import { Radio, Tv, Cloud, Cable } from "lucide-react"; import ScrollReveal from "./ScrollReveal"; const capabilities = [ { icon: Radio, title: "Systems Design", description: "End-to-end broadcast facility design including signal flow engineering, equipment specification, and architectural documentation.", }, { icon: Cable, title: "Integration", description: "Full system integration from rack builds and wiring to commissioning, testing, and operator training.", }, { icon: Cloud, title: "Cloud & IP", description: "Cloud-native production architectures, SMPTE ST 2110, NDI, SRT, and hybrid on-prem/cloud workflows.", }, { icon: Tv, title: "Broadcast Engineering", description: "Live production engineering, RF systems, video routing, and real-time broadcast operations.", }, ]; export default function About() { return (
{/* Section header */}

About

From live production to
systems architecture.

I'm a broadcast engineer and systems integrator based in the Washington DC area. My career started in broadcast engineering for live sports, and over the years I've worked across both sides of the industry—production and infrastructure.

On the production side, I spent years as a 1st AC, DIT, Camera Operator, and Trinity Operator on commercials, corporate, narrative, and documentary projects. That hands-on experience shooting and operating gives me an operator's perspective when designing systems—I build facilities that work the way production teams actually need them to.

Today, my focus is broadcast systems integration. As a principal systems designer with{" "} Broadcast Management Group , I design production facilities for organizations including the{" "} Washington Commanders,{" "} CVS/Aetna,{" "} UBS,{" "} BetMGM,{" "} Intuit,{" "} Monumental Sports, and{" "} COSM—engineering everything from control rooms and studios to cloud production infrastructure, XR stages, and IP-based workflows.

{/* Capabilities grid */}
{capabilities.map((cap, i) => (

{cap.title}

{cap.description}

))}
); }