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Task 39: 5-column participants table - state LED, name+codec caption, 5-bar audio meter, mono output name, ISO pill. Row height 52, full-row active-speaker tint (no left stripe). New converter LevelThresholdConverter, OutputName property on ParticipantViewModel. Task 40: Ctrl+K / Ctrl+P command palette - chromeless centered floating window, fuzzy Contains match across Label/Category/Keywords, arrow nav, Enter invoke, Esc close. Quick/Teams/Network/App categories cover top operator verbs and theme switching. Also: log startup exceptions to Serilog before the modal MessageBox fires - much better triage signal than user-pasted dialog text.
253 lines
9.6 KiB
C#
253 lines
9.6 KiB
C#
using System;
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using System.Linq;
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using System.Windows;
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using System.Windows.Input;
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using TeamsISO.App.Services;
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using TeamsISO.App.ViewModels;
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namespace TeamsISO.App;
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public partial class MainWindow : Window
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{
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public MainWindow()
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{
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InitializeComponent();
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SourceInitialized += OnSourceInitialized;
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Closing += OnClosing;
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// Esc dismisses the settings drawer when it's open. Bound at the
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// window level so any focused control inside the drawer also gets
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// the affordance.
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PreviewKeyDown += OnPreviewKeyDown;
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}
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public MainWindow(MainViewModel viewModel) : this()
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{
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DataContext = viewModel;
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// Hand the view-model the palette-opener callback so Ctrl+K's
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// KeyBinding (which lives on the VM as an ICommand) can reach
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// back into the view layer to materialize the window.
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viewModel.RegisterCommandPaletteOpener(() => OnCommandPaletteClick(this, new RoutedEventArgs()));
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}
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/// <summary>
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/// Restore the window's previous placement after the HWND is created (so
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/// SetWindowPos / WindowState transitions actually take effect). Falls
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/// silently back to the XAML-default startup location if no snapshot exists.
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/// </summary>
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private void OnSourceInitialized(object? sender, EventArgs e)
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{
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WindowStateStore.TryApply(this);
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}
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/// <summary>Persist the placement on close so next launch lands in the same spot.</summary>
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private void OnClosing(object? sender, System.ComponentModel.CancelEventArgs e)
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{
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WindowStateStore.Save(this);
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}
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/// <summary>Opens the About dialog — version, NDI runtime, build SHA.</summary>
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private void OnAboutClick(object sender, RoutedEventArgs e)
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{
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var about = new AboutWindow { Owner = this };
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about.ShowDialog();
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}
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/// <summary>
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/// Opens the operator-presets dialog. Hands it the current participants
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/// snapshot (so Save captures live state) and the engine controller (so
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/// Apply can reconcile enable/disable). Owner is set so the chromeless
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/// dialog centers over the main window and inherits z-order.
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/// </summary>
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private void OnPresetsClick(object sender, RoutedEventArgs e)
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{
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if (DataContext is not MainViewModel vm) return;
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var dialog = new PresetsDialog(vm.Controller, vm.Participants.ToList(), vm.Toast)
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{
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Owner = this,
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};
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dialog.ShowDialog();
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}
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/// <summary>
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/// Tracks whether we have hidden Teams' windows so the next click reverses
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/// the action. We treat this as "intent" rather than a query of OS state
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/// because hidden windows still report as hidden if the operator manually
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/// re-opens them and we only care about TeamsISO's own toggle history.
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/// </summary>
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private bool _teamsWindowsHidden;
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/// <summary>
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/// Phase E.2 toggle. Hides every visible top-level Teams window on first
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/// click; shows them again on the next. Surfaces the result via the toast
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/// so the operator gets feedback even though the affected windows aren't
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/// visible anymore.
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/// </summary>
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private void OnToggleTeamsWindowClick(object sender, RoutedEventArgs e)
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{
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if (!TeamsLauncher.IsRunning())
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{
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MessageBox.Show(
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"Microsoft Teams isn't running. Click the camera icon above to launch it first.",
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"TeamsISO — Hide / show Teams",
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MessageBoxButton.OK,
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MessageBoxImage.Information);
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return;
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}
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var toast = (DataContext as MainViewModel)?.Toast;
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if (_teamsWindowsHidden)
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{
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var shown = TeamsLauncher.ShowWindows();
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_teamsWindowsHidden = false;
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toast?.Show(shown > 0 ? $"Restored {shown} Teams window(s)" : "No Teams windows to restore");
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}
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else
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{
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var hidden = TeamsLauncher.HideWindows();
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_teamsWindowsHidden = hidden > 0;
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toast?.Show(hidden > 0 ? $"Hid {hidden} Teams window(s)" : "Teams has no visible windows yet");
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}
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}
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/// <summary>
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/// Three-state click behavior matching operator intuition:
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/// 1. Teams not running → launch it via TeamsLauncher's fallback chain.
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/// 2. Teams running but its windows are hidden → restore + foreground them.
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/// 3. Teams running with visible windows → bring the most recent to front.
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/// (Stopping Teams is a right-click action; see OnLaunchTeamsRightClick.)
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/// </summary>
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private void OnLaunchTeamsClick(object sender, RoutedEventArgs e)
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{
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var toast = (DataContext as MainViewModel)?.Toast;
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if (!TeamsLauncher.IsRunning())
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{
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if (!TeamsLauncher.TryLaunch(out var error))
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{
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MessageBox.Show(
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$"Could not launch Microsoft Teams.\n\n{error}",
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"TeamsISO — Launch Teams",
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MessageBoxButton.OK,
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MessageBoxImage.Warning);
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}
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else
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{
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var autoHide = (DataContext as MainViewModel)?.Settings.AutoHideTeamsWindows ?? false;
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toast?.Show(autoHide
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? "Launching Microsoft Teams (will hide windows automatically)…"
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: "Launching Microsoft Teams…");
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if (autoHide)
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{
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_ = TeamsLauncher.AutoHideAfterLaunchAsync();
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_teamsWindowsHidden = true;
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}
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else
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{
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_teamsWindowsHidden = false;
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}
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}
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return;
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}
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var shown = TeamsLauncher.ShowWindows();
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_teamsWindowsHidden = false;
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toast?.Show(shown > 0
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? $"Teams is already running — surfaced {shown} window(s)"
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: "Teams is running but has no visible windows yet");
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}
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/// <summary>
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/// Right-click on the Launch button asks to stop Teams. Split out from the
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/// left-click so a normal click is "open / surface" rather than the previous
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/// "open OR ambush you with a stop dialog".
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/// </summary>
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private void OnLaunchTeamsRightClick(object sender, MouseButtonEventArgs e)
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{
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if (!TeamsLauncher.IsRunning()) return;
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var confirm = MessageBox.Show(
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"Microsoft Teams is currently running.\n\nClose all Teams windows now?",
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"TeamsISO — Stop Teams",
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MessageBoxButton.YesNo,
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MessageBoxImage.Question);
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if (confirm != MessageBoxResult.Yes) return;
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var asked = TeamsLauncher.StopAll();
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if (TeamsLauncher.IsRunning())
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{
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MessageBox.Show(
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asked == 0
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? "No Teams windows responded to close."
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: $"Sent close to {asked} Teams window(s); some may still be exiting.",
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"TeamsISO — Stop Teams",
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MessageBoxButton.OK,
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MessageBoxImage.Information);
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}
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e.Handled = true;
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}
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/// <summary>
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/// Open the experimental Teams embed window. Operator enables the
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/// preference first; this button materializes the host.
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/// </summary>
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private void OnOpenEmbedWindowClick(object sender, RoutedEventArgs e)
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{
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var w = new TeamsEmbedWindow { Owner = this };
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w.Show();
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}
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/// <summary>
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/// Toggle the v2 settings drawer overlay. The header gear button and the
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/// drawer's own Close button both call this. State is held by the
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/// overlay's <see cref="UIElement.Visibility"/> directly — no separate
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/// flag — so the toggle is idempotent regardless of how many entry
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/// points open / close it.
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/// </summary>
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private void OnSettingsToggleClick(object sender, RoutedEventArgs e)
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{
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if (SettingsDrawerOverlay is null) return;
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SettingsDrawerOverlay.Visibility = SettingsDrawerOverlay.Visibility == Visibility.Visible
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? Visibility.Collapsed
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: Visibility.Visible;
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}
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/// <summary>
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/// Clicking the scrim behind the drawer dismisses it — same affordance as
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/// every well-behaved slide-over on every platform.
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/// </summary>
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private void OnSettingsScrimClick(object sender, MouseButtonEventArgs e)
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{
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if (SettingsDrawerOverlay is null) return;
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SettingsDrawerOverlay.Visibility = Visibility.Collapsed;
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}
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/// <summary>
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/// Open the v2 Ctrl+K command palette. Bound to the header ⌘K button and
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/// to the Ctrl+K keyboard binding. The palette is a chromeless floating
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/// window owned by this MainWindow so it centers correctly, closes on
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/// Deactivated (click outside), and inherits z-order. We construct a
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/// fresh view-model each time so the filter starts empty.
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/// </summary>
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private void OnCommandPaletteClick(object sender, RoutedEventArgs e)
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{
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if (DataContext is not MainViewModel vm) return;
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var paletteVm = new ViewModels.CommandPaletteViewModel(vm, Dispatcher);
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var palette = new Views.CommandPaletteWindow(paletteVm) { Owner = this };
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palette.ShowDialog();
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}
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/// <summary>
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/// Esc closes the drawer when it's open. We use PreviewKeyDown rather than
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/// KeyDown so the drawer's nested inputs (TextBox, ComboBox) don't swallow
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/// the key before this handler sees it.
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/// </summary>
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private void OnPreviewKeyDown(object sender, System.Windows.Input.KeyEventArgs e)
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{
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if (e.Key != Key.Escape) return;
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if (SettingsDrawerOverlay?.Visibility == Visibility.Visible)
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{
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SettingsDrawerOverlay.Visibility = Visibility.Collapsed;
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e.Handled = true;
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}
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}
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}
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