171 lines
7.3 KiB
JavaScript
171 lines
7.3 KiB
JavaScript
// import-flow.js — v2.1.3
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// Fixes:
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// • require('path') → window.path (global, no require needed, UXP v6.4+)
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// • fs.createWriteStream does NOT exist in UXP fs — replaced with
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// fd-based chunked write: fs.open → loop fs.write(fd,buf,...) → fs.close
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// • os.tmpdir() not documented → use os.homedir() / process.env.TEMP fallback
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(function () {
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const Import = {};
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const fs = require('fs');
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// path is window.path (global) — no require('path') in UXP
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// os.tmpdir() missing from docs; os.homedir() is available
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let os; try { os = require('os'); } catch (_) { os = {}; }
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let uxpFs; try { uxpFs = require('uxp').storage.localFileSystem; } catch (_) { uxpFs = null; }
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// ── Temp folder ──────────────────────────────────────────────────
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// os.tmpdir() not in UXP docs → fall through to other methods
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async function _getTempBase() {
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// 1. UXP storage API (most portable)
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if (uxpFs && uxpFs.getTemporaryFolder) {
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try {
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const tmp = await uxpFs.getTemporaryFolder();
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if (tmp && tmp.nativePath) return tmp.nativePath;
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} catch (_) {}
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}
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// 2. Windows env vars (always set under PPro on Windows)
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try {
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const e = (typeof process !== 'undefined' && process.env) || {};
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if (e.TEMP && e.TEMP.length) return e.TEMP;
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if (e.TMP && e.TMP.length) return e.TMP;
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if (e.LOCALAPPDATA) return e.LOCALAPPDATA + '\\Temp';
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} catch (_) {}
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// 3. os.homedir() is documented in UXP os module
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try {
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if (os.homedir) {
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const h = os.homedir();
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if (h) return h + '\\AppData\\Local\\Temp';
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}
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} catch (_) {}
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throw new Error('Cannot find writable temp folder');
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}
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// window.path is a documented UXP global (v6.4+) — no require needed
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Import._tempPath = async function (safeName) {
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const base = await _getTempBase();
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return path.join(base, 'dragonflight-' + safeName);
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};
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// ── Stream response body to disk via fd-based chunked write ──────
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// fs.createWriteStream does NOT exist in UXP's require('fs').
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// Use open() → write() chunks → close() instead.
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// Chunk size 256 KB — balances memory vs syscall overhead.
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Import._streamToFile = async function (response, destPath, onProgress) {
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const total = Number(response.headers.get('content-length') || 0);
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const reader = response.body.getReader();
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// Open file for writing (create/truncate)
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const fd = await fs.open(destPath, 'w');
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let received = 0;
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let filePos = 0;
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try {
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while (true) {
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const { value, done } = await reader.read();
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if (done) break;
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// value is Uint8Array; fs.write needs ArrayBuffer
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const buf = value.buffer.slice(value.byteOffset, value.byteOffset + value.byteLength);
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const { bytesWritten } = await fs.write(fd, buf, 0, buf.byteLength, filePos);
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filePos += bytesWritten;
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received += value.byteLength;
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if (onProgress) onProgress({ received, total });
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}
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} finally {
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await fs.close(fd);
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}
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return destPath;
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};
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// ── Manual redirect follow ───────────────────────────────────────
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async function _fetchFollow(url, opts) {
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opts = opts || {};
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let current = url;
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for (let hop = 0; hop < 6; hop++) {
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const r = await fetch(current, Object.assign({}, opts, { redirect: 'manual' }));
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if (r.status >= 200 && r.status < 300) return r;
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if (r.status >= 300 && r.status < 400) {
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const loc = r.headers.get('location');
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if (!loc) throw new Error('Redirect with no Location');
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const next = /^https?:\/\//i.test(loc) ? loc : new URL(loc, current).toString();
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if (new URL(next).host !== new URL(current).host) {
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opts = Object.assign({}, opts, { headers: Object.assign({}, opts.headers || {}) });
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delete opts.headers['Authorization'];
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}
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current = next;
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continue;
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}
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throw new Error('HTTP ' + r.status);
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}
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throw new Error('Too many redirects');
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}
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// ── premierepro lazy require ─────────────────────────────────────
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function _ppro() {
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if (Import._ppro_mod) return Import._ppro_mod;
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try { Import._ppro_mod = require('premierepro'); }
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catch (e) { throw new Error('UXP premierepro unavailable: ' + e.message); }
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return Import._ppro_mod;
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}
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// Import a file already on disk into the active Premiere project.
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Import.importIntoProject = async function (filePath) {
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const P = _ppro();
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const project = P.Project.getActiveProject();
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if (!project) throw new Error('No active Premiere project');
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const root = project.getRootItem();
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const ok = await project.importFiles([filePath], true, root, false);
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if (!ok) throw new Error('Premiere refused to import file');
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return true;
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};
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// ── Proxy import ─────────────────────────────────────────────────
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Import.proxy = async function (asset) {
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const safeName = UI.sanitizeFilename((asset.display_name || asset.filename || asset.id) + '.mp4');
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const dest = await Import._tempPath(safeName);
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UI.showProgress('Resolving proxy URL…', 4);
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const { url } = await API.getProxyUrl(asset.id);
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UI.showProgress('Downloading ' + safeName + '…', 10);
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const r = await _fetchFollow(url, { headers: { Authorization: 'Bearer ' + API.state.apiToken } });
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if (!r.ok) throw new Error('Download HTTP ' + r.status);
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await Import._streamToFile(r, dest, ({ received, total }) => {
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const pct = total ? 10 + (received / total) * 75 : 10;
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UI.showProgress(UI.formatBytes(received) + (total ? ' / ' + UI.formatBytes(total) : '') + '…', pct);
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});
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UI.showProgress('Importing into Premiere…', 92);
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await Import.importIntoProject(dest);
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UI.hideProgress();
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UI.toast('Imported: ' + safeName, 'ok');
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return { localPath: dest, safeName };
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};
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// ── Hi-Res import ────────────────────────────────────────────────
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Import.hires = async function (asset) {
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UI.showProgress('Resolving hi-res URL…', 4);
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const info = await API.getHiresInfo(asset.id);
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const safeName = UI.sanitizeFilename(info.filename || (asset.display_name || asset.id) + '.' + (info.ext || 'mxf'));
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const dest = await Import._tempPath(safeName);
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UI.showProgress('Downloading ' + safeName + ' (' + UI.formatBytes(Number(info.file_size || 0)) + ')…', 8);
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const r = await _fetchFollow(info.url, {});
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if (!r.ok) throw new Error('Download HTTP ' + r.status);
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await Import._streamToFile(r, dest, ({ received, total }) => {
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const pct = total ? 8 + (received / total) * 80 : 8;
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UI.showProgress(UI.formatBytes(received) + (total ? ' / ' + UI.formatBytes(total) : '') + '…', pct);
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});
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UI.showProgress('Importing into Premiere…', 92);
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await Import.importIntoProject(dest);
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UI.hideProgress();
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UI.toast('Hi-res imported: ' + safeName, 'ok');
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return { localPath: dest, safeName };
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};
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window.Import = Import;
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})();
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