Per-Participant NDI ISO Controller for Microsoft Teams. Receives Teams NDI streams, normalizes framerate/resolution, and re-emits clean ISO outputs for live production switchers (vMix, OBS, Ross). Wild Dragon LLC.
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Zac Gaetano 9c231118de feat(stats): wire IsoHealthStats end-to-end and surface live counters in UI
IsoPipeline now publishes refs to its currently-live NdiReceiver and NdiSender (set by RunInnerPipelineAsync, cleared on exit) so a stats poll from any thread can read FramesCaptured / FramesSent without entangling the pipeline's lifetime with its observer. The receiver's raw-frame channel is wrapped with a TappedChannelWriter so the most recent RawFrame is captured for source-resolution display, again without changing the receiver's contract.

IsoController.GetStats() drops the stub return-Empty and instead reads the live pipeline.GetStats() outside the gate so a slow stats read can't serialize the controller's other operations.

WPF: MainViewModel runs a 1 Hz DispatcherTimer that pulls stats for every participant view-model and pushes them via UpdateStats(). ParticipantViewModel grows three displayable properties — FramesIn, FramesOut, IncomingResolution — bound into the participants DataGrid as a new 'Live' column showing the down/up frame counts and the source resolution underneath the machine name.

Tests: 74/74 unit + 9/9 NDI integration green; the existing round-trip integration test exercises the new wiring at runtime (live receiver/sender refs are set, frames flow, channels close cleanly).
2026-05-08 00:52:44 -04:00
.forgejo/workflows ci(forgejo): release workflow on tag push -> MSI artifact + release asset 2026-05-08 00:48:57 -04:00
docs ci(forgejo): release workflow on tag push -> MSI artifact + release asset 2026-05-08 00:48:57 -04:00
installer feat(installer): WiX v5 MSI scaffold for Wild Dragon TeamsISO 2026-05-08 00:16:26 -04:00
src feat(stats): wire IsoHealthStats end-to-end and surface live counters in UI 2026-05-08 00:52:44 -04:00
.editorconfig chore: scaffold repo conventions and global build props 2026-05-07 15:07:53 +00:00
.gitignore chore: scaffold repo conventions and global build props 2026-05-07 15:07:53 +00:00
coverlet.runsettings ci: enforce 80% line coverage gate on TeamsISO.Engine 2026-05-07 15:16:11 +00:00
Directory.Build.props chore: scaffold repo conventions and global build props 2026-05-07 15:07:53 +00:00
README.md chore: scaffold repo conventions and global build props 2026-05-07 15:07:53 +00:00
TeamsISO.Linux.slnf feat(console): add TeamsISO.Console headless smoke runner 2026-05-07 15:37:44 +00:00
TeamsISO.sln fix(build): use forward-slash paths in TeamsISO.sln so Windows .slnf resolves 2026-05-07 15:14:42 -04:00
TeamsISO.Windows.slnf feat(ui): wire DI bootstrap in App.xaml.cs and add Windows solution filter 2026-05-07 15:41:58 +00:00

TeamsISO

Per-Participant NDI ISO Controller for Microsoft Teams.

TeamsISO sits between Microsoft Teams' raw NDI broadcast output and a live-production environment. It receives each participant's NDI stream, normalizes framerate and resolution per a configured target, and re-emits clean, individually-addressable NDI sources for ingestion into a switcher (vMix, OBS, Ross, hardware capture).

Status

Pre-1.0. See docs/superpowers/specs/ for the active spec and docs/superpowers/plans/ for in-flight implementation plans.

Build

Requires .NET 8 SDK.

dotnet build
dotnet test

License

Proprietary, © Wild Dragon LLC 2026.