camera: CameraDriver seam, capabilities, ConnectionSupervisor w/ backoff retry + state republish, SlotRegistry — 6 tests

This commit is contained in:
Forge Dev 2026-07-10 18:59:45 +00:00
parent 6f024607ae
commit 388ad50dd3
6 changed files with 424 additions and 6 deletions

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import Foundation
import ForgeGrade
import ForgeColor
public enum CameraVendor: String, Sendable, Codable {
case arri
case red
case sony
case simulated
}
public enum MetadataField: String, Sendable, Codable, CaseIterable {
case clipName
case exposureIndex
case whiteBalance
case tint
case fps
case timecode
case lens
}
/// What a camera can accept / report. Drivers declare, grade pipeline adapts.
public struct CameraCapabilities: Sendable {
public var vendor: CameraVendor
/// Camera applies ASC CDL natively (RED IPP2, ARRI ALF4). If false, CDL must be baked into LUT.
public var supportsNativeCDL: Bool
/// Accepted 3D LUT lattice sizes.
public var lut3dSizes: [Int]
public var metadataFields: [MetadataField]
public init(vendor: CameraVendor, supportsNativeCDL: Bool, lut3dSizes: [Int], metadataFields: [MetadataField]) {
self.vendor = vendor
self.supportsNativeCDL = supportsNativeCDL
self.lut3dSizes = lut3dSizes
self.metadataFields = metadataFields
}
}
public enum ConnectionStatus: String, Sendable, Equatable {
case disconnected
case connecting
case connected
}
public struct CameraMetadata: Sendable, Equatable {
public var exposureIndex: Int?
public var whiteBalance: Int?
public var tint: Int?
public var fps: Double?
public var timecode: String?
public var lens: String?
public init(
exposureIndex: Int? = nil, whiteBalance: Int? = nil, tint: Int? = nil,
fps: Double? = nil, timecode: String? = nil, lens: String? = nil
) {
self.exposureIndex = exposureIndex
self.whiteBalance = whiteBalance
self.tint = tint
self.fps = fps
self.timecode = timecode
self.lens = lens
}
}
public struct CameraState: Sendable, Equatable {
public var connection: ConnectionStatus
public var isRecording: Bool
public var clipName: String?
public var metadata: CameraMetadata?
public init(
connection: ConnectionStatus,
isRecording: Bool = false,
clipName: String? = nil,
metadata: CameraMetadata? = nil
) {
self.connection = connection
self.isRecording = isRecording
self.clipName = clipName
self.metadata = metadata
}
}
public enum CameraError: Error, Equatable {
case connectionFailed(String)
case pushFailed(String)
case unsupportedLook(String)
}
/// Hardware seam. One driver instance per physical camera.
public protocol CameraDriver: Actor {
nonisolated var capabilities: CameraCapabilities { get }
nonisolated var state: AsyncStream<CameraState> { get }
func connect() async throws
func disconnect() async
func push(look: FlattenedLook) async throws
}

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import Foundation
/// Exponential backoff with cap.
public struct BackoffPolicy: Sendable {
public let initial: Duration
public let multiplier: Double
public let maxDelay: Duration
private var current: Duration?
public init(initial: Duration, multiplier: Double, maxDelay: Duration) {
self.initial = initial
self.multiplier = multiplier
self.maxDelay = maxDelay
}
public mutating func nextDelay() -> Duration {
guard let c = current else {
current = initial
return initial
}
let scaled = Duration.seconds(Double(c.components.seconds) * multiplier
+ Double(c.components.attoseconds) * multiplier / 1e18)
let next = scaled > maxDelay ? maxDelay : scaled
current = next
return next
}
public mutating func reset() {
current = nil
}
}
/// Owns connect/retry/health for one driver. Republishes driver states.
public actor ConnectionSupervisor {
private let driver: any CameraDriver
private var backoff: BackoffPolicy
private var connectTask: Task<Void, Never>?
private var pumpTask: Task<Void, Never>?
public private(set) var health: ConnectionStatus = .disconnected
private var stateContinuations: [UUID: AsyncStream<CameraState>.Continuation] = [:]
private var connectionWaiters: [CheckedContinuation<Void, Never>] = []
public init(driver: any CameraDriver, backoff: BackoffPolicy) {
self.driver = driver
self.backoff = backoff
}
/// New subscription to republished states.
public nonisolated var states: AsyncStream<CameraState> {
AsyncStream { continuation in
let id = UUID()
Task { await self.register(id: id, continuation: continuation) }
continuation.onTermination = { _ in
Task { await self.unregister(id: id) }
}
}
}
private func register(id: UUID, continuation: AsyncStream<CameraState>.Continuation) {
stateContinuations[id] = continuation
}
private func unregister(id: UUID) {
stateContinuations.removeValue(forKey: id)
}
public func start() throws {
guard connectTask == nil else { return }
health = .connecting
// Pump driver states into republish + health.
pumpTask = Task { [driver] in
for await s in driver.state {
await self.handle(state: s)
}
}
// Connect with retry.
connectTask = Task {
while !Task.isCancelled {
do {
try await driver.connect()
return
} catch {
let delay = self.nextBackoffDelay()
try? await Task.sleep(for: delay)
}
}
}
}
private func nextBackoffDelay() -> Duration {
backoff.nextDelay()
}
private func handle(state: CameraState) {
health = state.connection
if state.connection == .connected {
backoff.reset()
let waiters = connectionWaiters
connectionWaiters.removeAll()
for w in waiters { w.resume() }
}
for c in stateContinuations.values {
c.yield(state)
}
}
/// Await connected health. Returns false on timeout.
public func waitForConnection(timeout: Duration) async -> Bool {
if health == .connected { return true }
let waitTask = Task {
await withCheckedContinuation { (c: CheckedContinuation<Void, Never>) in
self.connectionWaiters.append(c)
}
}
let timeoutTask = Task {
try? await Task.sleep(for: timeout)
waitTask.cancel()
}
_ = await waitTask.value
timeoutTask.cancel()
return health == .connected
}
public func stop() async {
connectTask?.cancel()
pumpTask?.cancel()
connectTask = nil
pumpTask = nil
await driver.disconnect()
health = .disconnected
let waiters = connectionWaiters
connectionWaiters.removeAll()
for w in waiters { w.resume() }
}
}

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// ForgeCamera

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import Foundation
/// A camera slot: named position (A-Cam, B-Cam...) bound to a driver.
public struct CameraSlot: Identifiable, Sendable {
public let id: UUID
public var name: String
public let driver: any CameraDriver
public init(id: UUID = UUID(), name: String, driver: any CameraDriver) {
self.id = id
self.name = name
self.driver = driver
}
}
/// Registry of active camera slots.
public actor SlotRegistry {
public private(set) var slots: [CameraSlot] = []
public init() {}
@discardableResult
public func addSlot(name: String, driver: any CameraDriver) -> CameraSlot {
let slot = CameraSlot(name: name, driver: driver)
slots.append(slot)
return slot
}
public func removeSlot(id: UUID) {
slots.removeAll { $0.id == id }
}
public func slot(id: UUID) -> CameraSlot? {
slots.first { $0.id == id }
}
public func slot(named name: String) -> CameraSlot? {
slots.first { $0.name == name }
}
}

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import XCTest
import ForgeGrade
import ForgeColor
@testable import ForgeCamera
/// Scriptable in-test driver: fails N connects, then succeeds. Emits states on demand.
actor FlakyDriver: CameraDriver {
nonisolated let capabilities = CameraCapabilities(
vendor: .arri,
supportsNativeCDL: true,
lut3dSizes: [33],
metadataFields: [.clipName, .exposureIndex])
private var failuresRemaining: Int
private(set) var connectAttempts = 0
private(set) var pushedLooks = [FlattenedLook]()
private var continuation: AsyncStream<CameraState>.Continuation?
private let stream: AsyncStream<CameraState>
init(failFirst: Int) {
failuresRemaining = failFirst
var cont: AsyncStream<CameraState>.Continuation!
stream = AsyncStream { cont = $0 }
continuation = cont
}
nonisolated var state: AsyncStream<CameraState> { stream }
func connect() async throws {
connectAttempts += 1
if failuresRemaining > 0 {
failuresRemaining -= 1
throw CameraError.connectionFailed("scripted failure")
}
continuation?.yield(CameraState(connection: .connected))
}
func disconnect() async {
continuation?.yield(CameraState(connection: .disconnected))
}
func push(look: FlattenedLook) async throws {
pushedLooks.append(look)
}
// Test hooks.
func emit(_ s: CameraState) {
continuation?.yield(s)
}
}
final class CameraSeamTests: XCTestCase {
// Supervisor retries with backoff until driver connects.
func testSupervisorRetriesUntilConnected() async throws {
let driver = FlakyDriver(failFirst: 3)
let supervisor = ConnectionSupervisor(
driver: driver,
backoff: BackoffPolicy(initial: .milliseconds(1), multiplier: 1, maxDelay: .milliseconds(2)))
try await supervisor.start()
// Wait for connected.
let ok = await supervisor.waitForConnection(timeout: .seconds(2))
XCTAssertTrue(ok)
let attempts = await driver.connectAttempts
XCTAssertEqual(attempts, 4) // 3 failures + 1 success
await supervisor.stop()
}
// Health reflects driver state stream.
func testHealthTracksState() async throws {
let driver = FlakyDriver(failFirst: 0)
let supervisor = ConnectionSupervisor(
driver: driver,
backoff: BackoffPolicy(initial: .milliseconds(1), multiplier: 1, maxDelay: .milliseconds(2)))
try await supervisor.start()
_ = await supervisor.waitForConnection(timeout: .seconds(2))
var health = await supervisor.health
XCTAssertEqual(health, .connected)
await driver.emit(CameraState(connection: .disconnected))
try await Task.sleep(for: .milliseconds(50))
health = await supervisor.health
XCTAssertEqual(health, .disconnected)
await supervisor.stop()
}
// Recording state + metadata pass through supervisor's published stream.
func testStatePassthrough() async throws {
let driver = FlakyDriver(failFirst: 0)
let supervisor = ConnectionSupervisor(
driver: driver,
backoff: BackoffPolicy(initial: .milliseconds(1), multiplier: 1, maxDelay: .milliseconds(2)))
try await supervisor.start()
_ = await supervisor.waitForConnection(timeout: .seconds(2))
var iterator = supervisor.states.makeAsyncIterator()
await driver.emit(CameraState(
connection: .connected,
isRecording: true,
clipName: "A001C002",
metadata: CameraMetadata(exposureIndex: 800, whiteBalance: 5600, tint: 0, fps: 24, timecode: "12:00:00:00")))
// Drain until we see the recording state (connected event may arrive first).
var found = false
for _ in 0..<5 {
if let s = await iterator.next(), s.isRecording, s.clipName == "A001C002" {
XCTAssertEqual(s.metadata?.exposureIndex, 800)
found = true
break
}
}
XCTAssertTrue(found)
await supervisor.stop()
}
// Slot registry add/remove/lookup.
func testSlotRegistry() async throws {
let registry = SlotRegistry()
let driver = FlakyDriver(failFirst: 0)
let slot = await registry.addSlot(name: "A-Cam", driver: driver)
let all = await registry.slots
XCTAssertEqual(all.count, 1)
XCTAssertEqual(all[0].name, "A-Cam")
await registry.removeSlot(id: slot.id)
let after = await registry.slots
XCTAssertTrue(after.isEmpty)
}
// Capabilities surfaced through slot.
func testCapabilities() async {
let driver = FlakyDriver(failFirst: 0)
XCTAssertTrue(driver.capabilities.supportsNativeCDL)
XCTAssertEqual(driver.capabilities.vendor, .arri)
XCTAssertTrue(driver.capabilities.lut3dSizes.contains(33))
}
// Backoff policy caps at maxDelay and multiplies.
func testBackoffPolicy() {
var policy = BackoffPolicy(initial: .milliseconds(100), multiplier: 2, maxDelay: .milliseconds(350))
XCTAssertEqual(policy.nextDelay(), .milliseconds(100))
XCTAssertEqual(policy.nextDelay(), .milliseconds(200))
XCTAssertEqual(policy.nextDelay(), .milliseconds(350)) // capped from 400
XCTAssertEqual(policy.nextDelay(), .milliseconds(350))
policy.reset()
XCTAssertEqual(policy.nextDelay(), .milliseconds(100))
}
}

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import XCTest
final class ForgeCameraPlaceholderTests: XCTestCase {
func testPlaceholder() { XCTAssertTrue(true) }
}