Replaces the manual robocopy / install-windows.ps1 flow with two real distributable artifacts: - dragonflight-premiere-panel-<version>.zxp (Mac + Win) - dragonflight-premiere-panel-<version>-windows-setup.exe (Win) The Windows installer copies the bundle to %APPDATA%\Adobe\CEP\extensions, sets PlayerDebugMode=1 for CSXS 8..13, registers an uninstaller, and offers to remove any legacy com.wilddragon.mam.panel folder so editors don't end up with duplicate panels. The .zxp is signed with a self-signed cert generated on first build and committed to build/cert/ so signature continuity is preserved across builds (Adobe rejects ZXP upgrades with a different cert fingerprint). Also migrates the CEP bundle ID from com.wilddragon.mam.panel to net.wilddragon.dragonflight.panel to match the wild-dragon -> dragonflight repo rename. Manifest, .debug, CSInterface.js, install docs, and the growing-files quickstart all updated. build/ is normally swept by the root .gitignore; added an explicit negation so the packaging pipeline stays tracked. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
18 lines
563 B
JSON
18 lines
563 B
JSON
{
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"name": "dragonflight-premiere-panel-build",
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"version": "0.0.0",
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"private": true,
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"description": "Build pipeline for the Dragonflight Premiere Pro CEP panel — produces a signed .zxp and a Windows .exe installer.",
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"type": "module",
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"scripts": {
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"build:zxp": "node build-zxp.mjs",
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"build:exe": "pwsh -NoProfile -ExecutionPolicy Bypass -File build-installer.ps1",
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"build": "pwsh -NoProfile -ExecutionPolicy Bypass -File build-all.ps1"
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},
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"devDependencies": {
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"zxp-sign-cmd": "^0.2.2"
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},
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"engines": {
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"node": ">=18"
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}
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}
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