2026-05-07 11:07:58 -04:00
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.0.31903.59
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MinimumVisualStudioVersion = 10.0.40219.1
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2026-05-07 11:08:11 -04:00
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "src", "src", "{46E05E34-8A87-4986-87D3-FE0DE4E05F44}"
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EndProject
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feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host
First step of the WinUI 3 replatform per the approved redesign brief.
The new project coexists with the existing src/TeamsISO.App (WPF) so the
WPF host keeps building and shipping while the WinUI 3 redesign lands
incrementally. Once the WinUI 3 build is feature-complete and tested
against a real Teams meeting, the WPF project is retired.
Scaffold contents:
* src/TeamsISO.App.WinUI/TeamsISO.App.WinUI.csproj
Windows App SDK 1.6 LTS (250602001), unpackaged mode
(WindowsPackageType=None) so the existing MSI installer keeps working.
Target framework net8.0-windows10.0.19041.0, min platform 10.0.17763.0
to preserve Win10 1809+ compatibility for working broadcast hardware.
Pins WindowsSdkPackageVersion=10.0.19041.38 so .NET SDK 8.0.301 builds
cleanly without an SDK upgrade on the build host.
* src/TeamsISO.App.WinUI/app.manifest
PerMonitorV2 DPI awareness + gdiScaling for crisp text on high-DPI
broadcast monitors. asInvoker trust level (control surface :9755 and
OSC :9000 bind to 127.0.0.1, no admin needed).
* App.xaml + App.xaml.cs
Minimal startup: brings up MainWindow. The full pipeline (NDI runtime
preflight, IsoController wiring, single-instance mutex, REST + OSC
bridge, tray icon, crash diagnostics, auto-update banner, onboarding)
migrates in subsequent commits.
* Themes/Tokens.xaml
Wild Dragon design tokens as ThemeDictionary entries (Default = Dark,
Light). Colors as Color resources, Brushes paired per theme so
{ThemeResource} auto-swaps when RequestedTheme flips — no app restart,
no flicker. Spacing/radii/typography tokens are theme-agnostic at the
outer level. Light palette maintains brand recognition via cyan-tinted
off-whites (#FAFAFB canvas, #F0F1F3 rail) rather than pure white, and
splits cyan into accent.cyan.surface (#97EDF0, works in both modes
because text on top is near-black) and accent.cyan.text (#97EDF0 dark
/ #0E7C82 light) so captions and inline labels keep AA contrast.
* Themes/Controls.xaml
Button hierarchy with real commitments: Primary (cyan fill, one per
surface), Secondary (transparent bordered), Tertiary (text only),
Destructive (coral border + text), Caption (titlebar), RailIcon.
Typographic ramp (Display / Title / Heading / Body / Subtle / Caption
/ Mono) at the DESIGN.md 1.25 ratio.
* CommunityToolkit.WinUI.UI.Controls.DataGrid 7.1.2 referenced for the
participants table migration. (Toolkit 8.x dropped DataGrid; 7.x is
the only currently-maintained free option for WinUI 3.)
* Inter.ttf + JetBrainsMono.ttf + dragon-mark.png + teamsiso.ico copied
from the WPF project's Assets/ so the WinUI 3 host is self-contained.
* TeamsISO.sln + TeamsISO.Windows.slnf updated to include the new
project. The .slnf paths switch to backslash form so MSBuild can match
them against the .sln's canonical path representation.
Verified: dotnet build TeamsISO.Windows.slnf -c Debug succeeds with 0
warnings and 0 errors for all 8 projects (WPF host, WinUI 3 host, engine,
NDI interop, console, three test projects).
2026-05-12 23:52:35 -04:00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Engine", "src\TeamsISO.Engine\TeamsISO.Engine.csproj", "{F0D24EAE-9225-4DC4-B3D2-6966077287A0}"
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2026-05-07 11:08:11 -04:00
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EndProject
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feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host
First step of the WinUI 3 replatform per the approved redesign brief.
The new project coexists with the existing src/TeamsISO.App (WPF) so the
WPF host keeps building and shipping while the WinUI 3 redesign lands
incrementally. Once the WinUI 3 build is feature-complete and tested
against a real Teams meeting, the WPF project is retired.
Scaffold contents:
* src/TeamsISO.App.WinUI/TeamsISO.App.WinUI.csproj
Windows App SDK 1.6 LTS (250602001), unpackaged mode
(WindowsPackageType=None) so the existing MSI installer keeps working.
Target framework net8.0-windows10.0.19041.0, min platform 10.0.17763.0
to preserve Win10 1809+ compatibility for working broadcast hardware.
Pins WindowsSdkPackageVersion=10.0.19041.38 so .NET SDK 8.0.301 builds
cleanly without an SDK upgrade on the build host.
* src/TeamsISO.App.WinUI/app.manifest
PerMonitorV2 DPI awareness + gdiScaling for crisp text on high-DPI
broadcast monitors. asInvoker trust level (control surface :9755 and
OSC :9000 bind to 127.0.0.1, no admin needed).
* App.xaml + App.xaml.cs
Minimal startup: brings up MainWindow. The full pipeline (NDI runtime
preflight, IsoController wiring, single-instance mutex, REST + OSC
bridge, tray icon, crash diagnostics, auto-update banner, onboarding)
migrates in subsequent commits.
* Themes/Tokens.xaml
Wild Dragon design tokens as ThemeDictionary entries (Default = Dark,
Light). Colors as Color resources, Brushes paired per theme so
{ThemeResource} auto-swaps when RequestedTheme flips — no app restart,
no flicker. Spacing/radii/typography tokens are theme-agnostic at the
outer level. Light palette maintains brand recognition via cyan-tinted
off-whites (#FAFAFB canvas, #F0F1F3 rail) rather than pure white, and
splits cyan into accent.cyan.surface (#97EDF0, works in both modes
because text on top is near-black) and accent.cyan.text (#97EDF0 dark
/ #0E7C82 light) so captions and inline labels keep AA contrast.
* Themes/Controls.xaml
Button hierarchy with real commitments: Primary (cyan fill, one per
surface), Secondary (transparent bordered), Tertiary (text only),
Destructive (coral border + text), Caption (titlebar), RailIcon.
Typographic ramp (Display / Title / Heading / Body / Subtle / Caption
/ Mono) at the DESIGN.md 1.25 ratio.
* CommunityToolkit.WinUI.UI.Controls.DataGrid 7.1.2 referenced for the
participants table migration. (Toolkit 8.x dropped DataGrid; 7.x is
the only currently-maintained free option for WinUI 3.)
* Inter.ttf + JetBrainsMono.ttf + dragon-mark.png + teamsiso.ico copied
from the WPF project's Assets/ so the WinUI 3 host is self-contained.
* TeamsISO.sln + TeamsISO.Windows.slnf updated to include the new
project. The .slnf paths switch to backslash form so MSBuild can match
them against the .sln's canonical path representation.
Verified: dotnet build TeamsISO.Windows.slnf -c Debug succeeds with 0
warnings and 0 errors for all 8 projects (WPF host, WinUI 3 host, engine,
NDI interop, console, three test projects).
2026-05-12 23:52:35 -04:00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Engine.NdiInterop", "src\TeamsISO.Engine.NdiInterop\TeamsISO.Engine.NdiInterop.csproj", "{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}"
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2026-05-07 11:08:21 -04:00
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EndProject
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2026-05-07 11:08:38 -04:00
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tests", "tests", "{DBDF4A1D-4215-42D5-B456-2CE7159DF848}"
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EndProject
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feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host
First step of the WinUI 3 replatform per the approved redesign brief.
The new project coexists with the existing src/TeamsISO.App (WPF) so the
WPF host keeps building and shipping while the WinUI 3 redesign lands
incrementally. Once the WinUI 3 build is feature-complete and tested
against a real Teams meeting, the WPF project is retired.
Scaffold contents:
* src/TeamsISO.App.WinUI/TeamsISO.App.WinUI.csproj
Windows App SDK 1.6 LTS (250602001), unpackaged mode
(WindowsPackageType=None) so the existing MSI installer keeps working.
Target framework net8.0-windows10.0.19041.0, min platform 10.0.17763.0
to preserve Win10 1809+ compatibility for working broadcast hardware.
Pins WindowsSdkPackageVersion=10.0.19041.38 so .NET SDK 8.0.301 builds
cleanly without an SDK upgrade on the build host.
* src/TeamsISO.App.WinUI/app.manifest
PerMonitorV2 DPI awareness + gdiScaling for crisp text on high-DPI
broadcast monitors. asInvoker trust level (control surface :9755 and
OSC :9000 bind to 127.0.0.1, no admin needed).
* App.xaml + App.xaml.cs
Minimal startup: brings up MainWindow. The full pipeline (NDI runtime
preflight, IsoController wiring, single-instance mutex, REST + OSC
bridge, tray icon, crash diagnostics, auto-update banner, onboarding)
migrates in subsequent commits.
* Themes/Tokens.xaml
Wild Dragon design tokens as ThemeDictionary entries (Default = Dark,
Light). Colors as Color resources, Brushes paired per theme so
{ThemeResource} auto-swaps when RequestedTheme flips — no app restart,
no flicker. Spacing/radii/typography tokens are theme-agnostic at the
outer level. Light palette maintains brand recognition via cyan-tinted
off-whites (#FAFAFB canvas, #F0F1F3 rail) rather than pure white, and
splits cyan into accent.cyan.surface (#97EDF0, works in both modes
because text on top is near-black) and accent.cyan.text (#97EDF0 dark
/ #0E7C82 light) so captions and inline labels keep AA contrast.
* Themes/Controls.xaml
Button hierarchy with real commitments: Primary (cyan fill, one per
surface), Secondary (transparent bordered), Tertiary (text only),
Destructive (coral border + text), Caption (titlebar), RailIcon.
Typographic ramp (Display / Title / Heading / Body / Subtle / Caption
/ Mono) at the DESIGN.md 1.25 ratio.
* CommunityToolkit.WinUI.UI.Controls.DataGrid 7.1.2 referenced for the
participants table migration. (Toolkit 8.x dropped DataGrid; 7.x is
the only currently-maintained free option for WinUI 3.)
* Inter.ttf + JetBrainsMono.ttf + dragon-mark.png + teamsiso.ico copied
from the WPF project's Assets/ so the WinUI 3 host is self-contained.
* TeamsISO.sln + TeamsISO.Windows.slnf updated to include the new
project. The .slnf paths switch to backslash form so MSBuild can match
them against the .sln's canonical path representation.
Verified: dotnet build TeamsISO.Windows.slnf -c Debug succeeds with 0
warnings and 0 errors for all 8 projects (WPF host, WinUI 3 host, engine,
NDI interop, console, three test projects).
2026-05-12 23:52:35 -04:00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Engine.Tests", "src\tests\TeamsISO.Engine.Tests\TeamsISO.Engine.Tests.csproj", "{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}"
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2026-05-07 11:08:38 -04:00
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EndProject
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feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host
First step of the WinUI 3 replatform per the approved redesign brief.
The new project coexists with the existing src/TeamsISO.App (WPF) so the
WPF host keeps building and shipping while the WinUI 3 redesign lands
incrementally. Once the WinUI 3 build is feature-complete and tested
against a real Teams meeting, the WPF project is retired.
Scaffold contents:
* src/TeamsISO.App.WinUI/TeamsISO.App.WinUI.csproj
Windows App SDK 1.6 LTS (250602001), unpackaged mode
(WindowsPackageType=None) so the existing MSI installer keeps working.
Target framework net8.0-windows10.0.19041.0, min platform 10.0.17763.0
to preserve Win10 1809+ compatibility for working broadcast hardware.
Pins WindowsSdkPackageVersion=10.0.19041.38 so .NET SDK 8.0.301 builds
cleanly without an SDK upgrade on the build host.
* src/TeamsISO.App.WinUI/app.manifest
PerMonitorV2 DPI awareness + gdiScaling for crisp text on high-DPI
broadcast monitors. asInvoker trust level (control surface :9755 and
OSC :9000 bind to 127.0.0.1, no admin needed).
* App.xaml + App.xaml.cs
Minimal startup: brings up MainWindow. The full pipeline (NDI runtime
preflight, IsoController wiring, single-instance mutex, REST + OSC
bridge, tray icon, crash diagnostics, auto-update banner, onboarding)
migrates in subsequent commits.
* Themes/Tokens.xaml
Wild Dragon design tokens as ThemeDictionary entries (Default = Dark,
Light). Colors as Color resources, Brushes paired per theme so
{ThemeResource} auto-swaps when RequestedTheme flips — no app restart,
no flicker. Spacing/radii/typography tokens are theme-agnostic at the
outer level. Light palette maintains brand recognition via cyan-tinted
off-whites (#FAFAFB canvas, #F0F1F3 rail) rather than pure white, and
splits cyan into accent.cyan.surface (#97EDF0, works in both modes
because text on top is near-black) and accent.cyan.text (#97EDF0 dark
/ #0E7C82 light) so captions and inline labels keep AA contrast.
* Themes/Controls.xaml
Button hierarchy with real commitments: Primary (cyan fill, one per
surface), Secondary (transparent bordered), Tertiary (text only),
Destructive (coral border + text), Caption (titlebar), RailIcon.
Typographic ramp (Display / Title / Heading / Body / Subtle / Caption
/ Mono) at the DESIGN.md 1.25 ratio.
* CommunityToolkit.WinUI.UI.Controls.DataGrid 7.1.2 referenced for the
participants table migration. (Toolkit 8.x dropped DataGrid; 7.x is
the only currently-maintained free option for WinUI 3.)
* Inter.ttf + JetBrainsMono.ttf + dragon-mark.png + teamsiso.ico copied
from the WPF project's Assets/ so the WinUI 3 host is self-contained.
* TeamsISO.sln + TeamsISO.Windows.slnf updated to include the new
project. The .slnf paths switch to backslash form so MSBuild can match
them against the .sln's canonical path representation.
Verified: dotnet build TeamsISO.Windows.slnf -c Debug succeeds with 0
warnings and 0 errors for all 8 projects (WPF host, WinUI 3 host, engine,
NDI interop, console, three test projects).
2026-05-12 23:52:35 -04:00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.App", "src\TeamsISO.App\TeamsISO.App.csproj", "{80DCE039-3BBC-4D3F-B44B-51F324591C29}"
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2026-05-07 11:09:56 -04:00
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EndProject
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feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host
First step of the WinUI 3 replatform per the approved redesign brief.
The new project coexists with the existing src/TeamsISO.App (WPF) so the
WPF host keeps building and shipping while the WinUI 3 redesign lands
incrementally. Once the WinUI 3 build is feature-complete and tested
against a real Teams meeting, the WPF project is retired.
Scaffold contents:
* src/TeamsISO.App.WinUI/TeamsISO.App.WinUI.csproj
Windows App SDK 1.6 LTS (250602001), unpackaged mode
(WindowsPackageType=None) so the existing MSI installer keeps working.
Target framework net8.0-windows10.0.19041.0, min platform 10.0.17763.0
to preserve Win10 1809+ compatibility for working broadcast hardware.
Pins WindowsSdkPackageVersion=10.0.19041.38 so .NET SDK 8.0.301 builds
cleanly without an SDK upgrade on the build host.
* src/TeamsISO.App.WinUI/app.manifest
PerMonitorV2 DPI awareness + gdiScaling for crisp text on high-DPI
broadcast monitors. asInvoker trust level (control surface :9755 and
OSC :9000 bind to 127.0.0.1, no admin needed).
* App.xaml + App.xaml.cs
Minimal startup: brings up MainWindow. The full pipeline (NDI runtime
preflight, IsoController wiring, single-instance mutex, REST + OSC
bridge, tray icon, crash diagnostics, auto-update banner, onboarding)
migrates in subsequent commits.
* Themes/Tokens.xaml
Wild Dragon design tokens as ThemeDictionary entries (Default = Dark,
Light). Colors as Color resources, Brushes paired per theme so
{ThemeResource} auto-swaps when RequestedTheme flips — no app restart,
no flicker. Spacing/radii/typography tokens are theme-agnostic at the
outer level. Light palette maintains brand recognition via cyan-tinted
off-whites (#FAFAFB canvas, #F0F1F3 rail) rather than pure white, and
splits cyan into accent.cyan.surface (#97EDF0, works in both modes
because text on top is near-black) and accent.cyan.text (#97EDF0 dark
/ #0E7C82 light) so captions and inline labels keep AA contrast.
* Themes/Controls.xaml
Button hierarchy with real commitments: Primary (cyan fill, one per
surface), Secondary (transparent bordered), Tertiary (text only),
Destructive (coral border + text), Caption (titlebar), RailIcon.
Typographic ramp (Display / Title / Heading / Body / Subtle / Caption
/ Mono) at the DESIGN.md 1.25 ratio.
* CommunityToolkit.WinUI.UI.Controls.DataGrid 7.1.2 referenced for the
participants table migration. (Toolkit 8.x dropped DataGrid; 7.x is
the only currently-maintained free option for WinUI 3.)
* Inter.ttf + JetBrainsMono.ttf + dragon-mark.png + teamsiso.ico copied
from the WPF project's Assets/ so the WinUI 3 host is self-contained.
* TeamsISO.sln + TeamsISO.Windows.slnf updated to include the new
project. The .slnf paths switch to backslash form so MSBuild can match
them against the .sln's canonical path representation.
Verified: dotnet build TeamsISO.Windows.slnf -c Debug succeeds with 0
warnings and 0 errors for all 8 projects (WPF host, WinUI 3 host, engine,
NDI interop, console, three test projects).
2026-05-12 23:52:35 -04:00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Engine.IntegrationTests", "src\tests\TeamsISO.Engine.IntegrationTests\TeamsISO.Engine.IntegrationTests.csproj", "{A85E331D-026E-4BDE-B89C-0CC4C95001CE}"
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2026-05-07 11:09:56 -04:00
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EndProject
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feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host
First step of the WinUI 3 replatform per the approved redesign brief.
The new project coexists with the existing src/TeamsISO.App (WPF) so the
WPF host keeps building and shipping while the WinUI 3 redesign lands
incrementally. Once the WinUI 3 build is feature-complete and tested
against a real Teams meeting, the WPF project is retired.
Scaffold contents:
* src/TeamsISO.App.WinUI/TeamsISO.App.WinUI.csproj
Windows App SDK 1.6 LTS (250602001), unpackaged mode
(WindowsPackageType=None) so the existing MSI installer keeps working.
Target framework net8.0-windows10.0.19041.0, min platform 10.0.17763.0
to preserve Win10 1809+ compatibility for working broadcast hardware.
Pins WindowsSdkPackageVersion=10.0.19041.38 so .NET SDK 8.0.301 builds
cleanly without an SDK upgrade on the build host.
* src/TeamsISO.App.WinUI/app.manifest
PerMonitorV2 DPI awareness + gdiScaling for crisp text on high-DPI
broadcast monitors. asInvoker trust level (control surface :9755 and
OSC :9000 bind to 127.0.0.1, no admin needed).
* App.xaml + App.xaml.cs
Minimal startup: brings up MainWindow. The full pipeline (NDI runtime
preflight, IsoController wiring, single-instance mutex, REST + OSC
bridge, tray icon, crash diagnostics, auto-update banner, onboarding)
migrates in subsequent commits.
* Themes/Tokens.xaml
Wild Dragon design tokens as ThemeDictionary entries (Default = Dark,
Light). Colors as Color resources, Brushes paired per theme so
{ThemeResource} auto-swaps when RequestedTheme flips — no app restart,
no flicker. Spacing/radii/typography tokens are theme-agnostic at the
outer level. Light palette maintains brand recognition via cyan-tinted
off-whites (#FAFAFB canvas, #F0F1F3 rail) rather than pure white, and
splits cyan into accent.cyan.surface (#97EDF0, works in both modes
because text on top is near-black) and accent.cyan.text (#97EDF0 dark
/ #0E7C82 light) so captions and inline labels keep AA contrast.
* Themes/Controls.xaml
Button hierarchy with real commitments: Primary (cyan fill, one per
surface), Secondary (transparent bordered), Tertiary (text only),
Destructive (coral border + text), Caption (titlebar), RailIcon.
Typographic ramp (Display / Title / Heading / Body / Subtle / Caption
/ Mono) at the DESIGN.md 1.25 ratio.
* CommunityToolkit.WinUI.UI.Controls.DataGrid 7.1.2 referenced for the
participants table migration. (Toolkit 8.x dropped DataGrid; 7.x is
the only currently-maintained free option for WinUI 3.)
* Inter.ttf + JetBrainsMono.ttf + dragon-mark.png + teamsiso.ico copied
from the WPF project's Assets/ so the WinUI 3 host is self-contained.
* TeamsISO.sln + TeamsISO.Windows.slnf updated to include the new
project. The .slnf paths switch to backslash form so MSBuild can match
them against the .sln's canonical path representation.
Verified: dotnet build TeamsISO.Windows.slnf -c Debug succeeds with 0
warnings and 0 errors for all 8 projects (WPF host, WinUI 3 host, engine,
NDI interop, console, three test projects).
2026-05-12 23:52:35 -04:00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.Console", "src\TeamsISO.Console\TeamsISO.Console.csproj", "{C3254998-9428-4264-A8FB-EAC9E1F9F432}"
|
2026-05-07 11:37:44 -04:00
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EndProject
|
feat(winui3): scaffold TeamsISO.App.WinUI alongside the WPF host
First step of the WinUI 3 replatform per the approved redesign brief.
The new project coexists with the existing src/TeamsISO.App (WPF) so the
WPF host keeps building and shipping while the WinUI 3 redesign lands
incrementally. Once the WinUI 3 build is feature-complete and tested
against a real Teams meeting, the WPF project is retired.
Scaffold contents:
* src/TeamsISO.App.WinUI/TeamsISO.App.WinUI.csproj
Windows App SDK 1.6 LTS (250602001), unpackaged mode
(WindowsPackageType=None) so the existing MSI installer keeps working.
Target framework net8.0-windows10.0.19041.0, min platform 10.0.17763.0
to preserve Win10 1809+ compatibility for working broadcast hardware.
Pins WindowsSdkPackageVersion=10.0.19041.38 so .NET SDK 8.0.301 builds
cleanly without an SDK upgrade on the build host.
* src/TeamsISO.App.WinUI/app.manifest
PerMonitorV2 DPI awareness + gdiScaling for crisp text on high-DPI
broadcast monitors. asInvoker trust level (control surface :9755 and
OSC :9000 bind to 127.0.0.1, no admin needed).
* App.xaml + App.xaml.cs
Minimal startup: brings up MainWindow. The full pipeline (NDI runtime
preflight, IsoController wiring, single-instance mutex, REST + OSC
bridge, tray icon, crash diagnostics, auto-update banner, onboarding)
migrates in subsequent commits.
* Themes/Tokens.xaml
Wild Dragon design tokens as ThemeDictionary entries (Default = Dark,
Light). Colors as Color resources, Brushes paired per theme so
{ThemeResource} auto-swaps when RequestedTheme flips — no app restart,
no flicker. Spacing/radii/typography tokens are theme-agnostic at the
outer level. Light palette maintains brand recognition via cyan-tinted
off-whites (#FAFAFB canvas, #F0F1F3 rail) rather than pure white, and
splits cyan into accent.cyan.surface (#97EDF0, works in both modes
because text on top is near-black) and accent.cyan.text (#97EDF0 dark
/ #0E7C82 light) so captions and inline labels keep AA contrast.
* Themes/Controls.xaml
Button hierarchy with real commitments: Primary (cyan fill, one per
surface), Secondary (transparent bordered), Tertiary (text only),
Destructive (coral border + text), Caption (titlebar), RailIcon.
Typographic ramp (Display / Title / Heading / Body / Subtle / Caption
/ Mono) at the DESIGN.md 1.25 ratio.
* CommunityToolkit.WinUI.UI.Controls.DataGrid 7.1.2 referenced for the
participants table migration. (Toolkit 8.x dropped DataGrid; 7.x is
the only currently-maintained free option for WinUI 3.)
* Inter.ttf + JetBrainsMono.ttf + dragon-mark.png + teamsiso.ico copied
from the WPF project's Assets/ so the WinUI 3 host is self-contained.
* TeamsISO.sln + TeamsISO.Windows.slnf updated to include the new
project. The .slnf paths switch to backslash form so MSBuild can match
them against the .sln's canonical path representation.
Verified: dotnet build TeamsISO.Windows.slnf -c Debug succeeds with 0
warnings and 0 errors for all 8 projects (WPF host, WinUI 3 host, engine,
NDI interop, console, three test projects).
2026-05-12 23:52:35 -04:00
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TeamsISO.App.Tests", "src\tests\TeamsISO.App.Tests\TeamsISO.App.Tests.csproj", "{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}"
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EndProject
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2026-05-07 11:07:58 -04:00
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
|
|
|
|
|
|
HideSolutionNode = FALSE
|
|
|
|
|
|
EndGlobalSection
|
2026-05-07 11:08:11 -04:00
|
|
|
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
|
|
|
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
|
|
|
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
|
|
|
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
|
|
|
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0}.Release|Any CPU.Build.0 = Release|Any CPU
|
2026-05-07 11:08:21 -04:00
|
|
|
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
|
|
|
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
|
|
|
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
|
|
|
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6}.Release|Any CPU.Build.0 = Release|Any CPU
|
2026-05-07 11:08:38 -04:00
|
|
|
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
|
|
|
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
|
|
|
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
|
|
|
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8}.Release|Any CPU.Build.0 = Release|Any CPU
|
2026-05-07 11:09:56 -04:00
|
|
|
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
|
|
|
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
|
|
|
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
|
|
|
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29}.Release|Any CPU.Build.0 = Release|Any CPU
|
|
|
|
|
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
|
|
|
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
|
|
|
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
|
|
|
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE}.Release|Any CPU.Build.0 = Release|Any CPU
|
2026-05-07 11:37:44 -04:00
|
|
|
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
|
|
|
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
|
|
|
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
|
|
|
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432}.Release|Any CPU.Build.0 = Release|Any CPU
|
2026-05-10 09:41:33 -04:00
|
|
|
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
|
|
|
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
|
|
|
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
|
|
|
|
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F}.Release|Any CPU.Build.0 = Release|Any CPU
|
2026-05-07 11:08:11 -04:00
|
|
|
|
EndGlobalSection
|
|
|
|
|
|
GlobalSection(NestedProjects) = preSolution
|
|
|
|
|
|
{F0D24EAE-9225-4DC4-B3D2-6966077287A0} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
2026-05-07 11:08:21 -04:00
|
|
|
|
{E737E54B-73DE-4F74-909C-1F0F5CF82AC6} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
2026-05-07 11:08:38 -04:00
|
|
|
|
{DBDF4A1D-4215-42D5-B456-2CE7159DF848} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
|
|
|
|
|
{F8DBD7AB-E160-4B75-88FC-BAECDD4D44E8} = {DBDF4A1D-4215-42D5-B456-2CE7159DF848}
|
2026-05-07 11:09:56 -04:00
|
|
|
|
{80DCE039-3BBC-4D3F-B44B-51F324591C29} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
|
|
|
|
|
{A85E331D-026E-4BDE-B89C-0CC4C95001CE} = {DBDF4A1D-4215-42D5-B456-2CE7159DF848}
|
2026-05-07 11:37:44 -04:00
|
|
|
|
{C3254998-9428-4264-A8FB-EAC9E1F9F432} = {46E05E34-8A87-4986-87D3-FE0DE4E05F44}
|
2026-05-10 09:41:33 -04:00
|
|
|
|
{B5A6F1E7-3D2C-4F89-9A55-7E1B2A4C8D6F} = {DBDF4A1D-4215-42D5-B456-2CE7159DF848}
|
2026-05-07 11:08:11 -04:00
|
|
|
|
EndGlobalSection
|
2026-05-07 11:07:58 -04:00
|
|
|
|
EndGlobal
|