// import-flow.js — v2.1.6 // premierepro API: docs say sync, runtime returns Promises. Await everything. (function () { const Import = {}; const fs = require('fs'); // window.path is a UXP global (v6.4+) — no require('path') let os; try { os = require('os'); } catch (_) { os = {}; } let uxpFs; try { uxpFs = require('uxp').storage.localFileSystem; } catch (_) { uxpFs = null; } // ── Temp folder ────────────────────────────────────────────────── async function _getTempBase() { if (uxpFs && uxpFs.getTemporaryFolder) { try { const tmp = await uxpFs.getTemporaryFolder(); if (tmp && tmp.nativePath) return tmp.nativePath; } catch (_) {} } try { const e = (typeof process !== 'undefined' && process.env) || {}; if (e.TEMP && e.TEMP.length) return e.TEMP; if (e.TMP && e.TMP.length) return e.TMP; if (e.LOCALAPPDATA) return e.LOCALAPPDATA + '\\Temp'; } catch (_) {} try { if (os.homedir) { const h = os.homedir(); if (h) return h + '\\AppData\\Local\\Temp'; } } catch (_) {} throw new Error('Cannot find writable temp folder'); } Import._tempPath = async function (safeName) { const base = await _getTempBase(); return path.join(base, 'dragonflight-' + safeName); }; // Returns true if the path already exists on disk. Import._fileExists = async function (filePath) { try { await fs.stat(filePath); return true; } catch (_) { return false; } }; // Write ArrayBuffer to disk via fs.writeFile. // If the file is locked (EBUSY — Premiere already has it open from a // previous import) we treat that as success: the bytes are already there. Import._writeBuffer = async function (destPath, arrayBuffer) { try { await fs.writeFile(destPath, arrayBuffer); } catch (e) { const busy = e.code === 'EBUSY' || /resource busy/i.test(String(e.message)); if (!busy) throw e; // File locked by Premiere — it's already there, proceed. console.warn('[df] _writeBuffer EBUSY on', destPath, '— using existing file'); } return destPath; }; // Fetch — no redirect option (not supported in UXP) // addAuth: only for same-origin proxy URLs, NOT for S3 presigned URLs async function _fetch(url, addAuth) { const headers = {}; if (addAuth && API.state.apiToken) { headers['Authorization'] = 'Bearer ' + API.state.apiToken; } const r = await fetch(url, { headers }); if (!r.ok) throw new Error('HTTP ' + r.status + ' fetching ' + url); return r; } // ── premierepro lazy require ───────────────────────────────────── function _ppro() { if (Import._ppro_mod) return Import._ppro_mod; try { Import._ppro_mod = require('premierepro'); } catch (e) { throw new Error('UXP premierepro unavailable: ' + e.message); } return Import._ppro_mod; } // Import a file into the active Premiere project. // ALL premierepro calls must be awaited — runtime returns Promises // even though docs list them as synchronous. // importFiles returns false when the file is already in the project — not an error. Import.importIntoProject = async function (filePath) { const P = _ppro(); const project = await P.Project.getActiveProject(); if (!project) throw new Error('No active Premiere project'); const root = await project.getRootItem(); await project.importFiles([filePath], true, root, false); // Return value false = already in project. Either way, we're done. return true; }; // ── Proxy import ───────────────────────────────────────────────── Import.proxy = async function (asset) { const safeName = UI.sanitizeFilename((asset.display_name || asset.filename || asset.id) + '.mp4'); const dest = await Import._tempPath(safeName); const alreadyOnDisk = await Import._fileExists(dest); if (alreadyOnDisk) { // File exists from a previous import — skip download, just (re-)import. UI.showProgress('Importing into Premiere…', 92); } else { UI.showProgress('Resolving proxy URL…', 4); const { url } = await API.getProxyUrl(asset.id); UI.showProgress('Downloading ' + safeName + '…', 10); const r = await _fetch(url, true); // same-origin — add auth UI.showProgress('Writing to disk…', 70); const buf = await r.arrayBuffer(); await Import._writeBuffer(dest, buf); UI.showProgress('Importing into Premiere…', 92); } await Import.importIntoProject(dest); UI.hideProgress(); UI.toast('Imported: ' + safeName, 'ok'); return { localPath: dest, safeName }; }; // ── Hi-Res import ──────────────────────────────────────────────── Import.hires = async function (asset) { UI.showProgress('Resolving hi-res URL…', 4); const info = await API.getHiresInfo(asset.id); const safeName = UI.sanitizeFilename(info.filename || (asset.display_name || asset.id) + '.' + (info.ext || 'mxf')); const dest = await Import._tempPath(safeName); const alreadyOnDisk = await Import._fileExists(dest); if (alreadyOnDisk) { UI.showProgress('Importing into Premiere…', 92); } else { UI.showProgress('Downloading ' + safeName + ' (' + UI.formatBytes(Number(info.file_size || 0)) + ')…', 8); const r = await _fetch(info.url, false); // presigned S3 — no auth UI.showProgress('Writing to disk…', 75); const buf = await r.arrayBuffer(); await Import._writeBuffer(dest, buf); UI.showProgress('Importing into Premiere…', 92); } await Import.importIntoProject(dest); UI.hideProgress(); UI.toast('Hi-res imported: ' + safeName, 'ok'); return { localPath: dest, safeName }; }; // Used by timeline.js batch relink Import._streamToFile = async function (response, destPath /*, onProgress */) { const buf = await response.arrayBuffer(); await Import._writeBuffer(destPath, buf); return destPath; }; window.Import = Import; })();