Commit graph

744 commits

Author SHA1 Message Date
0481fb3ecf fix: filmstrip probe video — append to DOM, fix src/handler race, add timeout 2026-05-25 11:14:55 -04:00
37c406bf4d fix filmstrip: use hls.js for HLS stream frame capture, not only direct streams 2026-05-25 09:30:40 -04:00
b345f5f6a4 fix editor: use assetsRef to avoid stale closure in handleExternalDrop 2026-05-25 09:29:05 -04:00
OpenCode
87f14b7c71 Fix asset filmstrip and editor UX 2026-05-25 05:14:36 +00:00
c501d88c63 Auto refresh library after ingest 2026-05-25 01:13:19 -04:00
78539ec8b0 Fix editor timeline interactions 2026-05-25 01:10:45 -04:00
de895dd7f8 Fix library refresh behavior 2026-05-25 01:08:38 -04:00
3dad82d992 fix(editor): drag interactions, undo history, overflow clipping
Four critical fixes:
- Remove overflow:hidden on tlRef so Timeline.init's scroll survives re-renders
- Don't call _renderClips() inside mousedown (was destroying event target mid-drag)
- Use refs for undo history to eliminate stale closure in onClipsChanged callback
- Change .tl-clip-area overflow:hidden to overflow:visible so pointer events reach clip edges
2026-05-24 21:21:23 -04:00
4673efac6a fix(editor): setScale, hand pan, sort comparator, playhead sync, rename/delete, track selector 2026-05-24 21:03:12 -04:00
721f847b28 fix: remove openreel editor; fire df:assets-changed on upload/ingest complete 2026-05-24 20:36:04 -04:00
60e306d1db fix(hls): retry on playback failure with exponential backoff 2026-05-24 16:52:04 -04:00
ce31a45124 feat(editor): Phase 1 core NLE editor React SPA rewrite 2026-05-24 16:20:38 -04:00
f21157f3c7 fix: refresh bin counts after asset move
Dispatch df:bins-changed custom event from onBinDrop and
AssetContextMenu.moveToBin so the bin rail counts update
immediately after moving an asset into a bin.
2026-05-24 14:50:22 -04:00
a5ab57d144 fix: add missing > to close bin rail div opening tag
Missing > after title attribute caused Babel parse error,
preventing Library component from being registered globally.
2026-05-24 14:46:36 -04:00
0ebc7ef777 fix: use window.RenameProjectModal via React.createElement
RenameProjectModal is exported to window from screens-projects.jsx,
so Library screen must reference it via window object and use
React.createElement instead of JSX syntax.
2026-05-24 14:30:22 -04:00
d94ed00312 fix: apiFetch headers spread, droppable highlight, project rename, color stability, orphaned api.js removal
- Fix apiFetch headers spread bug (custom headers overwrote Content-Type)
- Track per-bin hover state for droppable highlight
- Refresh project rail after rename from Library screen
- Use ID-hash for project colors instead of array index
- Remove orphaned js/api.js (563 lines, never loaded)
- 'All projects' rail item clears openProject filter
- Add project boundary guard to drag-and-drop bin moves
- Stabilize refreshAssets useCallback with empty deps
- 'Last 24h' filter now actually filters by created_at
2026-05-24 14:20:00 -04:00
af905cf936 fix: bin creation 500 error + add drag-and-drop + project rename
- Fix 500 error when creating bins: missing updated_at column on bins table
  (migration 013 adds the column, schema.sql updated)
- Add drag-and-drop support for moving asset cards/list rows onto bin rail items
  with visual droppable highlight
- Add right-click context menu on project rail items (Rename/Delete)
- Expose RenameProjectModal via window so Library screen can reuse it
- Bins context menu already existed — was hidden by the 500 error
2026-05-24 13:27:24 -04:00
c312991bac feat: implement advanced features (conform, auto-relink, GUI redesign, docs, tests)
- #30 FCP XML Export & Conform: slide panel UI, preset system, FCP XML generation,
  conform job submission with progress polling via BullMQ
- #31 Hi-Res Auto-Relink: clip list with checkboxes, batch-trim server endpoint,
  trimWorker with frame-accurate FFmpeg trimming, auto-relink in Premiere via
  ExtendScript, temp segment signed URL endpoint
- #32 GUI Redesign: complete rewrite with Wild Dragon OKLCH design tokens
  (accent oklch(45% 0.20 266)), slide panels, preset cards, chip components
- #34 Cleanup Task: existing task validated and properly registered
- #35 Testing: comprehensive 33-scenario E2E test plan
- #36 Documentation: advanced features guide with workflows, troubleshooting,
  presets table, and architecture overview
- #24 PR merge: verified mergeable

All server endpoints, worker queues, and ExtendScript functions wired together
2026-05-24 13:19:24 -04:00
77130ac769 feat(server): temp segments cleanup task
Hourly cron that deletes expired temp_segments from S3 and DB.
Implements issue #34. Registered alongside scheduler in index.js.
2026-05-24 12:43:08 -04:00
a016175fc8 feat(db): migration 012 — advanced features schema
Add 'trim' to job_type enum, create temp_segments table with
expiry/job/asset indexes, and add conform_source_sequence_id
to assets for lineage tracking.

Closes #33
2026-05-24 12:42:22 -04:00
543248b8c2 Merge remote-tracking branch 'origin/feat/premiere-installer' 2026-05-24 12:03:46 -04:00
eadafffb18 fix(premiere-plugin): v1.0.1 — actually load + connect under CEP 12
End-to-end debugging against a live Premiere Pro 2025 + auth-enabled mam-api
surfaced four real bugs that made v1.0.0 install cleanly but never load,
plus the missing auth flow. All four are fixed and the panel is verified
connected (status dot green, Reconnect button shown, project list populated).

  - manifest.xml: a comment in the <Resources> block contained "--" (inside
    "--enable-nodejs"/"--mixed-context"), which is illegal per the XML spec.
    CEP 12's strict parser logged
        ERROR XPATH Double hyphen within comment
    and skipped the panel entirely. Comment rewritten without double hyphens.

  - manifest.xml: lacked the Version="X.Y" attribute on <ExtensionManifest>
    and used a non-standard AbstractionLayers/empty <ExtensionList/>
    structure. CEP rejected it with
        Unsupported Manifest version ''
    Manifest rewritten to the standard CSXS 7.0 schema (ExtensionList +
    DispatchInfoList + RequiredRuntimeList), matching the working AMPP
    panel template.

  - main.js: re-declared `const csInterface = new CSInterface()` at top
    level even though CSInterface.js already declared the same binding.
    CEP 12 shares script-realm lexical scope across <script> tags, so the
    second const threw
        Identifier 'csInterface' has already been declared
    The throw fired before setupEventListeners(), so the Connect button's
    click handler was never attached. This is the root cause of the
    original "clicking Connect does nothing" symptom; everything else was
    secondary. Removed the duplicate declaration; main.js now uses the
    binding from CSInterface.js.

  - No auth support against AUTH_ENABLED=true servers. mam-api supports
    Bearer tokens (POST /api/v1/tokens), so added:
      • API token input field (password-masked) next to Server URL
      • localStorage persistence on every keystroke
      • window.fetch monkey-patch that injects
          Authorization: Bearer <token>
        on every request whose URL starts with the configured server.
        Signed S3 download URLs are NOT touched.

Drive-by fixes that came out of the same debugging pass:
  - Server URL input listener was 'change' (fires on blur); switched to
    'input' so typing-then-clicking-Connect immediately commits.
  - restoreSettings() now strips trailing slashes from the stored URL so
    older saved values like 'http://host/' stop producing //api/v1 404s.
  - CSS selector `input[type="text"].server-url` didn't match the new
    password input → the token field was unstyled and effectively invisible.
    Generalized to `input.server-url`; restructured the connection bar into
    `.connection-controls--stacked` (flex column) of two `.server-input-row`
    rows so two input fields fit cleanly.
  - Build scripts now parse ExtensionBundleVersion from both element form
    (<ExtensionBundleVersion>X</...>) and attribute form
    (ExtensionBundleVersion="X"), since the manifest rewrite switched
    schemas.

Version bumped 1.0.0 → 1.0.1. New artifacts committed at
services/premiere-plugin/build/releases/v1.0.1/ (.exe 2 MB, .zxp 35 KB).
v1.0.0 left in place so editors who downloaded it can verify they're on
the broken version.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 19:24:10 -04:00
91325a4267 fix(jobs): real cancel for active jobs + multi-threaded thumbnail worker
DELETE /jobs/:id was throwing "404 not found" when the operator tried to
cancel a running job. BullMQ refuses job.remove() while a job is in the
active state; the route caught that error and fell through to the
404 branch, which was misleading because the job actually exists — the
queue was just refusing to drop it from under the worker.

Fix:
- Detect 'active' state explicitly and call moveToFailed(err, '0', false)
  first. Token '0' bypasses the per-worker lock check (the operator-side
  cancel doesn't hold the worker lock). That transitions active -> failed
  and frees the queue's concurrency slot.
- If moveToFailed itself fails (lock owned by a live worker), fall back
  to job.discard() so at least the result is thrown away.
- If remove() then fails (stalled, broken state), drop the job's Redis
  key directly via queue.client. Last-resort obliteration.
- Stop swallowing getJob() errors — if Redis is sad, surface it via
  next(err) instead of returning a misleading 404.
- Return { cancelled: true } when the job was active, so the client
  can show "Cancelled" rather than "Removed" in any future toast.

While here: thumbnail jobs now run with concurrency 4 by default
(proxy 2, conform 1, import 1 unchanged). Every queue defaulted to
concurrency 1 before, so a single stalled job blocked the entire queue.
All three are overridable via PROXY_CONCURRENCY / THUMBNAIL_CONCURRENCY
/ CONFORM_CONCURRENCY env vars for nodes with more headroom.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 17:23:07 -04:00
eb6c723713 fix(jobs): cancel running + delete failed jobs to unstick the queue
The Jobs page only exposed a delete button for queued + done jobs, so a
stalled-active job (worker died holding a BullMQ concurrency slot) had
no way out from the UI. Operators were watching the queue back up
behind a single stuck thumbnail job with no kill switch.

- Running jobs now show a "Cancel" button (red text). Confirm copy
  spells out that the worker may run a few seconds longer in the
  background but the queue slot frees up immediately.
- Failed jobs now show the X icon for delete in addition to the
  existing Retry button.
- Both routes hit the same DELETE /jobs/:id endpoint; BullMQ's
  job.remove() works on any state including stalled-active.
- handleDelete takes an optional mode ('cancel' | 'delete') only to
  customise the confirm prompt and error toast wording.

Right-aligned the action cell so the Retry/Cancel/Delete buttons sit
flush right like the rest of the table's actions.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 16:54:05 -04:00
ff2865b5d8 chore(web-ui): delete legacy standalone HTML pages; SPA is the only entry
Before this commit /public had two parallel UIs: the React SPA (index.html
+ screens-*.jsx) and a stack of pre-SPA standalone pages (home.html,
recorders.html, jobs.html, ...). The SPA replaces every standalone page,
nothing in the .jsx tree links to them, and the only outside references
were login.html redirecting to home.html and the nginx fallback pointing
at home.html.

Delete 16 standalone pages (~9.2k lines of dead markup, ~430KB on disk):
  _primitives-smoke.html  api-tokens.html  capture.html  cluster.html
  containers.html         edit.html        editor.html   home.html
  jobs.html               player.html      projects.html recorders.html
  settings.html           tokens.html      upload.html   users.html

Keep:
  index.html  — the React SPA shell
  login.html  — the sign-in / setup screen

Wire the redirects to the SPA:
- login.html post-signin: home.html -> /
- nginx try_files fallback: /home.html -> /index.html

After this, sign-in lands the operator on the real React app instead of
the stale 2025-era home page. The Editor screen continues to embed the
separate editor service via the /editor/ nginx proxy (unaffected).

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 16:48:38 -04:00
bec4bfaf31 feat(auth): bounce to /login.html on any 401 from the api wrapper
apiFetch now redirects to /login.html when the server returns 401, so
flipping AUTH_ENABLED=true on mam-api gives the user the login screen
instead of a half-loaded app that silently failed to fetch /auth/me.

While AUTH_ENABLED=false the server's /auth/me still returns a synthetic
200 user, so this branch is dormant — safe to deploy ahead of the env
flip on the server. After the flip the operator visits /login.html
(directly or via auto-redirect), runs the "Create admin account" flow
once, and lands back on the SPA with a real session.

Guards against a redirect loop if login.html itself somehow lands here.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 16:40:45 -04:00
3ffffd5b32 feat(schedule): right-click menu + drag-to-resize on EPG event blocks
Right-click any event block to open a context menu (Edit, Cancel,
Copy schedule ID, Delete) — actions per status mirror the List view so
the two surfaces stay in lockstep. Menu is viewport-clamped and
dismisses on outside click / scroll, same pattern as the asset menu in
the Library.

Drag-to-resize works for pending schedules only (the schedules PUT
rejects edits to running rows, and terminal statuses are read-only):
- Drag the left edge to move the start time
- Drag the right edge to move the end time
- Drag the body to shift the whole block in time
All gestures snap to 15-minute increments to match the new-schedule
click snap. Minimum duration is clamped to 5 minutes; the block clamps
to the visible day on both edges. While dragging the title shows the
preview range ("Start time → end time") and the block lifts with a
project-tinted shadow.

A short pointer click (< 4px travel) still opens the edit modal — the
click and drag share the same pointerdown so the operator never has
to know which gesture they made first.

Implementation: replaces the <button> block with a <div> hosting three
zones (left handle / body / right handle). Pointer events with
setPointerCapture so drags survive losing the cursor over the block,
and pointerup demotes back to click if travel was below threshold.
Optimistic local update on resize, PUT /schedules/:id with just the
two changed time fields, refetch to reconcile.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 16:33:57 -04:00
d1fcfcc8fd chore(premiere-plugin): commit v1.0.0 installer artifacts
Drops dragonflight-premiere-panel-1.0.0-windows-setup.exe (2 MB) and
dragonflight-premiere-panel-1.0.0.zxp (35 KB) at
services/premiere-plugin/build/releases/v1.0.0/ so the binaries have
stable URLs on the forge without needing a separate release artifact
flow.

Heads-up: this commits 2 MB of binary into git history. Future bumps
should use Forgejo Releases (release assets are external to git history
and easy to delete) rather than another commit under releases/.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:30:39 -04:00
97f08b32de ui(jobs): widen Time + Progress columns, narrow Node + Priority
Time was clipping the full "done May 22 · 2:23 PM · 6h ago" string on
terminal-state rows; Progress's bar felt cramped next to the percent.
Node carries only "primary" / "—" so it can shrink, and Priority's
"normal" / "high" badge doesn't need 80px either. Net widening absorbed
by the flexible Asset column.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:27:13 -04:00
9a6ae3b786 fix(jobs): backfill asset_name from DB so non-YouTube jobs show their asset
The Jobs screen only displayed an asset name when the enqueueing code
stuffed assetName into the BullMQ job data. YouTube imports did that;
upload-triggered proxy/thumbnail jobs didn't — so everything except
YouTube showed em dashes in the Asset column.

Fix it centrally: after we collect jobs from BullMQ, look up names
in one bulk SELECT against the assets table for any job that has an
assetId but no asset_name. Applies to /jobs, /jobs/:id, and the SSE
events stream. Lookup failures fall through silently rather than
500-ing the whole list.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:23:29 -04:00
8aece9cbc4 fix(premiere-plugin): make build pipeline portable to Windows PowerShell 5.1
End-to-end verification on a fresh Windows machine surfaced three issues:

1. pwsh isn't installed by default — Windows ships powershell.exe (5.1).
   Switched all script invocations + docs from `pwsh` to `powershell`.
2. .NET's strict XML parser rejects manifest.xml because the <Resources>
   comment legally contains `--` (inside `--enable-nodejs`/`--mixed-context`
   CEF flag names). Switched build-installer.ps1 to regex extraction,
   matching what build-zxp.mjs already does.
3. winget installs Inno Setup 6 to %LOCALAPPDATA%\Programs by default, not
   Program Files (x86). Added the user-scope path to the ISCC.exe fallback
   list.

Verified: `powershell -File build-all.ps1` produces both artifacts —
dragonflight-premiere-panel-1.0.0.zxp (35 KB, signature valid)
dragonflight-premiere-panel-1.0.0-windows-setup.exe (2 MB).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:22:46 -04:00
5882c68217 feat(schedule): EPG stylesheet + impeccable context (PRODUCT/DESIGN.md)
The EPG JSX components in screens-ingest.jsx ship with the YouTube branch
but the matching stylesheet got lost during the parallel-branch shuffle.
This adds the missing .epg-* block to styles-rest.css and replaces the
dead .cal-* (month-calendar) rules left over from the previous design.

What the styles cover:
- .epg-page / .epg-toolbar — top-level flex layout + date nav row
- .epg-status — sticky "on air" strip with pulse halo on the live dot
- .epg / .epg-corner / .epg-gutter / .epg-canvas-head / .epg-canvas —
  the 2x2 sticky grid (top ruler + left gutter both sticky)
- .epg-ruler / .epg-ruler-tick — hour ticks
- .epg-row + .epg-block + .epg-block.live/.failed/.past — event blocks
  with project-color 4px inner bar (no side-stripes; impeccable ban)
- .epg-now / .epg-now-pip — vertical hot-red now-line with broadcast glow
- .epg-week + .epg-week-day — stacked 7-day sections for week view
- .epg-empty — recorder-less / loading empty state

Also adds PRODUCT.md and DESIGN.md so future design passes have the
context files the impeccable skill requires. Both drafted from the
existing codebase (tokens, screen patterns) rather than synthesised
from a prompt.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 16:19:25 -04:00
0ff2625876 fix(premiere-plugin): remove broken Inno Setup [Code] heuristic
The Premiere-running check passed a Boolean to Exec's var ResultCode (Integer)
parameter — Pascal type error. The block also did nothing useful: it only
checked but never warned or prompted. Drop it. {InstallDelete] of the legacy
folder still works through the Tasks checkbox + Check function.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:18:19 -04:00
c0d1251c1f fix(tokens): add missing showCalc state — page was crashing on render
The Tokens screen referenced showCalc / setShowCalc in the Cost calculator
button and modal but never declared the state hook, so the component
threw ReferenceError on mount and rendered blank.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:18:19 -04:00
9266a1d471 fix(premiere-plugin): correct zxp-sign-cmd version + promise API; commit generated signing cert
The initial pass referenced zxp-sign-cmd@0.2.2 which never shipped (latest
is 2.0.0) and used the v1.x callback API. v2 is promise-based — rewrote
build-zxp.mjs accordingly.

Also commits the freshly-generated self-signed cert + passphrase from the
first local build run. From now on every build reuses these so Adobe's
ZXP signature-continuity rule is satisfied across versions.

Verified end-to-end: `npm install && node build-zxp.mjs` produces
dist/dragonflight-premiere-panel-1.0.0.zxp (34.7 KB), signature verifies,
cert valid until 2051.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:17:31 -04:00
f874009329 feat(premiere-plugin): ZXP + Windows installer build pipeline
Replaces the manual robocopy / install-windows.ps1 flow with two real
distributable artifacts:

  - dragonflight-premiere-panel-<version>.zxp          (Mac + Win)
  - dragonflight-premiere-panel-<version>-windows-setup.exe (Win)

The Windows installer copies the bundle to %APPDATA%\Adobe\CEP\extensions,
sets PlayerDebugMode=1 for CSXS 8..13, registers an uninstaller, and
offers to remove any legacy com.wilddragon.mam.panel folder so editors
don't end up with duplicate panels.

The .zxp is signed with a self-signed cert generated on first build and
committed to build/cert/ so signature continuity is preserved across
builds (Adobe rejects ZXP upgrades with a different cert fingerprint).

Also migrates the CEP bundle ID from com.wilddragon.mam.panel to
net.wilddragon.dragonflight.panel to match the wild-dragon -> dragonflight
repo rename. Manifest, .debug, CSInterface.js, install docs, and the
growing-files quickstart all updated.

build/ is normally swept by the root .gitignore; added an explicit
negation so the packaging pipeline stays tracked.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:13:20 -04:00
9ad88e4df4 feat(ingest): YouTube importer — paste link, asset travels normal pipeline
Adds Ingest → YouTube. UI takes a URL + project, API enqueues a BullMQ
"import" job, worker shells out to yt-dlp, lands the MP4 in S3 at the
same originals/{assetId}/... path uploads use, then hands off to the
existing proxy queue. Imported assets share one lifecycle with uploads
from that point on.

Worker container picks up yt-dlp + python3 (apk on alpine, apt on the
GPU variant). The new 'import' queue is registered in jobs.js so it
appears in the Jobs SSE stream and retry/delete work for free.

Spec: docs/superpowers/specs/2026-05-23-youtube-importer-design.md

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:05:41 -04:00
7a2710dc9a docs: design spec for YouTube importer
Adds a paste-URL ingest path under Ingest → YouTube. Worker hosts
yt-dlp, downloads to S3, then hands off to the existing proxy +
thumbnail pipeline so imported assets share one lifecycle with uploads.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 16:04:28 -04:00
f525506718 fix(web-ui): css must-revalidate so deployed styles are picked up immediately
Nginx was serving css with `expires 1y; Cache-Control: public, immutable`,
which combined with version-less <link href="styles-rest.css"> meant every
browser permanently pinned whatever stylesheet it cached first. Users were
seeing pre-polish-round-2 CSS even after the new image was deployed —
the calendar grid rendered as a vertical stack of weekday names because
the .cal-* rules didn't exist in the cached file.

Move css into the same bucket as js: must-revalidate via ETag. Fonts,
icons, and raster assets stay in the immutable 1y bucket since they don't
change between deploys.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 15:40:26 -04:00
0551512fef feat(jobs): show absolute completion timestamp for done/failed jobs
The Time column now anchors on the wall clock when a job is in a terminal
state — "done 2:23 PM · 5m ago" / "failed May 22 · 14:24 · 1h ago" — so the
operator can correlate with logs and other timestamps without hovering.
Queued/running jobs keep the relative-only format since their timestamp is
constantly moving. Widen the column to 180px to accommodate the longer label.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 15:26:24 -04:00
6a1d271576 feat(ui): polish round 2 — live refresh, schedule calendar, jobs times, real sidebar user
- recorders: dispatch df:recorders-changed on create/start/stop/delete so the
  list updates immediately instead of waiting for the 10s poll tick
- library: poll every 4s while any asset is live/processing (15s otherwise) and
  listen for df:assets-changed so a stopped recorder's LIVE badge drops and
  the thumbnail appears without a manual refresh
- auth: synthetic /auth/me (AUTH_ENABLED=false) now uses LOCAL_OPERATOR / USER /
  USERNAME instead of hardcoding "Admin", and flags synthetic:true
- shell: Sidebar takes `me` as a prop, drops the misleading "Admin" fallback,
  and surfaces an "auth off" hint when the response is synthetic
- jobs: replace the always-empty ETA column with a Time column that shows
  queued/started/done/failed N ago (full timestamp on hover); widen column
- schedule: new month-calendar view (default) with events plotted on day cells
  by status; clicking a day pre-fills the new-schedule modal with a 30-min
  window on that day; List view kept behind a toggle

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 14:52:04 -04:00
7e64675aa5 fix: settings S3 surfaces fetch errors; recorder signal dot pulses
- screens-admin.jsx S3SettingsCard: when /settings/s3 fails, log to
  console and surface the message in the existing SettingsMsg banner
  instead of silently returning empty fields. Also logs the response
  payload on success so the next "endpoint blank" report is easier to
  diagnose. (closes part of #15)
- screens-ingest.jsx recorder row: wrap the signal value in a dot+text
  pair; add CSS so the dot pulses green when status=receiving and
  matches the value color otherwise. The pulse is the kind of cue the
  Live signal column was missing per #2.
2026-05-23 13:19:48 -04:00
2515258dd4 style(home): launcher styles + sidebar brand-logo treatment
Adds .launcher, .launcher-tile, .launcher-hero, .launcher-grid styles
plus .brand-logo replacement for the gradient-D mark in the sidebar.

The shipped img/dragon-logo.png has a light-gray background; we use
mix-blend-mode: screen so the black dragon silhouette sits on the
dark theme without showing the gray box, and a soft accent glow under
the hero version. Smaller sidebar version uses the same trick.
2026-05-23 10:56:10 -04:00
ccbebe172d feat(shell): add Dashboard nav entry; swap fake "D" mark for real logo
The sidebar header used a gradient "D" tile as a placeholder. Now it
uses the actual dragon-coiled-D logo so the brand reads consistently
between the launcher hero and the chrome.

Also adds a 'Dashboard' nav item directly under 'Home' so the
operations view is one click away.
2026-05-23 10:54:36 -04:00
74fc8323f0 feat(app): route dashboard separately from home; add to crumbs map
The launcher (Home) and the operations view (Dashboard) are now
distinct routes. Home is the landing page; Dashboard is reached from
the sidebar or from the launcher's "Open dashboard" tile.
2026-05-23 10:53:31 -04:00
740ab31f8c feat(app): wire the new Dashboard route alongside the Home launcher
home → launcher (big-button entry into each section)
dashboard → operations view (was Home; metrics, recent activity, queue)

Crumb labels updated so Home stays one level (just the wordmark) and
Dashboard gets its own breadcrumb.
2026-05-23 10:48:42 -04:00
72fc9cb755 feat(home): restore launcher home page; move current home to Dashboard
The original first-version home page (big-button launcher with the
Dragonflight wordmark) is back at /. The Frame.io-style metrics +
recent-activity layout we've been treating as "home" is now the
Dashboard, reachable from the sidebar and from the launcher's
"Open dashboard" button.

- Renames existing Home → Dashboard (all the cards, sparklines, live
  feed, job-queue, cluster mini-list are unchanged).
- New Home component: hero with the dragon-coiled-D logo (existing
  img/dragon-logo.png), wordmark "DRAGONFLIGHT", a tag line, and 5
  big tiles (Library, Recorders, Editor, Jobs, Settings) plus a
  smaller Dashboard tile. Live cluster + recorder status pip at the
  bottom mirrors what's in the topbar.
- The launcher pulls /metrics/home so the tile counts ("34 assets",
  "0 live", "0 running") reflect reality.
2026-05-23 10:48:06 -04:00
7a6296585c fix(asset): show 'Generate proxy' CTA when an asset has a hi-res
master but no browser-playable proxy

Previously the player's "Retry processing" button only appeared for
assets in status='error'. Old recorder captures (e.g. the archived
'sRT Test_…' clips from May) live as status='archived' or 'ready' with
original_s3_key set but proxy_s3_key null. The /stream endpoint
correctly returned {url: null, reason: 'no_proxy'} for those, but the
player just showed "Preview not yet available" with no path forward —
which reads as "ingest worked, won't play, no idea why."

Two changes:

1) Capture {reason, has_source} from /stream so the UI can tell why
   playback isn't available.

2) Render a "Generate proxy" button (using the existing
   POST /assets/:id/retry endpoint, which the backend now accepts for
   any asset with original_s3_key but no proxy_s3_key) whenever the
   stream lookup returned no_proxy and the source exists. Original
   error-status retry path is preserved.

Closes the visible half of #1 — the user can now self-recover proxy-
less clips from the library without DB surgery.
2026-05-23 10:30:42 -04:00
1afb150237 feat(assets): cleanup-live-orphans + retry handles non-error states
Two changes for issue #7 (HLS cleanup + orphan reaper) and the user's
"SRT clips ingest but won't play" complaint:

1) New POST /assets/cleanup-live-orphans — lists every directory under
   /live/<uuid>/ and deletes the ones whose UUIDs don't match an asset
   row. These accumulate when a recorder crashes mid-capture: the live
   HLS dir is created but no asset is ever finalized in the DB, so the
   files just sit on disk forever.

2) POST /assets/:id/retry now also works for assets that are 'ready'
   or 'archived' but have no proxy_s3_key. The original behavior (only
   re-queue when status='error') made it impossible to re-generate a
   proxy for older recorder captures that landed without one — the
   user could see a thumbnail in the library but the player would just
   show "Preview not yet available" with no retry path.
2026-05-23 10:28:42 -04:00
508e978fe5 fix(worker): route SVG (and other image assets) through the image-poster
path instead of failing the video transcode

Previously IMAGE_CODECS contained the raster ffprobe codec names ('png',
'mjpeg', 'jpeg', 'webp', 'gif', 'tiff', 'bmp', 'jpegls') but not 'svg'.
An SVG-as-asset (e.g. an architecture diagram dragged into a project) was
correctly tagged media_type='image' in the DB but ffprobe reported its
codec as 'svg', which fell through to the video branch, found
durationMs===null, and died with 'Empty or truncated source: codec=svg,
resolution=0x0'. That clogs the failed-jobs list with red rows that have
nothing to do with broken captures.

Two fixes here:

1) Add 'svg' to IMAGE_CODECS so the existing transcodeImage()/poster
   path handles it.

2) Also bail to the poster path when the asset row itself says
   media_type='image', even if ffprobe didn't return a codec name we
   recognize (defensive — catches future formats like AVIF without
   requiring an explicit catalog update).

Closes part of #13.
2026-05-23 10:26:59 -04:00
d07fb13401 ui: search + right-click menu polish so they read as real controls
- Topbar search now sits on bg-2 with a stronger border, subtle inset
  highlight, and a hover state. Search icon and kbd hint get more
  contrast. Focus state lifts the field with a soft accent ring.
- Search results dropdown gets a slightly inset header look so the
  list reads as connected to the field.
- Right-click context menu (ctx-menu) gets a stronger background,
  a tighter section header, separator color tuning, and a soft
  outline so it feels like a popover instead of floating text.
2026-05-23 09:53:17 -04:00
a8a2061eec fix(asset): comment composer shows real user from ZAMPP_DATA.ME, removes dead add-reviewer button 2026-05-23 09:15:20 -04:00
14d689aaf3 fix(shell): sidebar user name/avatar/role from ZAMPP_DATA.ME instead of hardcoded ZG 2026-05-23 09:13:37 -04:00
eed4180b70 feat(data): fetch /auth/me on load, store ZAMPP_DATA.ME with name/initials/role 2026-05-23 09:12:40 -04:00
854775e322 fix(admin): removeNode URL bug, container empty-state text, PasswordResetModal replaces prompt() 2026-05-23 09:07:56 -04:00
004bdd0778 fix(projects): RenameProjectModal replaces prompt() 2026-05-23 09:02:23 -04:00
6fe5f7d450 fix(library): RenameAssetModal replaces prompt(), inline bin name input replaces prompt() 2026-05-23 09:02:09 -04:00
claude
13906cd0fe feat(library,bins): inline bin creation in the left rail
Library's Bins section now always renders (not just when bins exist)
with a + button that prompts for a name and POSTs /api/v1/bins with
the open project's id. Bins re-fetch on project change so the rail
shows project-scoped bins when a project is open, or global view
otherwise.

Bins list now hydrates from local state instead of stale ZAMPP_DATA
so newly-created bins appear without a full reload. Without an open
project the + button is dimmed with a helpful tooltip — "Open a
project to create a bin".
2026-05-23 04:27:23 +00:00
claude
7170a9945c polish: schedule edit + README refresh
- Schedule: pending rows get an 'Edit' button next to Cancel/Delete;
  opens a modal that PUTs /schedules/:id with new name/times/recurrence
  (recorder reassignment is intentionally locked — delete + recreate
  to swap recorder)
- README rewritten: project renamed to dragonflight, full feature
  catalog (ingest, growing-files, scheduler, library + comments,
  jobs, settings, cluster), accurate ports, refreshed architecture
  diagram, ops scripts inventory
2026-05-23 04:26:03 +00:00
claude
7700548dee test: deploy/api-smoke.sh — exercises every API surface
Walks GET endpoints for auth, projects, assets, recorders, jobs, bins,
users, groups, cluster, settings, metrics, schedules, sdk, and the
freshly added comments routes. Deep-links one asset + one recorder by
ID so per-asset endpoints (stream, thumbnail, comments) get coverage.

Prints HTTP codes inline and exits non-zero on any failure. Treats
2xx/3xx as pass; 400/401 also pass since they indicate the route
exists and auth/validation is working as designed.

Usage:
  deploy/api-smoke.sh                      # localhost:47432
  API=http://10.0.0.25:47432 deploy/api-smoke.sh

NewRecorderModal: hardened ZAMPP_DATA hydration with defensive
defaults so first-load timing doesn't blow up the modal.
2026-05-23 04:24:10 +00:00
claude
90a9e4361a feat(comments): persistent frame-anchored comments on asset detail
- migration 010: asset_comments table (id, asset_id, user_id, body,
  frame_ms, resolved, timestamps) with index on asset_id+created_at
- new routes mounted at /api/v1/assets/:assetId/comments — GET/POST/
  PATCH/DELETE with author join (display_name + initials), nullable
  user_id so comments still attach when AUTH_ENABLED is off
- Asset detail loads comments from the API on mount instead of the
  empty ZAMPP_DATA.COMMENTS seed; addComment POSTs and merges the
  returned row; resolved-toggle and delete are wired
- CommentsList: new trash-icon delete action per comment, helpful
  empty-state copy ('Add one below to mark a frame'), tooltips on
  the timestamp and resolved buttons

Now editor comments survive page reload, are visible to other users
via the same API, and pin reliably to frame_ms (integer) instead of
a parsed HH:MM:SS:FF string.
2026-05-23 04:21:11 +00:00
claude
7da171cf1f polish: defensive hydration defaults on ZAMPP_DATA accessors
Guards against the brief window between app mount and the first
data load completing — empty arrays render gracefully instead
of throwing on .filter / .map.
2026-05-23 04:17:36 +00:00
claude
24820e921e polish: schedule past-time confirm, recorder name sanitization, asset detail player controls
- Schedule: if start_at is more than a minute in the past, confirm()
  before submitting (operator may want to fire immediately, but
  shouldn't do it accidentally)
- Recorders: generateClipName now sanitizes the recorder name so the
  S3 key / SMB path / ffmpeg arg stays clean — spaces become
  underscores, anything outside [A-Za-z0-9._-] is dropped, capped at 40
- Asset detail: audio mute + fullscreen buttons now key off streamUrl
  state (rather than videoRef.current which is null on first render)
  so they reliably appear when a stream is available
2026-05-23 04:12:42 +00:00
claude
47ad01d0b2 polish(projects,jobs,bins): row menus, real status bars, bulk retry
Projects:
- Per-row 3-dot menu in list view: Open / Rename / Delete (PATCH + DELETE)
- ProjectCard's bottom bar now shows real ready/in-flight/error counts
  for the project's assets instead of fake 70/20 segments
- After mutations, project list refreshes from /projects + recomputes
  asset counts client-side

Bins:
- GET /api/v1/bins now returns every bin across every project when
  no project_id is supplied; result rows include project_name + asset_count
- Asset right-click 'Move to bin' filters to bins in the same project as
  the asset and surfaces project_name as a tooltip

Jobs:
- 'Retry all failed' button in the header appears when there are
  failed jobs and POSTs /retry for each one in parallel
- Failed-row error message now clips with title= tooltip so 3KB
  ffmpeg stderr doesn't blow out the row layout

window.PROJECT_COLORS exposed for cross-screen access.
2026-05-23 04:09:13 +00:00
f474a77bcb feat(web-ui): style the asset right-click menu (.ctx-menu)
The AssetContextMenu in screens-library.jsx has shipped without
matching styles, so the menu rendered as raw HTML on the page. Adds
.ctx-menu / .ctx-header / .ctx-divider / .ctx-section-label / .ctx-empty
plus button + danger styles matching the existing .row-menu look.
2026-05-23 00:04:25 -04:00
claude
f186cdeacd polish(ui): wire dead buttons across asset detail, shell, containers, cluster
Asset detail:
- Download now fetches /assets/:id/hires presigned URL and triggers a
  named browser download instead of doing nothing
- More icon now opens a kebab menu (Copy ID, Delete permanently)
- Approve button removed (no backend); audio + fullscreen icons
  in the player controls now actually toggle mute / requestFullscreen

Shell:
- Sidebar Sign-out now POSTs /auth/logout + reloads (no-op when auth disabled, by design)
- Topbar Notifications bell removed (dead, no backend)
- Topbar search wired: typing + Enter routes to Library with the term
  pre-loaded into Library's own search box
- Cluster-healthy pip now polls /metrics/home every 30s so it reflects
  real online-vs-total instead of always showing green

Editor:
- Dead Export / Publish / Mark in / Mark out / Add to timeline / Step
  buttons are now visibly disabled with explanatory titles; a PREVIEW
  badge sits next to the sequence name so the WIP state is obvious

Containers / Cluster admin:
- Logs button opens a modal with the docker tail command + Copy button
  instead of a JS alert
- Restart now shows an inline toast (pending/ok/fail) instead of alerts
- Cluster Add Node / Drain / Logs replace alert() with a styled advice
  modal that supports multi-line commands + Copy
- Dead Cluster topology Graph/List tab toggle removed (only Graph is
  implemented anyway)
2026-05-23 04:04:08 +00:00
630dc75787 fix(web-ui): hide search wrapper (with dropdown) on narrow screens
Previously the responsive rule hid only .search, leaving the dropdown
positioned on its own wrapper. Target .search-wrap so input + results
both hide together.
2026-05-22 23:55:36 -04:00
899876c6cf feat(web-ui): style global search dropdown
Adds .search-wrap / .search-results / .search-result styles for the
new topbar command-palette dropdown. Per-kind pill colors distinguish
asset / project / recorder / job / user / nav results at a glance.
2026-05-22 23:55:14 -04:00
61d02d522b feat(web-ui): pass search-select handlers from App to Topbar
Wires onOpenAsset and onOpenProject through Topbar so that selecting
an asset/project from the global search opens the asset detail or
navigates to the project view. Adds openProjectFromAnywhere helper.
2026-05-22 23:53:19 -04:00
45c0e0f914 feat(web-ui): wire global search in topbar with results dropdown
Replaces the static topbar input with a working command-palette-style
search that queries ZAMPP_DATA across assets, projects, recorders,
jobs, users, and nav targets. Cmd/Ctrl+K focuses the input, arrow keys
move selection, Enter opens, Esc dismisses. Selecting an asset opens
the asset detail; project opens project view; other kinds navigate.
2026-05-22 23:52:49 -04:00
claude
992fbdfa20 fix(recorders,library): empty-capture handling + right-click context menu
Proxy failures ("moov atom not found"):
- root cause: failed/aborted SRT/RTMP recordings still uploaded 0-byte
  (or ftyp-only ~1KB) objects to S3, which ffmpeg can't probe
- worker proxy.js now bails on inputs < 4 KiB with a clear message
  before handing the file to ffmpeg
- capture-manager.stop() returns framesReceived + empty flag
- capture shutdown handler skips POST /assets entirely on empty
  sessions, instead calls new POST /assets/:id/mark-empty to flip
  the pre-created live asset to 'error' with a note

Library asset right-click menu:
- new AssetContextMenu component on screens-library.jsx; right-click
  any asset in grid or list view to open
- actions: Open, Rename, Move to bin (lists up to 10 bins), Remove
  from bin, Copy asset ID, Delete permanently (hard=true)
- viewport-aware positioning (won't clip past window edges)
- dismisses on outside click / contextmenu / scroll
- Library now refreshes via /assets after mutations; normalizeAsset
  exposed on window so the re-fetch shape matches boot
- ctx-menu styles in styles-rest.css
2026-05-23 03:52:30 +00:00
claude
9877ed351f fix(recorders): queue proxy on finalize + custom clip names
- POST /api/v1/assets: when transitioning from 'live' to 'processing'
  with a hi-res key but no proxy, queue a proxy job instead of just
  flipping status='ready'. Recorder-captured clips now get a proxy
  + thumbnail like upload-path assets do
- POST /api/v1/recorders/:id/start now accepts { clipName } in the body;
  operator-supplied name (sanitized to [A-Za-z0-9 ._-], capped at 80)
  overrides the auto-generated <recorder>_<timestamp> fallback
- RecorderRow gets a 'Clip name (optional)' input visible when stopped;
  Enter triggers Record, value sent on POST start, cleared on stop
- New POST /api/v1/assets/:id/generate-proxy and
  POST /api/v1/assets/backfill-proxies for one-shot cleanup of pre-fix
  clips that have a hi-res master but no proxy
2026-05-23 03:41:03 +00:00
claude
b128c9f5a9 fix(metrics): use real job_status enum values (queued/processing/complete) 2026-05-23 03:31:14 +00:00
claude
ef4c301149 feat(home,users): real metrics, working Users row actions + Groups CRUD
- Home: new /api/v1/metrics/home endpoint buckets last 24h of assets,
  jobs done/failed into hourly counts; sparklines now render real
  time-series instead of decorative sine waves
- Home stat cards are now clickable (route to relevant page) and the
  delta lines show real activity ("+N added in last 24h", "N completed")
- Home live-feed tiles use HlsPreview for recorders with a live_asset_id
- Users: row 3-dot menu is now a real popover with Rename / Reset
  password / Delete actions wired to PATCH /users/:id and DELETE
- Users: role is now an inline <select> that PATCHes immediately
- Users: Created column replaces fake 'last active' (no last_login
  tracking yet); group count is real
- Groups tab is now functional — list groups, create, expand to
  show + manage members (add/remove), delete; backed by existing
  /api/v1/groups CRUD
- Policies tab is now an honest 'coming soon' stub
- New icons: key, lock, edit; new .row-menu popover styles
2026-05-23 03:30:10 +00:00
claude
53196d38ce feat(scheduler): recorder scheduling — UI, CRUD, tick loop, recurrence
- New Ingest → Schedule page: upcoming/past/all tabs, status badges
  (pending / recording / completed / cancelled / failed), 10s
  auto-refresh, cancel/delete actions
- New Schedule modal: name, recorder dropdown, datetime-local start/end,
  recurrence (one-shot / daily / weekly), sensible defaults (+5min / +35min)
- Backend: migration 009 (recorder_schedules), routes/schedules.js
  (list/create/edit/cancel/delete), scheduler.js tick loop polling every
  15s; transitions trigger /recorders/:id/start and /stop via in-process
  HTTP so we reuse the full container orchestration path
- Recurring schedules: tick loop auto-queues the next occurrence on
  completion (daily = +24h, weekly = +7d)
- Sidebar + app.jsx route wired in, schedule-row table style added
2026-05-23 03:19:24 +00:00
claude
6398879b56 feat: SDK deployment UI, proxy encoding global settings, S3 env fallback
- Settings: drop AMPP tab, rename GPU/Transcoding → Proxy encoding
  with explicit 'applied to every ingested file' wording, expose
  CPU codec/preset options when GPU is off
- New Capture SDKs tab (Settings): upload Blackmagic / AJA / Deltacast
  SDK archives (.zip / .tar.gz) staged to /sdk/<vendor>/ inside mam-api;
  BMD is fully wired into the FFmpeg build pipeline, AJA + Deltacast
  staging-only pending FFmpeg patches
- mam-api: new /api/v1/sdk routes (multer upload, extract, list, delete);
  Dockerfile gets unzip+tar; docker-compose mounts /mnt/NVME/MAM/sdk:/sdk
- proxy worker now reads proxy-encoding settings from DB on every job,
  builds args for libx264 / NVENC / VAAPI, falls back to libx264 on
  hardware-encode failure
- settings GET /s3 falls back to S3_* env vars when DB is empty so the
  UI reflects what's actually wired (fixes 'not configured' false alarm)
2026-05-23 02:58:32 +00:00
328f7b4f31 feat: live HLS preview, proxy worker fixes, Settings tabs, growing-files + Premier panel
- worker/proxy: scale-to-even filter, analyzeduration 100M, skip images, hasAudio
- worker/promotion: SMB landing zone -> S3 on idle, queues proxy job, status='ready'
- web-ui screens-ingest: HlsPreview component replaces fake LiveStrip/FauxFrame
- web-ui screens-admin: functional Settings tabs (S3, GPU, Growing, SDI, AMPP)
- mam-api /settings/growing: GET/PUT growing-files config
- mam-api /assets/:id/live-path: SMB UNC/POSIX path for live growing assets
- capture-manager: GROWING_ENABLED -> write hires to /growing instead of S3 stream
- recorders.js: pass GROWING_ENABLED to capture container, bind /growing mount
- docker-compose: mount /mnt/NVME/MAM/wild-dragon-growing on mam-api + worker
- premiere-plugin: Mount Live button, Relink-to-HiRes, live->ready status poll
2026-05-22 19:12:53 -04:00
3fc8fbc230 add per-seat/per-stream/per-month strikethrough hero to Tokens page 2026-05-22 17:29:23 -04:00
ceceedf201 probe fallback: basic TCP/UDP connectivity when capture service is offline 2026-05-22 17:26:26 -04:00
4864db03f3 probe: fallback to basic TCP/UDP connectivity check when capture service is offline 2026-05-22 17:22:30 -04:00
8b57a9a35a expand codec list, add MXF container, remove proxy settings (fixed profile) 2026-05-22 17:20:01 -04:00
fa787bbe1e fix hover-to-play: remove status filter so any asset triggers stream fetch 2026-05-22 17:18:56 -04:00
0aa0922fd3 remove hardcoded recorders badge 2026-05-22 17:18:20 -04:00
1abf22623d feat: hover-to-play video preview on library asset cards
Fetches stream URL on hover after 350ms delay; renders muted autoplay
video overlay over the thumbnail. Supports both mp4 and HLS streams.
Only triggers for ready/live assets to avoid pointless API calls.
2026-05-22 16:58:11 -04:00
4afd0c7b21 feat: add /cluster/containers endpoint via Docker socket
Lists all containers on the local host; supports POST /containers/:id/restart.
Falls back to [] gracefully if Docker socket is unavailable.
2026-05-22 16:57:33 -04:00
6f2de45819 feat: wire real video playback via GET /assets/:id/stream
- Fetch stream URL on asset open; show <video> element for mp4/hls
- Use hls.js for live HLS streams (loaded via CDN in index.html)
- Sync video play/pause/seek/timeupdate to React state
- Show loading state while fetching stream, status message when unavailable
- Add Retry processing button for error-status assets
- totalMs derived from video metadata when available, falls back to parseDuration
2026-05-22 13:37:55 -04:00
e3c3d60103 index: add hls.js for live stream HLS playback 2026-05-22 13:31:57 -04:00
81324c8e52 shell: add Field component (used by modal-new-recorder, was missing from global scope) 2026-05-22 12:56:33 -04:00
bec58ab138 screens-asset: fix thumbGrad crash, parseDuration NaN, guard missing ACTIVITY 2026-05-22 12:49:33 -04:00
451bed834f screens-admin: wire all buttons — invite user, export CSV, cluster refresh, container logs/restart, node drain/remove 2026-05-22 12:27:02 -04:00
d00e1c666e screens-ingest: wire delete button on RecorderRow 2026-05-22 12:24:10 -04:00
ddb4cf0c51 feat: add POST /jobs/:id/retry endpoint for re-queuing failed BullMQ jobs 2026-05-22 12:18:53 -04:00
fea0f2962b fix: wire Jobs Retry (POST /jobs/:id/retry) and Delete (DELETE /jobs/:id) buttons 2026-05-22 12:18:23 -04:00
506ee2d695 fix: wire New Project button — modal + POST /projects + state refresh 2026-05-22 12:17:54 -04:00
88689a4eb2 fix: wire Library Upload button to navigate to Upload screen 2026-05-22 12:17:29 -04:00
dc269bec00 fix: make Settings S3 form functional — load from API, save & test 2026-05-22 12:08:10 -04:00
665ab5238d feat: live status polling in RecorderRow, immediate refresh on mount 2026-05-22 11:35:13 -04:00
bb508d3256 feat: add probe button to SRT/RTMP sources, fix node labels 2026-05-22 11:33:45 -04:00
994fd799d0 fix: stop endpoint handles missing/dead containers gracefully 2026-05-22 11:32:44 -04:00
6510871448 fix: implement real upload (XHR + S3 multipart) and fix SDI recorder device_index + manual fallback: modal-new-recorder.jsx 2026-05-22 11:10:01 -04:00
26399f8d0a fix: implement real upload (XHR + S3 multipart) and fix SDI recorder device_index + manual fallback: screens-ingest.jsx 2026-05-22 11:10:00 -04:00
529d14cb6b fix: SDI crash, monitors polling, home RAM fields, editor IN DEV splash, timecode, create recorder API: modal-new-recorder.jsx 2026-05-22 10:55:22 -04:00
fb44bd8aff fix: SDI crash, monitors polling, home RAM fields, editor IN DEV splash, timecode, create recorder API: screens-editor.jsx 2026-05-22 10:55:20 -04:00
24a1d57165 fix: SDI crash, monitors polling, home RAM fields, editor IN DEV splash, timecode, create recorder API: screens-ingest.jsx 2026-05-22 10:55:19 -04:00
48ee66e744 fix: SDI crash, monitors polling, home RAM fields, editor IN DEV splash, timecode, create recorder API: screens-home.jsx 2026-05-22 10:55:18 -04:00
0342aa0a5a fix admin screen: move data destructuring inside components, normalize field names: screens-admin.jsx 2026-05-22 10:15:42 -04:00
406f28c663 feat(ui): wire ingest screens to real API (recorders, capture devices): screens-ingest.jsx 2026-05-22 10:07:13 -04:00
835545e061 feat(ui): wire library, jobs, ingest, editor screens to live API data: screens-editor.jsx 2026-05-22 10:05:57 -04:00
1392e28a88 feat(ui): wire library, jobs, ingest, editor screens to live API data: screens-jobs.jsx 2026-05-22 10:05:56 -04:00
bc03ee866b feat(ui): wire library, jobs, ingest, editor screens to live API data: screens-library.jsx 2026-05-22 10:05:54 -04:00
69f0d130ee feat(ui): wire screens to live API data; add thumbnail lazy-loading: screens-projects.jsx 2026-05-22 10:04:25 -04:00
07af51b05c feat(ui): wire screens to live API data; add thumbnail lazy-loading: screens-home.jsx 2026-05-22 10:04:24 -04:00
3574ae8a43 feat(ui): wire screens to live API data; add thumbnail lazy-loading: visuals.jsx 2026-05-22 10:04:23 -04:00
7dda7cc89c feat(ui): wire data.jsx to real API; add loading gate in app.jsx: app.jsx 2026-05-22 10:02:55 -04:00
98025001e8 feat(ui): wire data.jsx to real API; add loading gate in app.jsx: data.jsx 2026-05-22 10:02:54 -04:00
068e3a0828 fix(ui): replace FauxFrame SVG scenes with clean dark placeholder; strip fake LiveStrip animation: screens-editor.jsx 2026-05-22 09:31:58 -04:00
6ad277275b fix(ui): replace FauxFrame SVG scenes with clean dark placeholder; strip fake LiveStrip animation: visuals.jsx 2026-05-22 09:31:57 -04:00
f58fe95f0d fix(ui): remove placeholder elements — no scanlines, no DEV BUILD, no tweaks panel: screens-projects.jsx 2026-05-22 09:30:50 -04:00
6e763e8270 fix(ui): remove placeholder elements — no scanlines, no DEV BUILD, no tweaks panel: screens-home.jsx 2026-05-22 09:30:49 -04:00
6ac3050a05 fix(ui): remove placeholder elements — no scanlines, no DEV BUILD, no tweaks panel: index.html 2026-05-22 09:30:47 -04:00
e13d111b9f feat(ui): Dragonflight redesign — admin screens (users, tokens, containers, cluster, settings): screens-admin.jsx 2026-05-22 08:24:08 -04:00
1eaf9dff5c Add Z-AMPP UI: screens-ingest + screens-admin: screens-admin.jsx 2026-05-22 08:22:38 -04:00
20dfa504e5 Add Z-AMPP UI: screens-ingest + screens-admin: screens-ingest.jsx 2026-05-22 08:22:37 -04:00
0945f488f6 feat(ui): Dragonflight redesign — ingest, jobs, editor, admin screens: screens-ingest.jsx 2026-05-22 08:20:15 -04:00
bd9dfd2cce Add Z-AMPP UI: screens-jobs + screens-editor + modal-new-recorder: modal-new-recorder.jsx 2026-05-22 08:19:03 -04:00
b8e1796c33 Add Z-AMPP UI: screens-jobs + screens-editor + modal-new-recorder: screens-editor.jsx 2026-05-22 08:19:02 -04:00
f8bd80e38e Add Z-AMPP UI: screens-jobs + screens-editor + modal-new-recorder: screens-jobs.jsx 2026-05-22 08:19:01 -04:00
7007d2df93 Add Z-AMPP UI: screens-asset + screens-projects: screens-asset.jsx 2026-05-22 08:17:17 -04:00
ed3084e60f feat(ui): Dragonflight redesign — screen components batch 1: screens-projects.jsx 2026-05-22 08:17:06 -04:00
4a77c1bed8 Add Z-AMPP UI: screens-home + screens-library: screens-library.jsx 2026-05-22 08:15:36 -04:00
100fc054cc Add Z-AMPP UI: screens-home + screens-library: screens-home.jsx 2026-05-22 08:15:35 -04:00
c0345e47c9 feat(ui): Dragonflight redesign — visuals + tweaks panel: visuals.jsx 2026-05-22 08:15:34 -04:00
a9e0313fe4 Add Z-AMPP UI: visuals + tweaks-panel: tweaks-panel.jsx 2026-05-22 08:13:37 -04:00
d54d960b8f Add Z-AMPP UI: visuals + tweaks-panel: visuals.jsx 2026-05-22 08:13:36 -04:00
2706903353 feat(ui): Dragonflight redesign — foundation JSX files: app.jsx 2026-05-22 08:13:03 -04:00
b6dcecb672 feat(ui): Dragonflight redesign — foundation JSX files: shell.jsx 2026-05-22 08:13:02 -04:00
14bfcabcaf feat(ui): Dragonflight redesign — foundation JSX files: icons.jsx 2026-05-22 08:13:01 -04:00
3b1610a167 feat(ui): Dragonflight redesign — foundation JSX files: data.jsx 2026-05-22 08:13:00 -04:00
d5fd705d66 feat(web-ui): Z-AMPP core JSX files (data, icons, visuals, tweaks, shell, app): icons.jsx 2026-05-22 08:09:04 -04:00
a700124f50 feat(web-ui): Z-AMPP core JSX files (data, icons, visuals, tweaks, shell, app): data.jsx 2026-05-22 08:09:03 -04:00
10952df591 feat(web-ui): add styles-asset and styles-rest CSS: styles-rest.css 2026-05-22 08:07:16 -04:00
352d21496f feat(web-ui): asset detail + rest CSS: styles-rest.css 2026-05-22 08:06:40 -04:00
016adff949 feat(web-ui): asset detail + rest CSS: styles-asset.css 2026-05-22 08:06:39 -04:00
6befb0f46a feat(web-ui): Z-AMPP screen + component CSS: styles-modal.css 2026-05-22 08:03:57 -04:00
e655ccdf64 feat(web-ui): Z-AMPP screen + component CSS: styles-screens.css 2026-05-22 08:03:55 -04:00
2c88fb0a03 feat(web-ui): Z-AMPP design system CSS: styles-fixes.css 2026-05-22 08:02:36 -04:00
7b13d8bd0f feat(web-ui): Z-AMPP design system CSS: styles.css 2026-05-22 08:02:35 -04:00
68df3797f1 feat(web-ui): new design system CSS from Claude Design: styles.css 2026-05-22 08:02:07 -04:00
dccca554e0 Add Dragonflight React SPA design - index.html and CSS: styles-fixes.css 2026-05-21 23:53:21 -04:00
1b63429def Add Dragonflight React SPA design - index.html and CSS: index.html 2026-05-21 23:53:19 -04:00
87da3c0b58 feat: migrate cluster.html to wd-* design system 2026-05-21 23:17:48 -04:00
06551c66a6 feat: migrate editor.html to wd-* design system 2026-05-21 23:16:46 -04:00
136820c8f9 feat: migrate capture.html to wd-* design system 2026-05-21 23:16:29 -04:00
7c88692c1c feat: migrate recorders.html to wd-* design system 2026-05-22 03:16:27 +00:00
1e0015322c feat: migrate projects.html to wd-* design system 2026-05-21 23:15:57 -04:00
6176791174 feat: migrate player.html to wd-* design system 2026-05-21 23:15:18 -04:00
9ff80f8cc1 feat: migrate upload.html to wd-* design system 2026-05-21 23:14:51 -04:00
738d6298d2 feat: migrate edit.html to wd-* design system 2026-05-21 23:14:19 -04:00
a84bc3ecfe feat: migrate api-tokens.html to wd-* design system 2026-05-21 23:14:09 -04:00
daa203a43e feat: migrate index.html to wd-* design system 2026-05-21 23:13:13 -04:00
33d2a4004d feat: migrate jobs.html to wd-* design system 2026-05-21 23:12:58 -04:00
6e43ab30c2 rebrand: Recorders — Dragonflight, ember orange hue-32 2026-05-22 02:54:10 +00:00
cc45cc6347 rebrand: _primitives-smoke — Dragonflight brand 2026-05-21 22:52:12 -04:00
c31933a53c rebrand: Projects — Dragonflight, ember orange hue-32 2026-05-21 22:51:20 -04:00
efe005378a rebrand: Editor (in development) — Dragonflight, ember orange hue-32 2026-05-21 22:49:43 -04:00
5874c93956 rebrand: Editor — Dragonflight, ember orange hue-32 2026-05-21 22:49:00 -04:00
cd5fc3a05c rebrand: upload.html — Dragonflight title + sidebar 2026-05-21 22:44:25 -04:00
e0a2d0c95c rebrand: jobs.html — Dragonflight title + sidebar 2026-05-21 22:42:56 -04:00
4572c88f58 rebrand: capture.html — Dragonflight title + sidebar + hue-32 2026-05-21 22:40:48 -04:00
c752227e20 rebrand: api-tokens.html — Dragonflight title + sidebar 2026-05-21 22:39:20 -04:00
d4e5af459e rebrand: settings.html — Z-AMPP → Dragonflight 2026-05-21 22:35:33 -04:00
29360e38e8 rebrand: users.html — Z-AMPP → Dragonflight 2026-05-21 22:33:21 -04:00
e5f4c00729 rebrand: containers.html — Z-AMPP → Dragonflight 2026-05-21 22:31:41 -04:00
c6aeedb5fc rebrand: Dragonflight — cluster.html brand names 2026-05-21 22:27:36 -04:00
32cf6bf63e rebrand: Dragonflight — tokens.html brand names and footer text 2026-05-21 22:26:24 -04:00
024833cc95 rebrand: Dragonflight — login.html brand names, description text 2026-05-21 22:22:58 -04:00
b4642b3c78 rebrand: Dragonflight — index.html brand names, splash screen, accent colors 2026-05-21 22:22:12 -04:00
b82cc73cf1 rebrand: Dragonflight — home.html wordmark, accent gradients, brand names 2026-05-21 22:19:00 -04:00
873920d27f rebrand: Dragonflight — ember orange accent (hue 266→32) 2026-05-21 22:16:32 -04:00
37767f9939 fix(cluster): pickIp() only treats 172.17.x as docker bridge, not all of RFC1918 172.16/12 2026-05-21 21:27:15 -04:00
30b4deffc6 fix(capture): proper SDK 16 patch via upstream FFmpeg master diff
The previous patch_decklink.py mixed v14_2_1 versioned types (Fix 1 renamed the allocator class) with no-ops for SetVideoInputFrameMemoryAllocator + QueryInterface-around-GetBytes (Fixes 2 & 3). That inconsistency compiled but silently dropped every video frame: VideoInputFrameArrived saw _v14_2_1 allocator output but tried to read it via the SDK 16 unversioned IDeckLinkVideoBuffer path, and the SDK released the buffer before FFmpeg could consume it.

Bisected with the BMD-provided Capture sample at SDK 16 mode 5 (Hp29) which got frames cleanly, confirming the signal was fine and the bug was in FFmpegs decklink demuxer.

Fix: pull libavdevice/decklink_{enc,dec,common}{.cpp,.h} from upstream FFmpeg master (commits past 7.1 that fully rename every decklink interface to its _v14_2_1 versioned form) and apply that diff in reverse during build. Now build is internally consistent and frames flow.

Verified: SDI1 recorder on zampp2 hits 423 frames in 14s @ 29 fps, ProRes HQ at 91 Mbps.
2026-05-22 00:53:03 +00:00
96f0f58e68 capture: yadif deint=1 so progressive SDI passes through unchanged
Bug: yadif=mode=1 unconditionally doubled output framerate for SDI input. On 1080p29.97 progressive sources the encoder produced zero frames (time advanced, size stayed at 1KiB MOV header).

Fix: deint=1 makes yadif only process frames flagged as interlaced; progressive frames pass through at the source rate.
2026-05-22 00:14:02 +00:00
a8656fc1a8 capture: custom FFmpeg 7.1 build with DeckLink + D-Bus mounts + SDI deinterlace
Dockerfile is now a two-stage build that compiles FFmpeg from source with --enable-decklink against the Blackmagic SDK 16.x headers in services/capture/sdk/ (operator-supplied, gitignored). build-with-decklink.sh + patch_decklink.py drive the build.

docker-compose.yml mounts /dev/shm, /run/dbus, /run/systemd into mam-api, capture, web-ui so the BMD runtime can talk to the host.

capture-manager.js wraps SDI sources with -vf yadif=mode=1 (deinterlace).

recorders.html defaults to SDI source type now that we have a working DeckLink path.
2026-05-22 00:01:43 +00:00
1074104d34 fix(capture): FFmpeg 7.x DeckLink compatibility 2026-05-22 00:00:02 +00:00
bbed2a7059 fix(decklink): mount /dev/blackmagic in sidecar + remote node routing via node-agent
Two bugs fixed:
1. SDI capture sidecar never had /dev/blackmagic bound — ffmpeg opened the
   decklink input inside a container with no device nodes, so frame=0.
   Fix: local spawns now push '/dev/blackmagic:/dev/blackmagic' onto Binds
   when source_type='sdi'.

2. recorders.js always spawned sidecars against the local Docker socket
   (zampp1), even when a recorder's node_id pointed at zampp2 (where the
   card is). Fix: resolveNodeTarget() looks up the recorder's cluster node;
   if it's a different hostname the sidecar is spawned via a new
   POST /sidecar/start endpoint on the remote node-agent.

node-agent gains three new routes (all talk to the local Docker socket):
  POST   /sidecar/start         — create + start container (host network,
                                   privileged, /dev/blackmagic bind for sdi)
  DELETE /sidecar/:id           — stop + remove
  GET    /sidecar/:id/status    — inspect + poll capture service

docker-compose.worker.yml: add /var/run/docker.sock and LIVE_DIR to
node-agent so it can spawn sidecars, and document build-capture prerequisite.: recorders.js
2026-05-21 18:51:10 -04:00
8186b181cc fix(decklink): mount /dev/blackmagic in sidecar + remote node routing via node-agent
Two bugs fixed:
1. SDI capture sidecar never had /dev/blackmagic bound — ffmpeg opened the
   decklink input inside a container with no device nodes, so frame=0.
   Fix: local spawns now push '/dev/blackmagic:/dev/blackmagic' onto Binds
   when source_type='sdi'.

2. recorders.js always spawned sidecars against the local Docker socket
   (zampp1), even when a recorder's node_id pointed at zampp2 (where the
   card is). Fix: resolveNodeTarget() looks up the recorder's cluster node;
   if it's a different hostname the sidecar is spawned via a new
   POST /sidecar/start endpoint on the remote node-agent.

node-agent gains three new routes (all talk to the local Docker socket):
  POST   /sidecar/start         — create + start container (host network,
                                   privileged, /dev/blackmagic bind for sdi)
  DELETE /sidecar/:id           — stop + remove
  GET    /sidecar/:id/status    — inspect + poll capture service

docker-compose.worker.yml: add /var/run/docker.sock and LIVE_DIR to
node-agent so it can spawn sidecars, and document build-capture prerequisite.: index.js
2026-05-21 18:51:09 -04:00
539429c058 tokens.html: remove orphan sidebar-footer + duplicate /nav; use main flex wrapper 2026-05-21 16:40:28 -04:00
01a9d6c3db settings.html: remove orphan sidebar-footer + duplicate /nav; use main flex wrapper 2026-05-21 16:40:28 -04:00
Zac
ddd3b3eca1 Revert shell.css primitive rework (5 commits eea1ed6..a8f5bce) 2026-05-21 20:34:08 +00:00
a8f5bce9ee home.html: drop per-page body+shell rules (now in shell primitive) 2026-05-21 16:22:49 -04:00
683f0ff101 containers.html: drop inline shell hack (now in shell primitive) 2026-05-21 16:22:49 -04:00
47c0e1f933 users.html: drop inline shell hack (now in shell primitive) 2026-05-21 16:22:48 -04:00
6cad11f687 app.css: import new shell primitive; drop redundant html base rule (now in shell.css) 2026-05-21 16:22:47 -04:00
eea1ed6bcb shell.css: codify body + .wd-shell + .wd-main as a primitive (fix dead-space layout bug) 2026-05-21 16:22:46 -04:00
c6bcbbd214 web-ui(wave 2): migrate settings.html to new primitives
Surgical migration: stylesheet swap to /dist/app.css + sidebar markup
updated to wd-sidebar primitives. Page-specific content + JS unchanged.
2026-05-21 13:35:04 -04:00
e7495dfe29 web-ui(wave 2): migrate tokens.html to new primitives
Surgical migration: stylesheet swap to /dist/app.css + sidebar markup
updated to wd-sidebar primitives. Page-specific content + JS unchanged.
2026-05-21 13:35:03 -04:00
5650b279c3 web-ui(wave 2): migrate users.html to new primitives 2026-05-21 13:33:22 -04:00
596fe228ed web-ui(wave 2): migrate containers.html to new primitives 2026-05-21 13:33:22 -04:00
e0cfe80a9e web-ui(wave 2): migrate home.html to new primitives
Swap stylesheet to /dist/app.css. Sidebar markup ported to wd-sidebar /
wd-nav-item / wd-sidebar-* primitives (active state = leading accent dot).
Logout button promoted to wd-btn--ghost--sm--icon.

Hero (portrait, wordmark, tagline) and the 10 illustrated cards keep
their bespoke design — they're a brand moment. Hardcoded oklch values
in the inline style replaced with var(--accent-bright), var(--signal-bad),
var(--bg-base), var(--accent-border), var(--overlay), etc. wherever the
brand palette already provides them.

All JS ids preserved (assetCount, projectCount, recorderCount,
containerCount, nodeCount, jobCount, ingestCount, captureStatus,
tokenBurn, userAvatar, userName, userRole, logoutBtn, systemBuild).
loadStats() poll cycle unchanged.
2026-05-21 13:19:16 -04:00
16a34a2fad web-ui(wave 2): migrate login.html to new primitives
Keeps the hero + AMPP Safe stamp + brand panel. Right column now uses
wd-form-group / wd-input / wd-label / wd-btn primitives loaded from
/dist/app.css. All JS ids and handlers preserved verbatim (login-form,
setup-form, flash, show-setup, show-login).

Visual changes: tighter form spacing, focus rings use accent-subtle
ring, flash messages use the top-strip toast pattern.
2026-05-21 13:09:39 -04:00
75b94a5025 web-ui(wave 2): token cleanups from wave-1 code review
Promoted 14 new tokens (--accent-hover, --signal-{good,bad,warn}-hover,
--accent-bright, --thumb-black, --overlay, --shadow, --ease-out-{quart,expo},
--dur-{fast,normal,slide}, --z-topbar) and substituted every raw oklch /
cubic-bezier / hardcoded z-index occurrence in the 12 primitive files.

cubic-bezier appearances dropped from 8 files to 0 (only in tokens.css).
Bundle byte count: 138 KB -> 139 KB. Visual regression: zero (smoke page
still renders identically).
2026-05-21 17:08:02 +00:00
447b2b2b81 web-ui: add _primitives-smoke.html for wave-1 visual QA
Delete at end of wave 4 once every shell page has migrated to the new primitives.
2026-05-21 12:43:00 -04:00
3b89cf2d5f web-ui: fix wave-1 build pipeline (primitives missing from bundle)
Three bugs found during task 20 verify, all fixed:

1. Tailwind CLI does NOT read postcss.config.js. Switched Dockerfile to
   npx postcss + postcss-cli so the postcss plugin chain actually runs.

2. postcss-import was not installed but app.css uses @import for the
   primitive component files. Added postcss-import + cssnano (for prod
   minification under --env production).

3. @import statements must come BEFORE any other rules per CSS spec.
   app.css had @tailwind base/components ABOVE @import, so postcss-import
   silently skipped every component @import. Moved all @imports to the
   top, @tailwind directives below. Bundle went from 121KB with 0 wd-*
   classes to 138KB with 116 wd-* classes.

Also added tailwind safelist for wd-/is-/nav-dev-badge so the wave-2
migration of HTML files cannot accidentally tree-shake primitives.
2026-05-21 16:41:55 +00:00
f9236101b9 web-ui: wave-1 finish — self-host fonts + multi-stage Dockerfile
Fonts: Inter 400/500/600 + JetBrains Mono 400/600 (woff2 from rsms/inter and JetBrains/JetBrainsMono github).

Dockerfile: two-stage build. Stage 1 (node:20-alpine) runs tailwindcss --minify to emit public/dist/app.css. Stage 2 (nginx:alpine) ships the static result.

NOTE on task 19 (nginx caching for /dist /fonts): SKIPPED. The existing nginx.conf already caches *.css and *.woff2 for 1y immutable via the generic location ~* \\.(css|...|woff2|...)$ regex. Adding explicit /dist/ and /fonts/ blocks would be redundant.
2026-05-21 16:32:55 +00:00
6561cecf33 web-ui: fix corrupted .gitignore from earlier patch 2026-05-21 12:31:18 -04:00
a4bb6e7b0c web-ui: add node_modules + public/dist to .gitignore for wave-1 build 2026-05-21 12:30:56 -04:00
1f995c9029 web-ui: wave-1 foundation — services/web-ui/tailwind.config.js 2026-05-21 12:30:41 -04:00
891a8f82b7 web-ui: wave-1 foundation — services/web-ui/src/css/components/topbar.css 2026-05-21 12:30:40 -04:00
23ae848f5b web-ui: wave-1 foundation — services/web-ui/src/css/components/tokens.css 2026-05-21 12:30:40 -04:00
a16c235f71 web-ui: wave-1 foundation — services/web-ui/src/css/components/toast.css 2026-05-21 12:30:39 -04:00
e56704b69f web-ui: wave-1 foundation — services/web-ui/src/css/components/slide-panel.css 2026-05-21 12:30:39 -04:00
1c0ed05ac9 web-ui: wave-1 foundation — services/web-ui/src/css/components/sidebar.css 2026-05-21 12:30:38 -04:00
a6c9f88068 web-ui: wave-1 foundation — services/web-ui/src/css/components/motion.css 2026-05-21 12:30:38 -04:00
310eca0810 web-ui: wave-1 foundation — services/web-ui/src/css/components/list-row.css 2026-05-21 12:30:38 -04:00
a76e6b9a81 web-ui: wave-1 foundation — services/web-ui/src/css/components/form-controls.css 2026-05-21 12:30:37 -04:00
836a163cc8 web-ui: wave-1 foundation — services/web-ui/src/css/components/field-group.css 2026-05-21 12:30:37 -04:00
052a880b0f web-ui: wave-1 foundation — services/web-ui/src/css/components/empty-state.css 2026-05-21 12:30:36 -04:00
2f3e04cfc3 web-ui: wave-1 foundation — services/web-ui/src/css/components/card-operational.css 2026-05-21 12:30:36 -04:00
080f82e198 web-ui: wave-1 foundation — services/web-ui/src/css/components/card-asset.css 2026-05-21 12:30:36 -04:00
c08025eeb2 web-ui: wave-1 foundation — services/web-ui/src/css/components/button.css 2026-05-21 12:30:35 -04:00
30cb6663dd web-ui: wave-1 foundation — services/web-ui/src/css/components/badge.css 2026-05-21 12:30:35 -04:00
e256a771d5 web-ui: wave-1 foundation — services/web-ui/src/css/app.css 2026-05-21 12:30:34 -04:00
3df6a4434e web-ui: wave-1 foundation — services/web-ui/postcss.config.js 2026-05-21 12:30:34 -04:00
9d99811272 web-ui: wave-1 foundation — services/web-ui/package.json 2026-05-21 12:30:33 -04:00
fd955076dd web-ui: fix codec/settings panel clipping in recorders.html
Flex-child overflow footgun: .slide-panel-body had flex:1 and overflow-y:auto
but without min-height:0 it never shrank below content height, so the new
Master/Proxy codec blocks overflowed past the panel bottom and the footer
(Cancel / Probe / Save buttons) was unreachable. Lock the panel to 100vh,
add min-height:0 to the body. Also drop redundant margin-bottom on
.codec-block since the body already has gap spacing.
2026-05-21 14:10:24 +00:00
89ceef444e web-ui: include auth-guard.js on home.html and projects.html so the IN DEV badge renders on those pages too 2026-05-21 14:01:52 +00:00
00bf112b5a web-ui: replace editor.html with under-construction screen
The timeline editor isn't ready yet. Replace the 49 KB prototype page
with a clean construction screen (still rendering the standard sidebar
so users can navigate away). The 'IN DEV' badge on the sidebar nav item
is injected by auth-guard.js across all pages.
2026-05-21 09:59:29 -04:00
16a1fe604f web-ui: tag IN DEV pages in sidebar from auth-guard
Adds a tiny CSS rule + DOM patch that walks .nav-item links on every
page and appends an 'IN DEV' badge to those matching a known in-dev
page (currently just editor.html). Avoids touching all 13 HTML files
for the same single-line nav change.
2026-05-21 09:59:29 -04:00
f6c0594088 web-ui: rewrite recorders.html with tabbed codec settings + BMD card picker
- Replace flat codec dropdowns with Master/Proxy blocks, each with
  Video/Audio/Container tabs.
- Replace BM1/BM2 device dropdown with cluster-node picker plus
  inline BMDCards.render(...) SVG -- click a port to set device_index.
- Wire full codec field set (video bitrate, framerate, audio codec/
  bitrate/channels, container) end-to-end to /api/v1/recorders.
- Auto-hide bitrate input for profile-driven codecs (ProRes, DNxHR,
  PCM, FLAC); show for H.264/265/NVENC, AAC, AC-3, Opus, DNxHD.
- Resolve SDI source display in cards via /cluster/devices/blackmagic
  (hostname + model + port) instead of raw device index.

Finishes the pending item from
docs/superpowers/plans/2026-05-21-cluster-codec-revamp.md.
2026-05-21 09:47:32 -04:00
4a3a672cbe cluster: stable hostname for mam-api, jq-based smoke test
mam-api self-heartbeat now reads NODE_HOSTNAME so primary rows survive container restarts instead of resurrecting with the random container ID. test-cluster.sh rewritten to use jq (the python f-strings had a parse bug that silently passed the IP check) and limited the docker-bridge alarm to 172.17.x since the user LAN occupies 172.18.0.0/16.
2026-05-21 11:50:52 +00:00
d39f86d9c5 ui: add bmd-card.js — visual DeckLink port picker
Renders an inline SVG of the detected card (Duo 2 / Quad 2 / Mini
Recorder / Mini Monitor / UltraStudio 4K Mini, with a generic fallback)
showing each connector in its real physical position. Click to select.
Used by recorders.html for SDI source selection.
2026-05-21 00:19:51 -04:00
f4a83eedc4 capture-manager: dynamic ffmpeg args from per-recorder codec config
Adds a VIDEO_CODECS / AUDIO_CODECS / CONTAINER catalogue and a
buildEncodeArgs() that composes -c:v / -c:a / -b:v / -b:a / -r / -ac / -f
from the recorder's saved settings. Master and proxy each get their own
codec stack, both honour the container format chosen in the UI, and the
S3 keys now use the actual container extension instead of hardcoded mov/mp4.
2026-05-21 00:19:00 -04:00
4c65753358 recorders route: accept full codec field set + node/port pinning
POST/PATCH now persist all new codec columns via a whitelist. /start
forwards every codec setting to the capture container as an env var. The
live-asset created during /start now uses the recorder's container ext
(.mov vs .mp4 etc.) instead of always assuming .mov.
2026-05-21 00:17:45 -04:00
0efef0d81b cluster route: fallback IP from request + /devices/blackmagic endpoint
Heartbeat handler now overrides 172.x docker bridge IPs with the
request's source address when the request itself came from a real LAN.
Adds GET /devices/blackmagic that flattens every node's capabilities so
the recorder UI can show a card picker spanning the whole cluster.
2026-05-21 00:16:36 -04:00
485af25d4a capture bootstrap: forward every codec env var to captureManager.start 2026-05-21 00:16:03 -04:00
3b4af6ef11 node-agent: prefer NODE_IP and skip docker bridge interfaces
In bridge mode the agent was reporting the container's 172.x address
because the first non-internal interface in os.networkInterfaces() was
docker0. Now honours NODE_IP, skips lo/docker*/br-*/veth*/etc, and
down-ranks the 172.16-31 range so real LAN IPs win. Also exposes the
detected IP on /health for the onboarding script to print.
2026-05-21 00:15:03 -04:00
049beb8818 recorders: add granular codec / container / port columns
Expands recorders with video bitrate, framerate, audio codec / bitrate
/ channels, container format, and a node_id/device_index pair so the UI
can pin SDI recorders to a specific node + DeckLink port instead of
relying on a flat "BM1/BM2" index. capture-manager.js consumes these via
env vars and builds ffmpeg args from them.
2026-05-21 00:14:11 -04:00
a39c9831c5 cluster: dedupe rows + enforce unique hostname index
Migration 004 wrapped table creation in IF NOT EXISTS, so deploys with
a pre-existing cluster_nodes table never picked up the inline UNIQUE
constraint and accumulated duplicate hostnames on every container
restart. This migration purges older duplicates and adds the unique
index idempotently so the ON CONFLICT (hostname) upsert finally works.
2026-05-21 00:14:01 -04:00
066b9b17d3 feat: expand GPU transcoding settings (extension, framerate, rc mode, audio) 2026-05-20 23:41:42 -04:00
629022ab5f fix(worker): use npm install instead of npm ci — no package-lock.json present 2026-05-20 23:29:15 -04:00
cc8ee63639 fix(node-agent): replace express with built-in http — no external deps needed 2026-05-20 22:59:03 -04:00
21d31f1678 mam-api: switch base image to node:22-slim (glibc) so host nvidia-smi binary runs 2026-05-20 19:19:33 -04:00
74299629e6 feat: detect GPUs via nvidia-smi and populate cluster_nodes capabilities 2026-05-20 17:25:11 -04:00
a4b9b5be82 fix: prefer NODE_IP env var in getLocalIp() for Docker deployments 2026-05-20 16:16:09 -04:00
a926da1c30 feat: add settings key-value table migration 2026-05-20 15:57:23 -04:00
11e1de1cf8 feat: add S3 / Object Storage settings section 2026-05-20 15:55:34 -04:00
7032cee6b3 feat: call loadS3ConfigFromDb() on startup after migrations 2026-05-20 15:53:26 -04:00
02cfa68b92 fix(assets): replace static S3_BUCKET with getS3Bucket() for dynamic config 2026-05-20 15:49:40 -04:00
737e69d72f fix(upload): replace static S3_BUCKET with getS3Bucket() for dynamic config 2026-05-20 15:48:48 -04:00
ab504841c3 feat(settings): add S3 / object-storage settings routes (GET, PUT, test) 2026-05-20 15:48:14 -04:00