import Foundation import NIO import NIOHTTP1 /// CNA-style HTTP simulator for Venice 2. Sony's Camera Network API family /// is REST-shaped; paths in one place, correct against protocol docs later. public enum SonySimPaths { public static let cameraInfo = "/cna/v1/camera/info" public static let status = "/cna/v1/camera/status" public static let userLut = "/cna/v1/monitoring/lut" } public actor SonySimulator { private var group: MultiThreadedEventLoopGroup? private var channel: Channel? public private(set) var boundPort: Int? private var recording = false private var clipName: String? private var ei = 800 private var wb = 5500 private var tint = 0 private var fps = 24.0 private var timecode = "00:00:00:00" public private(set) var uploadedLutCount = 0 public init() {} public func setState(recording: Bool, clipName: String?, ei: Int, wb: Int, tint: Int, fps: Double, timecode: String) { self.recording = recording if let c = clipName { self.clipName = c } self.ei = ei self.wb = wb self.tint = tint self.fps = fps self.timecode = timecode } func handle(method: HTTPMethod, uri: String, body: Data?) -> (status: HTTPResponseStatus, body: Data) { switch (method, uri) { case (.GET, SonySimPaths.cameraInfo): return (.ok, json(["model": "VENICE 2 SIM", "serial": "SNY-0001"])) case (.GET, SonySimPaths.status): var obj: [String: Any] = [ "recording": recording, "exposureIndex": ei, "whiteBalance": wb, "tint": tint, "fps": fps, "timecode": timecode, ] if let c = clipName { obj["clipName"] = c } return (.ok, json(obj)) case (.PUT, SonySimPaths.userLut): guard let body, let obj = try? JSONSerialization.jsonObject(with: body) as? [String: Any], let size = obj["size"] as? Int, let table = obj["table"] as? [Any], table.count == size * size * size * 3 else { return (.badRequest, json(["error": "bad LUT"])) } uploadedLutCount += 1 return (.ok, json(["status": "accepted"])) default: return (.notFound, json(["error": "unknown path"])) } } private func json(_ obj: [String: Any]) -> Data { (try? JSONSerialization.data(withJSONObject: obj, options: [.sortedKeys])) ?? Data() } public func start(port: Int) async throws { let group = MultiThreadedEventLoopGroup(numberOfThreads: 1) self.group = group let sim = self let bootstrap = ServerBootstrap(group: group) .serverChannelOption(ChannelOptions.socketOption(.so_reuseaddr), value: 1) .childChannelInitializer { channel in channel.pipeline.configureHTTPServerPipeline().flatMap { channel.pipeline.addHandler(SonyHTTPHandler(sim: sim)) } } let channel = try await bootstrap.bind(host: "127.0.0.1", port: port).get() self.channel = channel boundPort = channel.localAddress?.port } public func stop() async throws { try await channel?.close() try await group?.shutdownGracefully() channel = nil group = nil boundPort = nil } } final class SonyHTTPHandler: ChannelInboundHandler, @unchecked Sendable { typealias InboundIn = HTTPServerRequestPart typealias OutboundOut = HTTPServerResponsePart private let sim: SonySimulator private var method: HTTPMethod = .GET private var uri: String = "/" private var bodyBuffer: ByteBuffer? init(sim: SonySimulator) { self.sim = sim } func channelRead(context: ChannelHandlerContext, data: NIOAny) { switch unwrapInboundIn(data) { case .head(let head): method = head.method uri = head.uri bodyBuffer = nil case .body(var buf): if bodyBuffer == nil { bodyBuffer = buf } else { bodyBuffer?.writeBuffer(&buf) } case .end: let body = bodyBuffer.map { Data($0.readableBytesView) } let m = method let u = uri let channel = context.channel let loop = context.eventLoop Task { let (status, respBody) = await self.sim.handle(method: m, uri: u, body: body) loop.execute { var headers = HTTPHeaders() headers.add(name: "Content-Type", value: "application/json") headers.add(name: "Content-Length", value: "\(respBody.count)") headers.add(name: "Connection", value: "close") let head = HTTPResponseHead(version: .http1_1, status: status, headers: headers) channel.write(HTTPServerResponsePart.head(head), promise: nil) var buf = channel.allocator.buffer(capacity: respBody.count) buf.writeBytes(respBody) channel.write(HTTPServerResponsePart.body(.byteBuffer(buf)), promise: nil) channel.writeAndFlush(HTTPServerResponsePart.end(nil)).whenComplete { _ in channel.close(promise: nil) } } } } } }