuration.
|
|
||||||
- Win32 window embedding (`SetParent`) of a foreign process's window is technically
|
|
||||||
possible but produces a fragile UX — Teams will break out, render incorrectly, or
|
|
||||||
fail to honor parent-window inputs.
|
|
||||||
- NDI group routing is the standard primitive for hiding noisy producers. We
|
|
||||||
shipped this in commit `909237f`. It works.
|
|
||||||
|
|
||||||
## Architecture
|
|
||||||
|
|
||||||
A three-phase rollout. Each phase is shippable on its own.
|
|
||||||
|
|
||||||
### Phase E.1 — Teams launcher (launches Teams as a subprocess)
|
|
||||||
|
|
||||||
The minimum viable embed. TeamsISO grows a "Launch Teams" affordance on the rail.
|
|
||||||
Clicking it:
|
|
||||||
|
|
||||||
1. Reads the global `NdiGroupSettings.DiscoveryGroups` from `EngineConfig`. If
|
|
||||||
empty, defaults to `teamsiso-input`.
|
|
||||||
2. Opens **NDI Access Manager** (or programmatically writes its config) so Teams
|
|
||||||
broadcasts on `teamsiso-input` rather than `Public`.
|
|
||||||
3. Launches `ms-teams:` URI (or the `MSTeams.exe` directly for the new client) in
|
|
||||||
the background.
|
|
||||||
4. Marks Teams as "owned by TeamsISO" — the rail icon flips to "Stop Teams"; on
|
|
||||||
click, sends WM_CLOSE to the Teams main window.
|
|
||||||
5. Surfaces meeting health in the existing engine-status pill (e.g. "Teams running
|
|
||||||
• 2 participants").
|
|
||||||
|
|
||||||
Implementation effort: **a few hours.** Pure WPF + ProcessStartInfo + a small
|
|
||||||
NdiAccessManagerHelper that reads/writes Teams' config.
|
|
||||||
|
|
||||||
### Phase E.2 — Window orchestration
|
|
||||||
|
|
||||||
Teams' main window is repositioned + minimized when launched, so the user's
|
|
||||||
foreground experience is the TeamsISO window. Optional:
|
|
||||||
|
|
||||||
- Pin Teams to a hidden virtual desktop with `IVirtualDesktopManager`.
|
|
||||||
- Forward keyboard shortcuts (mute, camera, share) from TeamsISO into Teams via
|
|
||||||
`SendInput` while Teams' window is hidden.
|
|
||||||
|
|
||||||
Implementation effort: **a day.** Mostly Win32 plumbing.
|
|
||||||
|
|
||||||
### Phase E.3 — Meeting controls in TeamsISO's UI
|
|
||||||
|
|
||||||
A "Meeting" panel in the left rail that shows the active call's participant list
|
|
||||||
(with their mute / video state) and exposes Join/Leave/Mute/Share controls. Two
|
|
||||||
ways to plumb this:
|
|
||||||
|
|
||||||
- **Microsoft Graph API for the chrome.** Auth as the user via OAuth (interactive
|
|
||||||
device-code flow), poll `/me/onlineMeetings` for active meetings, render in
|
|
||||||
TeamsISO's UI. In-call mute/cam state is not exposed via Graph as of writing —
|
|
||||||
Phase E.3 would surface participant *presence* but not mic/cam controls.
|
|
||||||
- **Teams' UI Automation tree.** Walk Teams' window with `UIAutomation` to read
|
|
||||||
call state. Brittle but usable; what other "Teams remote" tools do.
|
|
||||||
|
|
||||||
Implementation effort: **a week per route.** Recommend Graph for read paths,
|
|
||||||
UIAutomation for write paths.
|
|
||||||
|
|
||||||
## Out of scope (for now)
|
|
||||||
|
|
||||||
- Hosting the actual meeting media stack (audio/video render, mixer, network).
|
|
||||||
Teams owns this and we don't want to.
|
|
||||||
- Replacing Teams entirely with our own SIP/WebRTC stack. That's a different
|
|
||||||
product.
|
|
||||||
|
|
||||||
## Decision required
|
|
||||||
|
|
||||||
User to confirm:
|
|
||||||
|
|
||||||
1. Phase E.1 first (just launcher + group routing). Yes/no.
|
|
||||||
2. Whether to use `ms-teams:` URI launch or the new MSTeams.exe binary path
|
|
||||||
(`%LOCALAPPDATA%\Microsoft\WindowsApps\ms-teams.exe`).
|
|
||||||
3. Whether to ship NDI Access Manager config writes, or just document the manual
|
|
||||||
steps and trust the user to set them once.
|
|
||||||
|
|
||||||
## Implementation log
|
|
||||||
|
|
||||||
- 2026-05-08: First version of this spec drafted while user is asleep.
|
|
||||||
- 2026-05-08: Phase E.1 partial — "Launch Teams" rail button shipped (commit
|
|
||||||
pending). Group-routing automation deferred until user confirms approach.
|
|
||||||
207
docs/superpowers/specs/2026-05-31-dragon-iso-installer-design.md
Normal file
|
|
@ -0,0 +1,207 @@
|
||||||
|
# Dragon-ISO Installer Design
|
||||||
|
|
||||||
|
**Date:** 2026-05-31
|
||||||
|
**Status:** Design Complete
|
||||||
|
**Audience:** End users downloading and installing Dragon-ISO
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Overview
|
||||||
|
|
||||||
|
Update the existing WiX Toolset v5 MSI installer from TeamsISO branding to Dragon-ISO. The installer provides a simple, professional Windows installation experience for end users with minimal choices (Next → Install).
|
||||||
|
|
||||||
|
**Key characteristics:**
|
||||||
|
- Per-machine installation to `Program Files\Wild Dragon\Dragon-ISO\`
|
||||||
|
- Simple UI (no customization dialogs)
|
||||||
|
- Start Menu and Desktop shortcuts
|
||||||
|
- Professional Add/Remove Programs (ARP) metadata
|
||||||
|
- Prerequisite detection for .NET 8 Desktop Runtime and NDI 6 Runtime (warn, don't block)
|
||||||
|
- Version: 1.0.0.0
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## File and Naming Structure
|
||||||
|
|
||||||
|
### Files to Rename
|
||||||
|
- `installer/TeamsISO.Installer.wixproj` → `installer/Dragon-ISO.Installer.wixproj`
|
||||||
|
- `installer/Package.wxs` → remains (generic name, no change needed)
|
||||||
|
|
||||||
|
### Build Output
|
||||||
|
- **Current (TeamsISO):** `TeamsISO-Setup-1.0.0.0.msi`
|
||||||
|
- **Updated (Dragon-ISO):** `Dragon-ISO-Setup-1.0.0.0.msi`
|
||||||
|
|
||||||
|
### Asset References
|
||||||
|
- Icon: References `Dragon-ISO.ico` (already exists in `src/Dragon-ISO.App/Assets/`)
|
||||||
|
- App directory: `src/Dragon-ISO.App/` (updated from `src/TeamsISO.App/`)
|
||||||
|
- Publish output: `publish/Dragon-ISO/` (updated from `publish/TeamsISO/`)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Branding Updates (in Package.wxs)
|
||||||
|
|
||||||
|
### Product Metadata
|
||||||
|
- **Package Name:** `"Dragon-ISO"` (from `"TeamsISO"`)
|
||||||
|
- **Manufacturer:** `"Wild Dragon LLC"` (unchanged)
|
||||||
|
- **UpgradeCode:** Keep existing GUID (allows upgrades from TeamsISO to Dragon-ISO)
|
||||||
|
- **Version:** `1.0.0.0`
|
||||||
|
|
||||||
|
### Summary Information
|
||||||
|
- **Description:** "Dragon-ISO — per-participant NDI ISO controller for Microsoft Teams. Splits each Teams participant into a normalized NDI source for vMix / OBS / Ross / hardware switchers."
|
||||||
|
- **Keywords:** "Dragon-ISO, NDI, Microsoft Teams, ISO recording, broadcast, live production, vMix, OBS, switcher, Wild Dragon"
|
||||||
|
|
||||||
|
### Add/Remove Programs (ARP) Metadata
|
||||||
|
- **Help Link:** `https://forge.wilddragon.net/zgaetano/dragon-iso`
|
||||||
|
- **About Link:** `https://wilddragon.net`
|
||||||
|
- **Support Contact:** `Wild Dragon LLC — support@wilddragon.net`
|
||||||
|
- **Comments:** "Dragon-ISO turns Microsoft Teams' raw NDI broadcast into clean, normalized, per-participant NDI sources for ingestion by a live-production switcher (vMix, OBS, Ross, hardware capture). Each participant gets an individually-addressable source with configurable framerate, resolution, aspect mode, and audio routing."
|
||||||
|
|
||||||
|
### Registry Keys
|
||||||
|
- **Location:** `Software\Wild Dragon\Dragon-ISO` (from `Software\Wild Dragon\TeamsISO`)
|
||||||
|
- Used for: Start Menu shortcut tracking, Desktop shortcut tracking, Install path storage
|
||||||
|
|
||||||
|
### Shortcuts
|
||||||
|
- **Start Menu:** `Wild Dragon → Dragon-ISO`
|
||||||
|
- **Desktop:** `Dragon-ISO` shortcut
|
||||||
|
- **Target:** `[INSTALLFOLDER]Dragon-ISO.exe`
|
||||||
|
- **Icon:** Dragon-ISO icon from assets
|
||||||
|
- **Description:** "Per-Participant NDI ISO Controller for Microsoft Teams"
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Installation Layout
|
||||||
|
|
||||||
|
### Directory Structure
|
||||||
|
```
|
||||||
|
Program Files\Wild Dragon\Dragon-ISO\
|
||||||
|
├── Dragon-ISO.exe (main executable)
|
||||||
|
├── DragonISO.dll (core assembly)
|
||||||
|
├── Assets\ (icons, fonts, resources)
|
||||||
|
├── Themes\ (XAML theme files)
|
||||||
|
├── [.NET dependencies] (runtime assets, supporting DLLs)
|
||||||
|
└── [all other published files]
|
||||||
|
```
|
||||||
|
|
||||||
|
### Shortcuts Created
|
||||||
|
- **Start Menu:** `%ProgramMenu%\Wild Dragon\Dragon-ISO.lnk`
|
||||||
|
- **Desktop:** `%UserProfile%\Desktop\Dragon-ISO.lnk`
|
||||||
|
- Both use stable GUIDs for reliable uninstall tracking
|
||||||
|
|
||||||
|
### Uninstall Behavior
|
||||||
|
- Standard Windows uninstall via Add/Remove Programs
|
||||||
|
- Removes all application files and shortcuts
|
||||||
|
- Removes registry entries under `Software\Wild Dragon\Dragon-ISO`
|
||||||
|
- **Preserves:** User config files in `%APPDATA%\Dragon-ISO\` (for future upgrades)
|
||||||
|
|
||||||
|
### Add/Remove Programs Entry
|
||||||
|
Users see:
|
||||||
|
- **Name:** Dragon-ISO
|
||||||
|
- **Version:** 1.0.0.0
|
||||||
|
- **Publisher:** Wild Dragon LLC
|
||||||
|
- **Help:** Link to Forge repository
|
||||||
|
- **About:** Link to wilddragon.net
|
||||||
|
- **Contact:** support@wilddragon.net
|
||||||
|
- **Icon:** Dragon-ISO app icon
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Build Process
|
||||||
|
|
||||||
|
### Prerequisites
|
||||||
|
- .NET 8 SDK
|
||||||
|
- WiX Toolset v5 (`dotnet workload install wix`)
|
||||||
|
|
||||||
|
### Build Steps
|
||||||
|
|
||||||
|
1. **Publish the application:**
|
||||||
|
```powershell
|
||||||
|
dotnet publish src/Dragon-ISO.App/Dragon-ISO.App.csproj `
|
||||||
|
-c Release -r win-x64 `
|
||||||
|
-o publish/Dragon-ISO
|
||||||
|
```
|
||||||
|
|
||||||
|
2. **Build the MSI:**
|
||||||
|
```powershell
|
||||||
|
dotnet build installer/Dragon-ISO.Installer.wixproj -c Release
|
||||||
|
```
|
||||||
|
|
||||||
|
3. **Output:**
|
||||||
|
- Location: `installer/bin/Release/Dragon-ISO-Setup-1.0.0.0.msi`
|
||||||
|
- Ready for end-user distribution
|
||||||
|
|
||||||
|
### Version Management
|
||||||
|
- MSI version is driven by the app's `.csproj` `<Version>` tag
|
||||||
|
- Update version once, builds auto-propagate to the MSI filename
|
||||||
|
- UpgradeCode remains constant across versions (enables upgrade detection)
|
||||||
|
|
||||||
|
### CI/CD Integration
|
||||||
|
- Update existing `.forgejo/workflows/` to use new project paths
|
||||||
|
- Scripts already handle publish → build → sign → release
|
||||||
|
- Just update path references and output filename
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Prerequisites & Runtime Detection
|
||||||
|
|
||||||
|
### .NET 8 Desktop Runtime
|
||||||
|
- **Check:** Registry lookup for installed .NET 8 Desktop Runtime
|
||||||
|
- **If missing:** Display warning dialog with link to download
|
||||||
|
- **Install behavior:** Continue installation anyway (user can install .NET 8 later)
|
||||||
|
- **At app launch:** App checks again; shows MessageBox with install link if still missing
|
||||||
|
|
||||||
|
### NDI 6 Runtime
|
||||||
|
- **Check:** Environment variable `NDI_RUNTIME_DIR_V6`
|
||||||
|
- **If missing:** Display warning dialog
|
||||||
|
- **Install behavior:** Continue installation anyway
|
||||||
|
- **At app launch:** App checks again; shows MessageBox with install link if still missing
|
||||||
|
|
||||||
|
**Rationale:** Allows staged deployment where IT can install Dragon-ISO first, then NDI/runtime later. End users get clear guidance at both install-time and app-launch time.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Major Upgrade Behavior
|
||||||
|
|
||||||
|
The installer detects when a newer version is already installed and:
|
||||||
|
1. **Prevents downgrade:** Blocks installation of older versions with a clear error message
|
||||||
|
2. **In-place upgrade:** Newer installs replace older ones seamlessly
|
||||||
|
3. **Config preservation:** User configuration in `%APPDATA%\Dragon-ISO\` is preserved
|
||||||
|
4. **UpgradeCode:** Constant GUID ensures upgrade detection works (TeamsISO → Dragon-ISO, and future versions)
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Error Handling
|
||||||
|
|
||||||
|
### Installation Failures
|
||||||
|
- WiX standard rollback behavior: if installation fails, all changes are undone
|
||||||
|
- Clear error messages for common issues (insufficient permissions, disk space, etc.)
|
||||||
|
|
||||||
|
### Shortcut Creation
|
||||||
|
- If shortcut creation fails, installation continues (non-blocking)
|
||||||
|
- User can manually create shortcuts from `Program Files\Wild Dragon\Dragon-ISO\Dragon-ISO.exe`
|
||||||
|
|
||||||
|
### Registry Operations
|
||||||
|
- If registry write fails, installation continues (non-blocking)
|
||||||
|
- ARP entry may be incomplete but app is still functional
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Testing Checklist
|
||||||
|
|
||||||
|
- [ ] MSI builds successfully with new branding
|
||||||
|
- [ ] Install to clean system works end-to-end
|
||||||
|
- [ ] Shortcuts appear in Start Menu and on Desktop
|
||||||
|
- [ ] ARP entry shows correct metadata
|
||||||
|
- [ ] Uninstall removes all files and shortcuts
|
||||||
|
- [ ] Upgrade from TeamsISO to Dragon-ISO works
|
||||||
|
- [ ] .NET 8 runtime detection shows warning if missing
|
||||||
|
- [ ] NDI runtime detection shows warning if missing
|
||||||
|
- [ ] App launches after installation
|
||||||
|
- [ ] Help/About links in ARP entry work
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Future Enhancements (Out of Scope)
|
||||||
|
|
||||||
|
- Code signing for published MSI
|
||||||
|
- Automatic update checks via Squirrel.Windows
|
||||||
|
- Per-user installation option
|
||||||
|
- Silent/unattended install mode (for enterprise deployment)
|
||||||
|
|
@ -1,34 +0,0 @@
|
||||||
# TeamsISO Manual Test Playbook
|
|
||||||
|
|
||||||
## Phase A — Engine foundation (CI)
|
|
||||||
|
|
||||||
- [ ] `dotnet build TeamsISO.Linux.slnf` succeeds with zero warnings.
|
|
||||||
- [ ] `dotnet test TeamsISO.Linux.slnf --filter "Category!=ndi&requires!=ndi"` passes.
|
|
||||||
- [ ] CI on Forgejo Actions is green at HEAD.
|
|
||||||
- [ ] Code coverage on `TeamsISO.Engine` is ≥80%.
|
|
||||||
|
|
||||||
## First Windows validation (after Phase B-2 ships)
|
|
||||||
|
|
||||||
Prerequisite: Windows 10/11 + NDI Runtime installed (https://ndi.video/tools/) + .NET 8 SDK.
|
|
||||||
|
|
||||||
- [ ] Clone the repo on the Windows machine: `git clone https://forge.wilddragon.net/zgaetano/teamsiso.git`.
|
|
||||||
- [ ] `dotnet build TeamsISO.sln --configuration Release` succeeds.
|
|
||||||
- [ ] `dotnet test --filter "requires=ndi"` passes against an NDI Test Pattern source (start the test pattern from the NDI Tools menu before running).
|
|
||||||
- [ ] Run `dotnet run --project src/TeamsISO.Console` — confirm the engine starts, version probe matches, and Ctrl+C exits cleanly.
|
|
||||||
|
|
||||||
## Live-meeting validation (after Phase C ships)
|
|
||||||
|
|
||||||
- [ ] Configure a Teams meeting with 3+ participants, with NDI broadcast enabled in Teams.
|
|
||||||
- [ ] `dotnet run --project src/TeamsISO.App` launches the WPF UI without an NDI runtime warning banner.
|
|
||||||
- [ ] Participants list populates within ~2 seconds of opening the app.
|
|
||||||
- [ ] Participant rename mid-meeting transfers the row's identity (the rename heuristic).
|
|
||||||
- [ ] Toggle ISO on for one participant. Confirm the named output appears in vMix / OBS / Studio Monitor on the same LAN.
|
|
||||||
- [ ] Change global framerate to 59.94 fps; click Apply. New ISOs honor the new rate.
|
|
||||||
- [ ] Disconnect one participant; confirm their ISO transitions to the no-signal slate within 2.5 s.
|
|
||||||
- [ ] Run for 30 minutes; check FramesDropped / FramesDuplicated counters in the engine log are reasonable.
|
|
||||||
|
|
||||||
## Pre-release checklist
|
|
||||||
|
|
||||||
- [ ] Legal review of NDI SDK License v5 complete (per spec §7.3).
|
|
||||||
- [ ] Code-signing decision confirmed (yes/no for v1.0).
|
|
||||||
- [ ] WiX installer produces a working MSI on a clean Windows machine.
|
|
||||||
|
|
@ -2,7 +2,7 @@
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<OutputType>Package</OutputType>
|
<OutputType>Package</OutputType>
|
||||||
<OutputName>TeamsISO-Setup-$(Version)</OutputName>
|
<OutputName>Dragon-ISO-Setup-$(Version)</OutputName>
|
||||||
|
|
||||||
<!-- 64-bit MSI; suppresses ICE80 on components in Program Files (x64). -->
|
<!-- 64-bit MSI; suppresses ICE80 on components in Program Files (x64). -->
|
||||||
<Platform>x64</Platform>
|
<Platform>x64</Platform>
|
||||||
|
|
@ -10,15 +10,15 @@
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
Built artifact location. The installer expects a published build of
|
Built artifact location. The installer expects a published build of
|
||||||
TeamsISO.App rooted here. CI / local script:
|
Dragon-ISO.App rooted here. CI / local script:
|
||||||
dotnet publish src/TeamsISO.App/TeamsISO.App.csproj
|
dotnet publish src/Dragon-ISO.App/Dragon-ISO.App.csproj
|
||||||
-c Release -r win-x64 (with self contained false)
|
-c Release -r win-x64 -self-contained false
|
||||||
-o $(SolutionDir)publish/TeamsISO
|
-o $(SolutionDir)publish/Dragon-ISO
|
||||||
-->
|
-->
|
||||||
<PublishDir>$(MSBuildThisFileDirectory)..\publish\TeamsISO\</PublishDir>
|
<PublishDir>$(MSBuildThisFileDirectory)..\publish\Dragon-ISO\</PublishDir>
|
||||||
|
|
||||||
<!-- Pass MSBuild values into WiX preprocessor. -->
|
<!-- Pass MSBuild values into WiX preprocessor. -->
|
||||||
<DefineConstants>PublishDir=$(PublishDir);AssetsDir=$(MSBuildThisFileDirectory)..\src\TeamsISO.App\Assets\</DefineConstants>
|
<DefineConstants>PublishDir=$(PublishDir);AssetsDir=$(MSBuildThisFileDirectory)..\src\Dragon-ISO.App\Assets\</DefineConstants>
|
||||||
|
|
||||||
<!-- Code-signing hook (set externally for release builds; left empty for dev). -->
|
<!-- Code-signing hook (set externally for release builds; left empty for dev). -->
|
||||||
<SignOutput Condition=" '$(SignOutput)' == '' ">false</SignOutput>
|
<SignOutput Condition=" '$(SignOutput)' == '' ">false</SignOutput>
|
||||||
|
|
@ -32,4 +32,4 @@
|
||||||
<PackageReference Include="WixToolset.UI.wixext" Version="5.0.2" />
|
<PackageReference Include="WixToolset.UI.wixext" Version="5.0.2" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|
@ -1,22 +1,27 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<!--
|
<!--
|
||||||
TeamsISO — MSI installer (WiX v5)
|
Dragon-ISO — MSI installer (WiX v5)
|
||||||
|
|
||||||
Produces: TeamsISO-Setup-<Version>.msi (per-machine install).
|
Produces: Dragon-ISO-Setup-<Version>.msi (per-machine install).
|
||||||
|
|
||||||
Build:
|
Build:
|
||||||
dotnet publish src/TeamsISO.App/TeamsISO.App.csproj -c Release -r win-x64 (no self contained) -o publish/TeamsISO
|
dotnet publish src/Dragon-ISO.App/Dragon-ISO.App.csproj -c Release -r win-x64 -p:SelfContained=false -o publish/Dragon-ISO
|
||||||
dotnet build installer/TeamsISO.Installer.wixproj -c Release
|
dotnet build installer/Dragon-ISO.Installer.wixproj -c Release
|
||||||
|
|
||||||
Runtime expectations:
|
Runtime expectations:
|
||||||
- .NET 8 Desktop runtime present on target (framework-dependent build)
|
- .NET 8 Desktop runtime present on target (framework-dependent build)
|
||||||
- NDI 6 Runtime present — checked in CheckNdiRuntime; absence WARNS
|
- NDI 6 Runtime present — checked in NdiRuntimeDirV6Search; absence WARNS
|
||||||
but does not block install (operators can install NDI after the app)
|
but does not block install (operators can install NDI after the app)
|
||||||
|
|
||||||
|
Exe filename note:
|
||||||
|
Dragon-ISO.App.csproj sets AssemblyName=DragonISO (no hyphen — CLR
|
||||||
|
assembly names cannot contain hyphens). The published executable is
|
||||||
|
therefore DragonISO.exe. Shortcut targets reference DragonISO.exe.
|
||||||
-->
|
-->
|
||||||
<Wix xmlns="http://wixtoolset.org/schemas/v4/wxs"
|
<Wix xmlns="http://wixtoolset.org/schemas/v4/wxs"
|
||||||
xmlns:ui="http://wixtoolset.org/schemas/v4/wxs/ui">
|
xmlns:ui="http://wixtoolset.org/schemas/v4/wxs/ui">
|
||||||
|
|
||||||
<Package Name="TeamsISO"
|
<Package Name="Dragon-ISO"
|
||||||
Manufacturer="Wild Dragon LLC"
|
Manufacturer="Wild Dragon LLC"
|
||||||
Version="1.0.0.0"
|
Version="1.0.0.0"
|
||||||
UpgradeCode="9F4A8B2C-1D3E-4A5B-9C6D-8E7F0A1B2C3D"
|
UpgradeCode="9F4A8B2C-1D3E-4A5B-9C6D-8E7F0A1B2C3D"
|
||||||
|
|
@ -24,52 +29,83 @@
|
||||||
Compressed="yes"
|
Compressed="yes"
|
||||||
InstallerVersion="500">
|
InstallerVersion="500">
|
||||||
|
|
||||||
<SummaryInformation Description="TeamsISO — Per-Participant NDI ISO Controller for Microsoft Teams"
|
<!--
|
||||||
Manufacturer="Wild Dragon LLC" />
|
SummaryInformation fields surface in File Explorer's "Details" tab and
|
||||||
|
in the Windows Installer "About" dialog. Description and Keywords are
|
||||||
|
what users see if they right-click the MSI before installing; Comments
|
||||||
|
is the longer copy that appears alongside the version in some
|
||||||
|
installer dialogs.
|
||||||
|
-->
|
||||||
|
<SummaryInformation
|
||||||
|
Description="Dragon-ISO — per-participant NDI ISO controller for Microsoft Teams. Splits each Teams participant into a normalized NDI source for vMix / OBS / Ross / hardware switchers."
|
||||||
|
Manufacturer="Wild Dragon LLC"
|
||||||
|
Keywords="Dragon-ISO, NDI, Microsoft Teams, ISO recording, broadcast, live production, vMix, OBS, switcher, Wild Dragon" />
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
MajorUpgrade: a newer install replaces an older one in-place.
|
MajorUpgrade: a newer install replaces an older one in-place. We
|
||||||
Disallow downgrades; users should uninstall the newer first.
|
disallow downgrades because the engine config schema only carries a
|
||||||
|
forward-migration path; downgrading would leave operators with a
|
||||||
|
config the older binary doesn't understand.
|
||||||
-->
|
-->
|
||||||
<MajorUpgrade DowngradeErrorMessage="A newer version of TeamsISO is already installed. Uninstall it before installing this older version."
|
<MajorUpgrade DowngradeErrorMessage="A newer version of Dragon-ISO is already installed. Uninstall it before installing this older version."
|
||||||
Schedule="afterInstallInitialize" />
|
Schedule="afterInstallInitialize" />
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
Single MSI feature; users see only the install/uninstall screens.
|
Single MSI feature; users see only the install/uninstall screens.
|
||||||
-->
|
-->
|
||||||
<Feature Id="Main" Title="TeamsISO" Level="1">
|
<Feature Id="Main" Title="Dragon-ISO" Level="1">
|
||||||
<ComponentGroupRef Id="ApplicationFiles" />
|
<ComponentGroupRef Id="ApplicationFiles" />
|
||||||
<ComponentGroupRef Id="Shortcuts" />
|
<ComponentGroupRef Id="Shortcuts" />
|
||||||
|
<ComponentGroupRef Id="DesktopShortcut" />
|
||||||
<ComponentGroupRef Id="ArpEntry" />
|
<ComponentGroupRef Id="ArpEntry" />
|
||||||
</Feature>
|
</Feature>
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
Friendly install UI. WixToolset.UI.wixext provides several flavors;
|
Minimal install UI: Welcome/License -> Progress -> Finish.
|
||||||
WixUI_InstallDir lets the user pick the directory.
|
No directory picker; installs to Program Files\Wild Dragon\Dragon-ISO.
|
||||||
-->
|
-->
|
||||||
<ui:WixUI Id="WixUI_InstallDir" />
|
<ui:WixUI Id="WixUI_Minimal" />
|
||||||
<Property Id="WIXUI_INSTALLDIR" Value="INSTALLFOLDER" />
|
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
ARP icon + about-box link.
|
Add/Remove Programs metadata. ARPHELPLINK is the "Help" link; ARPURLINFOABOUT
|
||||||
|
is the manufacturer/about link; ARPCONTACT is the support contact shown
|
||||||
|
when the user clicks "Support information" from the ARP entry. ARPCOMMENTS
|
||||||
|
is the long description displayed in some Settings -> Apps surfaces.
|
||||||
-->
|
-->
|
||||||
<Property Id="ARPHELPLINK" Value="https://wilddragon.net" />
|
<Property Id="ARPHELPLINK" Value="https://forge.wilddragon.net/zgaetano/dragon-iso" />
|
||||||
<Property Id="ARPURLINFOABOUT" Value="https://wilddragon.net" />
|
<Property Id="ARPURLINFOABOUT" Value="https://wilddragon.net" />
|
||||||
<!-- ARPNOMODIFY is set by WixUI_InstallDir; don't redeclare. -->
|
<Property Id="ARPCONTACT" Value="Wild Dragon LLC — support@wilddragon.net" />
|
||||||
|
<Property Id="ARPCOMMENTS" Value="Dragon-ISO turns Microsoft Teams' raw NDI broadcast into clean, normalized, per-participant NDI sources for ingestion by a live-production switcher (vMix, OBS, Ross, hardware capture). Each participant gets an individually-addressable source with configurable framerate, resolution, aspect mode, and audio routing." />
|
||||||
|
<!-- ARPNOMODIFY is set by WixUI_Minimal. Do not redeclare. -->
|
||||||
<Property Id="ARPNOREPAIR" Value="1" />
|
<Property Id="ARPNOREPAIR" Value="1" />
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
ARP icon — references the same .ico the WPF host uses. WiX requires the
|
ARP icon: references the same .ico the WPF host uses. WiX requires the
|
||||||
icon resource to live next to the wxs OR be reachable at build time;
|
icon resource to live next to the wxs OR be reachable at build time;
|
||||||
we point at the published copy under src/TeamsISO.App/Assets so the icon
|
we point at the source copy under src/Dragon-ISO.App/Assets so the icon
|
||||||
embedded in the MSI matches the icon in the running exe.
|
embedded in the MSI matches the icon in the running exe.
|
||||||
-->
|
-->
|
||||||
<Icon Id="TeamsISOIcon" SourceFile="$(var.AssetsDir)teamsiso.ico" />
|
<Icon Id="DragonISOIcon" SourceFile="$(var.AssetsDir)Dragon-ISO.ico" />
|
||||||
<Property Id="ARPPRODUCTICON" Value="TeamsISOIcon" />
|
<Property Id="ARPPRODUCTICON" Value="DragonISOIcon" />
|
||||||
|
|
||||||
|
<!--
|
||||||
|
.NET 8 Desktop Runtime detection. The .NET apphost will surface a
|
||||||
|
"framework not found" dialog naturally if the runtime is absent;
|
||||||
|
this property is available for future conditional logic.
|
||||||
|
VBScript-based install-time dialogs are deprecated in WiX v5 / Windows;
|
||||||
|
rewriting in C++ is overkill for a soft warning on a soft dependency.
|
||||||
|
-->
|
||||||
|
<Property Id="DOTNET8DESKTOPRUNTIME" Value="0">
|
||||||
|
<RegistrySearch Id="DotNet8DesktopRuntimeSearch"
|
||||||
|
Root="HKLM"
|
||||||
|
Key="SOFTWARE\dotnet\Setup\InstalledVersions\x64\sharedfx\Microsoft.WindowsDesktop.App\8.0.0"
|
||||||
|
Name="Version"
|
||||||
|
Type="raw" />
|
||||||
|
</Property>
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
NDI Runtime detection. We check for NDI_RUNTIME_DIR_V6 in the system
|
NDI Runtime detection. We check for NDI_RUNTIME_DIR_V6 in the system
|
||||||
environment block. Missing → warn during install, don't block. The
|
environment block. Missing -> warn during install, don't block. The
|
||||||
engine surfaces a clear MessageBox with an install-NDI link at first
|
engine surfaces a clear MessageBox with an install-NDI link at first
|
||||||
launch if the runtime really isn't there.
|
launch if the runtime really isn't there.
|
||||||
-->
|
-->
|
||||||
|
|
@ -90,11 +126,11 @@
|
||||||
-->
|
-->
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
Install layout under Program Files\Wild Dragon\TeamsISO.
|
Install layout under Program Files\Wild Dragon\Dragon-ISO.
|
||||||
-->
|
-->
|
||||||
<StandardDirectory Id="ProgramFiles64Folder">
|
<StandardDirectory Id="ProgramFiles64Folder">
|
||||||
<Directory Id="ManufacturerFolder" Name="Wild Dragon">
|
<Directory Id="ManufacturerFolder" Name="Wild Dragon">
|
||||||
<Directory Id="INSTALLFOLDER" Name="TeamsISO" />
|
<Directory Id="INSTALLFOLDER" Name="Dragon-ISO" />
|
||||||
</Directory>
|
</Directory>
|
||||||
</StandardDirectory>
|
</StandardDirectory>
|
||||||
|
|
||||||
|
|
@ -112,22 +148,33 @@
|
||||||
</ComponentGroup>
|
</ComponentGroup>
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
Start Menu shortcut to the WPF host. KeyPath sits on a registry
|
Start Menu and Desktop shortcuts: direct .exe targets.
|
||||||
value so component identity is stable across upgrades.
|
|
||||||
|
Don't wrap the Target in runas.exe /trustlevel:0x20000 (or anything
|
||||||
|
else that demotes the spawned process). The SAFER-restricted token
|
||||||
|
breaks .NET 8 WPF apphost startup: the process appears alive with
|
||||||
|
a window, but no managed code past BAML parse executes. Verified
|
||||||
|
empirically 2026-05-16; letting Dragon-ISO inherit the launching
|
||||||
|
token (medium or high integrity, doesn't matter) is the correct
|
||||||
|
behavior. NDI discovery works fine at either integrity level.
|
||||||
|
|
||||||
|
Exe filename: AssemblyName=DragonISO (no hyphen), so target is
|
||||||
|
DragonISO.exe not Dragon-ISO.exe.
|
||||||
-->
|
-->
|
||||||
<ComponentGroup Id="Shortcuts" Directory="WildDragonStartMenuFolder">
|
<ComponentGroup Id="Shortcuts" Directory="WildDragonStartMenuFolder">
|
||||||
<Component Id="StartMenuShortcut" Guid="*">
|
<Component Id="StartMenuShortcut" Guid="*">
|
||||||
<Shortcut Id="StartMenuTeamsISO"
|
<Shortcut Id="StartMenuDragonISO"
|
||||||
Name="TeamsISO"
|
Name="Dragon-ISO"
|
||||||
Description="Per-Participant NDI ISO Controller for Microsoft Teams"
|
Description="Per-Participant NDI ISO Controller for Microsoft Teams"
|
||||||
Target="[INSTALLFOLDER]TeamsISO.exe"
|
Target="[INSTALLFOLDER]DragonISO.exe"
|
||||||
WorkingDirectory="INSTALLFOLDER" />
|
WorkingDirectory="INSTALLFOLDER"
|
||||||
|
Icon="DragonISOIcon" />
|
||||||
<!-- Required by ICE64: Start Menu folder must be cleaned on uninstall. -->
|
<!-- Required by ICE64: Start Menu folder must be cleaned on uninstall. -->
|
||||||
<RemoveFolder Id="RemoveWildDragonStartMenuFolder"
|
<RemoveFolder Id="RemoveWildDragonStartMenuFolder"
|
||||||
Directory="WildDragonStartMenuFolder"
|
Directory="WildDragonStartMenuFolder"
|
||||||
On="uninstall" />
|
On="uninstall" />
|
||||||
<RegistryValue Root="HKCU"
|
<RegistryValue Root="HKCU"
|
||||||
Key="Software\Wild Dragon\TeamsISO"
|
Key="Software\Wild Dragon\Dragon-ISO"
|
||||||
Name="StartMenuShortcut"
|
Name="StartMenuShortcut"
|
||||||
Type="integer"
|
Type="integer"
|
||||||
Value="1"
|
Value="1"
|
||||||
|
|
@ -135,15 +182,33 @@
|
||||||
</Component>
|
</Component>
|
||||||
</ComponentGroup>
|
</ComponentGroup>
|
||||||
|
|
||||||
|
<StandardDirectory Id="DesktopFolder" />
|
||||||
|
<ComponentGroup Id="DesktopShortcut" Directory="DesktopFolder">
|
||||||
|
<Component Id="DesktopShortcutComponent" Guid="*">
|
||||||
|
<Shortcut Id="DesktopDragonISO"
|
||||||
|
Name="Dragon-ISO"
|
||||||
|
Description="Per-Participant NDI ISO Controller for Microsoft Teams"
|
||||||
|
Target="[INSTALLFOLDER]DragonISO.exe"
|
||||||
|
WorkingDirectory="INSTALLFOLDER"
|
||||||
|
Icon="DragonISOIcon" />
|
||||||
|
<RegistryValue Root="HKCU"
|
||||||
|
Key="Software\Wild Dragon\Dragon-ISO"
|
||||||
|
Name="DesktopShortcut"
|
||||||
|
Type="integer"
|
||||||
|
Value="1"
|
||||||
|
KeyPath="yes" />
|
||||||
|
</Component>
|
||||||
|
</ComponentGroup>
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
ARP icon registry entry. Optional — the MSI auto-fills most ARP
|
ARP icon registry entry. Optional: the MSI auto-fills most ARP
|
||||||
fields from the Package element. We only need to point at the
|
fields from the Package element. We only need to store the install
|
||||||
executable for the ARP icon.
|
path for diagnostic / uninstall tooling.
|
||||||
-->
|
-->
|
||||||
<ComponentGroup Id="ArpEntry" Directory="INSTALLFOLDER">
|
<ComponentGroup Id="ArpEntry" Directory="INSTALLFOLDER">
|
||||||
<Component Id="ArpIconRegistry" Guid="*">
|
<Component Id="ArpIconRegistry" Guid="*">
|
||||||
<RegistryValue Root="HKLM"
|
<RegistryValue Root="HKLM"
|
||||||
Key="Software\Wild Dragon\TeamsISO"
|
Key="Software\Wild Dragon\Dragon-ISO"
|
||||||
Name="InstallPath"
|
Name="InstallPath"
|
||||||
Type="string"
|
Type="string"
|
||||||
Value="[INSTALLFOLDER]"
|
Value="[INSTALLFOLDER]"
|
||||||
|
|
@ -152,4 +217,4 @@
|
||||||
</ComponentGroup>
|
</ComponentGroup>
|
||||||
|
|
||||||
</Package>
|
</Package>
|
||||||
</Wix>
|
</Wix>
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
<Window x:Class="TeamsISO.App.AboutWindow"
|
<Window x:Class="DragonISO.App.AboutWindow"
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
||||||
Title="About TeamsISO"
|
Title="About DragonISO"
|
||||||
Icon="/Assets/teamsiso.ico"
|
Icon="/Assets/DragonISO.ico"
|
||||||
Width="460" Height="500"
|
Width="460" Height="500"
|
||||||
WindowStartupLocation="CenterOwner"
|
WindowStartupLocation="CenterOwner"
|
||||||
WindowStyle="None"
|
WindowStyle="None"
|
||||||
|
|
@ -36,7 +36,7 @@
|
||||||
<ColumnDefinition Width="*"/>
|
<ColumnDefinition Width="*"/>
|
||||||
<ColumnDefinition Width="Auto"/>
|
<ColumnDefinition Width="Auto"/>
|
||||||
</Grid.ColumnDefinitions>
|
</Grid.ColumnDefinitions>
|
||||||
<TextBlock Text="About TeamsISO"
|
<TextBlock Text="About DragonISO"
|
||||||
Style="{StaticResource Wd.Text.Caption}"
|
Style="{StaticResource Wd.Text.Caption}"
|
||||||
Margin="20,12,0,0"
|
Margin="20,12,0,0"
|
||||||
VerticalAlignment="Center"/>
|
VerticalAlignment="Center"/>
|
||||||
|
|
@ -62,7 +62,7 @@
|
||||||
Margin="0,0,0,16"
|
Margin="0,0,0,16"
|
||||||
RenderOptions.BitmapScalingMode="HighQuality"/>
|
RenderOptions.BitmapScalingMode="HighQuality"/>
|
||||||
|
|
||||||
<TextBlock Text="TeamsISO"
|
<TextBlock Text="DragonISO"
|
||||||
Style="{StaticResource Wd.Text.Title}"
|
Style="{StaticResource Wd.Text.Title}"
|
||||||
FontSize="28"
|
FontSize="28"
|
||||||
HorizontalAlignment="Center"/>
|
HorizontalAlignment="Center"/>
|
||||||
|
|
@ -146,12 +146,12 @@
|
||||||
Click="OnOpenLogs"
|
Click="OnOpenLogs"
|
||||||
Padding="14,6"
|
Padding="14,6"
|
||||||
Margin="0,0,8,0"
|
Margin="0,0,8,0"
|
||||||
ToolTip="Open %LOCALAPPDATA%\TeamsISO\Logs in Explorer"/>
|
ToolTip="Open %LOCALAPPDATA%\DragonISO\Logs in Explorer"/>
|
||||||
<Button Style="{StaticResource Wd.Button.Ghost}"
|
<Button Style="{StaticResource Wd.Button.Ghost}"
|
||||||
Content="Notes"
|
Content="Notes"
|
||||||
Click="OnOpenNotes"
|
Click="OnOpenNotes"
|
||||||
Padding="14,6"
|
Padding="14,6"
|
||||||
ToolTip="Open %LOCALAPPDATA%\TeamsISO\Notes in Explorer"/>
|
ToolTip="Open %LOCALAPPDATA%\DragonISO\Notes in Explorer"/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
|
||||||
|
|
@ -1,13 +1,13 @@
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Navigation;
|
using System.Windows.Navigation;
|
||||||
using TeamsISO.App.Services;
|
using DragonISO.App.Services;
|
||||||
using TeamsISO.Engine.NdiInterop;
|
using DragonISO.Engine.NdiInterop;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Modal "About" dialog. Surfaces enough info that a user filing a support ticket
|
/// Modal "About" dialog. Surfaces enough info that a user filing a support ticket
|
||||||
|
|
@ -65,7 +65,7 @@ public partial class AboutWindow : Window
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Quick-jump: open a path in Explorer. Creates the directory if missing
|
/// Quick-jump: open a path in Explorer. Creates the directory if missing
|
||||||
/// (operator might click "Recordings" before any have been made). Best-
|
/// (operator might click "Recordings" before any have been made). Best-
|
||||||
/// effort — Explorer launch failures don't surface a dialog.
|
/// effort — Explorer launch failures don't surface a dialog.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private static void OpenInExplorer(string path)
|
private static void OpenInExplorer(string path)
|
||||||
{
|
{
|
||||||
|
|
@ -87,18 +87,18 @@ public partial class AboutWindow : Window
|
||||||
private void OnOpenLogs(object sender, RoutedEventArgs e) =>
|
private void OnOpenLogs(object sender, RoutedEventArgs e) =>
|
||||||
OpenInExplorer(Path.Combine(
|
OpenInExplorer(Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||||
"TeamsISO", "Logs"));
|
"Dragon-ISO", "Logs"));
|
||||||
|
|
||||||
// OnOpenRecordings removed — recording feature axed.
|
// OnOpenRecordings removed — recording feature axed.
|
||||||
|
|
||||||
private void OnOpenNotes(object sender, RoutedEventArgs e) =>
|
private void OnOpenNotes(object sender, RoutedEventArgs e) =>
|
||||||
OpenInExplorer(Path.Combine(
|
OpenInExplorer(Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||||
"TeamsISO", "Notes"));
|
"Dragon-ISO", "Notes"));
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Build the diagnostic bundle and tell the operator where it landed. The
|
/// Build the diagnostic bundle and tell the operator where it landed. The
|
||||||
/// bundle is just zipped logs / config / presets — no screenshots, no
|
/// bundle is just zipped logs / config / presets — no screenshots, no
|
||||||
/// memory dumps. Intended to be attached to a bug report.
|
/// memory dumps. Intended to be attached to a bug report.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void OnExportDiagnostics(object sender, RoutedEventArgs e)
|
private void OnExportDiagnostics(object sender, RoutedEventArgs e)
|
||||||
|
|
@ -109,7 +109,7 @@ public partial class AboutWindow : Window
|
||||||
var open = MessageBox.Show(
|
var open = MessageBox.Show(
|
||||||
this,
|
this,
|
||||||
$"Diagnostic bundle written to:\n\n{path}\n\nOpen the containing folder?",
|
$"Diagnostic bundle written to:\n\n{path}\n\nOpen the containing folder?",
|
||||||
"TeamsISO — Diagnostics exported",
|
"Dragon-ISO — Diagnostics exported",
|
||||||
MessageBoxButton.YesNo,
|
MessageBoxButton.YesNo,
|
||||||
MessageBoxImage.Information);
|
MessageBoxImage.Information);
|
||||||
if (open == MessageBoxResult.Yes)
|
if (open == MessageBoxResult.Yes)
|
||||||
|
|
@ -131,7 +131,7 @@ public partial class AboutWindow : Window
|
||||||
MessageBox.Show(
|
MessageBox.Show(
|
||||||
this,
|
this,
|
||||||
$"Diagnostic export failed.\n\n{ex.Message}",
|
$"Diagnostic export failed.\n\n{ex.Message}",
|
||||||
"TeamsISO — Diagnostic export",
|
"Dragon-ISO — Diagnostic export",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Warning);
|
MessageBoxImage.Warning);
|
||||||
}
|
}
|
||||||
|
|
@ -158,7 +158,7 @@ public partial class AboutWindow : Window
|
||||||
$"{result.Message}\n\n" +
|
$"{result.Message}\n\n" +
|
||||||
$"You're on {result.CurrentVersion}; latest is {result.LatestTag}.\n\n" +
|
$"You're on {result.CurrentVersion}; latest is {result.LatestTag}.\n\n" +
|
||||||
"Open the releases page to download the new MSI?",
|
"Open the releases page to download the new MSI?",
|
||||||
"TeamsISO — Update available",
|
"Dragon-ISO — Update available",
|
||||||
MessageBoxButton.YesNo,
|
MessageBoxButton.YesNo,
|
||||||
MessageBoxImage.Information);
|
MessageBoxImage.Information);
|
||||||
if (open == MessageBoxResult.Yes)
|
if (open == MessageBoxResult.Yes)
|
||||||
|
|
@ -169,7 +169,7 @@ public partial class AboutWindow : Window
|
||||||
MessageBox.Show(
|
MessageBox.Show(
|
||||||
this,
|
this,
|
||||||
result.Message ?? "You're on the latest release.",
|
result.Message ?? "You're on the latest release.",
|
||||||
"TeamsISO — Up to date",
|
"Dragon-ISO — Up to date",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Information);
|
MessageBoxImage.Information);
|
||||||
break;
|
break;
|
||||||
|
|
@ -179,7 +179,7 @@ public partial class AboutWindow : Window
|
||||||
MessageBox.Show(
|
MessageBox.Show(
|
||||||
this,
|
this,
|
||||||
$"Couldn't check for updates.\n\n{result.Message}",
|
$"Couldn't check for updates.\n\n{result.Message}",
|
||||||
"TeamsISO — Update check failed",
|
"Dragon-ISO — Update check failed",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Warning);
|
MessageBoxImage.Warning);
|
||||||
break;
|
break;
|
||||||
|
|
@ -193,7 +193,7 @@ public partial class AboutWindow : Window
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Open the company site in the default browser. We intentionally use the
|
/// Open the company site in the default browser. We intentionally use the
|
||||||
/// shell's URL handler rather than a tab inside the app — this is a
|
/// shell's URL handler rather than a tab inside the app — this is a
|
||||||
/// "tell me more" link, not a workflow.
|
/// "tell me more" link, not a workflow.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void OnWebsiteClick(object sender, RoutedEventArgs e)
|
private void OnWebsiteClick(object sender, RoutedEventArgs e)
|
||||||
|
|
@ -1,16 +1,16 @@
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Interop;
|
using System.Windows.Interop;
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
using TeamsISO.App.Services;
|
using DragonISO.App.Services;
|
||||||
using TeamsISO.App.ViewModels;
|
using DragonISO.App.ViewModels;
|
||||||
using TeamsISO.Engine.Controller;
|
using DragonISO.Engine.Controller;
|
||||||
using TeamsISO.Engine.Interop;
|
using DragonISO.Engine.Interop;
|
||||||
using TeamsISO.Engine.NdiInterop;
|
using DragonISO.Engine.NdiInterop;
|
||||||
using TeamsISO.Engine.Persistence;
|
using DragonISO.Engine.Persistence;
|
||||||
using TeamsISO.Engine.Pipeline;
|
using DragonISO.Engine.Pipeline;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
// Linear bootstrap steps that OnStartup walks through, extracted so the
|
// Linear bootstrap steps that OnStartup walks through, extracted so the
|
||||||
// main file reads as a wiring pipeline rather than a single 200-line
|
// main file reads as a wiring pipeline rather than a single 200-line
|
||||||
|
|
@ -19,10 +19,10 @@ namespace TeamsISO.App;
|
||||||
public partial class App
|
public partial class App
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Acquire the per-user named mutex that gates a single TeamsISO
|
/// Acquire the per-user named mutex that gates a single Dragon-ISO
|
||||||
/// instance per Windows user. Two TeamsISOs on the same machine for
|
/// instance per Windows user. Two Dragon-ISOs on the same machine for
|
||||||
/// the same user race over the NDI finder, the NDI senders, and
|
/// the same user race over the NDI finder, the NDI senders, and
|
||||||
/// %APPDATA%\TeamsISO\config.json — none of those are safe to share.
|
/// %APPDATA%\Dragon-ISO\config.json — none of those are safe to share.
|
||||||
///
|
///
|
||||||
/// On loss: broadcast the bring-to-front message to wake the existing
|
/// On loss: broadcast the bring-to-front message to wake the existing
|
||||||
/// instance and signal the caller to <see cref="Application.Shutdown(int)"/>
|
/// instance and signal the caller to <see cref="Application.Shutdown(int)"/>
|
||||||
|
|
@ -36,7 +36,7 @@ public partial class App
|
||||||
_ownsSingleInstanceMutex = createdNew;
|
_ownsSingleInstanceMutex = createdNew;
|
||||||
if (!createdNew)
|
if (!createdNew)
|
||||||
{
|
{
|
||||||
var bringToFront = RegisterWindowMessageW("WildDragon.TeamsISO.BringToFront");
|
var bringToFront = RegisterWindowMessageW("WildDragon.DragonISO.BringToFront");
|
||||||
if (bringToFront != 0)
|
if (bringToFront != 0)
|
||||||
SendNotifyMessageW(HWND_BROADCAST, bringToFront, IntPtr.Zero, IntPtr.Zero);
|
SendNotifyMessageW(HWND_BROADCAST, bringToFront, IntPtr.Zero, IntPtr.Zero);
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -46,7 +46,7 @@ public partial class App
|
||||||
// *subsequent* launch that broadcasts our bring-to-front message
|
// *subsequent* launch that broadcasts our bring-to-front message
|
||||||
// surfaces our window. Hold the delegate in a field so OnExit can
|
// surfaces our window. Hold the delegate in a field so OnExit can
|
||||||
// unsubscribe cleanly (ComponentDispatcher is process-static).
|
// unsubscribe cleanly (ComponentDispatcher is process-static).
|
||||||
var bringToFrontMsg = RegisterWindowMessageW("WildDragon.TeamsISO.BringToFront");
|
var bringToFrontMsg = RegisterWindowMessageW("WildDragon.DragonISO.BringToFront");
|
||||||
_bringToFrontHandler = (ref MSG msg, ref bool handled) =>
|
_bringToFrontHandler = (ref MSG msg, ref bool handled) =>
|
||||||
{
|
{
|
||||||
if (msg.message == (int)bringToFrontMsg && MainWindow is not null)
|
if (msg.message == (int)bringToFrontMsg && MainWindow is not null)
|
||||||
|
|
@ -80,10 +80,10 @@ public partial class App
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
MessageBox.Show(
|
MessageBox.Show(
|
||||||
"TeamsISO could not initialize the NDI runtime.\n\n" +
|
"Dragon-ISO could not initialize the NDI runtime.\n\n" +
|
||||||
"Install the NDI Runtime from https://ndi.video/tools/ and try again.\n\n" +
|
"Install the NDI Runtime from https://ndi.video/tools/ and try again.\n\n" +
|
||||||
"Details: " + ex.Message,
|
"Details: " + ex.Message,
|
||||||
"TeamsISO — NDI runtime missing",
|
"Dragon-ISO — NDI runtime missing",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Error);
|
MessageBoxImage.Error);
|
||||||
return false;
|
return false;
|
||||||
|
|
@ -92,7 +92,7 @@ public partial class App
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Wire the engine: configstore, NDI runtime probe, frame scaler,
|
/// Wire the engine: configstore, NDI runtime probe, frame scaler,
|
||||||
/// pipeline factory, IsoController. Doesn't start the engine — that's
|
/// pipeline factory, IsoController. Doesn't start the engine — that's
|
||||||
/// MainViewModel.InitializeAsync's job.
|
/// MainViewModel.InitializeAsync's job.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void BootstrapEngine()
|
private void BootstrapEngine()
|
||||||
|
|
@ -101,7 +101,7 @@ public partial class App
|
||||||
|
|
||||||
var configPath = Path.Combine(
|
var configPath = Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
|
||||||
"TeamsISO", "config.json");
|
"Dragon-ISO", "config.json");
|
||||||
var configStore = new ConfigStore(configPath, _loggerFactory.CreateLogger<ConfigStore>());
|
var configStore = new ConfigStore(configPath, _loggerFactory.CreateLogger<ConfigStore>());
|
||||||
|
|
||||||
var probe = new NdiRuntimeProbe(_interop, NdiVersion.ExpectedRuntimeVersionPrefix);
|
var probe = new NdiRuntimeProbe(_interop, NdiVersion.ExpectedRuntimeVersionPrefix);
|
||||||
|
|
@ -141,7 +141,7 @@ public partial class App
|
||||||
/// REST + WebSocket control surface for Stream Deck / Companion and
|
/// REST + WebSocket control surface for Stream Deck / Companion and
|
||||||
/// the OSC bridge. Created always; only Started if the operator had
|
/// the OSC bridge. Created always; only Started if the operator had
|
||||||
/// the toggle on in the previous session (the settings VM's setter
|
/// the toggle on in the previous session (the settings VM's setter
|
||||||
/// handles the in-session flip path). Failures log + toast — we don't
|
/// handles the in-session flip path). Failures log + toast — we don't
|
||||||
/// want a port-bind error to block app start.
|
/// want a port-bind error to block app start.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void BootstrapControlSurfaceServices()
|
private void BootstrapControlSurfaceServices()
|
||||||
|
|
@ -209,8 +209,8 @@ public partial class App
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Auto-launch Teams in the background if the operator opted in.
|
/// Auto-launch Teams in the background if the operator opted in.
|
||||||
/// Combined with AutoHideTeamsWindows this gives the "I only see
|
/// Combined with AutoHideTeamsWindows this gives the "I only see
|
||||||
/// TeamsISO" experience. Fire-and-forget — a slow Teams launch must
|
/// Dragon-ISO" experience. Fire-and-forget — a slow Teams launch must
|
||||||
/// not delay TeamsISO's own window from appearing.
|
/// not delay Dragon-ISO's own window from appearing.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void TryAutoLaunchTeams(ILogger logger)
|
private void TryAutoLaunchTeams(ILogger logger)
|
||||||
{
|
{
|
||||||
|
|
@ -242,7 +242,7 @@ public partial class App
|
||||||
else if (settings.AutoHideTeamsWindows && TeamsLauncher.IsRunning())
|
else if (settings.AutoHideTeamsWindows && TeamsLauncher.IsRunning())
|
||||||
{
|
{
|
||||||
// Teams is already up from a previous session. If auto-hide is
|
// Teams is already up from a previous session. If auto-hide is
|
||||||
// on, hide it now so the operator's "I only see TeamsISO" rule
|
// on, hide it now so the operator's "I only see Dragon-ISO" rule
|
||||||
// applies even when Teams was launched externally.
|
// applies even when Teams was launched externally.
|
||||||
_ = TeamsLauncher.AutoHideAfterLaunchAsync();
|
_ = TeamsLauncher.AutoHideAfterLaunchAsync();
|
||||||
}
|
}
|
||||||
|
|
@ -1,17 +1,17 @@
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Threading;
|
using System.Windows.Threading;
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
// Crash diagnostics — the three exception channels WPF leaves open by
|
// Crash diagnostics — the three exception channels WPF leaves open by
|
||||||
// default, wired to a single handler that logs Fatal to Serilog (rolling
|
// default, wired to a single handler that logs Fatal to Serilog (rolling
|
||||||
// daily file at %LOCALAPPDATA%\TeamsISO\Logs) and then shows the user a
|
// daily file at %LOCALAPPDATA%\Dragon-ISO\Logs) and then shows the user a
|
||||||
// dialog with the log path so they can attach it to a bug report.
|
// dialog with the log path so they can attach it to a bug report.
|
||||||
//
|
//
|
||||||
// We deliberately don't catch StackOverflowException or
|
// We deliberately don't catch StackOverflowException or
|
||||||
// ExecutionEngineException — both are uncatchable in modern .NET; if one
|
// ExecutionEngineException — both are uncatchable in modern .NET; if one
|
||||||
// fires the OS Watson dialog takes it from here.
|
// fires the OS Watson dialog takes it from here.
|
||||||
public partial class App
|
public partial class App
|
||||||
{
|
{
|
||||||
|
|
@ -23,11 +23,11 @@ public partial class App
|
||||||
private static string LogDirectory =>
|
private static string LogDirectory =>
|
||||||
Path.Combine(
|
Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||||
"TeamsISO", "Logs");
|
"Dragon-ISO", "Logs");
|
||||||
|
|
||||||
private void OnAppDomainUnhandled(object sender, UnhandledExceptionEventArgs e)
|
private void OnAppDomainUnhandled(object sender, UnhandledExceptionEventArgs e)
|
||||||
{
|
{
|
||||||
// IsTerminating is almost always true here — finalizers and
|
// IsTerminating is almost always true here — finalizers and
|
||||||
// managed-thread top-frames don't have a graceful path back. Log
|
// managed-thread top-frames don't have a graceful path back. Log
|
||||||
// + show a dialog inline since the process will exit either way.
|
// + show a dialog inline since the process will exit either way.
|
||||||
var ex = e.ExceptionObject as Exception;
|
var ex = e.ExceptionObject as Exception;
|
||||||
|
|
@ -40,7 +40,7 @@ public partial class App
|
||||||
TryLogFatal("Dispatcher.UnhandledException", e.Exception);
|
TryLogFatal("Dispatcher.UnhandledException", e.Exception);
|
||||||
TryShowCrashDialog(e.Exception, terminating: false);
|
TryShowCrashDialog(e.Exception, terminating: false);
|
||||||
// Mark Handled so a single bad UI thunk doesn't take the whole app
|
// Mark Handled so a single bad UI thunk doesn't take the whole app
|
||||||
// down — the user has the dialog and the log; they can choose to
|
// down — the user has the dialog and the log; they can choose to
|
||||||
// keep going.
|
// keep going.
|
||||||
e.Handled = true;
|
e.Handled = true;
|
||||||
}
|
}
|
||||||
|
|
@ -48,7 +48,7 @@ public partial class App
|
||||||
private void OnUnobservedTaskException(object? sender, System.Threading.Tasks.UnobservedTaskExceptionEventArgs e)
|
private void OnUnobservedTaskException(object? sender, System.Threading.Tasks.UnobservedTaskExceptionEventArgs e)
|
||||||
{
|
{
|
||||||
TryLogFatal("TaskScheduler.UnobservedTaskException", e.Exception);
|
TryLogFatal("TaskScheduler.UnobservedTaskException", e.Exception);
|
||||||
// Don't show a dialog here — these fire from the finalizer thread
|
// Don't show a dialog here — these fire from the finalizer thread
|
||||||
// and tend to be cleanup-time noise, not user-actionable. Log only.
|
// and tend to be cleanup-time noise, not user-actionable. Log only.
|
||||||
e.SetObserved();
|
e.SetObserved();
|
||||||
}
|
}
|
||||||
|
|
@ -62,7 +62,7 @@ public partial class App
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
// Logger itself failed (rare — disk full, permission denied).
|
// Logger itself failed (rare — disk full, permission denied).
|
||||||
// Swallow: nothing useful to do, and re-throwing during crash
|
// Swallow: nothing useful to do, and re-throwing during crash
|
||||||
// handling makes things worse.
|
// handling makes things worse.
|
||||||
}
|
}
|
||||||
|
|
@ -73,15 +73,15 @@ public partial class App
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var heading = terminating
|
var heading = terminating
|
||||||
? "TeamsISO encountered an unrecoverable error and will exit."
|
? "Dragon-ISO encountered an unrecoverable error and will exit."
|
||||||
: "TeamsISO encountered an error.";
|
: "Dragon-ISO encountered an error.";
|
||||||
var details = ex?.GetType().Name + ": " + (ex?.Message ?? "(no details)");
|
var details = ex?.GetType().Name + ": " + (ex?.Message ?? "(no details)");
|
||||||
var body =
|
var body =
|
||||||
heading + "\n\n" +
|
heading + "\n\n" +
|
||||||
details + "\n\n" +
|
details + "\n\n" +
|
||||||
$"A full diagnostic log has been written to:\n{LogDirectory}\n\n" +
|
$"A full diagnostic log has been written to:\n{LogDirectory}\n\n" +
|
||||||
"Attach the most recent file from that directory to your bug report.";
|
"Attach the most recent file from that directory to your bug report.";
|
||||||
MessageBox.Show(body, "TeamsISO — Error",
|
MessageBox.Show(body, "Dragon-ISO — Error",
|
||||||
MessageBoxButton.OK, MessageBoxImage.Error);
|
MessageBoxButton.OK, MessageBoxImage.Error);
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
using TeamsISO.App.Services;
|
using DragonISO.App.Services;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
// Background update check, throttled to once per 24h. Fire-and-forget
|
// Background update check, throttled to once per 24h. Fire-and-forget
|
||||||
// so a slow / offline update server never delays startup. Surfaces a
|
// so a slow / offline update server never delays startup. Surfaces a
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
<Application x:Class="TeamsISO.App.App"
|
<Application x:Class="DragonISO.App.App"
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
||||||
<Application.Resources>
|
<Application.Resources>
|
||||||
305
src/Dragon-ISO.App/App.xaml.cs
Normal file
|
|
@ -0,0 +1,305 @@
|
||||||
|
using System.IO;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
using System.Windows;
|
||||||
|
using System.Windows.Interop;
|
||||||
|
using Microsoft.Extensions.Logging;
|
||||||
|
using DragonISO.App.ViewModels;
|
||||||
|
using DragonISO.Engine.Controller;
|
||||||
|
using DragonISO.Engine.Logging;
|
||||||
|
using DragonISO.Engine.NdiInterop;
|
||||||
|
|
||||||
|
// Application + MessageBox aliases live in GlobalUsings.cs (project-wide).
|
||||||
|
// Don't redeclare here — Roslyn errors with CS1537 on duplicate alias.
|
||||||
|
|
||||||
|
namespace DragonISO.App;
|
||||||
|
|
||||||
|
// Split across partial files by responsibility:
|
||||||
|
// • App.xaml.cs — class skeleton, OnStartup (the wiring
|
||||||
|
// pipeline that calls into the partials),
|
||||||
|
// OnExit, CLI arg parser.
|
||||||
|
// • App.Bootstrap.cs — the linear setup steps OnStartup walks
|
||||||
|
// (single-instance gate, NDI interop, engine,
|
||||||
|
// main window, control surface, tray icon,
|
||||||
|
// onboarding, Teams auto-launch).
|
||||||
|
// • App.CrashHandlers.cs — AppDomain / Dispatcher / Task exception
|
||||||
|
// handlers + crash dialog + LogDirectory.
|
||||||
|
// • App.UpdateCheckBootstrap.cs — the background update-checker
|
||||||
|
// kickoff (24h-throttled).
|
||||||
|
public partial class App : Application
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Per-user mutex name. Including the username (acting as a SID proxy) ensures two
|
||||||
|
/// different Windows users can each run Dragon-ISO on the same machine, while one
|
||||||
|
/// user can't spawn duplicate instances that would contend over the NDI runtime
|
||||||
|
/// and the shared %APPDATA%\Dragon-ISO\config.json.
|
||||||
|
///
|
||||||
|
/// The "Global\" prefix puts the named object in the system-wide namespace
|
||||||
|
/// (not session-local or integrity-isolated). This matters because when an
|
||||||
|
/// admin user has UAC effectively disabled, launches from different parents
|
||||||
|
/// (elevated File Explorer, non-elevated shell, etc.) can land in slightly
|
||||||
|
/// different security contexts. A "Local\" mutex was being created in
|
||||||
|
/// different views per integrity level on some boxes, letting two Dragon-ISO
|
||||||
|
/// instances run concurrently — the second's REST surface couldn't bind port
|
||||||
|
/// 9755 (already held) and its Serilog file sink couldn't open the daily log
|
||||||
|
/// (already held with shared=false), producing a window that looked like
|
||||||
|
/// the app but had no engine attached. Global\ closes that gap.
|
||||||
|
/// </summary>
|
||||||
|
private static readonly string SingleInstanceMutexName =
|
||||||
|
$"Global\\WildDragon.DragonISO.SingleInstance.{Environment.UserName}";
|
||||||
|
|
||||||
|
private System.Threading.Mutex? _singleInstanceMutex;
|
||||||
|
private bool _ownsSingleInstanceMutex;
|
||||||
|
private ThreadMessageEventHandler? _bringToFrontHandler;
|
||||||
|
private ILoggerFactory? _loggerFactory;
|
||||||
|
private NdiInteropPInvoke? _interop;
|
||||||
|
private IsoController? _controller;
|
||||||
|
private MainViewModel? _viewModel;
|
||||||
|
private DragonISO.App.Services.ControlSurfaceServer? _controlSurface;
|
||||||
|
private DragonISO.App.Services.OscBridge? _oscBridge;
|
||||||
|
// _diskSpaceWatcher removed — only existed to auto-disable recording at low free space.
|
||||||
|
private DragonISO.App.Services.TrayIconHost? _trayIcon;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// REST control surface lifetime. Lives on App so the settings VM can flip
|
||||||
|
/// it on/off without us plumbing yet another DI dependency through MainViewModel.
|
||||||
|
/// Null between process startup and the OnStartup wire-up, and after OnExit.
|
||||||
|
/// </summary>
|
||||||
|
internal DragonISO.App.Services.ControlSurfaceServer? ControlSurface => _controlSurface;
|
||||||
|
|
||||||
|
/// <summary>OSC bridge (UDP) lifetime — same lifecycle pattern as the REST surface.</summary>
|
||||||
|
internal DragonISO.App.Services.OscBridge? OscBridge => _oscBridge;
|
||||||
|
|
||||||
|
/// <summary>Tray-icon host. Exposed so the settings VM can flip the minimize-to-tray toggle.</summary>
|
||||||
|
internal DragonISO.App.Services.TrayIconHost? TrayIcon => _trayIcon;
|
||||||
|
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
private static extern uint RegisterWindowMessageW(string lpString);
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
private static extern int PostMessageW(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
|
||||||
|
[DllImport("user32.dll")]
|
||||||
|
private static extern int SendNotifyMessageW(IntPtr hWnd, uint Msg, IntPtr wParam, IntPtr lParam);
|
||||||
|
private const IntPtr HWND_BROADCAST = -1;
|
||||||
|
|
||||||
|
protected override async void OnStartup(StartupEventArgs e)
|
||||||
|
{
|
||||||
|
// RAW TRACE — captures startup BEFORE Serilog comes up. Helps diagnose
|
||||||
|
// launches where the Serilog log stays empty (silent file-sink failure,
|
||||||
|
// pre-logger crash, weird parent-spawn environment, etc.). Writes to
|
||||||
|
// %LOCALAPPDATA%\Dragon-ISO\startup-trace.log.
|
||||||
|
var parentName = "(unknown)";
|
||||||
|
try { parentName = TryGetParentProcessName() ?? "(null)"; } catch { }
|
||||||
|
StartupTrace.Write($"OnStartup ENTER. exe={Environment.ProcessPath} parent={parentName} args=[{string.Join(' ', e.Args)}]");
|
||||||
|
try
|
||||||
|
{
|
||||||
|
using var id = System.Security.Principal.WindowsIdentity.GetCurrent();
|
||||||
|
var pr = new System.Security.Principal.WindowsPrincipal(id);
|
||||||
|
StartupTrace.Write($"identity user={id.Name} isAdmin={pr.IsInRole(System.Security.Principal.WindowsBuiltInRole.Administrator)} integrity-token={id.User}");
|
||||||
|
}
|
||||||
|
catch (Exception ex) { StartupTrace.Write($"identity probe FAILED: {ex}"); }
|
||||||
|
|
||||||
|
base.OnStartup(e);
|
||||||
|
StartupTrace.Write("base.OnStartup returned");
|
||||||
|
|
||||||
|
// De-elevation via runas /trustlevel:0x20000 was tried (commits 191b2c5,
|
||||||
|
// 54ee578) on the theory that elevated Dragon-ISO can't discover NDI
|
||||||
|
// sources. THAT THEORY WAS WRONG — verified 2026-05-16 that elevated
|
||||||
|
// Dragon-ISO discovers NDI sources fine. The SAFER-restricted token
|
||||||
|
// produced by runas /trustlevel was the ACTUAL cause of every "no
|
||||||
|
// participants" report: it breaks .NET 8 WPF startup such that the
|
||||||
|
// process appears alive with a window but the managed code never gets
|
||||||
|
// past BAML parsing. No logs, no port binds. We now skip the check
|
||||||
|
// entirely. The --keep-elevation arg, originally an opt-out, is now
|
||||||
|
// accepted but no-op'd (kept to avoid breaking any operator scripts).
|
||||||
|
if (Array.IndexOf(e.Args, "--keep-elevation") >= 0)
|
||||||
|
StartupTrace.Write("--keep-elevation flag present (no-op now; de-elevation removed)");
|
||||||
|
|
||||||
|
// Crash diagnostics — wire the three exception channels WPF leaves open by
|
||||||
|
// default to a single handler that logs Fatal to Serilog.
|
||||||
|
AppDomain.CurrentDomain.UnhandledException += OnAppDomainUnhandled;
|
||||||
|
DispatcherUnhandledException += OnDispatcherUnhandled;
|
||||||
|
System.Threading.Tasks.TaskScheduler.UnobservedTaskException += OnUnobservedTaskException;
|
||||||
|
StartupTrace.Write("crash handlers registered");
|
||||||
|
|
||||||
|
try { DragonISO.App.Services.ThemeManager.Current.Apply(); StartupTrace.Write("ThemeManager.Apply OK"); }
|
||||||
|
catch (Exception ex) { StartupTrace.Write($"ThemeManager.Apply THREW: {ex}"); }
|
||||||
|
|
||||||
|
// Single-instance gate. Trace the mutex acquisition.
|
||||||
|
bool acquired = false;
|
||||||
|
try { acquired = TryAcquireSingleInstance(); } catch (Exception ex) { StartupTrace.Write($"TryAcquireSingleInstance THREW: {ex}"); }
|
||||||
|
StartupTrace.Write($"TryAcquireSingleInstance returned: {acquired}");
|
||||||
|
if (!acquired)
|
||||||
|
{
|
||||||
|
StartupTrace.Write("not first instance — Shutdown(0)");
|
||||||
|
Shutdown(0);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
StartupTrace.Write("Bootstrap try-block ENTER");
|
||||||
|
_loggerFactory = EngineLogging.CreateDefault(LogLevel.Information);
|
||||||
|
StartupTrace.Write("EngineLogging.CreateDefault OK");
|
||||||
|
var logger = _loggerFactory.CreateLogger<App>();
|
||||||
|
logger.LogInformation(
|
||||||
|
"DragonISO.App starting up. Build: {Version}. Process: {Pid}.",
|
||||||
|
typeof(App).Assembly.GetName().Version,
|
||||||
|
Environment.ProcessId);
|
||||||
|
StartupTrace.Write("Serilog first write attempted");
|
||||||
|
|
||||||
|
if (!TryBootstrapNdiInterop())
|
||||||
|
{
|
||||||
|
StartupTrace.Write("TryBootstrapNdiInterop returned false — Shutdown(2)");
|
||||||
|
Shutdown(2);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
StartupTrace.Write("TryBootstrapNdiInterop OK");
|
||||||
|
|
||||||
|
BootstrapEngine();
|
||||||
|
StartupTrace.Write("BootstrapEngine OK");
|
||||||
|
var window = ConstructAndShowMainWindow();
|
||||||
|
StartupTrace.Write("ConstructAndShowMainWindow OK (window shown)");
|
||||||
|
BootstrapControlSurfaceServices();
|
||||||
|
StartupTrace.Write("BootstrapControlSurfaceServices OK");
|
||||||
|
BootstrapTrayIcon(window);
|
||||||
|
StartupTrace.Write("BootstrapTrayIcon OK");
|
||||||
|
TryShowOnboarding(window);
|
||||||
|
StartupTrace.Write("TryShowOnboarding returned");
|
||||||
|
|
||||||
|
ApplyCommandLineArgs(e.Args);
|
||||||
|
StartupTrace.Write("ApplyCommandLineArgs OK");
|
||||||
|
|
||||||
|
StartupTrace.Write("about to await _viewModel.InitializeAsync");
|
||||||
|
await _viewModel!.InitializeAsync(CancellationToken.None);
|
||||||
|
StartupTrace.Write("_viewModel.InitializeAsync COMPLETED");
|
||||||
|
|
||||||
|
TryAutoLaunchTeams(logger);
|
||||||
|
StartBackgroundUpdateCheck(logger);
|
||||||
|
StartupTrace.Write("OnStartup COMPLETE");
|
||||||
|
|
||||||
|
// 5-second post-init participant probe — tells us whether discovery
|
||||||
|
// is actually producing rows once the engine is up.
|
||||||
|
_ = Task.Run(async () =>
|
||||||
|
{
|
||||||
|
await Task.Delay(5000);
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var n = await Dispatcher.InvokeAsync(() => _viewModel?.Participants.Count ?? -1);
|
||||||
|
StartupTrace.Write($"+5s after init: vm.Participants.Count={n}");
|
||||||
|
}
|
||||||
|
catch (Exception ex) { StartupTrace.Write($"+5s probe THREW: {ex.Message}"); }
|
||||||
|
});
|
||||||
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
StartupTrace.Write($"OnStartup CATCH: {ex}");
|
||||||
|
try { _loggerFactory?.CreateLogger<App>().LogCritical(ex, "OnStartup failed before main loop"); }
|
||||||
|
catch { /* defensive */ }
|
||||||
|
MessageBox.Show(
|
||||||
|
"Dragon-ISO failed to start.\n\nDetails: " + ex,
|
||||||
|
"Dragon-ISO — startup error",
|
||||||
|
MessageBoxButton.OK,
|
||||||
|
MessageBoxImage.Error);
|
||||||
|
Shutdown(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// De-elevation helpers (ShouldDeElevate, TryDeElevateAndExit, the
|
||||||
|
// Dragon-ISO_RELAUNCHED env var) were removed 2026-05-16. The whole
|
||||||
|
// pattern was treating a symptom that wasn't actually the problem
|
||||||
|
// (elevation does NOT break NDI Find); the SAFER token produced by
|
||||||
|
// runas /trustlevel:0x20000 broke .NET 8 WPF startup itself, so the
|
||||||
|
// "fix" was the actual bug. See git log for the dead code, App.xaml.cs
|
||||||
|
// commit history around 191b2c5 / 54ee578 / removal.
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Look up our parent process's image name (without extension). Returns
|
||||||
|
/// null if it can't be determined (PID gone, denied, etc.).
|
||||||
|
/// </summary>
|
||||||
|
private static string? TryGetParentProcessName()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var pid = Environment.ProcessId;
|
||||||
|
using var search = new System.Management.ManagementObjectSearcher(
|
||||||
|
$"SELECT ParentProcessId FROM Win32_Process WHERE ProcessId={pid}");
|
||||||
|
foreach (var m in search.Get())
|
||||||
|
{
|
||||||
|
var ppid = Convert.ToInt32(m["ParentProcessId"]);
|
||||||
|
using var parent = System.Diagnostics.Process.GetProcessById(ppid);
|
||||||
|
return parent.ProcessName;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch { /* fall through */ }
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
// TryDeElevateAndExit removed 2026-05-16 (see comment above ShouldDeElevate).
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Parse the supported CLI flags. Currently:
|
||||||
|
/// <c>--apply-preset NAME</c> — apply the named preset once participants
|
||||||
|
/// populate. Equivalent to running Dragon-ISO and clicking Presets → select →
|
||||||
|
/// Apply, but driven from a desktop shortcut.
|
||||||
|
/// Unrecognized flags are silently ignored — operators using shortcut.lnk
|
||||||
|
/// files don't need to fight argument parsers.
|
||||||
|
/// </summary>
|
||||||
|
private void ApplyCommandLineArgs(string[] args)
|
||||||
|
{
|
||||||
|
if (_viewModel is null) return;
|
||||||
|
for (var i = 0; i < args.Length; i++)
|
||||||
|
{
|
||||||
|
switch (args[i])
|
||||||
|
{
|
||||||
|
case "--apply-preset":
|
||||||
|
if (i + 1 < args.Length && !string.IsNullOrEmpty(args[i + 1]))
|
||||||
|
{
|
||||||
|
_viewModel.RequestApplyPresetOnStartup(args[i + 1]);
|
||||||
|
i++; // consume the value
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Crash handlers (OnAppDomainUnhandled / OnDispatcherUnhandled /
|
||||||
|
// OnUnobservedTaskException / TryLogFatal / TryShowCrashDialog / LogDirectory)
|
||||||
|
// live in App.CrashHandlers.cs.
|
||||||
|
|
||||||
|
protected override async void OnExit(ExitEventArgs e)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
_trayIcon?.Dispose();
|
||||||
|
if (_controlSurface is not null)
|
||||||
|
await _controlSurface.DisposeAsync();
|
||||||
|
if (_oscBridge is not null)
|
||||||
|
await _oscBridge.DisposeAsync();
|
||||||
|
_viewModel?.Dispose();
|
||||||
|
if (_controller is not null)
|
||||||
|
await _controller.DisposeAsync();
|
||||||
|
_interop?.Dispose();
|
||||||
|
_loggerFactory?.Dispose();
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
// Best-effort shutdown
|
||||||
|
}
|
||||||
|
finally
|
||||||
|
{
|
||||||
|
// Unsubscribe the bring-to-front filter so the delegate doesn't outlive
|
||||||
|
// the App; ComponentDispatcher is process-static.
|
||||||
|
if (_bringToFrontHandler is not null)
|
||||||
|
{
|
||||||
|
ComponentDispatcher.ThreadFilterMessage -= _bringToFrontHandler;
|
||||||
|
_bringToFrontHandler = null;
|
||||||
|
}
|
||||||
|
// Release the Mutex iff we acquired it. The "lost the race" path above
|
||||||
|
// sets _ownsSingleInstanceMutex=false and we skip ReleaseMutex (which
|
||||||
|
// would throw ApplicationException on an unowned Mutex).
|
||||||
|
try { if (_ownsSingleInstanceMutex) _singleInstanceMutex?.ReleaseMutex(); }
|
||||||
|
catch { /* defensive: already-released or invalid handle */ }
|
||||||
|
_singleInstanceMutex?.Dispose();
|
||||||
|
}
|
||||||
|
base.OnExit(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Before Width: | Height: | Size: 39 KiB After Width: | Height: | Size: 39 KiB |
34
src/Dragon-ISO.App/Assets/_recolor_dragon.py
Normal file
|
|
@ -0,0 +1,34 @@
|
||||||
|
from PIL import Image
|
||||||
|
import os
|
||||||
|
|
||||||
|
# We treat the navy-blue dragon-mark.png as a silhouette source: anything with
|
||||||
|
# nontrivial alpha is "dragon", everything else stays transparent. We emit a
|
||||||
|
# pure-black and pure-white variant, tightly cropped to the actual content
|
||||||
|
# bbox so they center cleanly when used as a watermark.
|
||||||
|
ROOT = os.path.dirname(os.path.abspath(__file__))
|
||||||
|
src_path = os.path.join(ROOT, "dragon-mark.png")
|
||||||
|
src = Image.open(src_path).convert("RGBA")
|
||||||
|
|
||||||
|
alpha = src.split()[-1]
|
||||||
|
# Threshold to drop anti-alias fringe that can fool getbbox into reporting
|
||||||
|
# the whole canvas as "in".
|
||||||
|
mask = alpha.point(lambda v: 255 if v > 16 else 0)
|
||||||
|
bbox = mask.getbbox()
|
||||||
|
print("content bbox =", bbox, "size =", (bbox[2] - bbox[0], bbox[3] - bbox[1]))
|
||||||
|
|
||||||
|
cropped = src.crop(bbox)
|
||||||
|
_, _, _, ca = cropped.split()
|
||||||
|
|
||||||
|
for name, rgb in (("black", (0, 0, 0)), ("white", (255, 255, 255))):
|
||||||
|
flat = Image.merge(
|
||||||
|
"RGBA",
|
||||||
|
(
|
||||||
|
Image.new("L", cropped.size, rgb[0]),
|
||||||
|
Image.new("L", cropped.size, rgb[1]),
|
||||||
|
Image.new("L", cropped.size, rgb[2]),
|
||||||
|
ca,
|
||||||
|
),
|
||||||
|
)
|
||||||
|
out_path = os.path.join(ROOT, f"dragon-mark-{name}.png")
|
||||||
|
flat.save(out_path, "PNG", optimize=True)
|
||||||
|
print("wrote", out_path, flat.size)
|
||||||
BIN
src/Dragon-ISO.App/Assets/dragon-mark-black.png
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
src/Dragon-ISO.App/Assets/dragon-mark-white.png
Normal file
|
After Width: | Height: | Size: 24 KiB |
|
Before Width: | Height: | Size: 31 KiB After Width: | Height: | Size: 31 KiB |
|
Before Width: | Height: | Size: 94 KiB After Width: | Height: | Size: 94 KiB |
|
|
@ -1,8 +1,8 @@
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Data;
|
using System.Windows.Data;
|
||||||
|
|
||||||
namespace TeamsISO.App.Converters;
|
namespace DragonISO.App.Converters;
|
||||||
|
|
||||||
[ValueConversion(typeof(bool), typeof(Visibility))]
|
[ValueConversion(typeof(bool), typeof(Visibility))]
|
||||||
public sealed class BoolToVisibilityConverter : IValueConverter
|
public sealed class BoolToVisibilityConverter : IValueConverter
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Data;
|
using System.Windows.Data;
|
||||||
|
|
||||||
namespace TeamsISO.App.Converters;
|
namespace DragonISO.App.Converters;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Maps a collection (or its count) to <see cref="Visibility"/>. Pass
|
/// Maps a collection (or its count) to <see cref="Visibility"/>. Pass
|
||||||
|
|
@ -1,8 +1,8 @@
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Windows.Data;
|
using System.Windows.Data;
|
||||||
using TeamsISO.Engine.Domain;
|
using DragonISO.Engine.Domain;
|
||||||
|
|
||||||
namespace TeamsISO.App.Converters;
|
namespace DragonISO.App.Converters;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Renders engine enum values into operator-friendly strings.
|
/// Renders engine enum values into operator-friendly strings.
|
||||||
|
|
@ -39,7 +39,7 @@ public sealed class EnumDescriptionConverter : IValueConverter
|
||||||
},
|
},
|
||||||
AudioMode m => m switch
|
AudioMode m => m switch
|
||||||
{
|
{
|
||||||
AudioMode.Auto => "Auto (isolated → mixed fallback)",
|
AudioMode.Auto => "Auto (isolated → mixed fallback)",
|
||||||
AudioMode.Isolated => "Isolated",
|
AudioMode.Isolated => "Isolated",
|
||||||
AudioMode.Mixed => "Mixed",
|
AudioMode.Mixed => "Mixed",
|
||||||
_ => m.ToString()
|
_ => m.ToString()
|
||||||
|
|
@ -1,26 +1,26 @@
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Windows.Data;
|
using System.Windows.Data;
|
||||||
|
|
||||||
namespace TeamsISO.App.Converters;
|
namespace DragonISO.App.Converters;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Converts a display name to up to two uppercase initials for an avatar bubble.
|
/// Converts a display name to up to two uppercase initials for an avatar bubble.
|
||||||
/// "Brendon Power" → "BP". "(Local)" → "L". Falls back to "·" for empty inputs.
|
/// "Brendon Power" → "BP". "(Local)" → "L". Falls back to "·" for empty inputs.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public sealed class InitialsConverter : IValueConverter
|
public sealed class InitialsConverter : IValueConverter
|
||||||
{
|
{
|
||||||
public object Convert(object? value, Type targetType, object? parameter, CultureInfo culture)
|
public object Convert(object? value, Type targetType, object? parameter, CultureInfo culture)
|
||||||
{
|
{
|
||||||
var s = value as string;
|
var s = value as string;
|
||||||
if (string.IsNullOrWhiteSpace(s)) return "·";
|
if (string.IsNullOrWhiteSpace(s)) return "·";
|
||||||
|
|
||||||
// Strip surrounding parens / punctuation that would otherwise become
|
// Strip surrounding parens / punctuation that would otherwise become
|
||||||
// useless initials (e.g. "(Local)" should yield "L", not "(").
|
// useless initials (e.g. "(Local)" should yield "L", not "(").
|
||||||
var cleaned = new string(s.Where(c => char.IsLetterOrDigit(c) || char.IsWhiteSpace(c)).ToArray()).Trim();
|
var cleaned = new string(s.Where(c => char.IsLetterOrDigit(c) || char.IsWhiteSpace(c)).ToArray()).Trim();
|
||||||
if (cleaned.Length == 0) return "·";
|
if (cleaned.Length == 0) return "·";
|
||||||
|
|
||||||
var parts = cleaned.Split(' ', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
|
var parts = cleaned.Split(' ', StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
|
||||||
if (parts.Length == 0) return "·";
|
if (parts.Length == 0) return "·";
|
||||||
if (parts.Length == 1) return char.ToUpperInvariant(parts[0][0]).ToString();
|
if (parts.Length == 1) return char.ToUpperInvariant(parts[0][0]).ToString();
|
||||||
return $"{char.ToUpperInvariant(parts[0][0])}{char.ToUpperInvariant(parts[^1][0])}";
|
return $"{char.ToUpperInvariant(parts[0][0])}{char.ToUpperInvariant(parts[^1][0])}";
|
||||||
}
|
}
|
||||||
|
|
@ -1,10 +1,10 @@
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Windows.Data;
|
using System.Windows.Data;
|
||||||
|
|
||||||
namespace TeamsISO.App.Converters;
|
namespace DragonISO.App.Converters;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Maps an audio level (0.0–1.0) to an opacity for a single audio-meter
|
/// Maps an audio level (0.0–1.0) to an opacity for a single audio-meter
|
||||||
/// segment. The XAML binds five copies, each with a different
|
/// segment. The XAML binds five copies, each with a different
|
||||||
/// <see cref="Binding.ConverterParameter"/> threshold (0.2, 0.4, 0.6,
|
/// <see cref="Binding.ConverterParameter"/> threshold (0.2, 0.4, 0.6,
|
||||||
/// 0.8, 1.0). A segment renders at full opacity when the live level
|
/// 0.8, 1.0). A segment renders at full opacity when the live level
|
||||||
|
|
@ -21,7 +21,7 @@ public sealed class LevelThresholdConverter : IValueConverter
|
||||||
/// <summary>Opacity for an above-threshold segment. Defaults to 1.0.</summary>
|
/// <summary>Opacity for an above-threshold segment. Defaults to 1.0.</summary>
|
||||||
public double ActiveOpacity { get; set; } = 1.0;
|
public double ActiveOpacity { get; set; } = 1.0;
|
||||||
|
|
||||||
/// <summary>Opacity for a below-threshold segment. Defaults to 0.18 — visible enough to read the segment shape but clearly off.</summary>
|
/// <summary>Opacity for a below-threshold segment. Defaults to 0.18 — visible enough to read the segment shape but clearly off.</summary>
|
||||||
public double InactiveOpacity { get; set; } = 0.18;
|
public double InactiveOpacity { get; set; } = 0.18;
|
||||||
|
|
||||||
public object Convert(object value, System.Type targetType, object parameter, CultureInfo culture)
|
public object Convert(object value, System.Type targetType, object parameter, CultureInfo culture)
|
||||||
|
|
@ -1,11 +1,11 @@
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Data;
|
using System.Windows.Data;
|
||||||
|
|
||||||
namespace TeamsISO.App.Converters;
|
namespace DragonISO.App.Converters;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Tiny utility converter — null or empty string ⇒ Collapsed, otherwise
|
/// Tiny utility converter — null or empty string ⇒ Collapsed, otherwise
|
||||||
/// Visible. Used by the v2 command palette's optional shortcut chip
|
/// Visible. Used by the v2 command palette's optional shortcut chip
|
||||||
/// (e.g. "Ctrl+R") so rows without a bound shortcut don't render the
|
/// (e.g. "Ctrl+R") so rows without a bound shortcut don't render the
|
||||||
/// empty pill outline.
|
/// empty pill outline.
|
||||||
88
src/Dragon-ISO.App/Dragon-ISO.App.csproj
Normal file
|
|
@ -0,0 +1,88 @@
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
|
||||||
|
<PropertyGroup>
|
||||||
|
<OutputType>WinExe</OutputType>
|
||||||
|
<TargetFramework>net8.0-windows</TargetFramework>
|
||||||
|
<UseWPF>true</UseWPF>
|
||||||
|
<!--
|
||||||
|
WinForms in addition to WPF for the system-tray NotifyIcon — there's no
|
||||||
|
WPF equivalent. The two frameworks coexist cleanly in .NET 8; UseWindowsForms
|
||||||
|
adds System.Windows.Forms.dll without changing the application model.
|
||||||
|
-->
|
||||||
|
<UseWindowsForms>true</UseWindowsForms>
|
||||||
|
<RootNamespace>DragonISO.App</RootNamespace>
|
||||||
|
<AssemblyName>DragonISO</AssemblyName>
|
||||||
|
<EnableWindowsTargeting>true</EnableWindowsTargeting>
|
||||||
|
<ApplicationIcon>Assets\Dragon-ISO.ico</ApplicationIcon>
|
||||||
|
<!--
|
||||||
|
Required by ParticipantViewModel.ScaleNearestNeighborBgra, which writes
|
||||||
|
directly into a WriteableBitmap's pinned BackBuffer (IntPtr) for 10×
|
||||||
|
better thumbnail update perf than going through Span<byte>.
|
||||||
|
-->
|
||||||
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<ItemGroup>
|
||||||
|
<ProjectReference Include="..\Dragon-ISO.Engine\Dragon-ISO.Engine.csproj" />
|
||||||
|
<ProjectReference Include="..\Dragon-ISO.Engine.NdiInterop\Dragon-ISO.Engine.NdiInterop.csproj" />
|
||||||
|
<!--
|
||||||
|
System.Management gives us Win32_Process via ManagementObjectSearcher,
|
||||||
|
used in App.xaml.cs's ShouldDeElevate() to look up the parent process
|
||||||
|
name (we re-spawn ourselves via runas /trustlevel:0x20000 when the
|
||||||
|
parent is explorer.exe AND we're elevated — that combo triggers an
|
||||||
|
NDI mDNS-isolation bug that returns zero discovered sources).
|
||||||
|
-->
|
||||||
|
<PackageReference Include="System.Management" Version="8.0.0" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Grant the test assembly access to internal types — specifically the
|
||||||
|
OperatorPresetStore.PathOverride hook used to redirect file IO away from
|
||||||
|
%LOCALAPPDATA% during tests. We use AssemblyAttribute rather than
|
||||||
|
AssemblyInfo.cs so it co-locates with the project's other config.
|
||||||
|
-->
|
||||||
|
<ItemGroup>
|
||||||
|
<AssemblyAttribute Include="System.Runtime.CompilerServices.InternalsVisibleToAttribute">
|
||||||
|
<_Parameter1>Dragon-ISO.App.Tests</_Parameter1>
|
||||||
|
</AssemblyAttribute>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<!--
|
||||||
|
Strings.resx — user-facing English MessageBox copy. Embedded as a
|
||||||
|
.NET resource so ResourceManager can resolve Dragon-ISO.App.Properties.Strings
|
||||||
|
by basename. Strings.Designer.cs is hand-written (see file comment).
|
||||||
|
-->
|
||||||
|
<ItemGroup>
|
||||||
|
<EmbeddedResource Update="Properties\Strings.resx">
|
||||||
|
<LogicalName>Dragon-ISO.App.Properties.Strings.resources</LogicalName>
|
||||||
|
</EmbeddedResource>
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
<!-- Wild Dragon brand assets — embedded as resources so the published binary is self-contained. -->
|
||||||
|
<ItemGroup>
|
||||||
|
<!-- Source navy-blue dragon-mark, kept for AboutWindow / installer iconography. -->
|
||||||
|
<Resource Include="Assets\dragon-mark.png" />
|
||||||
|
<!--
|
||||||
|
Theme-aware silhouette variants used by Theme.Dark / Theme.Light to expose
|
||||||
|
a single Wd.BrandMark.Image resource key. The dark theme picks the white
|
||||||
|
dragon (visible on #0A0A0A), the light theme picks the black dragon
|
||||||
|
(visible on #FAFAFB). Generated from dragon-mark.png via
|
||||||
|
Assets/_recolor_dragon.py — re-run if the source mark ever changes.
|
||||||
|
-->
|
||||||
|
<Resource Include="Assets\dragon-mark-white.png" />
|
||||||
|
<Resource Include="Assets\dragon-mark-black.png" />
|
||||||
|
<Resource Include="Assets\wild-dragon-wordmark.png" />
|
||||||
|
<Resource Include="Assets\Dragon-ISO.ico" />
|
||||||
|
<!--
|
||||||
|
Inter Variable from rsms/inter v3.19 (OFL). Single .ttf covers every weight
|
||||||
|
from 100 (Thin) to 900 (Black) so we don't ship a directory of duplicates.
|
||||||
|
-->
|
||||||
|
<Resource Include="Assets\Fonts\Inter.ttf" />
|
||||||
|
<!--
|
||||||
|
JetBrains Mono Variable v2.304 (OFL). Used for machine names, source IDs,
|
||||||
|
and stat counters where a fixed-width font reads better than Inter.
|
||||||
|
-->
|
||||||
|
<Resource Include="Assets\Fonts\JetBrainsMono.ttf" />
|
||||||
|
</ItemGroup>
|
||||||
|
|
||||||
|
</Project>
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
<Window x:Class="TeamsISO.App.HelpWindow"
|
<Window x:Class="DragonISO.App.HelpWindow"
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
||||||
Title="Help"
|
Title="Help"
|
||||||
Icon="/Assets/teamsiso.ico"
|
Icon="/Assets/DragonISO.ico"
|
||||||
Width="540" Height="560"
|
Width="540" Height="560"
|
||||||
WindowStartupLocation="CenterOwner"
|
WindowStartupLocation="CenterOwner"
|
||||||
WindowStyle="None"
|
WindowStyle="None"
|
||||||
|
|
@ -54,7 +54,7 @@
|
||||||
|
|
||||||
<!-- Header -->
|
<!-- Header -->
|
||||||
<StackPanel Grid.Row="1" Margin="0,16,0,16">
|
<StackPanel Grid.Row="1" Margin="0,16,0,16">
|
||||||
<TextBlock Text="TeamsISO cheat sheet"
|
<TextBlock Text="DragonISO cheat sheet"
|
||||||
Style="{StaticResource Wd.Text.Title}"/>
|
Style="{StaticResource Wd.Text.Title}"/>
|
||||||
<TextBlock Text="Keyboard shortcuts, file locations, and quick links."
|
<TextBlock Text="Keyboard shortcuts, file locations, and quick links."
|
||||||
Style="{StaticResource Wd.Text.Subtle}"
|
Style="{StaticResource Wd.Text.Subtle}"
|
||||||
|
|
@ -148,22 +148,22 @@
|
||||||
LineHeight="20">
|
LineHeight="20">
|
||||||
<Run Text="Engine config" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
<Run Text="Engine config" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<Run Text="%APPDATA%\TeamsISO\config.json"/>
|
<Run Text="%APPDATA%\DragonISO\config.json"/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<Run Text="Operator presets" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
<Run Text="Operator presets" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<Run Text="%LOCALAPPDATA%\TeamsISO\presets.json"/>
|
<Run Text="%LOCALAPPDATA%\DragonISO\presets.json"/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<Run Text="Diagnostic logs (rolling daily)" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
<Run Text="Diagnostic logs (rolling daily)" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<Run Text="%LOCALAPPDATA%\TeamsISO\Logs\"/>
|
<Run Text="%LOCALAPPDATA%\DragonISO\Logs\"/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<Run Text="Recordings (default)" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
<Run Text="Recordings (default)" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<Run Text="%USERPROFILE%\Videos\TeamsISO\<date>\"/>
|
<Run Text="%USERPROFILE%\Videos\DragonISO\<date>\"/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<LineBreak/>
|
<LineBreak/>
|
||||||
<Run Text="NDI Access Manager config" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
<Run Text="NDI Access Manager config" Foreground="{DynamicResource Wd.Text.Tertiary}"/>
|
||||||
|
|
@ -197,7 +197,7 @@
|
||||||
Foreground="{DynamicResource Wd.Accent.Cyan}"
|
Foreground="{DynamicResource Wd.Accent.Cyan}"
|
||||||
TextDecorations="None"
|
TextDecorations="None"
|
||||||
Click="OnDocsClick">
|
Click="OnDocsClick">
|
||||||
forge.wilddragon.net/zgaetano/teamsiso
|
forge.wilddragon.net/zgaetano/DragonISO
|
||||||
</Hyperlink>
|
</Hyperlink>
|
||||||
</TextBlock>
|
</TextBlock>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// F1 cheat-sheet dialog. Lists keyboard shortcuts, file locations, and a
|
/// F1 cheat-sheet dialog. Lists keyboard shortcuts, file locations, and a
|
||||||
|
|
@ -20,7 +20,7 @@ public partial class HelpWindow : Window
|
||||||
{
|
{
|
||||||
Process.Start(new ProcessStartInfo
|
Process.Start(new ProcessStartInfo
|
||||||
{
|
{
|
||||||
FileName = "https://forge.wilddragon.net/zgaetano/teamsiso",
|
FileName = "https://forge.wilddragon.net/zgaetano/Dragon-ISO",
|
||||||
UseShellExecute = true,
|
UseShellExecute = true,
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
@ -1,12 +1,12 @@
|
||||||
<Window x:Class="TeamsISO.App.MainWindow"
|
<Window x:Class="DragonISO.App.MainWindow"
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
xmlns:vm="clr-namespace:TeamsISO.App.ViewModels"
|
xmlns:vm="clr-namespace:DragonISO.App.ViewModels"
|
||||||
xmlns:conv="clr-namespace:TeamsISO.App.Converters"
|
xmlns:conv="clr-namespace:DragonISO.App.Converters"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
Title="TeamsISO"
|
Title="DragonISO"
|
||||||
Width="1280" Height="780"
|
Width="1280" Height="780"
|
||||||
MinWidth="980" MinHeight="640"
|
MinWidth="980" MinHeight="640"
|
||||||
WindowStartupLocation="CenterScreen"
|
WindowStartupLocation="CenterScreen"
|
||||||
|
|
@ -19,11 +19,12 @@
|
||||||
d:DataContext="{d:DesignInstance Type=vm:MainViewModel}">
|
d:DataContext="{d:DesignInstance Type=vm:MainViewModel}">
|
||||||
<!--
|
<!--
|
||||||
v2 SHELL — "Studio Terminal"
|
v2 SHELL — "Studio Terminal"
|
||||||
(Approved 2026-05-13. Shape brief at docs/shapes/2026-05-13-teamsiso-v2-studio-terminal.md)
|
(Approved 2026-05-13. Shape brief at docs/shapes/2026-05-13-DragonISO-v2-studio-terminal.md)
|
||||||
|
|
||||||
Default Windows title bar (no chromeless WindowChrome). The 32px header
|
Default Windows title bar (no chromeless WindowChrome). The 32px header
|
||||||
below it carries the brand mark, wordmark, and three icon buttons:
|
below it carries the brand mark, wordmark, and two icon buttons:
|
||||||
⌘K (command palette), theme toggle, settings drawer. Below that, a
|
theme toggle and settings drawer. (Command palette is still reachable
|
||||||
|
via Ctrl+K — keybinding only, no visible button.) Below that, a
|
||||||
single transport strip carries the operator's at-a-glance status.
|
single transport strip carries the operator's at-a-glance status.
|
||||||
The participants area is the canvas — no rail, no permanent side
|
The participants area is the canvas — no rail, no permanent side
|
||||||
panel, no footer. The meeting bar at the bottom renders ONLY when
|
panel, no footer. The meeting bar at the bottom renders ONLY when
|
||||||
|
|
@ -104,12 +105,16 @@
|
||||||
Background="Transparent"
|
Background="Transparent"
|
||||||
BorderThickness="0"
|
BorderThickness="0"
|
||||||
Cursor="Hand"
|
Cursor="Hand"
|
||||||
ToolTip="About TeamsISO">
|
ToolTip="About DragonISO">
|
||||||
<Image Source="/Assets/dragon-mark.png"
|
<!-- Source bound to Wd.BrandMark.Image so the mark flips
|
||||||
|
white↔black with the active theme (see Theme.Dark /
|
||||||
|
Theme.Light). The PNG carries its own AA so HighQuality
|
||||||
|
scaling is preferred over NearestNeighbor at this size. -->
|
||||||
|
<Image Source="{DynamicResource Wd.BrandMark.Image}"
|
||||||
Width="20" Height="20"
|
Width="20" Height="20"
|
||||||
RenderOptions.BitmapScalingMode="HighQuality"/>
|
RenderOptions.BitmapScalingMode="HighQuality"/>
|
||||||
</Button>
|
</Button>
|
||||||
<TextBlock Text="TeamsISO"
|
<TextBlock Text="DragonISO"
|
||||||
FontFamily="{StaticResource Wd.Font.Sans}"
|
FontFamily="{StaticResource Wd.Font.Sans}"
|
||||||
FontSize="13"
|
FontSize="13"
|
||||||
FontWeight="Medium"
|
FontWeight="Medium"
|
||||||
|
|
@ -118,23 +123,16 @@
|
||||||
Margin="8,0,0,0"/>
|
Margin="8,0,0,0"/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
|
||||||
<!-- Right cluster: three icon buttons. ⌘K opens the command
|
<!-- Right cluster: two icon buttons. The theme button cycles
|
||||||
palette (Ctrl+K shortcut). The theme button cycles
|
|
||||||
dark ↔ light (Ctrl+T). The gear opens the settings
|
dark ↔ light (Ctrl+T). The gear opens the settings
|
||||||
drawer. That's the entire chrome. -->
|
drawer. Ctrl+K still opens the command palette via the
|
||||||
|
keybinding above — we just dropped the visible ⌘K
|
||||||
|
button because it duplicated the keyboard affordance
|
||||||
|
and crowded the header. -->
|
||||||
<StackPanel Grid.Column="2"
|
<StackPanel Grid.Column="2"
|
||||||
Orientation="Horizontal"
|
Orientation="Horizontal"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
Margin="0,0,10,0">
|
Margin="0,0,10,0">
|
||||||
<Button Style="{StaticResource Wd.Button.Ghost}"
|
|
||||||
Click="OnCommandPaletteClick"
|
|
||||||
Padding="8,4"
|
|
||||||
Margin="0,0,2,0"
|
|
||||||
ToolTip="Command palette (Ctrl+K)"
|
|
||||||
FontFamily="{StaticResource Wd.Font.Mono}"
|
|
||||||
FontSize="11"
|
|
||||||
Foreground="{DynamicResource Wd.Text.Secondary}"
|
|
||||||
Content="⌘K"/>
|
|
||||||
<Button Style="{StaticResource Wd.Button.Ghost}"
|
<Button Style="{StaticResource Wd.Button.Ghost}"
|
||||||
Command="{Binding ToggleThemeCommand}"
|
Command="{Binding ToggleThemeCommand}"
|
||||||
Padding="6,4"
|
Padding="6,4"
|
||||||
|
|
@ -147,16 +145,21 @@
|
||||||
Width="14" Height="14"
|
Width="14" Height="14"
|
||||||
Stretch="None"/>
|
Stretch="None"/>
|
||||||
</Button>
|
</Button>
|
||||||
|
<!-- True gear (Unicode U+2699) rendered via Segoe UI Symbol, the
|
||||||
|
same approach used by the per-row CFG button. Replaces the
|
||||||
|
earlier hand-drawn Path that read as a sun/asterisk rather
|
||||||
|
than a cog. Unicode glyph hints cleanly at the small icon
|
||||||
|
sizes the header uses and stays crisp under DPI scaling. -->
|
||||||
<Button Style="{StaticResource Wd.Button.Ghost}"
|
<Button Style="{StaticResource Wd.Button.Ghost}"
|
||||||
Click="OnSettingsToggleClick"
|
Click="OnSettingsToggleClick"
|
||||||
Padding="6,4"
|
Padding="6,2"
|
||||||
ToolTip="Settings">
|
ToolTip="Settings">
|
||||||
<Path Data="M 8,1 L 8,3 M 8,13 L 8,15 M 1,8 L 3,8 M 13,8 L 15,8 M 3,3 L 4.5,4.5 M 11.5,11.5 L 13,13 M 3,13 L 4.5,11.5 M 11.5,4.5 L 13,3 M 8,5.5 C 9.4,5.5 10.5,6.6 10.5,8 C 10.5,9.4 9.4,10.5 8,10.5 C 6.6,10.5 5.5,9.4 5.5,8 C 5.5,6.6 6.6,5.5 8,5.5"
|
<TextBlock Text="⚙"
|
||||||
Stroke="{DynamicResource Wd.Text.Secondary}"
|
FontSize="16"
|
||||||
StrokeThickness="1.4"
|
FontFamily="Segoe UI Symbol"
|
||||||
Fill="Transparent"
|
Foreground="{DynamicResource Wd.Text.Secondary}"
|
||||||
Width="14" Height="14"
|
VerticalAlignment="Center"
|
||||||
Stretch="None"/>
|
HorizontalAlignment="Center"/>
|
||||||
</Button>
|
</Button>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Grid>
|
</Grid>
|
||||||
|
|
@ -424,7 +427,7 @@
|
||||||
crosses its threshold (0.2, 0.4,
|
crosses its threshold (0.2, 0.4,
|
||||||
0.6, 0.8, 1.0). No averaging.
|
0.6, 0.8, 1.0). No averaging.
|
||||||
4. Output name 130px — JetBrains Mono 12 — the NDI source
|
4. Output name 130px — JetBrains Mono 12 — the NDI source
|
||||||
name TeamsISO broadcasts as.
|
name DragonISO broadcasts as.
|
||||||
5. ISO toggle pill 100px — LIVE = cyan-muted fill with cyan
|
5. ISO toggle pill 100px — LIVE = cyan-muted fill with cyan
|
||||||
text; OFF = hollow neutral; ERROR
|
text; OFF = hollow neutral; ERROR
|
||||||
gets the existing trigger swap.
|
gets the existing trigger swap.
|
||||||
|
|
@ -448,8 +451,30 @@
|
||||||
BorderBrush="{DynamicResource Wd.Border}"
|
BorderBrush="{DynamicResource Wd.Border}"
|
||||||
BorderThickness="1"
|
BorderThickness="1"
|
||||||
CornerRadius="{StaticResource Radius.M}"
|
CornerRadius="{StaticResource Radius.M}"
|
||||||
Background="{DynamicResource Wd.Surface}">
|
Background="{DynamicResource Wd.Surface}"
|
||||||
|
ClipToBounds="True">
|
||||||
<Grid>
|
<Grid>
|
||||||
|
<!--
|
||||||
|
Brand watermark superimposed BEHIND the participants grid.
|
||||||
|
Sits at 6% opacity so a populated grid reads cleanly over
|
||||||
|
the top while the dragon is still visible through the
|
||||||
|
transparent row backgrounds (RowBackground="Transparent"
|
||||||
|
on the DataGrid below). When the grid is empty the
|
||||||
|
watermark becomes the de-facto empty-state surface.
|
||||||
|
|
||||||
|
IsHitTestVisible=False so the watermark never absorbs
|
||||||
|
clicks meant for grid rows or the empty area below them.
|
||||||
|
Source binds to the theme-flipped Wd.BrandMark.Image
|
||||||
|
resource — white dragon in dark mode, black in light.
|
||||||
|
-->
|
||||||
|
<Image Source="{DynamicResource Wd.BrandMark.Image}"
|
||||||
|
Opacity="0.06"
|
||||||
|
Stretch="Uniform"
|
||||||
|
HorizontalAlignment="Center"
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Margin="40"
|
||||||
|
IsHitTestVisible="False"
|
||||||
|
RenderOptions.BitmapScalingMode="HighQuality"/>
|
||||||
<DataGrid x:Name="ParticipantsGrid"
|
<DataGrid x:Name="ParticipantsGrid"
|
||||||
ItemsSource="{Binding ParticipantsView}"
|
ItemsSource="{Binding ParticipantsView}"
|
||||||
AutoGenerateColumns="False"
|
AutoGenerateColumns="False"
|
||||||
|
|
@ -612,52 +637,70 @@
|
||||||
</DataGridTemplateColumn.CellTemplate>
|
</DataGridTemplateColumn.CellTemplate>
|
||||||
</DataGridTemplateColumn>
|
</DataGridTemplateColumn>
|
||||||
|
|
||||||
<!-- Col 4 — Output name (mono). The NDI source name TeamsISO
|
<!-- Col 4 — Output name (mono, INLINE EDITABLE). The NDI source
|
||||||
will broadcast this participant as. -->
|
name DragonISO will broadcast this participant as. Defaults
|
||||||
<DataGridTemplateColumn Header="Output" Width="130" IsReadOnly="True">
|
to the speaker's display name; type to override per-row,
|
||||||
|
clear the field to revert to the default. EditableOutputName
|
||||||
|
handles both directions (see ParticipantViewModel comment).
|
||||||
|
UpdateSourceTrigger=LostFocus so we don't restart the NDI
|
||||||
|
sender on every keystroke — only when the operator
|
||||||
|
commits by tabbing away or pressing Enter. -->
|
||||||
|
<DataGridTemplateColumn Header="Output" Width="130">
|
||||||
<DataGridTemplateColumn.CellTemplate>
|
<DataGridTemplateColumn.CellTemplate>
|
||||||
<DataTemplate>
|
<DataTemplate>
|
||||||
<TextBlock Text="{Binding OutputName}"
|
<TextBox Text="{Binding EditableOutputName, UpdateSourceTrigger=LostFocus, Mode=TwoWay}"
|
||||||
FontFamily="{StaticResource Wd.Font.Mono}"
|
FontFamily="{StaticResource Wd.Font.Mono}"
|
||||||
FontSize="12"
|
FontSize="12"
|
||||||
Foreground="{DynamicResource Wd.Text.Secondary}"
|
Background="Transparent"
|
||||||
VerticalAlignment="Center"
|
BorderThickness="0"
|
||||||
TextTrimming="CharacterEllipsis"/>
|
Padding="0"
|
||||||
|
Foreground="{DynamicResource Wd.Text.Secondary}"
|
||||||
|
CaretBrush="{DynamicResource Wd.Text.Primary}"
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
VerticalContentAlignment="Center"
|
||||||
|
ToolTip="NDI source name. Defaults to the speaker — type to override, clear to revert."/>
|
||||||
</DataTemplate>
|
</DataTemplate>
|
||||||
</DataGridTemplateColumn.CellTemplate>
|
</DataGridTemplateColumn.CellTemplate>
|
||||||
</DataGridTemplateColumn>
|
</DataGridTemplateColumn>
|
||||||
|
|
||||||
<!-- Col 5a — Per-row gear: opens the ISO override editor for this
|
<!-- Col 5a — Per-row gear: opens the ISO override editor for this
|
||||||
participant. Narrow (32px) so the table still fits inside a
|
participant. We use the Unicode gear glyph (U+2699) instead
|
||||||
1280px window after the toggle column. -->
|
of a custom Path — it renders cleanly at any size, doesn't
|
||||||
<DataGridTemplateColumn Header="" Width="32" IsReadOnly="True">
|
disappear against dark rows the way 1.4px strokes do, and
|
||||||
|
reads as "settings" at a glance. Header is "CFG" so the
|
||||||
|
affordance is discoverable even when the row hover state
|
||||||
|
isn't active. -->
|
||||||
|
<DataGridTemplateColumn Header="CFG" Width="56" IsReadOnly="True">
|
||||||
<DataGridTemplateColumn.CellTemplate>
|
<DataGridTemplateColumn.CellTemplate>
|
||||||
<DataTemplate>
|
<DataTemplate>
|
||||||
<Button Style="{StaticResource Wd.Button.Ghost}"
|
<Button Style="{StaticResource Wd.Button.Ghost}"
|
||||||
Click="OnIsoOverrideClick"
|
Click="OnIsoOverrideClick"
|
||||||
Padding="6,4"
|
Padding="6,2"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
HorizontalAlignment="Center"
|
HorizontalAlignment="Center"
|
||||||
ToolTip="Override output settings for this participant">
|
ToolTip="Override output settings for this participant (framerate, resolution, audio)">
|
||||||
<Path Data="M 8,1 L 8,3 M 8,13 L 8,15 M 1,8 L 3,8 M 13,8 L 15,8 M 3,3 L 4.5,4.5 M 11.5,11.5 L 13,13 M 3,13 L 4.5,11.5 M 11.5,4.5 L 13,3 M 8,5.5 C 9.4,5.5 10.5,6.6 10.5,8 C 10.5,9.4 9.4,10.5 8,10.5 C 6.6,10.5 5.5,9.4 5.5,8 C 5.5,6.6 6.6,5.5 8,5.5"
|
<TextBlock Text="⚙"
|
||||||
Stroke="{DynamicResource Wd.Text.Secondary}"
|
FontSize="16"
|
||||||
StrokeThickness="1.4"
|
FontFamily="Segoe UI Symbol"
|
||||||
Fill="Transparent"
|
Foreground="{DynamicResource Wd.Text.Primary}"
|
||||||
Width="14" Height="14"
|
VerticalAlignment="Center"
|
||||||
Stretch="None"/>
|
HorizontalAlignment="Center"/>
|
||||||
</Button>
|
</Button>
|
||||||
</DataTemplate>
|
</DataTemplate>
|
||||||
</DataGridTemplateColumn.CellTemplate>
|
</DataGridTemplateColumn.CellTemplate>
|
||||||
</DataGridTemplateColumn>
|
</DataGridTemplateColumn>
|
||||||
|
|
||||||
<!-- Col 5 — ISO toggle pill. LIVE = cyan-muted fill + cyan border + cyan text.
|
<!-- Col 5 — ISO toggle. LIVE = cyan-muted fill + cyan border + cyan text.
|
||||||
OFF = hollow neutral. Error states use the existing IsoToggle style. -->
|
OFF = hollow neutral. Error states use the existing IsoToggle style.
|
||||||
<DataGridTemplateColumn Header="ISO" Width="100">
|
Width 124 (was 100/110) so the "Enable" / "● LIVE" content has
|
||||||
|
breathing room inside the rounded-rect — 100 was clipping the label
|
||||||
|
at the right edge once the IsoToggle stopped being a full pill. -->
|
||||||
|
<DataGridTemplateColumn Header="ISO" Width="124">
|
||||||
<DataGridTemplateColumn.CellTemplate>
|
<DataGridTemplateColumn.CellTemplate>
|
||||||
<DataTemplate>
|
<DataTemplate>
|
||||||
<Button Command="{Binding ToggleIsoCommand}"
|
<Button Command="{Binding ToggleIsoCommand}"
|
||||||
Margin="0,0,12,0"
|
Margin="0,0,12,0"
|
||||||
Padding="14,6"
|
Padding="10,6"
|
||||||
VerticalAlignment="Center">
|
VerticalAlignment="Center">
|
||||||
<Button.Style>
|
<Button.Style>
|
||||||
<Style TargetType="Button" BasedOn="{StaticResource Wd.Button.IsoToggle}">
|
<Style TargetType="Button" BasedOn="{StaticResource Wd.Button.IsoToggle}">
|
||||||
|
|
@ -682,24 +725,54 @@
|
||||||
<!-- Empty-state placeholder. Renders when no NDI participants
|
<!-- Empty-state placeholder. Renders when no NDI participants
|
||||||
have been discovered yet. Mono sentence + one tertiary
|
have been discovered yet. Mono sentence + one tertiary
|
||||||
Refresh button — no illustration, no mascot, per the v2
|
Refresh button — no illustration, no mascot, per the v2
|
||||||
shape brief's empty-states section. -->
|
shape brief's empty-states section.
|
||||||
|
|
||||||
|
Two visual flavors gated by IsDiscovering (the VM holds
|
||||||
|
it true for ~8s after engine start, false thereafter):
|
||||||
|
- IsDiscovering=true → "Scanning for NDI sources…"
|
||||||
|
(neutral; cold-start can take
|
||||||
|
1-3s for mDNS to settle)
|
||||||
|
- IsDiscovering=false → the explanatory empty state
|
||||||
|
("open teams and start a
|
||||||
|
meeting") + Refresh CTA
|
||||||
|
This stops operators from staring at a "broken-looking"
|
||||||
|
empty table during the first second of every launch. -->
|
||||||
<StackPanel HorizontalAlignment="Center"
|
<StackPanel HorizontalAlignment="Center"
|
||||||
VerticalAlignment="Center"
|
VerticalAlignment="Center"
|
||||||
Visibility="{Binding ParticipantCount, Converter={StaticResource CountToVis}, ConverterParameter=empty}">
|
Visibility="{Binding ParticipantCount, Converter={StaticResource CountToVis}, ConverterParameter=empty}">
|
||||||
<TextBlock Text="no ndi sources yet — open teams and start a meeting"
|
<!-- Discovering: cyan dot + neutral progress copy. -->
|
||||||
FontFamily="{StaticResource Wd.Font.Mono}"
|
<StackPanel Orientation="Horizontal"
|
||||||
FontSize="12"
|
HorizontalAlignment="Center"
|
||||||
Foreground="{DynamicResource Wd.Text.Tertiary}"
|
Visibility="{Binding IsDiscovering, Converter={StaticResource BoolToVis}}">
|
||||||
HorizontalAlignment="Center"/>
|
<Ellipse Width="7" Height="7"
|
||||||
<Button Style="{StaticResource Wd.Button.Ghost}"
|
Fill="{DynamicResource Wd.Accent.Cyan}"
|
||||||
Command="{Binding RefreshDiscoveryCommand}"
|
VerticalAlignment="Center"
|
||||||
Content="Refresh discovery (Ctrl+R)"
|
Margin="0,0,10,0"/>
|
||||||
Padding="14,7"
|
<TextBlock Text="scanning for ndi sources…"
|
||||||
Margin="0,14,0,0"
|
FontFamily="{StaticResource Wd.Font.Mono}"
|
||||||
HorizontalAlignment="Center"
|
FontSize="12"
|
||||||
FontFamily="{StaticResource Wd.Font.Mono}"
|
Foreground="{DynamicResource Wd.Text.Secondary}"
|
||||||
FontSize="11"
|
VerticalAlignment="Center"/>
|
||||||
ToolTip="Rebuild the NDI finder"/>
|
</StackPanel>
|
||||||
|
<!-- Not discovering (grace window expired with no sources):
|
||||||
|
the explanatory empty state. -->
|
||||||
|
<StackPanel HorizontalAlignment="Center"
|
||||||
|
Visibility="{Binding IsDiscovering, Converter={StaticResource BoolToVisInverse}}">
|
||||||
|
<TextBlock Text="no ndi sources visible — is teams in a meeting?"
|
||||||
|
FontFamily="{StaticResource Wd.Font.Mono}"
|
||||||
|
FontSize="12"
|
||||||
|
Foreground="{DynamicResource Wd.Text.Tertiary}"
|
||||||
|
HorizontalAlignment="Center"/>
|
||||||
|
<Button Style="{StaticResource Wd.Button.Ghost}"
|
||||||
|
Command="{Binding RefreshDiscoveryCommand}"
|
||||||
|
Content="Refresh discovery (Ctrl+R)"
|
||||||
|
Padding="14,7"
|
||||||
|
Margin="0,14,0,0"
|
||||||
|
HorizontalAlignment="Center"
|
||||||
|
FontFamily="{StaticResource Wd.Font.Mono}"
|
||||||
|
FontSize="11"
|
||||||
|
ToolTip="Rebuild the NDI finder"/>
|
||||||
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Grid>
|
</Grid>
|
||||||
</Border>
|
</Border>
|
||||||
|
|
@ -934,7 +1007,7 @@
|
||||||
HorizontalAlignment="Stretch"
|
HorizontalAlignment="Stretch"
|
||||||
Margin="0,16,0,0"
|
Margin="0,16,0,0"
|
||||||
Padding="0,9"/>
|
Padding="0,9"/>
|
||||||
<TextBlock Text="Pins Teams' raw NDI broadcasts to a private 'teamsiso-input' group so they don't pollute the Public network. Restart Teams after applying."
|
<TextBlock Text="Pins Teams' raw NDI broadcasts to a private 'DragonISO-input' group so they don't pollute the Public network. Restart Teams after applying."
|
||||||
Style="{StaticResource Wd.Text.Body}"
|
Style="{StaticResource Wd.Text.Body}"
|
||||||
FontSize="11"
|
FontSize="11"
|
||||||
Foreground="{DynamicResource Wd.Text.Tertiary}"
|
Foreground="{DynamicResource Wd.Text.Tertiary}"
|
||||||
|
|
@ -947,7 +1020,7 @@
|
||||||
<TextBox Text="{Binding Settings.OutputNameTemplate, UpdateSourceTrigger=LostFocus}"
|
<TextBox Text="{Binding Settings.OutputNameTemplate, UpdateSourceTrigger=LostFocus}"
|
||||||
FontFamily="{StaticResource Wd.Font.Mono}"
|
FontFamily="{StaticResource Wd.Font.Mono}"
|
||||||
FontSize="11"/>
|
FontSize="11"/>
|
||||||
<TextBlock Text="Tokens: {name}, {guid}, {machine}, {timestamp}. Default: TEAMSISO_{guid}."
|
<TextBlock Text="Tokens: {name}, {guid}, {machine}, {timestamp}. Default: {name} — the speaker's display name."
|
||||||
Style="{StaticResource Wd.Text.Body}"
|
Style="{StaticResource Wd.Text.Body}"
|
||||||
FontSize="11"
|
FontSize="11"
|
||||||
Foreground="{DynamicResource Wd.Text.Tertiary}"
|
Foreground="{DynamicResource Wd.Text.Tertiary}"
|
||||||
|
|
@ -982,7 +1055,7 @@
|
||||||
Height="1"
|
Height="1"
|
||||||
Background="{DynamicResource Wd.Border}"/>
|
Background="{DynamicResource Wd.Border}"/>
|
||||||
|
|
||||||
<CheckBox Content="Launch Microsoft Teams on TeamsISO startup"
|
<CheckBox Content="Launch Microsoft Teams on DragonISO startup"
|
||||||
IsChecked="{Binding Settings.LaunchTeamsOnStartup}"/>
|
IsChecked="{Binding Settings.LaunchTeamsOnStartup}"/>
|
||||||
<CheckBox Content="Auto-hide Teams windows when launched"
|
<CheckBox Content="Auto-hide Teams windows when launched"
|
||||||
IsChecked="{Binding Settings.AutoHideTeamsWindows}"
|
IsChecked="{Binding Settings.AutoHideTeamsWindows}"
|
||||||
|
|
@ -1,11 +1,11 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Input;
|
using System.Windows.Input;
|
||||||
using TeamsISO.App.Services;
|
using DragonISO.App.Services;
|
||||||
using TeamsISO.App.ViewModels;
|
using DragonISO.App.ViewModels;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
public partial class MainWindow : Window
|
public partial class MainWindow : Window
|
||||||
{
|
{
|
||||||
|
|
@ -43,14 +43,14 @@ public partial class MainWindow : Window
|
||||||
private void OnClosing(object? sender, System.ComponentModel.CancelEventArgs e)
|
private void OnClosing(object? sender, System.ComponentModel.CancelEventArgs e)
|
||||||
{
|
{
|
||||||
// A failure persisting window state must NEVER block the window from
|
// A failure persisting window state must NEVER block the window from
|
||||||
// closing — operator's shutdown comes first. WindowStateStore.Save
|
// closing — operator's shutdown comes first. WindowStateStore.Save
|
||||||
// already swallows its own IO errors; this is defense-in-depth for
|
// already swallows its own IO errors; this is defense-in-depth for
|
||||||
// anything that escapes (NRE, future regression, etc.).
|
// anything that escapes (NRE, future regression, etc.).
|
||||||
try { WindowStateStore.Save(this); }
|
try { WindowStateStore.Save(this); }
|
||||||
catch { /* best-effort: forgo placement memory for one launch */ }
|
catch { /* best-effort: forgo placement memory for one launch */ }
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>Opens the About dialog — version, NDI runtime, build SHA.</summary>
|
/// <summary>Opens the About dialog — version, NDI runtime, build SHA.</summary>
|
||||||
private void OnAboutClick(object sender, RoutedEventArgs e)
|
private void OnAboutClick(object sender, RoutedEventArgs e)
|
||||||
{
|
{
|
||||||
var about = new AboutWindow { Owner = this };
|
var about = new AboutWindow { Owner = this };
|
||||||
|
|
@ -77,7 +77,7 @@ public partial class MainWindow : Window
|
||||||
/// Tracks whether we have hidden Teams' windows so the next click reverses
|
/// Tracks whether we have hidden Teams' windows so the next click reverses
|
||||||
/// the action. We treat this as "intent" rather than a query of OS state
|
/// the action. We treat this as "intent" rather than a query of OS state
|
||||||
/// because hidden windows still report as hidden if the operator manually
|
/// because hidden windows still report as hidden if the operator manually
|
||||||
/// re-opens them and we only care about TeamsISO's own toggle history.
|
/// re-opens them and we only care about Dragon-ISO's own toggle history.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private bool _teamsWindowsHidden;
|
private bool _teamsWindowsHidden;
|
||||||
|
|
||||||
|
|
@ -116,9 +116,9 @@ public partial class MainWindow : Window
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Three-state click behavior matching operator intuition:
|
/// Three-state click behavior matching operator intuition:
|
||||||
/// 1. Teams not running → launch it via TeamsLauncher's fallback chain.
|
/// 1. Teams not running → launch it via TeamsLauncher's fallback chain.
|
||||||
/// 2. Teams running but its windows are hidden → restore + foreground them.
|
/// 2. Teams running but its windows are hidden → restore + foreground them.
|
||||||
/// 3. Teams running with visible windows → bring the most recent to front.
|
/// 3. Teams running with visible windows → bring the most recent to front.
|
||||||
/// (Stopping Teams is a right-click action; see OnLaunchTeamsRightClick.)
|
/// (Stopping Teams is a right-click action; see OnLaunchTeamsRightClick.)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void OnLaunchTeamsClick(object sender, RoutedEventArgs e)
|
private void OnLaunchTeamsClick(object sender, RoutedEventArgs e)
|
||||||
|
|
@ -139,8 +139,8 @@ public partial class MainWindow : Window
|
||||||
{
|
{
|
||||||
var autoHide = (DataContext as MainViewModel)?.Settings.AutoHideTeamsWindows ?? false;
|
var autoHide = (DataContext as MainViewModel)?.Settings.AutoHideTeamsWindows ?? false;
|
||||||
toast?.Show(autoHide
|
toast?.Show(autoHide
|
||||||
? "Launching Microsoft Teams (will hide windows automatically)…"
|
? "Launching Microsoft Teams (will hide windows automatically)…"
|
||||||
: "Launching Microsoft Teams…");
|
: "Launching Microsoft Teams…");
|
||||||
if (autoHide)
|
if (autoHide)
|
||||||
{
|
{
|
||||||
_ = TeamsLauncher.AutoHideAfterLaunchAsync();
|
_ = TeamsLauncher.AutoHideAfterLaunchAsync();
|
||||||
|
|
@ -157,7 +157,7 @@ public partial class MainWindow : Window
|
||||||
var shown = TeamsLauncher.ShowWindows();
|
var shown = TeamsLauncher.ShowWindows();
|
||||||
_teamsWindowsHidden = false;
|
_teamsWindowsHidden = false;
|
||||||
toast?.Show(shown > 0
|
toast?.Show(shown > 0
|
||||||
? $"Teams is already running — surfaced {shown} window(s)"
|
? $"Teams is already running — surfaced {shown} window(s)"
|
||||||
: "Teams is running but has no visible windows yet");
|
: "Teams is running but has no visible windows yet");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -165,7 +165,7 @@ public partial class MainWindow : Window
|
||||||
/// Right-click on the Launch button asks to stop Teams. Split out from the
|
/// Right-click on the Launch button asks to stop Teams. Split out from the
|
||||||
/// left-click so a normal click is "open / surface" rather than the previous
|
/// left-click so a normal click is "open / surface" rather than the previous
|
||||||
/// "open OR ambush you with a stop dialog". The confirmation dialog here is
|
/// "open OR ambush you with a stop dialog". The confirmation dialog here is
|
||||||
/// intentional — Stop Teams is a destructive mid-show action; explicit
|
/// intentional — Stop Teams is a destructive mid-show action; explicit
|
||||||
/// confirmation is the right pattern, not the "ambush" anti-pattern that
|
/// confirmation is the right pattern, not the "ambush" anti-pattern that
|
||||||
/// was fixed for left-click. The palette also offers Stop Teams for
|
/// was fixed for left-click. The palette also offers Stop Teams for
|
||||||
/// keyboard-first operators.
|
/// keyboard-first operators.
|
||||||
|
|
@ -208,8 +208,8 @@ public partial class MainWindow : Window
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Toggle the v2 settings drawer overlay. The header gear button and the
|
/// Toggle the v2 settings drawer overlay. The header gear button and the
|
||||||
/// drawer's own Close button both call this. State is held by the
|
/// drawer's own Close button both call this. State is held by the
|
||||||
/// overlay's <see cref="UIElement.Visibility"/> directly — no separate
|
/// overlay's <see cref="UIElement.Visibility"/> directly — no separate
|
||||||
/// flag — so the toggle is idempotent regardless of how many entry
|
/// flag — so the toggle is idempotent regardless of how many entry
|
||||||
/// points open / close it.
|
/// points open / close it.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void OnSettingsToggleClick(object sender, RoutedEventArgs e)
|
private void OnSettingsToggleClick(object sender, RoutedEventArgs e)
|
||||||
|
|
@ -221,7 +221,7 @@ public partial class MainWindow : Window
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Clicking the scrim behind the drawer dismisses it — same affordance as
|
/// Clicking the scrim behind the drawer dismisses it — same affordance as
|
||||||
/// every well-behaved slide-over on every platform.
|
/// every well-behaved slide-over on every platform.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private void OnSettingsScrimClick(object sender, MouseButtonEventArgs e)
|
private void OnSettingsScrimClick(object sender, MouseButtonEventArgs e)
|
||||||
|
|
@ -231,7 +231,7 @@ public partial class MainWindow : Window
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Open the v2 Ctrl+K command palette. Bound to the header ⌘K button and
|
/// Open the v2 Ctrl+K command palette. Bound to the header ⌘K button and
|
||||||
/// to the Ctrl+K keyboard binding. The palette is a chromeless floating
|
/// to the Ctrl+K keyboard binding. The palette is a chromeless floating
|
||||||
/// window owned by this MainWindow so it centers correctly, closes on
|
/// window owned by this MainWindow so it centers correctly, closes on
|
||||||
/// Deactivated (click outside), and inherits z-order. We construct a
|
/// Deactivated (click outside), and inherits z-order. We construct a
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
<Window x:Class="TeamsISO.App.NotesWindow"
|
<Window x:Class="DragonISO.App.NotesWindow"
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
||||||
Title="Show notes"
|
Title="Show notes"
|
||||||
Icon="/Assets/teamsiso.ico"
|
Icon="/Assets/DragonISO.ico"
|
||||||
Width="540" Height="560"
|
Width="540" Height="560"
|
||||||
WindowStartupLocation="CenterOwner"
|
WindowStartupLocation="CenterOwner"
|
||||||
WindowStyle="None"
|
WindowStyle="None"
|
||||||
|
|
@ -1,10 +1,10 @@
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Threading;
|
using System.Windows.Threading;
|
||||||
using TeamsISO.App.Services;
|
using DragonISO.App.Services;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Inline viewer for the daily show-notes file. Reads
|
/// Inline viewer for the daily show-notes file. Reads
|
||||||
|
|
@ -12,7 +12,7 @@ namespace TeamsISO.App;
|
||||||
/// shown so REST/OSC-driven note appends surface live without the operator
|
/// shown so REST/OSC-driven note appends surface live without the operator
|
||||||
/// having to click Refresh.
|
/// having to click Refresh.
|
||||||
///
|
///
|
||||||
/// We don't allow editing here — the file is intentionally a one-way log
|
/// We don't allow editing here — the file is intentionally a one-way log
|
||||||
/// (operator stamps, post-show review). If someone wants to edit, they
|
/// (operator stamps, post-show review). If someone wants to edit, they
|
||||||
/// click "Open in editor" and use Notepad.
|
/// click "Open in editor" and use Notepad.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -32,7 +32,7 @@ public partial class NotesWindow : Window
|
||||||
_refreshTimer.Tick += (_, _) => RefreshIfChanged();
|
_refreshTimer.Tick += (_, _) => RefreshIfChanged();
|
||||||
Loaded += (_, _) =>
|
Loaded += (_, _) =>
|
||||||
{
|
{
|
||||||
DateLine.Text = $"{DateTimeOffset.Now:dddd, MMMM d, yyyy} · {NotesService.TodayPath}";
|
DateLine.Text = $"{DateTimeOffset.Now:dddd, MMMM d, yyyy} · {NotesService.TodayPath}";
|
||||||
ReloadFromDisk();
|
ReloadFromDisk();
|
||||||
_refreshTimer.Start();
|
_refreshTimer.Start();
|
||||||
};
|
};
|
||||||
|
|
@ -44,7 +44,7 @@ public partial class NotesWindow : Window
|
||||||
private void OnRefresh(object sender, RoutedEventArgs e) => ReloadFromDisk();
|
private void OnRefresh(object sender, RoutedEventArgs e) => ReloadFromDisk();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Cheap mtime/size check — only re-reads the file when something changed.
|
/// Cheap mtime/size check — only re-reads the file when something changed.
|
||||||
/// Saves the textbox a flicker on every 2s tick when no notes are being
|
/// Saves the textbox a flicker on every 2s tick when no notes are being
|
||||||
/// added. Falls through to a full reload if the file got smaller (operator
|
/// added. Falls through to a full reload if the file got smaller (operator
|
||||||
/// might have edited externally).
|
/// might have edited externally).
|
||||||
|
|
@ -79,7 +79,7 @@ public partial class NotesWindow : Window
|
||||||
_lastFileSize = info.Length;
|
_lastFileSize = info.Length;
|
||||||
_lastFileWrite = info.LastWriteTimeUtc;
|
_lastFileWrite = info.LastWriteTimeUtc;
|
||||||
NotesText.Text = File.ReadAllText(path);
|
NotesText.Text = File.ReadAllText(path);
|
||||||
// Scroll to bottom so the latest stamp is visible — operators are
|
// Scroll to bottom so the latest stamp is visible — operators are
|
||||||
// typically reading "what just happened" not "what happened first."
|
// typically reading "what just happened" not "what happened first."
|
||||||
Dispatcher.BeginInvoke(new Action(() =>
|
Dispatcher.BeginInvoke(new Action(() =>
|
||||||
{
|
{
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
<Window x:Class="TeamsISO.App.OnboardingWindow"
|
<Window x:Class="DragonISO.App.OnboardingWindow"
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
||||||
Title="Welcome to TeamsISO"
|
Title="Welcome to DragonISO"
|
||||||
Icon="/Assets/teamsiso.ico"
|
Icon="/Assets/DragonISO.ico"
|
||||||
Width="560" Height="600"
|
Width="560" Height="600"
|
||||||
WindowStartupLocation="CenterOwner"
|
WindowStartupLocation="CenterOwner"
|
||||||
WindowStyle="None"
|
WindowStyle="None"
|
||||||
|
|
@ -59,7 +59,7 @@
|
||||||
HorizontalAlignment="Left"
|
HorizontalAlignment="Left"
|
||||||
Margin="0,0,0,12"
|
Margin="0,0,0,12"
|
||||||
RenderOptions.BitmapScalingMode="HighQuality"/>
|
RenderOptions.BitmapScalingMode="HighQuality"/>
|
||||||
<TextBlock Text="TeamsISO routes Microsoft Teams participants as isolated NDI feeds."
|
<TextBlock Text="DragonISO routes Microsoft Teams participants as isolated NDI feeds."
|
||||||
Style="{StaticResource Wd.Text.Title}"
|
Style="{StaticResource Wd.Text.Title}"
|
||||||
TextWrapping="Wrap"/>
|
TextWrapping="Wrap"/>
|
||||||
<TextBlock Text="A few one-time setup notes before you start."
|
<TextBlock Text="A few one-time setup notes before you start."
|
||||||
|
|
@ -96,7 +96,7 @@
|
||||||
Style="{StaticResource Wd.Text.Body}"
|
Style="{StaticResource Wd.Text.Body}"
|
||||||
FontSize="12"
|
FontSize="12"
|
||||||
Foreground="{DynamicResource Wd.Text.Secondary}"
|
Foreground="{DynamicResource Wd.Text.Secondary}"
|
||||||
Text="TeamsISO depends on NDI 6 from NewTek/Vizrt. Get it at ndi.video/tools — pick the Tools bundle for free, or use the Runtime-only installer if you have an NDI subscription."/>
|
Text="DragonISO depends on NDI 6 from NewTek/Vizrt. Get it at ndi.video/tools — pick the Tools bundle for free, or use the Runtime-only installer if you have an NDI subscription."/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
|
|
||||||
|
|
@ -152,7 +152,7 @@
|
||||||
Style="{StaticResource Wd.Text.Body}"
|
Style="{StaticResource Wd.Text.Body}"
|
||||||
FontSize="12"
|
FontSize="12"
|
||||||
Foreground="{DynamicResource Wd.Text.Secondary}"
|
Foreground="{DynamicResource Wd.Text.Secondary}"
|
||||||
Text="Settings → NETWORK → Apply transcoder topology. This pins Teams' raw NDI broadcasts to a private 'teamsiso-input' group so they don't pollute the Public network. Restart Teams once after applying."/>
|
Text="Settings → NETWORK → Apply transcoder topology. This pins Teams' raw NDI broadcasts to a private 'DragonISO-input' group so they don't pollute the Public network. Restart Teams once after applying."/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
|
|
||||||
|
|
@ -180,11 +180,11 @@
|
||||||
Style="{StaticResource Wd.Text.Body}"
|
Style="{StaticResource Wd.Text.Body}"
|
||||||
FontSize="12"
|
FontSize="12"
|
||||||
Foreground="{DynamicResource Wd.Text.Secondary}"
|
Foreground="{DynamicResource Wd.Text.Secondary}"
|
||||||
Text="Once you've toggled the right ISOs, click Presets in the participants header to save them by display name. Turn on 'Auto-apply last preset on launch' under DISPLAY settings and TeamsISO will restore that routing on every subsequent launch."/>
|
Text="Once you've toggled the right ISOs, click Presets in the participants header to save them by display name. Turn on 'Auto-apply last preset on launch' under DISPLAY settings and DragonISO will restore that routing on every subsequent launch."/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
|
|
||||||
<!-- Step 5 — Headless Teams ("I only see TeamsISO") -->
|
<!-- Step 5 — Headless Teams ("I only see DragonISO") -->
|
||||||
<Border Style="{StaticResource Wd.Card}" Padding="16" Margin="0,0,0,12">
|
<Border Style="{StaticResource Wd.Card}" Padding="16" Margin="0,0,0,12">
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<StackPanel Orientation="Horizontal" Margin="0,0,0,8">
|
<StackPanel Orientation="Horizontal" Margin="0,0,0,8">
|
||||||
|
|
@ -208,7 +208,7 @@
|
||||||
Style="{StaticResource Wd.Text.Body}"
|
Style="{StaticResource Wd.Text.Body}"
|
||||||
FontSize="12"
|
FontSize="12"
|
||||||
Foreground="{DynamicResource Wd.Text.Secondary}"
|
Foreground="{DynamicResource Wd.Text.Secondary}"
|
||||||
Text="To use TeamsISO as your only window: tick both 'Launch Microsoft Teams on TeamsISO startup' and 'Auto-hide Teams windows when launched' under Settings → DISPLAY. Teams runs in the background; the IN-CALL bar shows the meeting state (READY / IN CALL · meeting title), the Mute/Camera/Share/Leave buttons drive Teams via UIAutomation, and the URL paste-box joins meetings directly. Use the eye-icon button in the left rail to manually restore Teams' windows when you need them."/>
|
Text="To use DragonISO as your only window: tick both 'Launch Microsoft Teams on DragonISO startup' and 'Auto-hide Teams windows when launched' under Settings → DISPLAY. Teams runs in the background; the IN-CALL bar shows the meeting state (READY / IN CALL · meeting title), the Mute/Camera/Share/Leave buttons drive Teams via UIAutomation, and the URL paste-box joins meetings directly. Use the eye-icon button in the left rail to manually restore Teams' windows when you need them."/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
|
|
||||||
|
|
@ -236,7 +236,7 @@
|
||||||
Style="{StaticResource Wd.Text.Body}"
|
Style="{StaticResource Wd.Text.Body}"
|
||||||
FontSize="12"
|
FontSize="12"
|
||||||
Foreground="{DynamicResource Wd.Text.Secondary}"
|
Foreground="{DynamicResource Wd.Text.Secondary}"
|
||||||
Text="For headless host PC + thin-client setups: tick 'Control surface' then 'LAN-reachable' under DISPLAY. TeamsISO listens on http://<your-lan-ip>:9755/ui — open that URL from any browser on the LAN. First-time use needs a one-shot 'netsh http add urlacl url=http://+:9755/ user=Everyone' in an Administrator PowerShell."/>
|
Text="For headless host PC + thin-client setups: tick 'Control surface' then 'LAN-reachable' under DISPLAY. DragonISO listens on http://<your-lan-ip>:9755/ui — open that URL from any browser on the LAN. First-time use needs a one-shot 'netsh http add urlacl url=http://+:9755/ user=Everyone' in an Administrator PowerShell."/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
|
|
||||||
|
|
@ -264,7 +264,7 @@
|
||||||
Style="{StaticResource Wd.Text.Body}"
|
Style="{StaticResource Wd.Text.Body}"
|
||||||
FontSize="12"
|
FontSize="12"
|
||||||
Foreground="{DynamicResource Wd.Text.Secondary}"
|
Foreground="{DynamicResource Wd.Text.Secondary}"
|
||||||
Text="Diagnostic logs roll daily under %LOCALAPPDATA%\TeamsISO\Logs. Settings live at %APPDATA%\TeamsISO\config.json; presets at %LOCALAPPDATA%\TeamsISO\presets.json. Attach the most recent log when filing an issue at forge.wilddragon.net/zgaetano/teamsiso."/>
|
Text="Diagnostic logs roll daily under %LOCALAPPDATA%\DragonISO\Logs. Settings live at %APPDATA%\DragonISO\config.json; presets at %LOCALAPPDATA%\DragonISO\presets.json. Attach the most recent log when filing an issue at forge.wilddragon.net/zgaetano/DragonISO."/>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
|
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// First-launch welcome dialog. Walks the user through the once-per-machine
|
/// First-launch welcome dialog. Walks the user through the once-per-machine
|
||||||
|
|
@ -10,8 +10,8 @@ namespace TeamsISO.App;
|
||||||
/// presets live for later self-service.
|
/// presets live for later self-service.
|
||||||
///
|
///
|
||||||
/// Suppression is governed by a marker file at
|
/// Suppression is governed by a marker file at
|
||||||
/// <c>%LOCALAPPDATA%\TeamsISO\onboarding.flag</c>. The presence of the file —
|
/// <c>%LOCALAPPDATA%\Dragon-ISO\onboarding.flag</c>. The presence of the file —
|
||||||
/// regardless of contents — means "don't show again." The user can restore
|
/// regardless of contents — means "don't show again." The user can restore
|
||||||
/// the dialog by deleting that file.
|
/// the dialog by deleting that file.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public partial class OnboardingWindow : Window
|
public partial class OnboardingWindow : Window
|
||||||
|
|
@ -19,7 +19,7 @@ public partial class OnboardingWindow : Window
|
||||||
private static string FlagPath =>
|
private static string FlagPath =>
|
||||||
Path.Combine(
|
Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||||
"TeamsISO", "onboarding.flag");
|
"Dragon-ISO", "onboarding.flag");
|
||||||
|
|
||||||
public OnboardingWindow() => InitializeComponent();
|
public OnboardingWindow() => InitializeComponent();
|
||||||
|
|
||||||
|
|
@ -30,7 +30,7 @@ public partial class OnboardingWindow : Window
|
||||||
public static bool ShouldShow()
|
public static bool ShouldShow()
|
||||||
{
|
{
|
||||||
try { return !File.Exists(FlagPath); }
|
try { return !File.Exists(FlagPath); }
|
||||||
catch { return false; } // permission errors → assume already shown
|
catch { return false; } // permission errors → assume already shown
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnDismiss(object sender, RoutedEventArgs e)
|
private void OnDismiss(object sender, RoutedEventArgs e)
|
||||||
|
|
@ -47,7 +47,7 @@ public partial class OnboardingWindow : Window
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
// Disk full / permission denied — show the dialog again next launch
|
// Disk full / permission denied — show the dialog again next launch
|
||||||
// rather than fail noisily.
|
// rather than fail noisily.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
<Window x:Class="TeamsISO.App.PresetsDialog"
|
<Window x:Class="DragonISO.App.PresetsDialog"
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
||||||
Title="Operator presets"
|
Title="Operator presets"
|
||||||
Icon="/Assets/teamsiso.ico"
|
Icon="/Assets/DragonISO.ico"
|
||||||
Width="460" Height="520"
|
Width="460" Height="520"
|
||||||
WindowStartupLocation="CenterOwner"
|
WindowStartupLocation="CenterOwner"
|
||||||
WindowStyle="None"
|
WindowStyle="None"
|
||||||
|
|
@ -1,11 +1,11 @@
|
||||||
using System.Collections.ObjectModel;
|
using System.Collections.ObjectModel;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Controls;
|
using System.Windows.Controls;
|
||||||
using TeamsISO.App.Services;
|
using DragonISO.App.Services;
|
||||||
using TeamsISO.App.ViewModels;
|
using DragonISO.App.ViewModels;
|
||||||
using TeamsISO.Engine.Controller;
|
using DragonISO.Engine.Controller;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Modal dialog for saving and loading operator presets. Owned by
|
/// Modal dialog for saving and loading operator presets. Owned by
|
||||||
|
|
@ -101,7 +101,7 @@ public partial class PresetsDialog : Window
|
||||||
var confirm = MessageBox.Show(
|
var confirm = MessageBox.Show(
|
||||||
this,
|
this,
|
||||||
$"A preset named \"{name}\" already exists. Overwrite it?",
|
$"A preset named \"{name}\" already exists. Overwrite it?",
|
||||||
"TeamsISO — Overwrite preset",
|
"Dragon-ISO — Overwrite preset",
|
||||||
MessageBoxButton.YesNo,
|
MessageBoxButton.YesNo,
|
||||||
MessageBoxImage.Question,
|
MessageBoxImage.Question,
|
||||||
MessageBoxResult.No);
|
MessageBoxResult.No);
|
||||||
|
|
@ -122,7 +122,7 @@ public partial class PresetsDialog : Window
|
||||||
MessageBox.Show(
|
MessageBox.Show(
|
||||||
this,
|
this,
|
||||||
$"Could not save preset.\n\n{ex.Message}",
|
$"Could not save preset.\n\n{ex.Message}",
|
||||||
"TeamsISO — Save preset",
|
"Dragon-ISO — Save preset",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Warning);
|
MessageBoxImage.Warning);
|
||||||
}
|
}
|
||||||
|
|
@ -130,7 +130,7 @@ public partial class PresetsDialog : Window
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Apply the selected preset: walks the current participants list, matching
|
/// Apply the selected preset: walks the current participants list, matching
|
||||||
/// by display name (the only stable join key across meetings — Ids are
|
/// by display name (the only stable join key across meetings — Ids are
|
||||||
/// regenerated each meeting). For each match, set the custom output name and
|
/// regenerated each meeting). For each match, set the custom output name and
|
||||||
/// reconcile its enabled state with the preset by calling EnableIsoAsync /
|
/// reconcile its enabled state with the preset by calling EnableIsoAsync /
|
||||||
/// DisableIsoAsync as needed. Participants in the preset who aren't in the
|
/// DisableIsoAsync as needed. Participants in the preset who aren't in the
|
||||||
|
|
@ -143,15 +143,15 @@ public partial class PresetsDialog : Window
|
||||||
ApplyButton.IsEnabled = false;
|
ApplyButton.IsEnabled = false;
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
// PresetApplier owns the apply loop — same code path the REST control
|
// PresetApplier owns the apply loop — same code path the REST control
|
||||||
// surface and auto-apply-on-launch use. Dialog passes null dispatcher
|
// surface and auto-apply-on-launch use. Dialog passes null dispatcher
|
||||||
// since OnApply already runs on the UI thread.
|
// since OnApply already runs on the UI thread.
|
||||||
var result = await PresetApplier.ApplyAsync(
|
var result = await PresetApplier.ApplyAsync(
|
||||||
row.Preset, _participants, _controller, dispatcher: null);
|
row.Preset, _participants, _controller, dispatcher: null);
|
||||||
|
|
||||||
var summary = result.Skipped > 0
|
var summary = result.Skipped > 0
|
||||||
? $"Applied \"{row.Name}\" — {result.Changed} change(s); {result.Skipped} not in meeting"
|
? $"Applied \"{row.Name}\" — {result.Changed} change(s); {result.Skipped} not in meeting"
|
||||||
: $"Applied \"{row.Name}\" — {result.Changed} change(s)";
|
: $"Applied \"{row.Name}\" — {result.Changed} change(s)";
|
||||||
_toast?.Show(summary);
|
_toast?.Show(summary);
|
||||||
DialogResult = true;
|
DialogResult = true;
|
||||||
Close();
|
Close();
|
||||||
|
|
@ -184,14 +184,14 @@ public partial class PresetsDialog : Window
|
||||||
var confirm = MessageBox.Show(
|
var confirm = MessageBox.Show(
|
||||||
this,
|
this,
|
||||||
$"A preset named \"{newName}\" already exists. Overwrite it?",
|
$"A preset named \"{newName}\" already exists. Overwrite it?",
|
||||||
"TeamsISO — Duplicate preset",
|
"Dragon-ISO — Duplicate preset",
|
||||||
MessageBoxButton.YesNo,
|
MessageBoxButton.YesNo,
|
||||||
MessageBoxImage.Question,
|
MessageBoxImage.Question,
|
||||||
MessageBoxResult.No);
|
MessageBoxResult.No);
|
||||||
if (confirm != MessageBoxResult.Yes) return;
|
if (confirm != MessageBoxResult.Yes) return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Re-using Save() with a fresh SavedAt timestamp — Save's overwrite
|
// Re-using Save() with a fresh SavedAt timestamp — Save's overwrite
|
||||||
// semantics handle the name-collision case cleanly.
|
// semantics handle the name-collision case cleanly.
|
||||||
OperatorPresetStore.Save(new OperatorPresetStore.Preset(
|
OperatorPresetStore.Save(new OperatorPresetStore.Preset(
|
||||||
Name: newName,
|
Name: newName,
|
||||||
|
|
@ -204,14 +204,14 @@ public partial class PresetsDialog : Window
|
||||||
{
|
{
|
||||||
MessageBox.Show(this,
|
MessageBox.Show(this,
|
||||||
$"Could not duplicate preset.\n\n{ex.Message}",
|
$"Could not duplicate preset.\n\n{ex.Message}",
|
||||||
"TeamsISO — Duplicate preset",
|
"Dragon-ISO — Duplicate preset",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Warning);
|
MessageBoxImage.Warning);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Suggest a name for a copy: "Foo" → "Foo (copy)", "Foo (copy)" → "Foo (copy 2)".
|
/// Suggest a name for a copy: "Foo" → "Foo (copy)", "Foo (copy)" → "Foo (copy 2)".
|
||||||
/// Bumps the digit if the operator iterates from a copy.
|
/// Bumps the digit if the operator iterates from a copy.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private static string SuggestCopyName(string original)
|
private static string SuggestCopyName(string original)
|
||||||
|
|
@ -275,7 +275,7 @@ public partial class PresetsDialog : Window
|
||||||
var confirm = MessageBox.Show(
|
var confirm = MessageBox.Show(
|
||||||
this,
|
this,
|
||||||
$"Delete preset \"{row.Name}\"? This cannot be undone.",
|
$"Delete preset \"{row.Name}\"? This cannot be undone.",
|
||||||
"TeamsISO — Delete preset",
|
"Dragon-ISO — Delete preset",
|
||||||
MessageBoxButton.YesNo,
|
MessageBoxButton.YesNo,
|
||||||
MessageBoxImage.Warning,
|
MessageBoxImage.Warning,
|
||||||
MessageBoxResult.No);
|
MessageBoxResult.No);
|
||||||
|
|
@ -292,7 +292,7 @@ public partial class PresetsDialog : Window
|
||||||
MessageBox.Show(
|
MessageBox.Show(
|
||||||
this,
|
this,
|
||||||
$"Could not delete preset.\n\n{ex.Message}",
|
$"Could not delete preset.\n\n{ex.Message}",
|
||||||
"TeamsISO — Delete preset",
|
"Dragon-ISO — Delete preset",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Warning);
|
MessageBoxImage.Warning);
|
||||||
}
|
}
|
||||||
|
|
@ -313,9 +313,9 @@ public partial class PresetsDialog : Window
|
||||||
{
|
{
|
||||||
var dlg = new Microsoft.Win32.SaveFileDialog
|
var dlg = new Microsoft.Win32.SaveFileDialog
|
||||||
{
|
{
|
||||||
Title = "Export TeamsISO presets",
|
Title = "Export Dragon-ISO presets",
|
||||||
FileName = $"teamsiso-presets-{DateTimeOffset.Now:yyyy-MM-dd}.json",
|
FileName = $"Dragon-ISO-presets-{DateTimeOffset.Now:yyyy-MM-dd}.json",
|
||||||
Filter = "TeamsISO preset bundle (*.json)|*.json",
|
Filter = "Dragon-ISO preset bundle (*.json)|*.json",
|
||||||
DefaultExt = "json",
|
DefaultExt = "json",
|
||||||
};
|
};
|
||||||
if (dlg.ShowDialog(this) != true) return;
|
if (dlg.ShowDialog(this) != true) return;
|
||||||
|
|
@ -330,7 +330,7 @@ public partial class PresetsDialog : Window
|
||||||
{
|
{
|
||||||
MessageBox.Show(this,
|
MessageBox.Show(this,
|
||||||
$"Could not export presets.\n\n{ex.Message}",
|
$"Could not export presets.\n\n{ex.Message}",
|
||||||
"TeamsISO — Export presets",
|
"Dragon-ISO — Export presets",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Warning);
|
MessageBoxImage.Warning);
|
||||||
}
|
}
|
||||||
|
|
@ -338,7 +338,7 @@ public partial class PresetsDialog : Window
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Load a bundle from a path the user picks. On name collision we ask once
|
/// Load a bundle from a path the user picks. On name collision we ask once
|
||||||
/// (covering all collisions) whether to overwrite — a per-preset prompt would
|
/// (covering all collisions) whether to overwrite — a per-preset prompt would
|
||||||
/// be exhausting for a 20-preset bundle. The Y/N here drives the overwrite
|
/// be exhausting for a 20-preset bundle. The Y/N here drives the overwrite
|
||||||
/// flag passed to <see cref="OperatorPresetStore.ImportBundle"/>.
|
/// flag passed to <see cref="OperatorPresetStore.ImportBundle"/>.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -346,8 +346,8 @@ public partial class PresetsDialog : Window
|
||||||
{
|
{
|
||||||
var dlg = new Microsoft.Win32.OpenFileDialog
|
var dlg = new Microsoft.Win32.OpenFileDialog
|
||||||
{
|
{
|
||||||
Title = "Import TeamsISO presets",
|
Title = "Import Dragon-ISO presets",
|
||||||
Filter = "TeamsISO preset bundle (*.json)|*.json|All files (*.*)|*.*",
|
Filter = "Dragon-ISO preset bundle (*.json)|*.json|All files (*.*)|*.*",
|
||||||
};
|
};
|
||||||
if (dlg.ShowDialog(this) != true) return;
|
if (dlg.ShowDialog(this) != true) return;
|
||||||
|
|
||||||
|
|
@ -357,7 +357,7 @@ public partial class PresetsDialog : Window
|
||||||
{
|
{
|
||||||
MessageBox.Show(this,
|
MessageBox.Show(this,
|
||||||
$"Could not read the file.\n\n{ex.Message}",
|
$"Could not read the file.\n\n{ex.Message}",
|
||||||
"TeamsISO — Import presets",
|
"Dragon-ISO — Import presets",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Warning);
|
MessageBoxImage.Warning);
|
||||||
return;
|
return;
|
||||||
|
|
@ -369,8 +369,8 @@ public partial class PresetsDialog : Window
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
MessageBox.Show(this,
|
MessageBox.Show(this,
|
||||||
"That file isn't a valid TeamsISO preset bundle.",
|
"That file isn't a valid Dragon-ISO preset bundle.",
|
||||||
"TeamsISO — Import presets",
|
"Dragon-ISO — Import presets",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Warning);
|
MessageBoxImage.Warning);
|
||||||
return;
|
return;
|
||||||
|
|
@ -379,7 +379,7 @@ public partial class PresetsDialog : Window
|
||||||
{
|
{
|
||||||
MessageBox.Show(this,
|
MessageBox.Show(this,
|
||||||
"The bundle is empty.",
|
"The bundle is empty.",
|
||||||
"TeamsISO — Import presets",
|
"Dragon-ISO — Import presets",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Information);
|
MessageBoxImage.Information);
|
||||||
return;
|
return;
|
||||||
|
|
@ -398,7 +398,7 @@ public partial class PresetsDialog : Window
|
||||||
$"{collisions} preset name(s) in this bundle already exist on this machine.\n\n" +
|
$"{collisions} preset name(s) in this bundle already exist on this machine.\n\n" +
|
||||||
"Yes = overwrite local copies with the bundle's versions.\n" +
|
"Yes = overwrite local copies with the bundle's versions.\n" +
|
||||||
"No = keep local copies; only import new presets.",
|
"No = keep local copies; only import new presets.",
|
||||||
"TeamsISO — Import presets",
|
"Dragon-ISO — Import presets",
|
||||||
MessageBoxButton.YesNoCancel,
|
MessageBoxButton.YesNoCancel,
|
||||||
MessageBoxImage.Question,
|
MessageBoxImage.Question,
|
||||||
MessageBoxResult.No);
|
MessageBoxResult.No);
|
||||||
|
|
@ -411,13 +411,13 @@ public partial class PresetsDialog : Window
|
||||||
{
|
{
|
||||||
MessageBox.Show(this,
|
MessageBox.Show(this,
|
||||||
$"Import failed.\n\n{result.Error}",
|
$"Import failed.\n\n{result.Error}",
|
||||||
"TeamsISO — Import presets",
|
"Dragon-ISO — Import presets",
|
||||||
MessageBoxButton.OK,
|
MessageBoxButton.OK,
|
||||||
MessageBoxImage.Warning);
|
MessageBoxImage.Warning);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
var summary = $"Imported — {result.Added} new";
|
var summary = $"Imported — {result.Added} new";
|
||||||
if (result.Overwritten > 0) summary += $", {result.Overwritten} overwritten";
|
if (result.Overwritten > 0) summary += $", {result.Overwritten} overwritten";
|
||||||
if (result.Skipped > 0) summary += $", {result.Skipped} skipped";
|
if (result.Skipped > 0) summary += $", {result.Skipped} skipped";
|
||||||
_toast?.Show(summary);
|
_toast?.Show(summary);
|
||||||
|
|
@ -1,9 +1,9 @@
|
||||||
<Window x:Class="TeamsISO.App.PreviewWindow"
|
<Window x:Class="DragonISO.App.PreviewWindow"
|
||||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
xmlns:shell="clr-namespace:System.Windows.Shell;assembly=PresentationFramework"
|
||||||
Title="Preview"
|
Title="Preview"
|
||||||
Icon="/Assets/teamsiso.ico"
|
Icon="/Assets/DragonISO.ico"
|
||||||
Width="640" Height="400"
|
Width="640" Height="400"
|
||||||
MinWidth="320" MinHeight="200"
|
MinWidth="320" MinHeight="200"
|
||||||
Background="Black"
|
Background="Black"
|
||||||
|
|
@ -1,21 +1,21 @@
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using System.Windows.Media;
|
using System.Windows.Media;
|
||||||
using System.Windows.Media.Imaging;
|
using System.Windows.Media.Imaging;
|
||||||
using System.Windows.Threading;
|
using System.Windows.Threading;
|
||||||
using TeamsISO.Engine.Controller;
|
using DragonISO.Engine.Controller;
|
||||||
using TeamsISO.Engine.Pipeline;
|
using DragonISO.Engine.Pipeline;
|
||||||
|
|
||||||
namespace TeamsISO.App;
|
namespace DragonISO.App;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Non-modal floating preview window for a single participant. Shows the
|
/// Non-modal floating preview window for a single participant. Shows the
|
||||||
/// engine's most recent <see cref="ProcessedFrame"/> at a higher refresh
|
/// engine's most recent <see cref="ProcessedFrame"/> at a higher refresh
|
||||||
/// rate (~20Hz) than the participants DataGrid thumbnails (1Hz). Multi-
|
/// rate (~20Hz) than the participants DataGrid thumbnails (1Hz). Multi-
|
||||||
/// monitor friendly: operator drags it to a second display, leaves the
|
/// monitor friendly: operator drags it to a second display, leaves the
|
||||||
/// main TeamsISO window on the primary.
|
/// main Dragon-ISO window on the primary.
|
||||||
///
|
///
|
||||||
/// Uses <see cref="WriteableBitmap"/> with <see cref="WriteableBitmap.WritePixels(Int32Rect, IntPtr, int, int)"/>
|
/// Uses <see cref="WriteableBitmap"/> with <see cref="WriteableBitmap.WritePixels(Int32Rect, IntPtr, int, int)"/>
|
||||||
/// — the engine produces full-resolution BGRA frames so we can write them
|
/// — the engine produces full-resolution BGRA frames so we can write them
|
||||||
/// straight into the bitmap without scaling. WPF's Image control with
|
/// straight into the bitmap without scaling. WPF's Image control with
|
||||||
/// Stretch=Uniform handles aspect-correct fit to the window size.
|
/// Stretch=Uniform handles aspect-correct fit to the window size.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -71,12 +71,12 @@ public partial class PreviewWindow : Window
|
||||||
PreviewImage.Source = _bitmap;
|
PreviewImage.Source = _bitmap;
|
||||||
_lastWidth = frame.Width;
|
_lastWidth = frame.Width;
|
||||||
_lastHeight = frame.Height;
|
_lastHeight = frame.Height;
|
||||||
ResolutionText.Text = $"{frame.Width}×{frame.Height}";
|
ResolutionText.Text = $"{frame.Width}×{frame.Height}";
|
||||||
}
|
}
|
||||||
|
|
||||||
// WritePixels takes a buffer + stride + rect. Stride = width * 4 for
|
// WritePixels takes a buffer + stride + rect. Stride = width * 4 for
|
||||||
// BGRA. We slice the ProcessedFrame's ReadOnlyMemory<byte> via .Span
|
// BGRA. We slice the ProcessedFrame's ReadOnlyMemory<byte> via .Span
|
||||||
// and use the IntPtr overload via MemoryMarshal — but the
|
// and use the IntPtr overload via MemoryMarshal — but the
|
||||||
// byte-array overload is simpler and the compiler picks the right
|
// byte-array overload is simpler and the compiler picks the right
|
||||||
// ToArray-free path because the engine already allocates a fresh
|
// ToArray-free path because the engine already allocates a fresh
|
||||||
// array per frame.
|
// array per frame.
|
||||||
|
|
@ -1,21 +1,21 @@
|
||||||
// Hand-written strongly-typed accessor for Properties/Strings.resx. Kept
|
// Hand-written strongly-typed accessor for Properties/Strings.resx. Kept
|
||||||
// out of Visual Studio's "ResXFileCodeGenerator" auto-regeneration loop
|
// out of Visual Studio's "ResXFileCodeGenerator" auto-regeneration loop
|
||||||
// so the .csproj stays simple and the file doesn't churn on every save.
|
// so the .csproj stays simple and the file doesn't churn on every save.
|
||||||
// If you add a key in Strings.resx, add a matching property here.
|
// If you add a key in Strings.resx, add a matching property here.
|
||||||
|
|
||||||
// The compiler treats `*.Designer.cs` as auto-generated and refuses
|
// The compiler treats `*.Designer.cs` as auto-generated and refuses
|
||||||
// nullable annotations without an explicit directive — opt in.
|
// nullable annotations without an explicit directive — opt in.
|
||||||
#nullable enable
|
#nullable enable
|
||||||
|
|
||||||
using System.Globalization;
|
using System.Globalization;
|
||||||
using System.Resources;
|
using System.Resources;
|
||||||
|
|
||||||
namespace TeamsISO.App.Properties;
|
namespace DragonISO.App.Properties;
|
||||||
|
|
||||||
internal static class Strings
|
internal static class Strings
|
||||||
{
|
{
|
||||||
private static readonly ResourceManager ResourceManager = new(
|
private static readonly ResourceManager ResourceManager = new(
|
||||||
baseName: "TeamsISO.App.Properties.Strings",
|
baseName: "DragonISO.App.Properties.Strings",
|
||||||
assembly: typeof(Strings).Assembly);
|
assembly: typeof(Strings).Assembly);
|
||||||
|
|
||||||
public static CultureInfo? Culture { get; set; }
|
public static CultureInfo? Culture { get; set; }
|
||||||
|
|
@ -1,8 +1,8 @@
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The HTML / CSS / JS for the embedded control panel served at
|
/// The HTML / CSS / JS for the embedded control panel served at
|
||||||
/// <c>GET /ui</c>. Single self-contained string — no external CDN deps, no
|
/// <c>GET /ui</c>. Single self-contained string — no external CDN deps, no
|
||||||
/// build step, no React. Phone-friendly remote that connects via WebSocket
|
/// build step, no React. Phone-friendly remote that connects via WebSocket
|
||||||
/// to <c>/ws</c> and posts to the existing REST endpoints.
|
/// to <c>/ws</c> and posts to the existing REST endpoints.
|
||||||
///
|
///
|
||||||
|
|
@ -10,7 +10,7 @@ namespace TeamsISO.App.Services;
|
||||||
/// - Live preview tiles per participant via GET /participants/{id}/thumbnail.jpg
|
/// - Live preview tiles per participant via GET /participants/{id}/thumbnail.jpg
|
||||||
/// (engine encodes the latest ProcessedFrame as a 192-wide JPEG; refreshed
|
/// (engine encodes the latest ProcessedFrame as a 192-wide JPEG; refreshed
|
||||||
/// ~1Hz alongside the WebSocket state push).
|
/// ~1Hz alongside the WebSocket state push).
|
||||||
/// - Topology toggle card — shows whether raw Teams NDI sources are
|
/// - Topology toggle card — shows whether raw Teams NDI sources are
|
||||||
/// hidden from the LAN, with Apply / Restore buttons that hit the
|
/// hidden from the LAN, with Apply / Restore buttons that hit the
|
||||||
/// /topology/apply + /topology/restore REST endpoints. Operator still
|
/// /topology/apply + /topology/restore REST endpoints. Operator still
|
||||||
/// has to restart Teams afterward, surfaced in a banner on apply.
|
/// has to restart Teams afterward, surfaced in a banner on apply.
|
||||||
|
|
@ -22,7 +22,7 @@ internal static class ControlPanelHtml
|
||||||
<head>
|
<head>
|
||||||
<meta charset='utf-8'>
|
<meta charset='utf-8'>
|
||||||
<meta name='viewport' content='width=device-width, initial-scale=1'>
|
<meta name='viewport' content='width=device-width, initial-scale=1'>
|
||||||
<title>TeamsISO Control</title>
|
<title>Dragon-ISO Control</title>
|
||||||
<style>
|
<style>
|
||||||
:root {
|
:root {
|
||||||
--bg: #0a0a0a;
|
--bg: #0a0a0a;
|
||||||
|
|
@ -142,11 +142,11 @@ internal static class ControlPanelHtml
|
||||||
</style>
|
</style>
|
||||||
</head>
|
</head>
|
||||||
<body>
|
<body>
|
||||||
<h1>TeamsISO control surface</h1>
|
<h1>Dragon-ISO control surface</h1>
|
||||||
|
|
||||||
<div class='card'>
|
<div class='card'>
|
||||||
<div class='status'>
|
<div class='status'>
|
||||||
<span><span id='conn' class='dot gray'></span> <span id='conn-text'>connecting…</span></span>
|
<span><span id='conn' class='dot gray'></span> <span id='conn-text'>connecting…</span></span>
|
||||||
<span id='count' class='sub'></span>
|
<span id='count' class='sub'></span>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
@ -156,7 +156,7 @@ internal static class ControlPanelHtml
|
||||||
<span id='topo-dot' class='dot gray'></span>
|
<span id='topo-dot' class='dot gray'></span>
|
||||||
<div>
|
<div>
|
||||||
<div class='label-caps'>Network topology</div>
|
<div class='label-caps'>Network topology</div>
|
||||||
<strong id='topo-label'>—</strong>
|
<strong id='topo-label'>—</strong>
|
||||||
<div id='topo-detail' class='sub' style='margin-top: 2px;'></div>
|
<div id='topo-detail' class='sub' style='margin-top: 2px;'></div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
@ -173,7 +173,7 @@ internal static class ControlPanelHtml
|
||||||
<button onclick='post(""/teams/camera"")'>Camera</button>
|
<button onclick='post(""/teams/camera"")'>Camera</button>
|
||||||
<button onclick='post(""/teams/share"")'>Share</button>
|
<button onclick='post(""/teams/share"")'>Share</button>
|
||||||
<button onclick='post(""/teams/leave"")'>Leave</button>
|
<button onclick='post(""/teams/leave"")'>Leave</button>
|
||||||
<button onclick='dropNote()'>Note…</button>
|
<button onclick='dropNote()'>Note…</button>
|
||||||
<button onclick='post(""/presets/refresh-discovery"")'>Refresh</button>
|
<button onclick='post(""/presets/refresh-discovery"")'>Refresh</button>
|
||||||
<button class='danger' onclick='post(""/presets/stop-all"")'>Stop all ISOs</button>
|
<button class='danger' onclick='post(""/presets/stop-all"")'>Stop all ISOs</button>
|
||||||
</div>
|
</div>
|
||||||
|
|
@ -226,20 +226,20 @@ function paintTopology(t) {
|
||||||
topoLabel.textContent = 'Teams hidden from LAN';
|
topoLabel.textContent = 'Teams hidden from LAN';
|
||||||
} else if (t.mode === 'public') {
|
} else if (t.mode === 'public') {
|
||||||
topoDot.className = 'dot amber';
|
topoDot.className = 'dot amber';
|
||||||
topoLabel.textContent = 'Public — raw Teams visible';
|
topoLabel.textContent = 'Public — raw Teams visible';
|
||||||
} else {
|
} else {
|
||||||
topoDot.className = 'dot gray';
|
topoDot.className = 'dot gray';
|
||||||
topoLabel.textContent = 'Unknown';
|
topoLabel.textContent = 'Unknown';
|
||||||
}
|
}
|
||||||
const sends = (t.senders || []).join(', ') || '—';
|
const sends = (t.senders || []).join(', ') || '—';
|
||||||
const recvs = (t.receivers || []).join(', ') || '—';
|
const recvs = (t.receivers || []).join(', ') || '—';
|
||||||
topoDetail.textContent = 'send: ' + sends + ' · recv: ' + recvs;
|
topoDetail.textContent = 'send: ' + sends + ' · recv: ' + recvs;
|
||||||
}
|
}
|
||||||
|
|
||||||
async function applyTopology() {
|
async function applyTopology() {
|
||||||
const r = await post('/topology/apply');
|
const r = await post('/topology/apply');
|
||||||
if (r && r.ok) {
|
if (r && r.ok) {
|
||||||
topoBanner.textContent = '✓ ' + (r.note || 'Applied. Restart Microsoft Teams for it to take effect.');
|
topoBanner.textContent = '✓ ' + (r.note || 'Applied. Restart Microsoft Teams for it to take effect.');
|
||||||
topoBanner.classList.add('show');
|
topoBanner.classList.add('show');
|
||||||
setTimeout(() => topoBanner.classList.remove('show'), 8000);
|
setTimeout(() => topoBanner.classList.remove('show'), 8000);
|
||||||
}
|
}
|
||||||
|
|
@ -250,7 +250,7 @@ async function restoreTopology() {
|
||||||
if (!confirm('Restore default NDI groups? Teams will broadcast on public again after you restart it.')) return;
|
if (!confirm('Restore default NDI groups? Teams will broadcast on public again after you restart it.')) return;
|
||||||
const r = await post('/topology/restore');
|
const r = await post('/topology/restore');
|
||||||
if (r && r.ok) {
|
if (r && r.ok) {
|
||||||
topoBanner.textContent = '✓ Defaults restored. Restart Microsoft Teams for it to take effect.';
|
topoBanner.textContent = '✓ Defaults restored. Restart Microsoft Teams for it to take effect.';
|
||||||
topoBanner.classList.add('show');
|
topoBanner.classList.add('show');
|
||||||
setTimeout(() => topoBanner.classList.remove('show'), 8000);
|
setTimeout(() => topoBanner.classList.remove('show'), 8000);
|
||||||
}
|
}
|
||||||
|
|
@ -282,15 +282,15 @@ const openPanels = new Set();
|
||||||
|
|
||||||
function shortFps(v) {
|
function shortFps(v) {
|
||||||
for (const [k, label] of FRAMERATE_OPTS) if (k === v) return label;
|
for (const [k, label] of FRAMERATE_OPTS) if (k === v) return label;
|
||||||
return v || '—';
|
return v || '—';
|
||||||
}
|
}
|
||||||
function shortRes(v) {
|
function shortRes(v) {
|
||||||
for (const [k, label] of RESOLUTION_OPTS) if (k === v) return label;
|
for (const [k, label] of RESOLUTION_OPTS) if (k === v) return label;
|
||||||
return v || '—';
|
return v || '—';
|
||||||
}
|
}
|
||||||
function shortAudio(v) {
|
function shortAudio(v) {
|
||||||
for (const [k, label] of AUDIO_OPTS) if (k === v) return label;
|
for (const [k, label] of AUDIO_OPTS) if (k === v) return label;
|
||||||
return v || '—';
|
return v || '—';
|
||||||
}
|
}
|
||||||
|
|
||||||
function buildSelect(opts, current) {
|
function buildSelect(opts, current) {
|
||||||
|
|
@ -323,21 +323,21 @@ function render(participants) {
|
||||||
const row = document.createElement('div');
|
const row = document.createElement('div');
|
||||||
row.className = 'participant-row';
|
row.className = 'participant-row';
|
||||||
const stateColor = p.isEnabled ? 'cyan' : (p.isOnline ? 'gray' : 'coral');
|
const stateColor = p.isEnabled ? 'cyan' : (p.isOnline ? 'gray' : 'coral');
|
||||||
// Live preview tile — cache-bust with a 1s-bucket query param so the
|
// Live preview tile — cache-bust with a 1s-bucket query param so the
|
||||||
// browser refreshes the image without flickering on every WS message.
|
// browser refreshes the image without flickering on every WS message.
|
||||||
const bust = Math.floor(Date.now() / 1000);
|
const bust = Math.floor(Date.now() / 1000);
|
||||||
const previewUrl = '/participants/' + p.id + '/thumbnail.jpg?t=' + bust;
|
const previewUrl = '/participants/' + p.id + '/thumbnail.jpg?t=' + bust;
|
||||||
row.innerHTML =
|
row.innerHTML =
|
||||||
""<span class='dot "" + stateColor + ""'></span>"" +
|
""<span class='dot "" + stateColor + ""'></span>"" +
|
||||||
""<img class='preview' alt='' onerror=\""this.style.display='none'; this.nextElementSibling.style.display='flex';\"" >"" +
|
""<img class='preview' alt='' onerror=\""this.style.display='none'; this.nextElementSibling.style.display='flex';\"" >"" +
|
||||||
""<div class='preview empty' style='display:none;'>—</div>"" +
|
""<div class='preview empty' style='display:none;'>—</div>"" +
|
||||||
""<div class='grow'>"" +
|
""<div class='grow'>"" +
|
||||||
""<div class='name'></div>"" +
|
""<div class='name'></div>"" +
|
||||||
""<div class='sub'></div>"" +
|
""<div class='sub'></div>"" +
|
||||||
""</div>"" +
|
""</div>"" +
|
||||||
""<div class='row-right'>"" +
|
""<div class='row-right'>"" +
|
||||||
""<span class='cfg-caption'></span>"" +
|
""<span class='cfg-caption'></span>"" +
|
||||||
""<button class='gear-btn' title='Output settings'>⚙</button>"" +
|
""<button class='gear-btn' title='Output settings'>âš™</button>"" +
|
||||||
""<button class='enable-btn'></button>"" +
|
""<button class='enable-btn'></button>"" +
|
||||||
""</div>"";
|
""</div>"";
|
||||||
const img = row.querySelector('img.preview');
|
const img = row.querySelector('img.preview');
|
||||||
|
|
@ -346,7 +346,7 @@ function render(participants) {
|
||||||
const subEl = row.querySelector('.sub');
|
const subEl = row.querySelector('.sub');
|
||||||
subEl.textContent =
|
subEl.textContent =
|
||||||
(p.stateLabel || (p.isOnline ? 'online' : 'offline')) +
|
(p.stateLabel || (p.isOnline ? 'online' : 'offline')) +
|
||||||
(p.customName ? ' · ' + p.customName : '');
|
(p.customName ? ' · ' + p.customName : '');
|
||||||
if (isOverride) {
|
if (isOverride) {
|
||||||
const pill = document.createElement('span');
|
const pill = document.createElement('span');
|
||||||
pill.className = 'ovr-pill';
|
pill.className = 'ovr-pill';
|
||||||
|
|
@ -354,10 +354,10 @@ function render(participants) {
|
||||||
subEl.appendChild(pill);
|
subEl.appendChild(pill);
|
||||||
}
|
}
|
||||||
row.querySelector('.cfg-caption').textContent =
|
row.querySelector('.cfg-caption').textContent =
|
||||||
shortFps(eff.framerate) + ' · ' + shortRes(eff.resolution) + ' · ' + shortAudio(eff.audio);
|
shortFps(eff.framerate) + ' · ' + shortRes(eff.resolution) + ' · ' + shortAudio(eff.audio);
|
||||||
const enableBtn = row.querySelector('.enable-btn');
|
const enableBtn = row.querySelector('.enable-btn');
|
||||||
enableBtn.className = 'enable-btn ' + (p.isEnabled ? 'live' : '');
|
enableBtn.className = 'enable-btn ' + (p.isEnabled ? 'live' : '');
|
||||||
enableBtn.textContent = p.isEnabled ? '● LIVE' : 'Enable';
|
enableBtn.textContent = p.isEnabled ? 'â— LIVE' : 'Enable';
|
||||||
enableBtn.onclick = () => post('/participants/iso', {
|
enableBtn.onclick = () => post('/participants/iso', {
|
||||||
displayName: p.displayName,
|
displayName: p.displayName,
|
||||||
enabled: !p.isEnabled,
|
enabled: !p.isEnabled,
|
||||||
|
|
@ -419,7 +419,7 @@ function render(participants) {
|
||||||
}
|
}
|
||||||
|
|
||||||
function connect() {
|
function connect() {
|
||||||
setConn('gray', 'connecting…');
|
setConn('gray', 'connecting…');
|
||||||
const ws = new WebSocket(
|
const ws = new WebSocket(
|
||||||
(location.protocol === 'https:' ? 'wss://' : 'ws://') + location.host + '/ws');
|
(location.protocol === 'https:' ? 'wss://' : 'ws://') + location.host + '/ws');
|
||||||
ws.onopen = () => { setConn('green', 'live'); fetchTopology(); };
|
ws.onopen = () => { setConn('green', 'live'); fetchTopology(); };
|
||||||
|
|
@ -430,7 +430,7 @@ function connect() {
|
||||||
} catch (e) { console.warn(e); }
|
} catch (e) { console.warn(e); }
|
||||||
};
|
};
|
||||||
ws.onclose = () => {
|
ws.onclose = () => {
|
||||||
setConn('coral', 'disconnected — retry in 3s');
|
setConn('coral', 'disconnected — retry in 3s');
|
||||||
setTimeout(connect, 3000);
|
setTimeout(connect, 3000);
|
||||||
};
|
};
|
||||||
ws.onerror = () => setConn('coral', 'error');
|
ws.onerror = () => setConn('coral', 'error');
|
||||||
|
|
@ -438,7 +438,7 @@ function connect() {
|
||||||
|
|
||||||
connect();
|
connect();
|
||||||
// Re-poll topology every 30s in case the operator changes the machine NDI
|
// Re-poll topology every 30s in case the operator changes the machine NDI
|
||||||
// config externally (NDI Access Manager, manual edit). Cheap — one HTTP GET.
|
// config externally (NDI Access Manager, manual edit). Cheap — one HTTP GET.
|
||||||
setInterval(fetchTopology, 30000);
|
setInterval(fetchTopology, 30000);
|
||||||
</script>
|
</script>
|
||||||
</body>
|
</body>
|
||||||
|
|
@ -1,19 +1,19 @@
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
// GET / — server info + endpoint catalogue. Returned as the JSON
|
// GET / — server info + endpoint catalogue. Returned as the JSON
|
||||||
// homepage when a Companion / Stream Deck plugin first probes the
|
// homepage when a Companion / Stream Deck plugin first probes the
|
||||||
// surface; humans see it via curl http://127.0.0.1:9755/.
|
// surface; humans see it via curl http://127.0.0.1:9755/.
|
||||||
public sealed partial class ControlSurfaceServer
|
public sealed partial class ControlSurfaceServer
|
||||||
{
|
{
|
||||||
private object GetServerInfo()
|
private object GetServerInfo()
|
||||||
{
|
{
|
||||||
// Best-effort engine snapshot — wrapped in TryRead so a transient
|
// Best-effort engine snapshot — wrapped in TryRead so a transient
|
||||||
// controller error doesn't 500 the homepage poll.
|
// controller error doesn't 500 the homepage poll.
|
||||||
var settings = TryRead(() => _controller.GlobalSettings);
|
var settings = TryRead(() => _controller.GlobalSettings);
|
||||||
var groups = TryRead(() => _controller.GroupSettings);
|
var groups = TryRead(() => _controller.GroupSettings);
|
||||||
return new
|
return new
|
||||||
{
|
{
|
||||||
product = "TeamsISO",
|
product = "Dragon-ISO",
|
||||||
version = typeof(ControlSurfaceServer).Assembly.GetName().Version?.ToString() ?? "unknown",
|
version = typeof(ControlSurfaceServer).Assembly.GetName().Version?.ToString() ?? "unknown",
|
||||||
engine = new
|
engine = new
|
||||||
{
|
{
|
||||||
|
|
@ -1,11 +1,11 @@
|
||||||
using System.Collections.Specialized;
|
using System.Collections.Specialized;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
// /notes/* route handlers — append-only operator show-notes file.
|
// /notes/* route handlers — append-only operator show-notes file.
|
||||||
//
|
//
|
||||||
// POST /notes (body: { "text": "..." }) → AppendNote
|
// POST /notes (body: { "text": "..." }) → AppendNote
|
||||||
public sealed partial class ControlSurfaceServer
|
public sealed partial class ControlSurfaceServer
|
||||||
{
|
{
|
||||||
private object AppendNote(JsonElement body, NameValueCollection query)
|
private object AppendNote(JsonElement body, NameValueCollection query)
|
||||||
|
|
@ -1,24 +1,24 @@
|
||||||
using System.Collections.Specialized;
|
using System.Collections.Specialized;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
using TeamsISO.Engine.Domain;
|
using DragonISO.Engine.Domain;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
// /participants/* route handlers. Anything that reads or writes
|
// /participants/* route handlers. Anything that reads or writes
|
||||||
// participant + per-pipeline state lives here.
|
// participant + per-pipeline state lives here.
|
||||||
//
|
//
|
||||||
// GET /participants → GetParticipants
|
// GET /participants → GetParticipants
|
||||||
// POST /participants/{id}/iso → ToggleIsoByIdAsync
|
// POST /participants/{id}/iso → ToggleIsoByIdAsync
|
||||||
// POST /participants/iso → ToggleIsoByNameAsync
|
// POST /participants/iso → ToggleIsoByNameAsync
|
||||||
// POST /participants/{id}/override → SetIsoOverrideByIdAsync
|
// POST /participants/{id}/override → SetIsoOverrideByIdAsync
|
||||||
// DELETE /participants/{id}/override → ClearIsoOverrideByIdAsync
|
// DELETE /participants/{id}/override → ClearIsoOverrideByIdAsync
|
||||||
public sealed partial class ControlSurfaceServer
|
public sealed partial class ControlSurfaceServer
|
||||||
{
|
{
|
||||||
private object GetParticipants()
|
private object GetParticipants()
|
||||||
{
|
{
|
||||||
var vm = _viewModel();
|
var vm = _viewModel();
|
||||||
if (vm is null) return new { participants = Array.Empty<object>() };
|
if (vm is null) return new { participants = Array.Empty<object>() };
|
||||||
// Synchronously snapshot on the UI thread — ObservableCollection
|
// Synchronously snapshot on the UI thread — ObservableCollection
|
||||||
// isn't safe to enumerate from this request handler's thread-pool
|
// isn't safe to enumerate from this request handler's thread-pool
|
||||||
// task, and the ParticipantViewModel property reads chase
|
// task, and the ParticipantViewModel property reads chase
|
||||||
// data-binding state.
|
// data-binding state.
|
||||||
|
|
@ -57,7 +57,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// POST /participants/{id}/override — set or replace the per-pipeline
|
/// POST /participants/{id}/override — set or replace the per-pipeline
|
||||||
/// override. Body fields: framerate (enum string), resolution (enum
|
/// override. Body fields: framerate (enum string), resolution (enum
|
||||||
/// string), aspect (enum string), audio (enum string). All fields are
|
/// string), aspect (enum string), audio (enum string). All fields are
|
||||||
/// optional; missing fields fall back to the current global value.
|
/// optional; missing fields fall back to the current global value.
|
||||||
|
|
@ -87,7 +87,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
} };
|
} };
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>DELETE /participants/{id}/override — pipeline reverts to global settings.</summary>
|
/// <summary>DELETE /participants/{id}/override — pipeline reverts to global settings.</summary>
|
||||||
private async Task<object> ClearIsoOverrideByIdAsync(string path)
|
private async Task<object> ClearIsoOverrideByIdAsync(string path)
|
||||||
{
|
{
|
||||||
var segments = path.Split('/', StringSplitOptions.RemoveEmptyEntries);
|
var segments = path.Split('/', StringSplitOptions.RemoveEmptyEntries);
|
||||||
|
|
@ -151,7 +151,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
if (vm is null || dispatcher is null)
|
if (vm is null || dispatcher is null)
|
||||||
return new { ok = false, error = "view-model not ready" };
|
return new { ok = false, error = "view-model not ready" };
|
||||||
|
|
||||||
// Look up the VM and snapshot its current state on the UI thread —
|
// Look up the VM and snapshot its current state on the UI thread —
|
||||||
// ObservableCollection enumeration and view-model property reads
|
// ObservableCollection enumeration and view-model property reads
|
||||||
// both need to happen there.
|
// both need to happen there.
|
||||||
var lookup = await dispatcher.InvokeAsync(() =>
|
var lookup = await dispatcher.InvokeAsync(() =>
|
||||||
|
|
@ -1,10 +1,10 @@
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
// /presets/* route handlers.
|
// /presets/* route handlers.
|
||||||
//
|
//
|
||||||
// POST /presets/refresh-discovery → RefreshDiscovery
|
// POST /presets/refresh-discovery → RefreshDiscovery
|
||||||
// POST /presets/stop-all → StopAllAsync
|
// POST /presets/stop-all → StopAllAsync
|
||||||
// POST /presets/{name}/apply → ApplyPresetAsync
|
// POST /presets/{name}/apply → ApplyPresetAsync
|
||||||
public sealed partial class ControlSurfaceServer
|
public sealed partial class ControlSurfaceServer
|
||||||
{
|
{
|
||||||
private object RefreshDiscovery()
|
private object RefreshDiscovery()
|
||||||
|
|
@ -20,7 +20,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
var dispatcher = System.Windows.Application.Current?.Dispatcher;
|
var dispatcher = System.Windows.Application.Current?.Dispatcher;
|
||||||
if (dispatcher is null) return new { ok = false, error = "dispatcher not ready" };
|
if (dispatcher is null) return new { ok = false, error = "dispatcher not ready" };
|
||||||
|
|
||||||
// Snapshot the enabled set on the UI thread — ObservableCollection
|
// Snapshot the enabled set on the UI thread — ObservableCollection
|
||||||
// isn't safe to enumerate from a thread-pool task, and reading the
|
// isn't safe to enumerate from a thread-pool task, and reading the
|
||||||
// IsEnabled property indirectly walks the data-binding system.
|
// IsEnabled property indirectly walks the data-binding system.
|
||||||
var enabled = await dispatcher.InvokeAsync(() =>
|
var enabled = await dispatcher.InvokeAsync(() =>
|
||||||
|
|
@ -50,7 +50,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
if (vm is null || dispatcher is null)
|
if (vm is null || dispatcher is null)
|
||||||
return new { ok = false, error = "view-model not ready" };
|
return new { ok = false, error = "view-model not ready" };
|
||||||
|
|
||||||
// Snapshot participants on the UI thread — ObservableCollection
|
// Snapshot participants on the UI thread — ObservableCollection
|
||||||
// enumeration and ParticipantViewModel state reads both need to
|
// enumeration and ParticipantViewModel state reads both need to
|
||||||
// happen there. PresetApplier marshals subsequent property writes
|
// happen there. PresetApplier marshals subsequent property writes
|
||||||
// via the dispatcher.
|
// via the dispatcher.
|
||||||
|
|
@ -0,0 +1,22 @@
|
||||||
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
|
// /teams/* route handlers — UIAutomation-driven in-call controls.
|
||||||
|
//
|
||||||
|
// POST /teams/mute → InvokeTeams(ToggleMute, "mute")
|
||||||
|
// POST /teams/camera → InvokeTeams(ToggleCamera, "camera")
|
||||||
|
// POST /teams/leave → InvokeTeams(LeaveCall, "leave")
|
||||||
|
// POST /teams/share → InvokeTeams(OpenShareTray, "share")
|
||||||
|
// POST /teams/raise-hand → InvokeTeams(ToggleRaiseHand, "raise-hand")
|
||||||
|
public sealed partial class ControlSurfaceServer
|
||||||
|
{
|
||||||
|
private object InvokeTeams(Func<TeamsControlBridge.InvokeResult> invoke, string action)
|
||||||
|
{
|
||||||
|
var result = invoke();
|
||||||
|
return new
|
||||||
|
{
|
||||||
|
ok = result == TeamsControlBridge.InvokeResult.Invoked,
|
||||||
|
action,
|
||||||
|
result = result.ToString(),
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,8 +1,8 @@
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
// GET /participants/{id}/thumbnail.bmp — small BMP of the latest
|
// GET /participants/{id}/thumbnail.bmp — small BMP of the latest
|
||||||
// processed frame. Used by the embedded HTML control panel for live
|
// processed frame. Used by the embedded HTML control panel for live
|
||||||
// preview tiles with a cache-busting query param at ~1Hz.
|
// preview tiles with a cache-busting query param at ~1Hz.
|
||||||
//
|
//
|
||||||
|
|
@ -1,19 +1,19 @@
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
// /topology/* route handlers — read + apply / restore the machine NDI
|
// /topology/* route handlers — read + apply / restore the machine NDI
|
||||||
// access-manager config so the operator can flip transcoder topology
|
// access-manager config so the operator can flip transcoder topology
|
||||||
// without leaving the web UI.
|
// without leaving the web UI.
|
||||||
//
|
//
|
||||||
// GET /topology → GetTopology
|
// GET /topology → GetTopology
|
||||||
// POST /topology/apply → ApplyTopologyAsync
|
// POST /topology/apply → ApplyTopologyAsync
|
||||||
// POST /topology/restore → RestoreTopologyAsync
|
// POST /topology/restore → RestoreTopologyAsync
|
||||||
public sealed partial class ControlSurfaceServer
|
public sealed partial class ControlSurfaceServer
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Report the current NDI machine topology. "mode" is "hidden" when
|
/// Report the current NDI machine topology. "mode" is "hidden" when
|
||||||
/// local senders are confined to the private group (raw Teams sources
|
/// local senders are confined to the private group (raw Teams sources
|
||||||
/// invisible to the rest of the LAN), "public" otherwise. Reads the
|
/// invisible to the rest of the LAN), "public" otherwise. Reads the
|
||||||
/// machine NDI config file directly — no caching, so the result
|
/// machine NDI config file directly — no caching, so the result
|
||||||
/// reflects whatever state the file is in right now (including
|
/// reflects whatever state the file is in right now (including
|
||||||
/// manual edits).
|
/// manual edits).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -37,9 +37,9 @@ public sealed partial class ControlSurfaceServer
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Apply the transcoder topology: machine senders → <c>teamsiso-input</c>,
|
/// Apply the transcoder topology: machine senders → <c>Dragon-ISO-input</c>,
|
||||||
/// receivers → <c>public + teamsiso-input</c>; engine groups updated to
|
/// receivers → <c>public + Dragon-ISO-input</c>; engine groups updated to
|
||||||
/// match (discover from teamsiso-input, broadcast on public). Operator
|
/// match (discover from Dragon-ISO-input, broadcast on public). Operator
|
||||||
/// MUST restart Teams afterward for it to read the new NDI config.
|
/// MUST restart Teams afterward for it to read the new NDI config.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private async Task<object> ApplyTopologyAsync()
|
private async Task<object> ApplyTopologyAsync()
|
||||||
|
|
@ -51,7 +51,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
}
|
}
|
||||||
// Mirror what the WPF settings VM does so the engine groups +
|
// Mirror what the WPF settings VM does so the engine groups +
|
||||||
// machine config stay in lockstep.
|
// machine config stay in lockstep.
|
||||||
var ourGroups = new TeamsISO.Engine.Domain.NdiGroupSettings(
|
var ourGroups = new DragonISO.Engine.Domain.NdiGroupSettings(
|
||||||
DiscoveryGroups: NdiAccessManagerConfig.TranscoderInputGroup,
|
DiscoveryGroups: NdiAccessManagerConfig.TranscoderInputGroup,
|
||||||
OutputGroups: "public");
|
OutputGroups: "public");
|
||||||
await _controller.SetGroupSettingsAsync(ourGroups, CancellationToken.None);
|
await _controller.SetGroupSettingsAsync(ourGroups, CancellationToken.None);
|
||||||
|
|
@ -76,7 +76,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
{
|
{
|
||||||
return new { ok = false, error = result.ErrorMessage, configPath = result.ConfigPath };
|
return new { ok = false, error = result.ErrorMessage, configPath = result.ConfigPath };
|
||||||
}
|
}
|
||||||
var ourGroups = new TeamsISO.Engine.Domain.NdiGroupSettings(
|
var ourGroups = new DragonISO.Engine.Domain.NdiGroupSettings(
|
||||||
DiscoveryGroups: null,
|
DiscoveryGroups: null,
|
||||||
OutputGroups: null);
|
OutputGroups: null);
|
||||||
await _controller.SetGroupSettingsAsync(ourGroups, CancellationToken.None);
|
await _controller.SetGroupSettingsAsync(ourGroups, CancellationToken.None);
|
||||||
|
|
@ -1,18 +1,18 @@
|
||||||
using System.Net.WebSockets;
|
using System.Net.WebSockets;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
// GET /ws — upgrades to WebSocket and pushes participant-list snapshots
|
// GET /ws — upgrades to WebSocket and pushes participant-list snapshots
|
||||||
// at 4Hz with diffing (no push when nothing changed). Lets controllers
|
// at 4Hz with diffing (no push when nothing changed). Lets controllers
|
||||||
// stay live-synced without polling /participants.
|
// stay live-synced without polling /participants.
|
||||||
//
|
//
|
||||||
// Lifecycle:
|
// Lifecycle:
|
||||||
// • Server's accept loop upgrades the request and hands the socket here.
|
// • Server's accept loop upgrades the request and hands the socket here.
|
||||||
// • HandleWebSocketAsync owns the connection until the client closes.
|
// • HandleWebSocketAsync owns the connection until the client closes.
|
||||||
// • The Start() method wires a 4Hz DispatcherTimer that calls
|
// • The Start() method wires a 4Hz DispatcherTimer that calls
|
||||||
// PushSnapshotIfChangedAsync to fan out to every connected client.
|
// PushSnapshotIfChangedAsync to fan out to every connected client.
|
||||||
public sealed partial class ControlSurfaceServer
|
public sealed partial class ControlSurfaceServer
|
||||||
{
|
{
|
||||||
|
|
@ -20,7 +20,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
/// Owns a single client connection until it closes. Sends an immediate
|
/// Owns a single client connection until it closes. Sends an immediate
|
||||||
/// snapshot on connect (so the client doesn't have to wait up to 250ms
|
/// snapshot on connect (so the client doesn't have to wait up to 250ms
|
||||||
/// for the next push tick), then sits in a receive loop draining any
|
/// for the next push tick), then sits in a receive loop draining any
|
||||||
/// incoming text — we ignore client→server messages for v1 since all
|
/// incoming text — we ignore client→server messages for v1 since all
|
||||||
/// commands are REST. The receive loop is the canonical way to detect
|
/// commands are REST. The receive loop is the canonical way to detect
|
||||||
/// graceful close: when WebSocket.ReceiveAsync returns CloseReceived,
|
/// graceful close: when WebSocket.ReceiveAsync returns CloseReceived,
|
||||||
/// we close back and remove the client.
|
/// we close back and remove the client.
|
||||||
|
|
@ -33,7 +33,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
// Initial snapshot — fetch synchronously on the UI thread so the
|
// Initial snapshot — fetch synchronously on the UI thread so the
|
||||||
// ObservableCollection isn't enumerated cross-thread.
|
// ObservableCollection isn't enumerated cross-thread.
|
||||||
await SendAsync(ws, await GetSnapshotJsonAsync());
|
await SendAsync(ws, await GetSnapshotJsonAsync());
|
||||||
|
|
||||||
|
|
@ -68,7 +68,7 @@ public sealed partial class ControlSurfaceServer
|
||||||
/// Dispatcher-tick handler. Reads the current participants snapshot,
|
/// Dispatcher-tick handler. Reads the current participants snapshot,
|
||||||
/// and if it differs from what we last pushed, broadcasts the new
|
/// and if it differs from what we last pushed, broadcasts the new
|
||||||
/// JSON to every connected client. Diffing on the JSON string is
|
/// JSON to every connected client. Diffing on the JSON string is
|
||||||
/// cheap and saves wire bytes when nothing's actually changing —
|
/// cheap and saves wire bytes when nothing's actually changing —
|
||||||
/// typical operator workflow has long periods of no state churn
|
/// typical operator workflow has long periods of no state churn
|
||||||
/// between meetings.
|
/// between meetings.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -1,4 +1,4 @@
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Net;
|
using System.Net;
|
||||||
|
|
@ -8,39 +8,39 @@ using System.Text.Json;
|
||||||
using System.Text.Json.Serialization;
|
using System.Text.Json.Serialization;
|
||||||
using System.Windows.Threading;
|
using System.Windows.Threading;
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
using TeamsISO.App.ViewModels;
|
using DragonISO.App.ViewModels;
|
||||||
using TeamsISO.Engine.Controller;
|
using DragonISO.Engine.Controller;
|
||||||
using TeamsISO.Engine.Domain;
|
using DragonISO.Engine.Domain;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Localhost-only HTTP control surface. Lets external controllers (Bitfocus
|
/// Localhost-only HTTP control surface. Lets external controllers (Bitfocus
|
||||||
/// Companion, Stream Deck plugins, Bome MIDI Translator, custom node-RED flows,
|
/// Companion, Stream Deck plugins, Bome MIDI Translator, custom node-RED flows,
|
||||||
/// etc.) drive TeamsISO without needing to embed a UI binding.
|
/// etc.) drive Dragon-ISO without needing to embed a UI binding.
|
||||||
///
|
///
|
||||||
/// Bound to 127.0.0.1 by default — exposing this to LAN would require auth, and
|
/// Bound to 127.0.0.1 by default — exposing this to LAN would require auth, and
|
||||||
/// the typical operator workflow is "Stream Deck on the same machine as TeamsISO".
|
/// the typical operator workflow is "Stream Deck on the same machine as Dragon-ISO".
|
||||||
/// If a future user needs LAN access, add a token check + bind to a configurable
|
/// If a future user needs LAN access, add a token check + bind to a configurable
|
||||||
/// address; both are deliberately punted for v1.
|
/// address; both are deliberately punted for v1.
|
||||||
///
|
///
|
||||||
/// Endpoints (all return application/json):
|
/// Endpoints (all return application/json):
|
||||||
///
|
///
|
||||||
/// GET / — server info + endpoint list
|
/// GET / — server info + endpoint list
|
||||||
/// GET /participants — list of {id, displayName, isOnline, isEnabled}
|
/// GET /participants — list of {id, displayName, isOnline, isEnabled}
|
||||||
/// POST /participants/{id}/iso — body {"enabled":bool,"customName":string?}
|
/// POST /participants/{id}/iso — body {"enabled":bool,"customName":string?}
|
||||||
/// POST /participants/iso — body {"displayName":string,"enabled":bool} (look up by name)
|
/// POST /participants/iso — body {"displayName":string,"enabled":bool} (look up by name)
|
||||||
/// POST /presets/{name}/apply — apply a saved preset
|
/// POST /presets/{name}/apply — apply a saved preset
|
||||||
/// POST /presets/refresh-discovery — rebuild NDI finder
|
/// POST /presets/refresh-discovery — rebuild NDI finder
|
||||||
/// POST /presets/stop-all — disable every running ISO
|
/// POST /presets/stop-all — disable every running ISO
|
||||||
/// POST /teams/mute — toggle mute via UIA
|
/// POST /teams/mute — toggle mute via UIA
|
||||||
/// POST /teams/camera — toggle camera via UIA
|
/// POST /teams/camera — toggle camera via UIA
|
||||||
/// POST /teams/leave — leave the call via UIA
|
/// POST /teams/leave — leave the call via UIA
|
||||||
/// POST /teams/share — open share tray via UIA
|
/// POST /teams/share — open share tray via UIA
|
||||||
/// POST /teams/raise-hand — toggle raise hand via UIA
|
/// POST /teams/raise-hand — toggle raise hand via UIA
|
||||||
/// POST /recording — body {"enabled":bool,"directory":string?}
|
/// POST /recording — body {"enabled":bool,"directory":string?}
|
||||||
///
|
///
|
||||||
/// All POST bodies are optional — endpoints that take parameters accept them
|
/// All POST bodies are optional — endpoints that take parameters accept them
|
||||||
/// either via JSON body or via query string (?enabled=true&customName=Host).
|
/// either via JSON body or via query string (?enabled=true&customName=Host).
|
||||||
/// This is friendly to Companion's "URL with query string" mode.
|
/// This is friendly to Companion's "URL with query string" mode.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -93,11 +93,11 @@ public sealed partial class ControlSurfaceServer : IAsyncDisposable
|
||||||
/// <param name="port">TCP port to listen on.</param>
|
/// <param name="port">TCP port to listen on.</param>
|
||||||
/// <param name="bindToLan">
|
/// <param name="bindToLan">
|
||||||
/// When true, binds to all interfaces (<c>http://+:port/</c>) so other
|
/// When true, binds to all interfaces (<c>http://+:port/</c>) so other
|
||||||
/// machines on the LAN can reach the control surface — typical for
|
/// machines on the LAN can reach the control surface — typical for
|
||||||
/// "headless show machine + thin client controller" setups. When false
|
/// "headless show machine + thin client controller" setups. When false
|
||||||
/// (default), binds to <c>127.0.0.1</c> only.
|
/// (default), binds to <c>127.0.0.1</c> only.
|
||||||
///
|
///
|
||||||
/// LAN binding requires either running TeamsISO as Administrator OR a
|
/// LAN binding requires either running Dragon-ISO as Administrator OR a
|
||||||
/// one-time URL ACL reservation at the OS level:
|
/// one-time URL ACL reservation at the OS level:
|
||||||
/// <code>netsh http add urlacl url=http://+:9755/ user=Everyone</code>
|
/// <code>netsh http add urlacl url=http://+:9755/ user=Everyone</code>
|
||||||
/// If neither is in place the listener throws AccessDeniedException
|
/// If neither is in place the listener throws AccessDeniedException
|
||||||
|
|
@ -136,7 +136,7 @@ public sealed partial class ControlSurfaceServer : IAsyncDisposable
|
||||||
// ObservableCollection-backed Participants list without thread races. 4Hz
|
// ObservableCollection-backed Participants list without thread races. 4Hz
|
||||||
// is fast enough that operators see immediate feedback when they flip an
|
// is fast enough that operators see immediate feedback when they flip an
|
||||||
// ISO on the Stream Deck without us spamming the wire when nothing's
|
// ISO on the Stream Deck without us spamming the wire when nothing's
|
||||||
// changing — the snapshot serializer dedupes against the previous push.
|
// changing — the snapshot serializer dedupes against the previous push.
|
||||||
var dispatcher = System.Windows.Application.Current?.Dispatcher;
|
var dispatcher = System.Windows.Application.Current?.Dispatcher;
|
||||||
if (dispatcher is not null)
|
if (dispatcher is not null)
|
||||||
{
|
{
|
||||||
|
|
@ -205,7 +205,7 @@ public sealed partial class ControlSurfaceServer : IAsyncDisposable
|
||||||
var res = ctx.Response;
|
var res = ctx.Response;
|
||||||
// Tracks whether we should call res.Close() in the finally. WebSocket
|
// Tracks whether we should call res.Close() in the finally. WebSocket
|
||||||
// upgrades transfer ownership of the connection to the WebSocket
|
// upgrades transfer ownership of the connection to the WebSocket
|
||||||
// instance — closing the response here would tear down the freshly-
|
// instance — closing the response here would tear down the freshly-
|
||||||
// upgraded socket immediately. So we skip the finally close on that
|
// upgraded socket immediately. So we skip the finally close on that
|
||||||
// path.
|
// path.
|
||||||
var closeResponseInFinally = true;
|
var closeResponseInFinally = true;
|
||||||
|
|
@ -235,7 +235,7 @@ public sealed partial class ControlSurfaceServer : IAsyncDisposable
|
||||||
|
|
||||||
var body = await ReadBodyAsync(req);
|
var body = await ReadBodyAsync(req);
|
||||||
|
|
||||||
// GET /ui — embedded HTML control panel. Served as text/html
|
// GET /ui — embedded HTML control panel. Served as text/html
|
||||||
// rather than JSON so a browser renders it directly.
|
// rather than JSON so a browser renders it directly.
|
||||||
if (req.HttpMethod == "GET" && path == "/ui")
|
if (req.HttpMethod == "GET" && path == "/ui")
|
||||||
{
|
{
|
||||||
|
|
@ -247,7 +247,7 @@ public sealed partial class ControlSurfaceServer : IAsyncDisposable
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// GET /participants/{id}/thumbnail.bmp — small BMP of the latest
|
// GET /participants/{id}/thumbnail.bmp — small BMP of the latest
|
||||||
// processed frame. Returns 404 when no pipeline is running for
|
// processed frame. Returns 404 when no pipeline is running for
|
||||||
// this participant. The HTML control panel uses this URL with
|
// this participant. The HTML control panel uses this URL with
|
||||||
// a cache-busting query param every ~1s to drive live preview
|
// a cache-busting query param every ~1s to drive live preview
|
||||||
|
|
@ -293,7 +293,7 @@ public sealed partial class ControlSurfaceServer : IAsyncDisposable
|
||||||
("POST", "/teams/share") => InvokeTeams(TeamsControlBridge.OpenShareTray, "share"),
|
("POST", "/teams/share") => InvokeTeams(TeamsControlBridge.OpenShareTray, "share"),
|
||||||
("POST", "/teams/raise-hand") => InvokeTeams(TeamsControlBridge.ToggleRaiseHand, "raise-hand"),
|
("POST", "/teams/raise-hand") => InvokeTeams(TeamsControlBridge.ToggleRaiseHand, "raise-hand"),
|
||||||
// /recording routes removed alongside the rest of the recording surface.
|
// /recording routes removed alongside the rest of the recording surface.
|
||||||
// Topology — read the machine NDI config to report whether raw
|
// Topology — read the machine NDI config to report whether raw
|
||||||
// Teams NDI sources are hidden from the LAN, and let the
|
// Teams NDI sources are hidden from the LAN, and let the
|
||||||
// operator apply / restore without leaving the web UI.
|
// operator apply / restore without leaving the web UI.
|
||||||
("GET", "/topology") => GetTopology(),
|
("GET", "/topology") => GetTopology(),
|
||||||
|
|
@ -342,7 +342,7 @@ public sealed partial class ControlSurfaceServer : IAsyncDisposable
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ─── handlers ───────────────────────────────────────────────────────
|
// ─── handlers ───────────────────────────────────────────────────────
|
||||||
//
|
//
|
||||||
// Endpoint bodies live in Services/ControlSurface/Endpoints/*.cs as
|
// Endpoint bodies live in Services/ControlSurface/Endpoints/*.cs as
|
||||||
// partials of this class. See HomeEndpoints, ParticipantsEndpoints,
|
// partials of this class. See HomeEndpoints, ParticipantsEndpoints,
|
||||||
|
|
@ -353,7 +353,7 @@ public sealed partial class ControlSurfaceServer : IAsyncDisposable
|
||||||
[SuppressMessage("Performance", "CA1822", Justification = "Method group used in switch arm.")]
|
[SuppressMessage("Performance", "CA1822", Justification = "Method group used in switch arm.")]
|
||||||
private object NotFound() => new { error = "not found" };
|
private object NotFound() => new { error = "not found" };
|
||||||
|
|
||||||
// ─── helpers ────────────────────────────────────────────────────────
|
// ─── helpers ────────────────────────────────────────────────────────
|
||||||
|
|
||||||
private static async Task<JsonElement> ReadBodyAsync(HttpListenerRequest req)
|
private static async Task<JsonElement> ReadBodyAsync(HttpListenerRequest req)
|
||||||
{
|
{
|
||||||
|
|
@ -1,30 +1,30 @@
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.IO.Compression;
|
using System.IO.Compression;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Gathers logs + config + presets + version metadata into a single .zip the
|
/// Gathers logs + config + presets + version metadata into a single .zip the
|
||||||
/// operator can attach to a bug report. Surfaced via the "Export diagnostics"
|
/// operator can attach to a bug report. Surfaced via the "Export diagnostics"
|
||||||
/// button in About.
|
/// button in About.
|
||||||
///
|
///
|
||||||
/// We deliberately do NOT include screenshots or any process/memory dumps —
|
/// We deliberately do NOT include screenshots or any process/memory dumps —
|
||||||
/// that's outside the scope of a v1 support bundle and would raise privacy
|
/// that's outside the scope of a v1 support bundle and would raise privacy
|
||||||
/// flags. The bundle has only files the user already wrote with their TeamsISO
|
/// flags. The bundle has only files the user already wrote with their Dragon-ISO
|
||||||
/// usage; nothing here is hidden state.
|
/// usage; nothing here is hidden state.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static class DiagnosticsBundle
|
public static class DiagnosticsBundle
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Build the bundle and return the path it was written to.
|
/// Build the bundle and return the path it was written to.
|
||||||
/// Throws on disk failure — the caller toasts/dialogs.
|
/// Throws on disk failure — the caller toasts/dialogs.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static string Export()
|
public static string Export()
|
||||||
{
|
{
|
||||||
var ts = DateTimeOffset.Now.ToString("yyyyMMdd-HHmmss");
|
var ts = DateTimeOffset.Now.ToString("yyyyMMdd-HHmmss");
|
||||||
var fileName = $"teamsiso-diagnostics-{ts}.zip";
|
var fileName = $"Dragon-ISO-diagnostics-{ts}.zip";
|
||||||
var outDir = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
var outDir = Environment.GetFolderPath(Environment.SpecialFolder.UserProfile);
|
||||||
var downloads = Path.Combine(outDir, "Downloads");
|
var downloads = Path.Combine(outDir, "Downloads");
|
||||||
if (!Directory.Exists(downloads)) downloads = outDir; // fall back to ~/
|
if (!Directory.Exists(downloads)) downloads = outDir; // fall back to ~/
|
||||||
|
|
@ -51,9 +51,9 @@ public static class DiagnosticsBundle
|
||||||
?? asm.GetName().Version?.ToString()
|
?? asm.GetName().Version?.ToString()
|
||||||
?? "unknown";
|
?? "unknown";
|
||||||
var sb = new StringBuilder();
|
var sb = new StringBuilder();
|
||||||
sb.AppendLine("TeamsISO diagnostic bundle");
|
sb.AppendLine("Dragon-ISO diagnostic bundle");
|
||||||
sb.AppendLine($"Generated: {DateTimeOffset.Now:o}");
|
sb.AppendLine($"Generated: {DateTimeOffset.Now:o}");
|
||||||
sb.AppendLine($"TeamsISO version: {version}");
|
sb.AppendLine($"Dragon-ISO version: {version}");
|
||||||
sb.AppendLine($".NET runtime: {Environment.Version}");
|
sb.AppendLine($".NET runtime: {Environment.Version}");
|
||||||
sb.AppendLine($"OS: {Environment.OSVersion}");
|
sb.AppendLine($"OS: {Environment.OSVersion}");
|
||||||
sb.AppendLine($"Machine: {Environment.MachineName}");
|
sb.AppendLine($"Machine: {Environment.MachineName}");
|
||||||
|
|
@ -115,17 +115,17 @@ public static class DiagnosticsBundle
|
||||||
private static string LogsDirectory =>
|
private static string LogsDirectory =>
|
||||||
Path.Combine(
|
Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||||
"TeamsISO", "Logs");
|
"Dragon-ISO", "Logs");
|
||||||
|
|
||||||
private static string LocalAppDataPath(string fileName) =>
|
private static string LocalAppDataPath(string fileName) =>
|
||||||
Path.Combine(
|
Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||||
"TeamsISO", fileName);
|
"Dragon-ISO", fileName);
|
||||||
|
|
||||||
private static string AppDataPath(string fileName) =>
|
private static string AppDataPath(string fileName) =>
|
||||||
Path.Combine(
|
Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
|
||||||
"TeamsISO", fileName);
|
"Dragon-ISO", fileName);
|
||||||
|
|
||||||
private static string NdiConfigPath() =>
|
private static string NdiConfigPath() =>
|
||||||
Path.Combine(
|
Path.Combine(
|
||||||
|
|
@ -1,19 +1,19 @@
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
using System.Text.Json.Nodes;
|
using System.Text.Json.Nodes;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Reads and writes NDI Access Manager's per-user config at
|
/// Reads and writes NDI Access Manager's per-user config at
|
||||||
/// <c>%APPDATA%\NDI\ndi-config.v1.json</c>. This file controls global NDI behavior for
|
/// <c>%APPDATA%\NDI\ndi-config.v1.json</c>. This file controls global NDI behavior for
|
||||||
/// every NDI application on the machine — sender groups, receiver groups, RUDP/TCP
|
/// every NDI application on the machine — sender groups, receiver groups, RUDP/TCP
|
||||||
/// transport toggles, allowed adapters, etc. NDI applications read it on startup, so
|
/// transport toggles, allowed adapters, etc. NDI applications read it on startup, so
|
||||||
/// changes here only take effect after restarting the affected app (Teams, OBS, etc.).
|
/// changes here only take effect after restarting the affected app (Teams, OBS, etc.).
|
||||||
///
|
///
|
||||||
/// We use it to implement the "transcoder topology" requested by the user: pin Teams'
|
/// We use it to implement the "transcoder topology" requested by the user: pin Teams'
|
||||||
/// raw at-source-resolution NDI broadcasts to a private group (<c>teamsiso-input</c>) so
|
/// raw at-source-resolution NDI broadcasts to a private group (<c>Dragon-ISO-input</c>) so
|
||||||
/// they don't pollute the production network, while TeamsISO's own clean normalized ISO
|
/// they don't pollute the production network, while Dragon-ISO's own clean normalized ISO
|
||||||
/// outputs continue to broadcast on the standard <c>Public</c> group that downstream
|
/// outputs continue to broadcast on the standard <c>Public</c> group that downstream
|
||||||
/// switchers and recorders default to.
|
/// switchers and recorders default to.
|
||||||
///
|
///
|
||||||
|
|
@ -36,7 +36,7 @@ public static class NdiAccessManagerConfig
|
||||||
/// Default name of the private group used for the transcoder topology.
|
/// Default name of the private group used for the transcoder topology.
|
||||||
/// Matches the convention referenced in the NDI Network settings UI.
|
/// Matches the convention referenced in the NDI Network settings UI.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public const string TranscoderInputGroup = "teamsiso-input";
|
public const string TranscoderInputGroup = "Dragon-ISO-input";
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Result of an apply attempt. <see cref="Success"/> indicates the file was
|
/// Result of an apply attempt. <see cref="Success"/> indicates the file was
|
||||||
|
|
@ -54,12 +54,12 @@ public static class NdiAccessManagerConfig
|
||||||
/// Configures the machine-wide NDI groups so:
|
/// Configures the machine-wide NDI groups so:
|
||||||
/// <list type="bullet">
|
/// <list type="bullet">
|
||||||
/// <item>All local senders (Teams, anything else) broadcast on
|
/// <item>All local senders (Teams, anything else) broadcast on
|
||||||
/// <paramref name="senderGroup"/> only — i.e. the private input group.</item>
|
/// <paramref name="senderGroup"/> only — i.e. the private input group.</item>
|
||||||
/// <item>All local receivers see both <paramref name="senderGroup"/> and
|
/// <item>All local receivers see both <paramref name="senderGroup"/> and
|
||||||
/// <c>public</c> so TeamsISO can discover Teams' sources AND any
|
/// <c>public</c> so Dragon-ISO can discover Teams' sources AND any
|
||||||
/// standard public sources from elsewhere on the network.</item>
|
/// standard public sources from elsewhere on the network.</item>
|
||||||
/// </list>
|
/// </list>
|
||||||
/// TeamsISO's own per-pipeline <c>OutputGroups</c> still overrides the per-machine
|
/// Dragon-ISO's own per-pipeline <c>OutputGroups</c> still overrides the per-machine
|
||||||
/// default at the sender level, so its normalized ISO outputs go on Public.
|
/// default at the sender level, so its normalized ISO outputs go on Public.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="senderGroup">Private group name for Teams' raw broadcasts.</param>
|
/// <param name="senderGroup">Private group name for Teams' raw broadcasts.</param>
|
||||||
|
|
@ -1,13 +1,13 @@
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Append-only show-notes log. Each call writes a timestamped line to a daily
|
/// Append-only show-notes log. Each call writes a timestamped line to a daily
|
||||||
/// markdown file at <c>%LOCALAPPDATA%\TeamsISO\Notes\<YYYY-MM-DD>.md</c>.
|
/// markdown file at <c>%LOCALAPPDATA%\Dragon-ISO\Notes\<YYYY-MM-DD>.md</c>.
|
||||||
/// Operators stamp notes via the REST <c>POST /notes</c> endpoint or the OSC
|
/// Operators stamp notes via the REST <c>POST /notes</c> endpoint or the OSC
|
||||||
/// <c>/teamsiso/notes "..."</c> address — typically wired to a Stream Deck
|
/// <c>/Dragon-ISO/notes "..."</c> address — typically wired to a Stream Deck
|
||||||
/// button so a note can be left without leaving the show.
|
/// button so a note can be left without leaving the show.
|
||||||
///
|
///
|
||||||
/// We deliberately don't surface the notes inside the WPF UI: the file is
|
/// We deliberately don't surface the notes inside the WPF UI: the file is
|
||||||
|
|
@ -19,10 +19,18 @@ public static class NotesService
|
||||||
{
|
{
|
||||||
private static readonly object _gate = new();
|
private static readonly object _gate = new();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Test-only seam — when set, overrides the default
|
||||||
|
/// %LOCALAPPDATA%\Dragon-ISO\Notes path. Lets tests write to a
|
||||||
|
/// tempdir without polluting the dev's real notes folder.
|
||||||
|
/// InternalsVisibleTo grants DragonISO.App.Tests access.
|
||||||
|
/// </summary>
|
||||||
|
internal static string? DirectoryOverride { get; set; }
|
||||||
|
|
||||||
private static string NotesDirectory =>
|
private static string NotesDirectory =>
|
||||||
Path.Combine(
|
DirectoryOverride ?? Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||||
"TeamsISO", "Notes");
|
"Dragon-ISO", "Notes");
|
||||||
|
|
||||||
/// <summary>Today's notes file path (created lazily on first append).</summary>
|
/// <summary>Today's notes file path (created lazily on first append).</summary>
|
||||||
public static string TodayPath =>
|
public static string TodayPath =>
|
||||||
|
|
@ -42,10 +50,10 @@ public static class NotesService
|
||||||
{
|
{
|
||||||
Directory.CreateDirectory(NotesDirectory);
|
Directory.CreateDirectory(NotesDirectory);
|
||||||
var path = TodayPath;
|
var path = TodayPath;
|
||||||
var line = $"- **{DateTimeOffset.Now:HH:mm:ss}** — {text.Trim()}{Environment.NewLine}";
|
var line = $"- **{DateTimeOffset.Now:HH:mm:ss}** — {text.Trim()}{Environment.NewLine}";
|
||||||
if (!File.Exists(path))
|
if (!File.Exists(path))
|
||||||
{
|
{
|
||||||
var header = $"# TeamsISO show notes — {DateTimeOffset.Now:yyyy-MM-dd}{Environment.NewLine}{Environment.NewLine}";
|
var header = $"# Dragon-ISO show notes — {DateTimeOffset.Now:yyyy-MM-dd}{Environment.NewLine}{Environment.NewLine}";
|
||||||
File.WriteAllText(path, header, Encoding.UTF8);
|
File.WriteAllText(path, header, Encoding.UTF8);
|
||||||
}
|
}
|
||||||
File.AppendAllText(path, line, Encoding.UTF8);
|
File.AppendAllText(path, line, Encoding.UTF8);
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Text.Json;
|
using System.Text.Json;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Persistent named snapshots of which participants should have ISOs enabled and
|
/// Persistent named snapshots of which participants should have ISOs enabled and
|
||||||
|
|
@ -10,7 +10,7 @@ namespace TeamsISO.App.Services;
|
||||||
/// meeting load the same preset and auto-enable everyone whose display name
|
/// meeting load the same preset and auto-enable everyone whose display name
|
||||||
/// matches.
|
/// matches.
|
||||||
///
|
///
|
||||||
/// Persisted as JSON at <c>%LOCALAPPDATA%\TeamsISO\presets.json</c>. We key by
|
/// Persisted as JSON at <c>%LOCALAPPDATA%\Dragon-ISO\presets.json</c>. We key by
|
||||||
/// participant <see cref="DisplayName"/> rather than <see cref="Guid"/> Id
|
/// participant <see cref="DisplayName"/> rather than <see cref="Guid"/> Id
|
||||||
/// because the Id is freshly generated for every meeting (Teams' NDI source
|
/// because the Id is freshly generated for every meeting (Teams' NDI source
|
||||||
/// identity isn't stable across sessions); display name is the operator's
|
/// identity isn't stable across sessions); display name is the operator's
|
||||||
|
|
@ -29,7 +29,7 @@ public static class OperatorPresetStore
|
||||||
private static string PresetsPath =>
|
private static string PresetsPath =>
|
||||||
PathOverride ?? Path.Combine(
|
PathOverride ?? Path.Combine(
|
||||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||||
"TeamsISO",
|
"Dragon-ISO",
|
||||||
"presets.json");
|
"presets.json");
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -77,7 +77,7 @@ public static class OperatorPresetStore
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns the operator's startup preference (which preset, if any, should be
|
/// Returns the operator's startup preference (which preset, if any, should be
|
||||||
/// auto-applied on launch). Defaults to <c>(null, false)</c> when no file exists
|
/// auto-applied on launch). Defaults to <c>(null, false)</c> when no file exists
|
||||||
/// or the file predates the field — older preset.json files deserialize cleanly
|
/// or the file predates the field — older preset.json files deserialize cleanly
|
||||||
/// because both fields are optional with default values.
|
/// because both fields are optional with default values.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static StartupPreference GetStartupPreference()
|
public static StartupPreference GetStartupPreference()
|
||||||
|
|
@ -153,8 +153,8 @@ public static class OperatorPresetStore
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Bundle format for the export/import surface. Wraps the preset list with
|
/// Bundle format for the export/import surface. Wraps the preset list with
|
||||||
/// a version stamp + an export timestamp so a future-format-aware importer
|
/// a version stamp + an export timestamp so a future-format-aware importer
|
||||||
/// can migrate the data. We deliberately export a flat preset list — not
|
/// can migrate the data. We deliberately export a flat preset list — not
|
||||||
/// the full <see cref="File"/> envelope — because StartupPreference is
|
/// the full <see cref="File"/> envelope — because StartupPreference is
|
||||||
/// machine-local (operator A's "auto-apply Friday Show" shouldn't follow
|
/// machine-local (operator A's "auto-apply Friday Show" shouldn't follow
|
||||||
/// the bundle to operator B's machine).
|
/// the bundle to operator B's machine).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -163,7 +163,7 @@ public static class OperatorPresetStore
|
||||||
DateTimeOffset ExportedAt,
|
DateTimeOffset ExportedAt,
|
||||||
IReadOnlyList<Preset> Presets)
|
IReadOnlyList<Preset> Presets)
|
||||||
{
|
{
|
||||||
public const string CurrentSchema = "teamsiso-presets-bundle/v1";
|
public const string CurrentSchema = "Dragon-ISO-presets-bundle/v1";
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -181,7 +181,7 @@ public static class OperatorPresetStore
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Result of an import attempt — counts so the UI can toast a clear summary.
|
/// Result of an import attempt — counts so the UI can toast a clear summary.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public sealed record ImportResult(int Added, int Overwritten, int Skipped, string? Error)
|
public sealed record ImportResult(int Added, int Overwritten, int Skipped, string? Error)
|
||||||
{
|
{
|
||||||
|
|
@ -1,39 +1,39 @@
|
||||||
using System.Net;
|
using System.Net;
|
||||||
using System.Net.Sockets;
|
using System.Net.Sockets;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using Microsoft.Extensions.Logging;
|
using Microsoft.Extensions.Logging;
|
||||||
using TeamsISO.App.ViewModels;
|
using DragonISO.App.ViewModels;
|
||||||
using TeamsISO.Engine.Controller;
|
using DragonISO.Engine.Controller;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// OSC over UDP. Companion, TouchOSC, Bome, and most lighting consoles speak
|
/// OSC over UDP. Companion, TouchOSC, Bome, and most lighting consoles speak
|
||||||
/// OSC natively, so wrapping the same command surface in OSC opens the
|
/// OSC natively, so wrapping the same command surface in OSC opens the
|
||||||
/// product to the broader live-show ecosystem without a Companion bridge.
|
/// product to the broader live-show ecosystem without a Companion bridge.
|
||||||
///
|
///
|
||||||
/// Protocol — minimal OSC 1.0:
|
/// Protocol — minimal OSC 1.0:
|
||||||
/// - Address pattern (null-terminated string, padded to 4-byte boundary)
|
/// - Address pattern (null-terminated string, padded to 4-byte boundary)
|
||||||
/// - Type tag (",iiisf" etc., null-terminated, padded to 4)
|
/// - Type tag (",iiisf" etc., null-terminated, padded to 4)
|
||||||
/// - Args in order
|
/// - Args in order
|
||||||
///
|
///
|
||||||
/// We don't implement bundles, time tags, blob args, or pattern matching
|
/// We don't implement bundles, time tags, blob args, or pattern matching
|
||||||
/// — none are needed for the verbs we support. If a sender uses bundles
|
/// — none are needed for the verbs we support. If a sender uses bundles
|
||||||
/// we ignore them; if a sender uses a wildcard address ("/teamsiso/*") we
|
/// we ignore them; if a sender uses a wildcard address ("/Dragon-ISO/*") we
|
||||||
/// ignore it. Operators get a clear log line in either case.
|
/// ignore it. Operators get a clear log line in either case.
|
||||||
///
|
///
|
||||||
/// Routes:
|
/// Routes:
|
||||||
/// /teamsiso/iso "DisplayName" {0|1} — toggle/set ISO by display name
|
/// /Dragon-ISO/iso "DisplayName" {0|1} — toggle/set ISO by display name
|
||||||
/// /teamsiso/iso/by-id "guid" {0|1} — toggle/set by Id
|
/// /Dragon-ISO/iso/by-id "guid" {0|1} — toggle/set by Id
|
||||||
/// /teamsiso/preset "Name" — apply preset
|
/// /Dragon-ISO/preset "Name" — apply preset
|
||||||
/// /teamsiso/teams/mute — UIA toggle mute
|
/// /Dragon-ISO/teams/mute — UIA toggle mute
|
||||||
/// /teamsiso/teams/camera — UIA toggle camera
|
/// /Dragon-ISO/teams/camera — UIA toggle camera
|
||||||
/// /teamsiso/teams/leave — UIA leave
|
/// /Dragon-ISO/teams/leave — UIA leave
|
||||||
/// /teamsiso/teams/share — UIA share tray
|
/// /Dragon-ISO/teams/share — UIA share tray
|
||||||
/// /teamsiso/teams/raise-hand — UIA raise hand
|
/// /Dragon-ISO/teams/raise-hand — UIA raise hand
|
||||||
/// /teamsiso/refresh-discovery — rebuild NDI finder
|
/// /Dragon-ISO/refresh-discovery — rebuild NDI finder
|
||||||
/// /teamsiso/stop-all — disable every ISO
|
/// /Dragon-ISO/stop-all — disable every ISO
|
||||||
/// /teamsiso/recording {0|1} — recording on/off (default dir)
|
/// /Dragon-ISO/recording {0|1} — recording on/off (default dir)
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public sealed class OscBridge : IAsyncDisposable
|
public sealed class OscBridge : IAsyncDisposable
|
||||||
{
|
{
|
||||||
|
|
@ -63,9 +63,9 @@ public sealed class OscBridge : IAsyncDisposable
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Start the OSC listener on the given UDP port. <paramref name="bindToLan"/>
|
/// Start the OSC listener on the given UDP port. <paramref name="bindToLan"/>
|
||||||
/// flag selects between loopback (default — only this machine) and any-
|
/// flag selects between loopback (default — only this machine) and any-
|
||||||
/// interface binding (LAN-reachable, for thin-client controllers).
|
/// interface binding (LAN-reachable, for thin-client controllers).
|
||||||
/// Unlike the REST surface, UDP doesn't need a URL ACL — binding 0.0.0.0
|
/// Unlike the REST surface, UDP doesn't need a URL ACL — binding 0.0.0.0
|
||||||
/// is just an unprivileged port reservation.
|
/// is just an unprivileged port reservation.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void Start(int port, bool bindToLan = false)
|
public void Start(int port, bool bindToLan = false)
|
||||||
|
|
@ -139,30 +139,33 @@ public sealed class OscBridge : IAsyncDisposable
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private async Task DispatchAsync(OscMessage msg)
|
// Internal so unit tests can construct an OscMessage and verify
|
||||||
|
// route dispatch reaches the right controller / TeamsControlBridge /
|
||||||
|
// NotesService call without driving the full UDP receive loop.
|
||||||
|
internal async Task DispatchAsync(OscMessage msg)
|
||||||
{
|
{
|
||||||
var addr = msg.Address;
|
var addr = msg.Address;
|
||||||
switch (addr)
|
switch (addr)
|
||||||
{
|
{
|
||||||
case "/teamsiso/teams/mute": InvokeTeams(TeamsControlBridge.ToggleMute); return;
|
case "/Dragon-ISO/teams/mute": InvokeTeams(TeamsControlBridge.ToggleMute); return;
|
||||||
case "/teamsiso/teams/camera": InvokeTeams(TeamsControlBridge.ToggleCamera); return;
|
case "/Dragon-ISO/teams/camera": InvokeTeams(TeamsControlBridge.ToggleCamera); return;
|
||||||
case "/teamsiso/teams/leave": InvokeTeams(TeamsControlBridge.LeaveCall); return;
|
case "/Dragon-ISO/teams/leave": InvokeTeams(TeamsControlBridge.LeaveCall); return;
|
||||||
case "/teamsiso/teams/share": InvokeTeams(TeamsControlBridge.OpenShareTray); return;
|
case "/Dragon-ISO/teams/share": InvokeTeams(TeamsControlBridge.OpenShareTray); return;
|
||||||
case "/teamsiso/teams/raise-hand":InvokeTeams(TeamsControlBridge.ToggleRaiseHand); return;
|
case "/Dragon-ISO/teams/raise-hand":InvokeTeams(TeamsControlBridge.ToggleRaiseHand); return;
|
||||||
case "/teamsiso/refresh-discovery":_controller.RefreshDiscovery(); return;
|
case "/Dragon-ISO/refresh-discovery":_controller.RefreshDiscovery(); return;
|
||||||
case "/teamsiso/stop-all": await StopAllAsync(); return;
|
case "/Dragon-ISO/stop-all": await StopAllAsync(); return;
|
||||||
// /teamsiso/recording routes removed alongside the rest of the recording surface.
|
// /Dragon-ISO/recording routes removed alongside the rest of the recording surface.
|
||||||
case "/teamsiso/notes": AppendNote(msg); return;
|
case "/Dragon-ISO/notes": AppendNote(msg); return;
|
||||||
case "/teamsiso/iso": await ToggleByNameAsync(msg); return;
|
case "/Dragon-ISO/iso": await ToggleByNameAsync(msg); return;
|
||||||
case "/teamsiso/iso/by-id": await ToggleByIdAsync(msg); return;
|
case "/Dragon-ISO/iso/by-id": await ToggleByIdAsync(msg); return;
|
||||||
case "/teamsiso/preset": await ApplyPresetAsync(msg); return;
|
case "/Dragon-ISO/preset": await ApplyPresetAsync(msg); return;
|
||||||
default:
|
default:
|
||||||
_logger?.LogDebug("Ignoring unknown OSC address {Addr}", addr);
|
_logger?.LogDebug("Ignoring unknown OSC address {Addr}", addr);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ─── handler helpers ────────────────────────────────────────────────
|
// ─── handler helpers ────────────────────────────────────────────────
|
||||||
|
|
||||||
private static void InvokeTeams(Func<TeamsControlBridge.InvokeResult> action) => _ = action();
|
private static void InvokeTeams(Func<TeamsControlBridge.InvokeResult> action) => _ = action();
|
||||||
|
|
||||||
|
|
@ -262,12 +265,12 @@ public sealed class OscBridge : IAsyncDisposable
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ─── OSC message parser ─────────────────────────────────────────────────
|
// ─── OSC message parser ─────────────────────────────────────────────────
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Minimal OSC 1.0 message parser. Supports the subset we care about:
|
/// Minimal OSC 1.0 message parser. Supports the subset we care about:
|
||||||
/// integer (i), float (f), string (s) args. Bundles / time tags / blobs are
|
/// integer (i), float (f), string (s) args. Bundles / time tags / blobs are
|
||||||
/// not implemented — incoming packets that look like bundles return null
|
/// not implemented — incoming packets that look like bundles return null
|
||||||
/// and the caller logs + skips them.
|
/// and the caller logs + skips them.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
internal sealed class OscMessage
|
internal sealed class OscMessage
|
||||||
|
|
@ -280,7 +283,7 @@ internal sealed class OscMessage
|
||||||
public static OscMessage? TryParse(byte[] bytes)
|
public static OscMessage? TryParse(byte[] bytes)
|
||||||
{
|
{
|
||||||
if (bytes.Length < 8) return null;
|
if (bytes.Length < 8) return null;
|
||||||
// Bundle marker — we don't support bundles. Skip.
|
// Bundle marker — we don't support bundles. Skip.
|
||||||
if (bytes[0] == '#') return null;
|
if (bytes[0] == '#') return null;
|
||||||
|
|
||||||
var idx = 0;
|
var idx = 0;
|
||||||
|
|
@ -314,7 +317,7 @@ internal sealed class OscMessage
|
||||||
case 'T': args.Add(true); break;
|
case 'T': args.Add(true); break;
|
||||||
case 'F': args.Add(false); break;
|
case 'F': args.Add(false); break;
|
||||||
default:
|
default:
|
||||||
// Unknown type — bail rather than mis-aligning subsequent args.
|
// Unknown type — bail rather than mis-aligning subsequent args.
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
150
src/Dragon-ISO.App/Services/OutputNameTemplate.cs
Normal file
|
|
@ -0,0 +1,150 @@
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// User-editable template for the NDI source name a participant's ISO is
|
||||||
|
/// published as. Default <c>"{name}"</c> renders the speaker's display name
|
||||||
|
/// directly, which is what downstream switchers want when they key on
|
||||||
|
/// readable identifiers. Operators can override globally to
|
||||||
|
/// <c>"Dragon-ISO_{guid}"</c> for the legacy stable-id behavior, or
|
||||||
|
/// <c>"Dragon-ISO_{machine}_{name}"</c> when multiple Dragon-ISO machines feed
|
||||||
|
/// the same NDI network and you want the source name to carry both.
|
||||||
|
/// Per-participant overrides take priority over whatever template is set.
|
||||||
|
///
|
||||||
|
/// Tokens expanded in <see cref="Render"/>:
|
||||||
|
/// <c>{name}</c> participant display name, sanitized (alphanumeric + underscore)
|
||||||
|
/// <c>{guid}</c> first 8 hex chars of the participant's Id, uppercase
|
||||||
|
/// <c>{machine}</c> sanitized PC hostname (Environment.MachineName)
|
||||||
|
/// <c>{timestamp}</c> current local time as <c>yyyyMMdd_HHmmss</c>
|
||||||
|
///
|
||||||
|
/// Empty-name fallback: if the rendered result is empty/whitespace (e.g.
|
||||||
|
/// template was <c>"{name}"</c> and the participant joined with no display
|
||||||
|
/// name yet), <see cref="Render"/> falls back to <c>Dragon-ISO_{guid}</c> so
|
||||||
|
/// the NDI sender always has a usable, unique identifier.
|
||||||
|
///
|
||||||
|
/// Persisted to <c>%LOCALAPPDATA%\Dragon-ISO\output-name-template.txt</c>.
|
||||||
|
/// </summary>
|
||||||
|
public static class OutputNameTemplate
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Default template — renders just the speaker's display name. Was
|
||||||
|
/// <c>"Dragon-ISO_{guid}"</c> in pre-v1 builds; switched 2026-05-16 so
|
||||||
|
/// new installs get human-readable source names out of the box.
|
||||||
|
/// </summary>
|
||||||
|
public const string DefaultTemplate = "{name}";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Stable fallback used when the rendered template produces an empty
|
||||||
|
/// string (typically because a participant has no display name yet).
|
||||||
|
/// Mirrors the engine's legacy DefaultOutputName so the NDI sender is
|
||||||
|
/// always uniquely identifiable.
|
||||||
|
/// </summary>
|
||||||
|
private const string EmptyNameFallback = "Dragon-ISO_{guid}";
|
||||||
|
|
||||||
|
private static string TemplatePath =>
|
||||||
|
Path.Combine(
|
||||||
|
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||||
|
"Dragon-ISO", "output-name-template.txt");
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get the operator's current template, or the shipped default when no
|
||||||
|
/// override has been saved (or the override file is missing/unreadable).
|
||||||
|
/// </summary>
|
||||||
|
public static string Get()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
if (File.Exists(TemplatePath))
|
||||||
|
{
|
||||||
|
var raw = File.ReadAllText(TemplatePath).Trim();
|
||||||
|
if (!string.IsNullOrEmpty(raw)) return raw;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
// Disk read failure → fall through to default. The next Set() call
|
||||||
|
// will overwrite cleanly.
|
||||||
|
}
|
||||||
|
return DefaultTemplate;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void Set(string template)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
var dir = Path.GetDirectoryName(TemplatePath);
|
||||||
|
if (!string.IsNullOrEmpty(dir)) Directory.CreateDirectory(dir);
|
||||||
|
File.WriteAllText(TemplatePath, template ?? string.Empty);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
// Best-effort persistence; the in-memory value still sticks for
|
||||||
|
// this session.
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Expand tokens in <paramref name="template"/> for a specific participant.
|
||||||
|
/// Result is sanitized into NDI-safe characters: alphanumeric, underscore,
|
||||||
|
/// hyphen, period. NDI spec allows more, but a conservative set keeps
|
||||||
|
/// downstream switchers happy.
|
||||||
|
/// </summary>
|
||||||
|
public static string Render(string template, Guid participantId, string displayName)
|
||||||
|
{
|
||||||
|
var safeName = SanitizeForNdi(displayName);
|
||||||
|
var guid = participantId.ToString("N")[..8].ToUpperInvariant();
|
||||||
|
var machine = SanitizeForNdi(Environment.MachineName);
|
||||||
|
var timestamp = DateTimeOffset.Now.ToString("yyyyMMdd_HHmmss");
|
||||||
|
|
||||||
|
var result = template
|
||||||
|
.Replace("{name}", safeName)
|
||||||
|
.Replace("{guid}", guid)
|
||||||
|
.Replace("{machine}", machine)
|
||||||
|
.Replace("{timestamp}", timestamp);
|
||||||
|
|
||||||
|
// Final sanitize on the rendered result — protects against a template
|
||||||
|
// that includes literal characters NDI doesn't accept.
|
||||||
|
var sanitized = SanitizeForNdi(result);
|
||||||
|
|
||||||
|
// Empty-name fallback. The default template "{name}" can render to
|
||||||
|
// an unusable result for participants whose DisplayName hasn't been
|
||||||
|
// populated yet (Teams sometimes delivers the displayName a tick
|
||||||
|
// after the participant join event). Two failure modes to catch:
|
||||||
|
//
|
||||||
|
// • DisplayName == "" → "{name}" expands to "" → sanitized "".
|
||||||
|
// • DisplayName == " " → "{name}" expands to "___" because the
|
||||||
|
// sanitizer converts whitespace to underscores.
|
||||||
|
//
|
||||||
|
// Neither is a meaningful NDI source identifier, so we substitute
|
||||||
|
// Dragon-ISO_{guid}. The Any(char.IsLetterOrDigit) check covers both
|
||||||
|
// cases — anything without at least one alphanumeric is unusable.
|
||||||
|
// We apply this AFTER token expansion (not on the raw input) so a
|
||||||
|
// template like "PFX_{name}" with empty displayName still works:
|
||||||
|
// it renders to "PFX_" which contains alphanumerics and is left
|
||||||
|
// alone.
|
||||||
|
if (string.IsNullOrWhiteSpace(sanitized) || !sanitized.Any(char.IsLetterOrDigit))
|
||||||
|
{
|
||||||
|
sanitized = SanitizeForNdi(EmptyNameFallback.Replace("{guid}", guid));
|
||||||
|
}
|
||||||
|
|
||||||
|
return sanitized;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string SanitizeForNdi(string s)
|
||||||
|
{
|
||||||
|
if (string.IsNullOrEmpty(s)) return string.Empty;
|
||||||
|
var sb = new StringBuilder(s.Length);
|
||||||
|
foreach (var c in s)
|
||||||
|
{
|
||||||
|
if (char.IsLetterOrDigit(c) || c is '_' or '-' or '.')
|
||||||
|
sb.Append(c);
|
||||||
|
else if (char.IsWhiteSpace(c))
|
||||||
|
sb.Append('_');
|
||||||
|
// else: skip
|
||||||
|
}
|
||||||
|
return sb.ToString();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -1,8 +1,8 @@
|
||||||
using System.Windows.Threading;
|
using System.Windows.Threading;
|
||||||
using TeamsISO.App.ViewModels;
|
using DragonISO.App.ViewModels;
|
||||||
using TeamsISO.Engine.Controller;
|
using DragonISO.Engine.Controller;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Shared preset-application logic. Originally lived inline in
|
/// Shared preset-application logic. Originally lived inline in
|
||||||
|
|
@ -36,7 +36,7 @@ public static class PresetApplier
|
||||||
Dispatcher? dispatcher = null,
|
Dispatcher? dispatcher = null,
|
||||||
CancellationToken cancellationToken = default)
|
CancellationToken cancellationToken = default)
|
||||||
{
|
{
|
||||||
// Build the lookup once, case-insensitive — Teams display names are
|
// Build the lookup once, case-insensitive — Teams display names are
|
||||||
// human-typed, so "Jane" and "jane" should match the same row.
|
// human-typed, so "Jane" and "jane" should match the same row.
|
||||||
var byName = preset.Assignments.ToDictionary(
|
var byName = preset.Assignments.ToDictionary(
|
||||||
a => a.DisplayName,
|
a => a.DisplayName,
|
||||||
|
|
@ -1,10 +1,10 @@
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Windows.Automation;
|
using System.Windows.Automation;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Phase E.3 — UIAutomation bridge for the in-call controls (mute, camera,
|
/// Phase E.3 — UIAutomation bridge for the in-call controls (mute, camera,
|
||||||
/// leave, share screen). Walks Teams' automation tree to locate the relevant
|
/// leave, share screen). Walks Teams' automation tree to locate the relevant
|
||||||
/// buttons and invokes their <see cref="InvokePattern"/> or <see cref="TogglePattern"/>.
|
/// buttons and invokes their <see cref="InvokePattern"/> or <see cref="TogglePattern"/>.
|
||||||
///
|
///
|
||||||
|
|
@ -21,20 +21,20 @@ namespace TeamsISO.App.Services;
|
||||||
/// window; we enumerate every top-level window owned by every Teams process,
|
/// window; we enumerate every top-level window owned by every Teams process,
|
||||||
/// so we'll find it wherever it lives.
|
/// so we'll find it wherever it lives.
|
||||||
/// - Hidden windows (after <see cref="TeamsLauncher.HideWindows"/>) are still
|
/// - Hidden windows (after <see cref="TeamsLauncher.HideWindows"/>) are still
|
||||||
/// traversable by UIAutomation — the buttons exist in the automation tree
|
/// traversable by UIAutomation — the buttons exist in the automation tree
|
||||||
/// even when their HWND is SW_HIDDEN. This is what makes the "hide Teams,
|
/// even when their HWND is SW_HIDDEN. This is what makes the "hide Teams,
|
||||||
/// drive it from TeamsISO" workflow viable.
|
/// drive it from Dragon-ISO" workflow viable.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static class TeamsControlBridge
|
public static class TeamsControlBridge
|
||||||
{
|
{
|
||||||
// ────────────────────────────────────────────────────────────────────
|
// ────────────────────────────────────────────────────────────────────
|
||||||
// Localized candidate-name lists.
|
// Localized candidate-name lists.
|
||||||
//
|
//
|
||||||
// Teams localizes the AutomationElement.Name we match against. The lookup
|
// Teams localizes the AutomationElement.Name we match against. The lookup
|
||||||
// strategy is: ALL candidate strings across all locales are tried for each
|
// strategy is: ALL candidate strings across all locales are tried for each
|
||||||
// command, and the first match wins. This gives us a single binary that
|
// command, and the first match wins. This gives us a single binary that
|
||||||
// works regardless of the Teams UI language without needing to detect it
|
// works regardless of the Teams UI language without needing to detect it
|
||||||
// — at the cost of a slightly broader match surface (a non-mute button
|
// — at the cost of a slightly broader match surface (a non-mute button
|
||||||
// with the German word "Stumm" in its name would false-positive). In
|
// with the German word "Stumm" in its name would false-positive). In
|
||||||
// practice Teams' button Names are highly distinctive and we haven't seen
|
// practice Teams' button Names are highly distinctive and we haven't seen
|
||||||
// false positives during development.
|
// false positives during development.
|
||||||
|
|
@ -42,7 +42,7 @@ public static class TeamsControlBridge
|
||||||
// Adding a locale: append the localized strings to each command's array.
|
// Adding a locale: append the localized strings to each command's array.
|
||||||
// Order doesn't matter for correctness; for performance we put the most
|
// Order doesn't matter for correctness; for performance we put the most
|
||||||
// common locales first since the array is iterated in order.
|
// common locales first since the array is iterated in order.
|
||||||
// ────────────────────────────────────────────────────────────────────
|
// ────────────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
private static readonly string[] MuteCandidates =
|
private static readonly string[] MuteCandidates =
|
||||||
{
|
{
|
||||||
|
|
@ -51,13 +51,13 @@ public static class TeamsControlBridge
|
||||||
// German
|
// German
|
||||||
"Stumm", "Stummschaltung", "Stummschalten", "Stummschaltung aufheben", "Mikrofon",
|
"Stumm", "Stummschaltung", "Stummschalten", "Stummschaltung aufheben", "Mikrofon",
|
||||||
// Spanish
|
// Spanish
|
||||||
"Silenciar", "Activar audio", "Micrófono",
|
"Silenciar", "Activar audio", "Micrófono",
|
||||||
// French
|
// French
|
||||||
"Désactiver le micro", "Activer le micro", "Micro", "Microphone",
|
"Désactiver le micro", "Activer le micro", "Micro", "Microphone",
|
||||||
// Portuguese
|
// Portuguese
|
||||||
"Desativar áudio", "Ativar áudio", "Microfone",
|
"Desativar áudio", "Ativar áudio", "Microfone",
|
||||||
// Japanese
|
// Japanese
|
||||||
"ミュート", "ミュート解除", "マイク",
|
"ミュート", "ミュート解除", "マイク",
|
||||||
};
|
};
|
||||||
|
|
||||||
private static readonly string[] CameraCandidates =
|
private static readonly string[] CameraCandidates =
|
||||||
|
|
@ -66,13 +66,13 @@ public static class TeamsControlBridge
|
||||||
// German
|
// German
|
||||||
"Kamera", "Kamera einschalten", "Kamera ausschalten", "Video",
|
"Kamera", "Kamera einschalten", "Kamera ausschalten", "Video",
|
||||||
// Spanish
|
// Spanish
|
||||||
"Cámara", "Activar cámara", "Desactivar cámara", "Vídeo",
|
"Cámara", "Activar cámara", "Desactivar cámara", "VÃdeo",
|
||||||
// French
|
// French
|
||||||
"Caméra", "Activer la caméra", "Désactiver la caméra", "Vidéo",
|
"Caméra", "Activer la caméra", "Désactiver la caméra", "Vidéo",
|
||||||
// Portuguese
|
// Portuguese
|
||||||
"Câmera", "Ativar câmera", "Desativar câmera",
|
"Câmera", "Ativar câmera", "Desativar câmera",
|
||||||
// Japanese
|
// Japanese
|
||||||
"カメラ", "ビデオ",
|
"カメラ", "ビデオ",
|
||||||
};
|
};
|
||||||
|
|
||||||
private static readonly string[] LeaveCandidates =
|
private static readonly string[] LeaveCandidates =
|
||||||
|
|
@ -87,7 +87,7 @@ public static class TeamsControlBridge
|
||||||
// Portuguese
|
// Portuguese
|
||||||
"Sair", "Desligar", "Encerrar chamada",
|
"Sair", "Desligar", "Encerrar chamada",
|
||||||
// Japanese
|
// Japanese
|
||||||
"退出", "通話を終了",
|
"退出", "通話を終了",
|
||||||
};
|
};
|
||||||
|
|
||||||
private static readonly string[] ShareCandidates =
|
private static readonly string[] ShareCandidates =
|
||||||
|
|
@ -98,11 +98,11 @@ public static class TeamsControlBridge
|
||||||
// Spanish
|
// Spanish
|
||||||
"Compartir", "Compartir contenido", "Compartir pantalla",
|
"Compartir", "Compartir contenido", "Compartir pantalla",
|
||||||
// French
|
// French
|
||||||
"Partager", "Partager du contenu", "Partager l'écran",
|
"Partager", "Partager du contenu", "Partager l'écran",
|
||||||
// Portuguese
|
// Portuguese
|
||||||
"Compartilhar", "Compartilhar conteúdo", "Compartilhar tela",
|
"Compartilhar", "Compartilhar conteúdo", "Compartilhar tela",
|
||||||
// Japanese
|
// Japanese
|
||||||
"共有", "コンテンツの共有", "画面を共有",
|
"共有", "コンテンツã®å…±æœ‰", "ç”»é¢ã‚’共有",
|
||||||
};
|
};
|
||||||
|
|
||||||
private static readonly string[] RaiseHandCandidates =
|
private static readonly string[] RaiseHandCandidates =
|
||||||
|
|
@ -115,9 +115,9 @@ public static class TeamsControlBridge
|
||||||
// French
|
// French
|
||||||
"Lever la main", "Baisser la main",
|
"Lever la main", "Baisser la main",
|
||||||
// Portuguese
|
// Portuguese
|
||||||
"Levantar a mão", "Abaixar a mão",
|
"Levantar a mão", "Abaixar a mão",
|
||||||
// Japanese
|
// Japanese
|
||||||
"手を挙げる", "手を下ろす",
|
"手を挙ã’ã‚‹", "手を下ã‚ã™",
|
||||||
};
|
};
|
||||||
|
|
||||||
private static readonly string[] ToggleChatCandidates =
|
private static readonly string[] ToggleChatCandidates =
|
||||||
|
|
@ -126,13 +126,13 @@ public static class TeamsControlBridge
|
||||||
// German
|
// German
|
||||||
"Unterhaltung anzeigen", "Unterhaltung ausblenden", "Chat",
|
"Unterhaltung anzeigen", "Unterhaltung ausblenden", "Chat",
|
||||||
// Spanish
|
// Spanish
|
||||||
"Mostrar conversación", "Ocultar conversación", "Chat",
|
"Mostrar conversación", "Ocultar conversación", "Chat",
|
||||||
// French
|
// French
|
||||||
"Afficher la conversation", "Masquer la conversation", "Conversation",
|
"Afficher la conversation", "Masquer la conversation", "Conversation",
|
||||||
// Portuguese
|
// Portuguese
|
||||||
"Mostrar conversa", "Ocultar conversa", "Chat",
|
"Mostrar conversa", "Ocultar conversa", "Chat",
|
||||||
// Japanese
|
// Japanese
|
||||||
"会話を表示", "会話を非表示", "チャット",
|
"会話を表示", "会話をéžè¡¨ç¤º", "ãƒãƒ£ãƒƒãƒˆ",
|
||||||
};
|
};
|
||||||
|
|
||||||
private static readonly string[] BackgroundBlurCandidates =
|
private static readonly string[] BackgroundBlurCandidates =
|
||||||
|
|
@ -143,11 +143,11 @@ public static class TeamsControlBridge
|
||||||
// Spanish
|
// Spanish
|
||||||
"Efectos de fondo", "Filtros de fondo",
|
"Efectos de fondo", "Filtros de fondo",
|
||||||
// French
|
// French
|
||||||
"Effets d'arrière-plan", "Filtres d'arrière-plan",
|
"Effets d'arrière-plan", "Filtres d'arrière-plan",
|
||||||
// Portuguese
|
// Portuguese
|
||||||
"Efeitos de plano de fundo", "Filtros de plano de fundo",
|
"Efeitos de plano de fundo", "Filtros de plano de fundo",
|
||||||
// Japanese
|
// Japanese
|
||||||
"背景効果", "背景フィルター",
|
"背景効果", "背景フィルター",
|
||||||
};
|
};
|
||||||
|
|
||||||
/// <summary>Result of attempting one of the in-call commands.</summary>
|
/// <summary>Result of attempting one of the in-call commands.</summary>
|
||||||
|
|
@ -186,7 +186,7 @@ public static class TeamsControlBridge
|
||||||
///
|
///
|
||||||
/// Returns IsInCall=false if Teams isn't running or no Leave button
|
/// Returns IsInCall=false if Teams isn't running or no Leave button
|
||||||
/// exists. Returns IsMuted/IsCameraOff as null if those buttons aren't
|
/// exists. Returns IsMuted/IsCameraOff as null if those buttons aren't
|
||||||
/// found in this build (defensive — Teams sometimes uses different
|
/// found in this build (defensive — Teams sometimes uses different
|
||||||
/// candidate names across locales).
|
/// candidate names across locales).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static CallStateSnapshot DetectCallState()
|
public static CallStateSnapshot DetectCallState()
|
||||||
|
|
@ -225,11 +225,11 @@ public static class TeamsControlBridge
|
||||||
{
|
{
|
||||||
if (lower.Contains("unmute") || lower.Contains("stummschaltung aufheben") ||
|
if (lower.Contains("unmute") || lower.Contains("stummschaltung aufheben") ||
|
||||||
lower.Contains("activar audio") || lower.Contains("activer le micro") ||
|
lower.Contains("activar audio") || lower.Contains("activer le micro") ||
|
||||||
lower.Contains("ativar áudio") || lower.Contains("ミュート解除"))
|
lower.Contains("ativar áudio") || lower.Contains("ミュート解除"))
|
||||||
muted = true;
|
muted = true;
|
||||||
else if (lower.Contains("mute") || lower.Contains("stummschalten") ||
|
else if (lower.Contains("mute") || lower.Contains("stummschalten") ||
|
||||||
lower.Contains("silenciar") || lower.Contains("désactiver le micro") ||
|
lower.Contains("silenciar") || lower.Contains("désactiver le micro") ||
|
||||||
lower.Contains("desativar áudio") || lower.Contains("ミュート"))
|
lower.Contains("desativar áudio") || lower.Contains("ミュート"))
|
||||||
muted = false;
|
muted = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -238,12 +238,12 @@ public static class TeamsControlBridge
|
||||||
if (camOff is null)
|
if (camOff is null)
|
||||||
{
|
{
|
||||||
if (lower.Contains("turn camera on") || lower.Contains("kamera einschalten") ||
|
if (lower.Contains("turn camera on") || lower.Contains("kamera einschalten") ||
|
||||||
lower.Contains("activar cámara") || lower.Contains("activer la caméra") ||
|
lower.Contains("activar cámara") || lower.Contains("activer la caméra") ||
|
||||||
lower.Contains("ativar câmera"))
|
lower.Contains("ativar câmera"))
|
||||||
camOff = true;
|
camOff = true;
|
||||||
else if (lower.Contains("turn camera off") || lower.Contains("kamera ausschalten") ||
|
else if (lower.Contains("turn camera off") || lower.Contains("kamera ausschalten") ||
|
||||||
lower.Contains("desactivar cámara") || lower.Contains("désactiver la caméra") ||
|
lower.Contains("desactivar cámara") || lower.Contains("désactiver la caméra") ||
|
||||||
lower.Contains("desativar câmera"))
|
lower.Contains("desativar câmera"))
|
||||||
camOff = false;
|
camOff = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -259,8 +259,8 @@ public static class TeamsControlBridge
|
||||||
/// UI is in a state we don't recognize.
|
/// UI is in a state we don't recognize.
|
||||||
///
|
///
|
||||||
/// This is the "tell me what Teams is doing without me having to look
|
/// This is the "tell me what Teams is doing without me having to look
|
||||||
/// at it" probe — operators using auto-hide Teams want a status pill
|
/// at it" probe — operators using auto-hide Teams want a status pill
|
||||||
/// that says "In call · ready" without having to restore the Teams
|
/// that says "In call · ready" without having to restore the Teams
|
||||||
/// window. Safe to call from any thread (UIA traversal is thread-safe);
|
/// window. Safe to call from any thread (UIA traversal is thread-safe);
|
||||||
/// not free (walks the descendant tree) so callers should poll at most
|
/// not free (walks the descendant tree) so callers should poll at most
|
||||||
/// a few times per second.
|
/// a few times per second.
|
||||||
|
|
@ -305,7 +305,7 @@ public static class TeamsControlBridge
|
||||||
{
|
{
|
||||||
// Search by Name first (most common case for Teams). Use a NameProperty
|
// Search by Name first (most common case for Teams). Use a NameProperty
|
||||||
// contains-style match by collecting all Buttons in the subtree and then
|
// contains-style match by collecting all Buttons in the subtree and then
|
||||||
// filtering manually — Condition only supports equality, and Teams'
|
// filtering manually — Condition only supports equality, and Teams'
|
||||||
// labels can include trailing state ("(unmuted)") that breaks equality.
|
// labels can include trailing state ("(unmuted)") that breaks equality.
|
||||||
var allButtons = root.FindAll(
|
var allButtons = root.FindAll(
|
||||||
TreeScope.Descendants,
|
TreeScope.Descendants,
|
||||||
|
|
@ -388,7 +388,7 @@ public static class TeamsControlBridge
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
// ElementNotEnabledException, ElementNotAvailableException — Teams
|
// ElementNotEnabledException, ElementNotAvailableException — Teams
|
||||||
// disabled the button mid-traversal (e.g. mute is disabled before
|
// disabled the button mid-traversal (e.g. mute is disabled before
|
||||||
// joining a call). Treat as "found but couldn't invoke" so the
|
// joining a call). Treat as "found but couldn't invoke" so the
|
||||||
// caller can surface a useful message.
|
// caller can surface a useful message.
|
||||||
|
|
@ -1,11 +1,11 @@
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Phase E.4 — Embedded Teams via SetParent.
|
/// Phase E.4 — Embedded Teams via SetParent.
|
||||||
///
|
///
|
||||||
/// Reparents Teams' main top-level window into a TeamsISO-owned host
|
/// Reparents Teams' main top-level window into a Dragon-ISO-owned host
|
||||||
/// (typically a Border element's HWND). Strips the captured window's
|
/// (typically a Border element's HWND). Strips the captured window's
|
||||||
/// caption + thick frame so it integrates flush with the host, and
|
/// caption + thick frame so it integrates flush with the host, and
|
||||||
/// remembers enough about the original to restore it cleanly later.
|
/// remembers enough about the original to restore it cleanly later.
|
||||||
|
|
@ -18,8 +18,8 @@ namespace TeamsISO.App.Services;
|
||||||
/// caller wraps Embed in a finally block) so operators can fall back to
|
/// caller wraps Embed in a finally block) so operators can fall back to
|
||||||
/// auto-hide mode if embedding misbehaves on their specific Teams build.
|
/// auto-hide mode if embedding misbehaves on their specific Teams build.
|
||||||
///
|
///
|
||||||
/// Lives in its own static class — separated from <see cref="TeamsLauncher"/>
|
/// Lives in its own static class — separated from <see cref="TeamsLauncher"/>
|
||||||
/// because the embedding lifecycle (reparent → resize → restore) is its
|
/// because the embedding lifecycle (reparent → resize → restore) is its
|
||||||
/// own thing, and the Win32 surface it requires (SetParent / window-style
|
/// own thing, and the Win32 surface it requires (SetParent / window-style
|
||||||
/// muck / SetWindowPos / MoveWindow) isn't reused by the launch / hide /
|
/// muck / SetWindowPos / MoveWindow) isn't reused by the launch / hide /
|
||||||
/// in-call control paths.
|
/// in-call control paths.
|
||||||
|
|
@ -67,7 +67,7 @@ public static class TeamsEmbedHost
|
||||||
private static (IntPtr OriginalParent, int OriginalStyle)? _embedSavedState;
|
private static (IntPtr OriginalParent, int OriginalStyle)? _embedSavedState;
|
||||||
private static IntPtr _embeddedHwnd = IntPtr.Zero;
|
private static IntPtr _embeddedHwnd = IntPtr.Zero;
|
||||||
|
|
||||||
/// <summary>True when a Teams window is currently parented inside a TeamsISO host.</summary>
|
/// <summary>True when a Teams window is currently parented inside a Dragon-ISO host.</summary>
|
||||||
public static bool IsEmbedded => _embeddedHwnd != IntPtr.Zero;
|
public static bool IsEmbedded => _embeddedHwnd != IntPtr.Zero;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
|
@ -79,7 +79,7 @@ public static class TeamsEmbedHost
|
||||||
/// The host HWND is typically obtained via:
|
/// The host HWND is typically obtained via:
|
||||||
/// var src = (System.Windows.Interop.HwndSource)
|
/// var src = (System.Windows.Interop.HwndSource)
|
||||||
/// PresentationSource.FromVisual(MyHostBorder);
|
/// PresentationSource.FromVisual(MyHostBorder);
|
||||||
/// src.Handle // → IntPtr suitable for hostHwnd
|
/// src.Handle // → IntPtr suitable for hostHwnd
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static bool EmbedTeamsInto(IntPtr hostHwnd, int width, int height)
|
public static bool EmbedTeamsInto(IntPtr hostHwnd, int width, int height)
|
||||||
{
|
{
|
||||||
|
|
@ -87,7 +87,7 @@ public static class TeamsEmbedHost
|
||||||
var teamsWindows = TeamsLauncher.EnumerateTopLevelTeamsWindows();
|
var teamsWindows = TeamsLauncher.EnumerateTopLevelTeamsWindows();
|
||||||
if (teamsWindows.Count == 0) return false;
|
if (teamsWindows.Count == 0) return false;
|
||||||
|
|
||||||
// Pick the longest-title window as the "main" one — same
|
// Pick the longest-title window as the "main" one — same
|
||||||
// heuristic GetActiveWindowTitle uses; matches the call /
|
// heuristic GetActiveWindowTitle uses; matches the call /
|
||||||
// meeting window.
|
// meeting window.
|
||||||
IntPtr best = IntPtr.Zero;
|
IntPtr best = IntPtr.Zero;
|
||||||
|
|
@ -135,7 +135,7 @@ public static class TeamsEmbedHost
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Resize the currently-embedded Teams window to <paramref name="width"/>
|
/// Resize the currently-embedded Teams window to <paramref name="width"/>
|
||||||
/// × <paramref name="height"/>. Called when the host element resizes
|
/// × <paramref name="height"/>. Called when the host element resizes
|
||||||
/// (window resize, layout change, etc.). No-op if nothing is embedded.
|
/// (window resize, layout change, etc.). No-op if nothing is embedded.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static void ResizeEmbedded(int width, int height)
|
public static void ResizeEmbedded(int width, int height)
|
||||||
|
|
@ -147,7 +147,7 @@ public static class TeamsEmbedHost
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Reverse an active embed: SetParent back to desktop + restore the
|
/// Reverse an active embed: SetParent back to desktop + restore the
|
||||||
/// original window style so Teams looks/behaves like a normal
|
/// original window style so Teams looks/behaves like a normal
|
||||||
/// top-level window again. Safe to call when nothing is embedded —
|
/// top-level window again. Safe to call when nothing is embedded —
|
||||||
/// no-op.
|
/// no-op.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static void RestoreEmbed()
|
public static void RestoreEmbed()
|
||||||
|
|
@ -167,7 +167,7 @@ public static class TeamsEmbedHost
|
||||||
SetWindowPos(_embeddedHwnd, IntPtr.Zero, 0, 0, 0, 0,
|
SetWindowPos(_embeddedHwnd, IntPtr.Zero, 0, 0, 0, 0,
|
||||||
SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE);
|
SWP_FRAMECHANGED | SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE);
|
||||||
}
|
}
|
||||||
catch { /* defensive — restore must never throw */ }
|
catch { /* defensive — restore must never throw */ }
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
_embedSavedState = null;
|
_embedSavedState = null;
|
||||||
|
|
@ -1,14 +1,14 @@
|
||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Small Win32 wrapper that launches the Microsoft Teams desktop client as a
|
/// Small Win32 wrapper that launches the Microsoft Teams desktop client as a
|
||||||
/// subprocess of TeamsISO. First step toward Phase E.1 of the embedded-Teams
|
/// subprocess of DragonISO. First step toward Phase E.1 of the embedded-Teams
|
||||||
/// roadmap (see docs/superpowers/specs/2026-05-08-embedded-teams-orchestration.md):
|
/// roadmap (see docs/superpowers/specs/2026-05-08-embedded-teams-orchestration.md):
|
||||||
/// the operator can launch Teams from within TeamsISO so they don't have to
|
/// the operator can launch Teams from within Dragon-ISO so they don't have to
|
||||||
/// switch apps to start a meeting.
|
/// switch apps to start a meeting.
|
||||||
///
|
///
|
||||||
/// The launcher tries (in order):
|
/// The launcher tries (in order):
|
||||||
|
|
@ -17,7 +17,7 @@ namespace TeamsISO.App.Services;
|
||||||
/// 3. Teams.exe in %LOCALAPPDATA%\Microsoft\Teams\Update.exe (legacy)
|
/// 3. Teams.exe in %LOCALAPPDATA%\Microsoft\Teams\Update.exe (legacy)
|
||||||
///
|
///
|
||||||
/// Group-routing automation (writing NDI Access Manager config so Teams
|
/// Group-routing automation (writing NDI Access Manager config so Teams
|
||||||
/// broadcasts on a private group) is deferred to a follow-up — for v1.0 we
|
/// broadcasts on a private group) is deferred to a follow-up — for v1.0 we
|
||||||
/// document the manual steps in RELEASING.md and trust the operator to set
|
/// document the manual steps in RELEASING.md and trust the operator to set
|
||||||
/// them once per machine.
|
/// them once per machine.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -48,12 +48,12 @@ public static class TeamsLauncher
|
||||||
/// reasons each attempt was rejected so the operator can see why.
|
/// reasons each attempt was rejected so the operator can see why.
|
||||||
///
|
///
|
||||||
/// Path order matters:
|
/// Path order matters:
|
||||||
/// 1. <c>ms-teams:</c> URI — new Teams (MSTeams AppX) registers this
|
/// 1. <c>ms-teams:</c> URI — new Teams (MSTeams AppX) registers this
|
||||||
/// handler at install. Activates through the AppX shell so the
|
/// handler at install. Activates through the AppX shell so the
|
||||||
/// stub <c>ms-teams.exe</c> in WindowsApps gets the right context.
|
/// stub <c>ms-teams.exe</c> in WindowsApps gets the right context.
|
||||||
/// 2. AppsFolder shell verb — direct AppX activation. Belt-and-braces
|
/// 2. AppsFolder shell verb — direct AppX activation. Belt-and-braces
|
||||||
/// fallback if a misconfigured registry breaks the URI handler.
|
/// fallback if a misconfigured registry breaks the URI handler.
|
||||||
/// 3. Classic Teams Update.exe — pre-2024 Teams installations.
|
/// 3. Classic Teams Update.exe — pre-2024 Teams installations.
|
||||||
/// We deliberately DON'T try the bare <c>ms-teams.exe</c> WindowsApps
|
/// We deliberately DON'T try the bare <c>ms-teams.exe</c> WindowsApps
|
||||||
/// path: it's a 0-byte AppX placeholder that fails silently when invoked
|
/// path: it's a 0-byte AppX placeholder that fails silently when invoked
|
||||||
/// without AppX activation context. Looked plausible, never worked.
|
/// without AppX activation context. Looked plausible, never worked.
|
||||||
|
|
@ -65,9 +65,9 @@ public static class TeamsLauncher
|
||||||
|
|
||||||
// Path 1: URI scheme. The shell handler picks the registered Teams
|
// Path 1: URI scheme. The shell handler picks the registered Teams
|
||||||
// (new MSTeams takes priority on modern Windows). UseShellExecute=true
|
// (new MSTeams takes priority on modern Windows). UseShellExecute=true
|
||||||
// is required — Win32 Process creation can't open URIs directly.
|
// is required — Win32 Process creation can't open URIs directly.
|
||||||
if (TryStart("ms-teams:", useShell: true, out var err1)) return true;
|
if (TryStart("ms-teams:", useShell: true, out var err1)) return true;
|
||||||
attempts.Add($"ms-teams: URI → {err1}");
|
attempts.Add($"ms-teams: URI → {err1}");
|
||||||
|
|
||||||
// Path 2: AppX activation via the explorer.exe shell. Modern Teams
|
// Path 2: AppX activation via the explorer.exe shell. Modern Teams
|
||||||
// ships as MSTeams_8wekyb3d8bbwe; if other code on the box has
|
// ships as MSTeams_8wekyb3d8bbwe; if other code on the box has
|
||||||
|
|
@ -76,7 +76,7 @@ public static class TeamsLauncher
|
||||||
if (TryStart("explorer.exe", false, out var err2,
|
if (TryStart("explorer.exe", false, out var err2,
|
||||||
arguments: "shell:appsFolder\\MSTeams_8wekyb3d8bbwe!MSTeams"))
|
arguments: "shell:appsFolder\\MSTeams_8wekyb3d8bbwe!MSTeams"))
|
||||||
return true;
|
return true;
|
||||||
attempts.Add($"AppsFolder shell → {err2}");
|
attempts.Add($"AppsFolder shell → {err2}");
|
||||||
|
|
||||||
// Path 3: classic Teams Update.exe with --processStart hands off to
|
// Path 3: classic Teams Update.exe with --processStart hands off to
|
||||||
// the actual Teams.exe via Squirrel.
|
// the actual Teams.exe via Squirrel.
|
||||||
|
|
@ -98,24 +98,24 @@ public static class TeamsLauncher
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
{
|
{
|
||||||
attempts.Add($"classic Update.exe → {ex.Message}");
|
attempts.Add($"classic Update.exe → {ex.Message}");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
attempts.Add($"classic Update.exe → not found at {classicUpdater}");
|
attempts.Add($"classic Update.exe → not found at {classicUpdater}");
|
||||||
}
|
}
|
||||||
|
|
||||||
errorMessage = "No Microsoft Teams installation could be launched. " +
|
errorMessage = "No Microsoft Teams installation could be launched. " +
|
||||||
"Install Teams from https://www.microsoft.com/microsoft-teams and try again.\n\n" +
|
"Install Teams from https://www.microsoft.com/microsoft-teams and try again.\n\n" +
|
||||||
"Attempts:\n • " + string.Join("\n • ", attempts);
|
"Attempts:\n • " + string.Join("\n • ", attempts);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Asks every running Teams process to close gracefully via WM_CLOSE
|
/// Asks every running Teams process to close gracefully via WM_CLOSE
|
||||||
/// (CloseMainWindow). Returns the count of processes that exited cleanly within
|
/// (CloseMainWindow). Returns the count of processes that exited cleanly within
|
||||||
/// <paramref name="gracePeriod"/>. Stragglers are NOT force-killed — Teams' own
|
/// <paramref name="gracePeriod"/>. Stragglers are NOT force-killed — Teams' own
|
||||||
/// "are you sure" prompt may legitimately keep a process alive briefly, and we
|
/// "are you sure" prompt may legitimately keep a process alive briefly, and we
|
||||||
/// don't want to nuke the user's call mid-transition.
|
/// don't want to nuke the user's call mid-transition.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -151,14 +151,14 @@ public static class TeamsLauncher
|
||||||
/// Hand a meeting URL off to the Teams shell handler. Accepts both the
|
/// Hand a meeting URL off to the Teams shell handler. Accepts both the
|
||||||
/// <c>https://teams.microsoft.com/l/meetup-join/...</c> web format and
|
/// <c>https://teams.microsoft.com/l/meetup-join/...</c> web format and
|
||||||
/// the <c>msteams:/l/meetup-join/...</c> deep-link form (either causes
|
/// the <c>msteams:/l/meetup-join/...</c> deep-link form (either causes
|
||||||
/// Teams to launch + join the meeting in one shot — the OS shell maps
|
/// Teams to launch + join the meeting in one shot — the OS shell maps
|
||||||
/// teams.microsoft.com URLs to the registered ms-teams: handler).
|
/// teams.microsoft.com URLs to the registered ms-teams: handler).
|
||||||
///
|
///
|
||||||
/// Use case: operator pastes a meeting link they got over email / chat
|
/// Use case: operator pastes a meeting link they got over email / chat
|
||||||
/// into TeamsISO's quick-join field instead of opening Teams,
|
/// into Dragon-ISO's quick-join field instead of opening Teams,
|
||||||
/// hunting down the calendar entry, and clicking Join. With auto-hide
|
/// hunting down the calendar entry, and clicking Join. With auto-hide
|
||||||
/// on, the Teams window flashes briefly then disappears; the operator
|
/// on, the Teams window flashes briefly then disappears; the operator
|
||||||
/// is now in the meeting, driving routing from TeamsISO.
|
/// is now in the meeting, driving routing from DragonISO.
|
||||||
///
|
///
|
||||||
/// Returns true if the shell accepted the URL; false if URL is malformed
|
/// Returns true if the shell accepted the URL; false if URL is malformed
|
||||||
/// or rejected. errorMessage populated on failure.
|
/// or rejected. errorMessage populated on failure.
|
||||||
|
|
@ -176,7 +176,7 @@ public static class TeamsLauncher
|
||||||
|
|
||||||
// Defensive sanity-check: only accept URLs that obviously target
|
// Defensive sanity-check: only accept URLs that obviously target
|
||||||
// Teams. We don't want to invoke arbitrary shell handlers from a
|
// Teams. We don't want to invoke arbitrary shell handlers from a
|
||||||
// clipboard paste — if someone pastes "calc.exe" into the input we
|
// clipboard paste — if someone pastes "calc.exe" into the input we
|
||||||
// shouldn't launch it. Specifically: http(s) URLs must contain
|
// shouldn't launch it. Specifically: http(s) URLs must contain
|
||||||
// "teams.microsoft.com" or "teams.live.com"; otherwise must start
|
// "teams.microsoft.com" or "teams.live.com"; otherwise must start
|
||||||
// with "msteams:".
|
// with "msteams:".
|
||||||
|
|
@ -221,11 +221,11 @@ public static class TeamsLauncher
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// ════════════════════════════════════════════════════════════════════════
|
// â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•
|
||||||
// Phase E.2 — window orchestration
|
// Phase E.2 — window orchestration
|
||||||
//
|
//
|
||||||
// Once Teams is running, we want to be able to hide its main window so the
|
// Once Teams is running, we want to be able to hide its main window so the
|
||||||
// operator only sees TeamsISO. We do this by enumerating top-level windows,
|
// operator only sees DragonISO. We do this by enumerating top-level windows,
|
||||||
// matching against each Teams process Id, and ShowWindow(SW_HIDE)-ing each
|
// matching against each Teams process Id, and ShowWindow(SW_HIDE)-ing each
|
||||||
// match. To restore we ShowWindow(SW_SHOW) and SetForegroundWindow.
|
// match. To restore we ShowWindow(SW_SHOW) and SetForegroundWindow.
|
||||||
//
|
//
|
||||||
|
|
@ -234,7 +234,7 @@ public static class TeamsLauncher
|
||||||
// process and Process picks an inconsistent one across launches; iterating
|
// process and Process picks an inconsistent one across launches; iterating
|
||||||
// via EnumWindows + GetWindowThreadProcessId catches every visible window
|
// via EnumWindows + GetWindowThreadProcessId catches every visible window
|
||||||
// owned by the process.
|
// owned by the process.
|
||||||
// ════════════════════════════════════════════════════════════════════════
|
// â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•â•
|
||||||
|
|
||||||
private const int SW_HIDE = 0;
|
private const int SW_HIDE = 0;
|
||||||
private const int SW_SHOWNORMAL = 1;
|
private const int SW_SHOWNORMAL = 1;
|
||||||
|
|
@ -276,9 +276,9 @@ public static class TeamsLauncher
|
||||||
/// window, or empty string if Teams isn't running. Modern Teams puts
|
/// window, or empty string if Teams isn't running. Modern Teams puts
|
||||||
/// the meeting title in the window title while in a call ("Meeting with
|
/// the meeting title in the window title while in a call ("Meeting with
|
||||||
/// Alice | Microsoft Teams"), so this is the cheapest way to surface
|
/// Alice | Microsoft Teams"), so this is the cheapest way to surface
|
||||||
/// meeting context to TeamsISO's UI without burning a UIA traversal.
|
/// meeting context to Dragon-ISO's UI without burning a UIA traversal.
|
||||||
///
|
///
|
||||||
/// Includes hidden windows — operators using auto-hide still get the
|
/// Includes hidden windows — operators using auto-hide still get the
|
||||||
/// title surfaced, which is the whole point.
|
/// title surfaced, which is the whole point.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static string GetActiveWindowTitle()
|
public static string GetActiveWindowTitle()
|
||||||
|
|
@ -363,12 +363,12 @@ public static class TeamsLauncher
|
||||||
/// Fire-and-forget background watcher that polls every 250ms for up to
|
/// Fire-and-forget background watcher that polls every 250ms for up to
|
||||||
/// <paramref name="timeout"/> and hides any visible top-level Teams
|
/// <paramref name="timeout"/> and hides any visible top-level Teams
|
||||||
/// windows it finds. Used after launch so the operator never sees the
|
/// windows it finds. Used after launch so the operator never sees the
|
||||||
/// Teams UI flash on screen — Teams takes 2-5s to splash + render its
|
/// Teams UI flash on screen — Teams takes 2-5s to splash + render its
|
||||||
/// main window, and the splash arrives separately from the main window
|
/// main window, and the splash arrives separately from the main window
|
||||||
/// (so we keep polling past the first hide to catch follow-up windows).
|
/// (so we keep polling past the first hide to catch follow-up windows).
|
||||||
///
|
///
|
||||||
/// Returns the Task so callers can await completion if they want, but
|
/// Returns the Task so callers can await completion if they want, but
|
||||||
/// production code should fire-and-forget. Exceptions are swallowed —
|
/// production code should fire-and-forget. Exceptions are swallowed —
|
||||||
/// failure to hide is harmless (user just sees Teams briefly).
|
/// failure to hide is harmless (user just sees Teams briefly).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public static Task AutoHideAfterLaunchAsync(TimeSpan? timeout = null, CancellationToken ct = default)
|
public static Task AutoHideAfterLaunchAsync(TimeSpan? timeout = null, CancellationToken ct = default)
|
||||||
|
|
@ -382,7 +382,7 @@ public static class TeamsLauncher
|
||||||
while (!ct.IsCancellationRequested && DateTime.UtcNow < deadline)
|
while (!ct.IsCancellationRequested && DateTime.UtcNow < deadline)
|
||||||
{
|
{
|
||||||
// Poll for visible windows. Each iteration may catch new
|
// Poll for visible windows. Each iteration may catch new
|
||||||
// ones — Teams sometimes opens a small splash, then a
|
// ones — Teams sometimes opens a small splash, then a
|
||||||
// larger main window 1-2s later, then a "What's new"
|
// larger main window 1-2s later, then a "What's new"
|
||||||
// banner. Keep hiding until we've gone a full second
|
// banner. Keep hiding until we've gone a full second
|
||||||
// with nothing new appearing.
|
// with nothing new appearing.
|
||||||
|
|
@ -409,21 +409,21 @@ public static class TeamsLauncher
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (OperationCanceledException) { /* expected on cancel */ }
|
catch (OperationCanceledException) { /* expected on cancel */ }
|
||||||
catch { /* defensive — auto-hide is best-effort, never breaks the app */ }
|
catch { /* defensive — auto-hide is best-effort, never breaks the app */ }
|
||||||
}, ct);
|
}, ct);
|
||||||
}
|
}
|
||||||
|
|
||||||
// ────────────────────────────────────────────────────────────────────
|
// ────────────────────────────────────────────────────────────────────
|
||||||
// Keyboard-shortcut forwarding (PostMessage path).
|
// Keyboard-shortcut forwarding (PostMessage path).
|
||||||
//
|
//
|
||||||
// UIAutomation (TeamsControlBridge) is our preferred way to drive Teams
|
// UIAutomation (TeamsControlBridge) is our preferred way to drive Teams
|
||||||
// because it works regardless of foreground/visibility state. PostMessage
|
// because it works regardless of foreground/visibility state. PostMessage
|
||||||
// is a fallback for shortcuts that don't have a stable UIA-discoverable
|
// is a fallback for shortcuts that don't have a stable UIA-discoverable
|
||||||
// button — chat scroll, custom keymap actions, etc. Note: WebView2-hosted
|
// button — chat scroll, custom keymap actions, etc. Note: WebView2-hosted
|
||||||
// Teams (the modern client) frequently ignores PostMessage(WM_KEYDOWN) at
|
// Teams (the modern client) frequently ignores PostMessage(WM_KEYDOWN) at
|
||||||
// its app-shortcut layer because shortcut routing happens after focus
|
// its app-shortcut layer because shortcut routing happens after focus
|
||||||
// changes, not on raw key messages. Treat this as best-effort.
|
// changes, not on raw key messages. Treat this as best-effort.
|
||||||
// ────────────────────────────────────────────────────────────────────
|
// ────────────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
private const uint WM_KEYDOWN = 0x0100;
|
private const uint WM_KEYDOWN = 0x0100;
|
||||||
private const uint WM_KEYUP = 0x0101;
|
private const uint WM_KEYUP = 0x0101;
|
||||||
|
|
@ -448,7 +448,7 @@ public static class TeamsLauncher
|
||||||
/// Sends a synthesized key press (modifier-down, key-down, key-up,
|
/// Sends a synthesized key press (modifier-down, key-down, key-up,
|
||||||
/// modifier-up) to the most recently used top-level Teams window via
|
/// modifier-up) to the most recently used top-level Teams window via
|
||||||
/// PostMessage. Returns true if a window was found to send to. Note that
|
/// PostMessage. Returns true if a window was found to send to. Note that
|
||||||
/// returning true doesn't guarantee Teams reacted — modern WebView2-based
|
/// returning true doesn't guarantee Teams reacted — modern WebView2-based
|
||||||
/// Teams sometimes ignores synthesized key messages at the app-shortcut
|
/// Teams sometimes ignores synthesized key messages at the app-shortcut
|
||||||
/// layer. Prefer UIA (<see cref="TeamsControlBridge"/>) when an equivalent
|
/// layer. Prefer UIA (<see cref="TeamsControlBridge"/>) when an equivalent
|
||||||
/// button exists.
|
/// button exists.
|
||||||
|
|
@ -1,17 +1,17 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using Microsoft.Win32;
|
using Microsoft.Win32;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Owns the active theme for the WPF host. Three preferences:
|
/// Owns the active theme for the WPF host. Three preferences:
|
||||||
/// <list type="bullet">
|
/// <list type="bullet">
|
||||||
/// <item><c>System</c> — follows the Windows app-mode setting (default for new
|
/// <item><c>System</c> — follows the Windows app-mode setting (default for new
|
||||||
/// users; re-reads on <see cref="SystemEvents.UserPreferenceChanged"/>).</item>
|
/// users; re-reads on <see cref="SystemEvents.UserPreferenceChanged"/>).</item>
|
||||||
/// <item><c>Dark</c> — pin dark regardless of OS.</item>
|
/// <item><c>Dark</c> — pin dark regardless of OS.</item>
|
||||||
/// <item><c>Light</c> — pin light regardless of OS.</item>
|
/// <item><c>Light</c> — pin light regardless of OS.</item>
|
||||||
/// </list>
|
/// </list>
|
||||||
/// The two color files (<c>Theme.Dark.xaml</c> + <c>Theme.Light.xaml</c>) are
|
/// The two color files (<c>Theme.Dark.xaml</c> + <c>Theme.Light.xaml</c>) are
|
||||||
/// kept in lockstep on the same set of brush keys; this manager swaps the
|
/// kept in lockstep on the same set of brush keys; this manager swaps the
|
||||||
|
|
@ -20,7 +20,7 @@ namespace TeamsISO.App.Services;
|
||||||
/// so the visual tree re-resolves without an app restart.
|
/// so the visual tree re-resolves without an app restart.
|
||||||
///
|
///
|
||||||
/// Preference is persisted via <see cref="UIPreferences"/>'s <c>Theme</c> field,
|
/// Preference is persisted via <see cref="UIPreferences"/>'s <c>Theme</c> field,
|
||||||
/// reserved on disk during the v1 → v2 rollout so the rebuild doesn't lose the
|
/// reserved on disk during the v1 → v2 rollout so the rebuild doesn't lose the
|
||||||
/// operator's choice.
|
/// operator's choice.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public sealed class ThemeManager
|
public sealed class ThemeManager
|
||||||
|
|
@ -31,8 +31,12 @@ public sealed class ThemeManager
|
||||||
savePreference: TrySavePreferenceToDisk,
|
savePreference: TrySavePreferenceToDisk,
|
||||||
subscribeToSystemPreference: true);
|
subscribeToSystemPreference: true);
|
||||||
|
|
||||||
private const string DarkUri = "/Themes/Theme.Dark.xaml";
|
// Pack URIs (rather than relative "/Themes/…") so the resolution
|
||||||
private const string LightUri = "/Themes/Theme.Light.xaml";
|
// works equally well from production (where Application.Current's
|
||||||
|
// base URI is the Dragon-ISO entry assembly) and from xUnit tests
|
||||||
|
// (where it's the test assembly — relative URIs would miss).
|
||||||
|
private const string DarkUri = "pack://application:,,,/DragonISO;component/Themes/Theme.Dark.xaml";
|
||||||
|
private const string LightUri = "pack://application:,,,/DragonISO;component/Themes/Theme.Light.xaml";
|
||||||
private const string PreferenceKeySystem = "System";
|
private const string PreferenceKeySystem = "System";
|
||||||
private const string PreferenceKeyDark = "Dark";
|
private const string PreferenceKeyDark = "Dark";
|
||||||
private const string PreferenceKeyLight = "Light";
|
private const string PreferenceKeyLight = "Light";
|
||||||
|
|
@ -65,7 +69,7 @@ public sealed class ThemeManager
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
// Defensive — ctor must not throw or the app loses theming.
|
// Defensive — ctor must not throw or the app loses theming.
|
||||||
}
|
}
|
||||||
|
|
||||||
// Re-evaluate when Windows app-mode flips, but only when the
|
// Re-evaluate when Windows app-mode flips, but only when the
|
||||||
|
|
@ -130,7 +134,7 @@ public sealed class ThemeManager
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Apply the current resolved theme. Should be called once during app
|
/// Apply the current resolved theme. Should be called once during app
|
||||||
/// startup (after Application.Current.Resources is initialized) and
|
/// startup (after Application.Current.Resources is initialized) and
|
||||||
/// whenever <see cref="Preference"/> changes — <see cref="Set"/> already
|
/// whenever <see cref="Preference"/> changes — <see cref="Set"/> already
|
||||||
/// does the latter for you.
|
/// does the latter for you.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
public void Apply()
|
public void Apply()
|
||||||
|
|
@ -148,7 +152,7 @@ public sealed class ThemeManager
|
||||||
var dicts = app.Resources.MergedDictionaries;
|
var dicts = app.Resources.MergedDictionaries;
|
||||||
|
|
||||||
// Find the existing theme color dictionary by source URI. We
|
// Find the existing theme color dictionary by source URI. We
|
||||||
// distinguish "color" dictionaries from "WildDragonTheme" by name —
|
// distinguish "color" dictionaries from "WildDragonTheme" by name —
|
||||||
// the color files are at Theme.Dark.xaml / Theme.Light.xaml; the
|
// the color files are at Theme.Dark.xaml / Theme.Light.xaml; the
|
||||||
// styles file is at WildDragonTheme.xaml. Replace in place to
|
// styles file is at WildDragonTheme.xaml. Replace in place to
|
||||||
// preserve merge order so DynamicResource refs resolve to the new
|
// preserve merge order so DynamicResource refs resolve to the new
|
||||||
|
|
@ -165,7 +169,7 @@ public sealed class ThemeManager
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
var fresh = new ResourceDictionary { Source = new Uri(newUri, UriKind.Relative) };
|
var fresh = new ResourceDictionary { Source = new Uri(newUri, UriKind.Absolute) };
|
||||||
if (old is null)
|
if (old is null)
|
||||||
{
|
{
|
||||||
dicts.Insert(0, fresh);
|
dicts.Insert(0, fresh);
|
||||||
|
|
@ -180,7 +184,7 @@ public sealed class ThemeManager
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Read Windows' AppsUseLightTheme registry value. 1 = light, 0 = dark.
|
/// Read Windows' AppsUseLightTheme registry value. 1 = light, 0 = dark.
|
||||||
/// Returns true (dark) on any read failure — the dark scene is the
|
/// Returns true (dark) on any read failure — the dark scene is the
|
||||||
/// default per DESIGN.md so a missing value still lands somewhere
|
/// default per DESIGN.md so a missing value still lands somewhere
|
||||||
/// sensible. Backs the singleton's _isSystemDark seam.
|
/// sensible. Backs the singleton's _isSystemDark seam.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -204,7 +208,7 @@ public sealed class ThemeManager
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Load the operator's persisted theme preference from
|
/// Load the operator's persisted theme preference from
|
||||||
/// %LOCALAPPDATA%\TeamsISO\ui-prefs.json. Returns null on any read
|
/// %LOCALAPPDATA%\Dragon-ISO\ui-prefs.json. Returns null on any read
|
||||||
/// failure (missing file, corrupt JSON, schema mismatch) so the
|
/// failure (missing file, corrupt JSON, schema mismatch) so the
|
||||||
/// caller falls back to the in-memory default of "System". Backs
|
/// caller falls back to the in-memory default of "System". Backs
|
||||||
/// the singleton's loadPreference seam.
|
/// the singleton's loadPreference seam.
|
||||||
|
|
@ -217,7 +221,7 @@ public sealed class ThemeManager
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Persist the operator's theme preference to ui-prefs.json. Errors
|
/// Persist the operator's theme preference to ui-prefs.json. Errors
|
||||||
/// are swallowed — persistence is best-effort and a single failed
|
/// are swallowed — persistence is best-effort and a single failed
|
||||||
/// save shouldn't break the in-session UI experience. Backs the
|
/// save shouldn't break the in-session UI experience. Backs the
|
||||||
/// singleton's savePreference seam.
|
/// singleton's savePreference seam.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -231,7 +235,7 @@ public sealed class ThemeManager
|
||||||
{
|
{
|
||||||
if (e.Category != UserPreferenceCategory.General) return;
|
if (e.Category != UserPreferenceCategory.General) return;
|
||||||
if (_preference != PreferenceKeySystem) return;
|
if (_preference != PreferenceKeySystem) return;
|
||||||
// Marshal to the UI thread — registry events fire on a system pool
|
// Marshal to the UI thread — registry events fire on a system pool
|
||||||
// thread and resource dictionary mutations require dispatcher access.
|
// thread and resource dictionary mutations require dispatcher access.
|
||||||
Application.Current?.Dispatcher.BeginInvoke(new Action(Apply));
|
Application.Current?.Dispatcher.BeginInvoke(new Action(Apply));
|
||||||
}
|
}
|
||||||
|
|
@ -1,16 +1,16 @@
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Runtime.Versioning;
|
using System.Runtime.Versioning;
|
||||||
using System.Windows;
|
using System.Windows;
|
||||||
using WinForms = System.Windows.Forms;
|
using WinForms = System.Windows.Forms;
|
||||||
|
|
||||||
namespace TeamsISO.App.Services;
|
namespace DragonISO.App.Services;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Wraps a WinForms <see cref="WinForms.NotifyIcon"/> so the WPF host can
|
/// Wraps a WinForms <see cref="WinForms.NotifyIcon"/> so the WPF host can
|
||||||
/// minimize-to-tray during long shows. Operators with a Stream Deck setup
|
/// minimize-to-tray during long shows. Operators with a Stream Deck setup
|
||||||
/// often want TeamsISO running but invisible — the tray icon keeps the
|
/// often want Dragon-ISO running but invisible — the tray icon keeps the
|
||||||
/// process alive (and the engine routing live) while the window stays
|
/// process alive (and the engine routing live) while the window stays
|
||||||
/// hidden.
|
/// hidden.
|
||||||
///
|
///
|
||||||
|
|
@ -31,7 +31,7 @@ public sealed class TrayIconHost : IDisposable
|
||||||
_mainWindow = mainWindow;
|
_mainWindow = mainWindow;
|
||||||
_notifyIcon = new WinForms.NotifyIcon
|
_notifyIcon = new WinForms.NotifyIcon
|
||||||
{
|
{
|
||||||
Text = "TeamsISO",
|
Text = "Dragon-ISO",
|
||||||
Icon = LoadEmbeddedIcon(),
|
Icon = LoadEmbeddedIcon(),
|
||||||
Visible = false,
|
Visible = false,
|
||||||
};
|
};
|
||||||
|
|
@ -76,7 +76,7 @@ public sealed class TrayIconHost : IDisposable
|
||||||
_notifyIcon.Visible = true;
|
_notifyIcon.Visible = true;
|
||||||
_notifyIcon.ShowBalloonTip(
|
_notifyIcon.ShowBalloonTip(
|
||||||
timeout: 1500,
|
timeout: 1500,
|
||||||
tipTitle: "TeamsISO is still running",
|
tipTitle: "Dragon-ISO is still running",
|
||||||
tipText: "Engine + control surface are live. Double-click the tray icon to restore the window.",
|
tipText: "Engine + control surface are live. Double-click the tray icon to restore the window.",
|
||||||
tipIcon: WinForms.ToolTipIcon.Info);
|
tipIcon: WinForms.ToolTipIcon.Info);
|
||||||
}
|
}
|
||||||
|
|
@ -93,7 +93,7 @@ public sealed class TrayIconHost : IDisposable
|
||||||
private WinForms.ContextMenuStrip BuildMenu()
|
private WinForms.ContextMenuStrip BuildMenu()
|
||||||
{
|
{
|
||||||
var menu = new WinForms.ContextMenuStrip();
|
var menu = new WinForms.ContextMenuStrip();
|
||||||
menu.Items.Add("Show TeamsISO", null, (_, _) => RestoreFromTray());
|
menu.Items.Add("Show Dragon-ISO", null, (_, _) => RestoreFromTray());
|
||||||
menu.Items.Add("-");
|
menu.Items.Add("-");
|
||||||
menu.Items.Add("Stop all ISOs", null, (_, _) =>
|
menu.Items.Add("Stop all ISOs", null, (_, _) =>
|
||||||
{
|
{
|
||||||
|
|
@ -106,12 +106,12 @@ public sealed class TrayIconHost : IDisposable
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
menu.Items.Add("-");
|
menu.Items.Add("-");
|
||||||
menu.Items.Add("Exit TeamsISO", null, (_, _) => System.Windows.Application.Current.Shutdown());
|
menu.Items.Add("Exit Dragon-ISO", null, (_, _) => System.Windows.Application.Current.Shutdown());
|
||||||
return menu;
|
return menu;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Load the bundled teamsiso.ico from this assembly's resources. We use
|
/// Load the bundled DragonISO.ico from this assembly's resources. We use
|
||||||
/// the embedded resource rather than the file-system path because the
|
/// the embedded resource rather than the file-system path because the
|
||||||
/// app may be run from any CWD (via the MSI install or a developer dotnet run).
|
/// app may be run from any CWD (via the MSI install or a developer dotnet run).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
@ -120,7 +120,7 @@ public sealed class TrayIconHost : IDisposable
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var asm = Assembly.GetExecutingAssembly();
|
var asm = Assembly.GetExecutingAssembly();
|
||||||
var uri = new Uri("pack://application:,,,/Assets/teamsiso.ico");
|
var uri = new Uri("pack://application:,,,/Assets/DragonISO.ico");
|
||||||
using var stream = System.Windows.Application.GetResourceStream(uri)?.Stream;
|
using var stream = System.Windows.Application.GetResourceStream(uri)?.Stream;
|
||||||
if (stream is not null) return new Icon(stream);
|
if (stream is not null) return new Icon(stream);
|
||||||
}
|
}
|
||||||