apiFetch now redirects to /login.html when the server returns 401, so
flipping AUTH_ENABLED=true on mam-api gives the user the login screen
instead of a half-loaded app that silently failed to fetch /auth/me.
While AUTH_ENABLED=false the server's /auth/me still returns a synthetic
200 user, so this branch is dormant — safe to deploy ahead of the env
flip on the server. After the flip the operator visits /login.html
(directly or via auto-redirect), runs the "Create admin account" flow
once, and lands back on the SPA with a real session.
Guards against a redirect loop if login.html itself somehow lands here.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Right-click any event block to open a context menu (Edit, Cancel,
Copy schedule ID, Delete) — actions per status mirror the List view so
the two surfaces stay in lockstep. Menu is viewport-clamped and
dismisses on outside click / scroll, same pattern as the asset menu in
the Library.
Drag-to-resize works for pending schedules only (the schedules PUT
rejects edits to running rows, and terminal statuses are read-only):
- Drag the left edge to move the start time
- Drag the right edge to move the end time
- Drag the body to shift the whole block in time
All gestures snap to 15-minute increments to match the new-schedule
click snap. Minimum duration is clamped to 5 minutes; the block clamps
to the visible day on both edges. While dragging the title shows the
preview range ("Start time → end time") and the block lifts with a
project-tinted shadow.
A short pointer click (< 4px travel) still opens the edit modal — the
click and drag share the same pointerdown so the operator never has
to know which gesture they made first.
Implementation: replaces the <button> block with a <div> hosting three
zones (left handle / body / right handle). Pointer events with
setPointerCapture so drags survive losing the cursor over the block,
and pointerup demotes back to click if travel was below threshold.
Optimistic local update on resize, PUT /schedules/:id with just the
two changed time fields, refetch to reconcile.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Time was clipping the full "done May 22 · 2:23 PM · 6h ago" string on
terminal-state rows; Progress's bar felt cramped next to the percent.
Node carries only "primary" / "—" so it can shrink, and Priority's
"normal" / "high" badge doesn't need 80px either. Net widening absorbed
by the flexible Asset column.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The Jobs screen only displayed an asset name when the enqueueing code
stuffed assetName into the BullMQ job data. YouTube imports did that;
upload-triggered proxy/thumbnail jobs didn't — so everything except
YouTube showed em dashes in the Asset column.
Fix it centrally: after we collect jobs from BullMQ, look up names
in one bulk SELECT against the assets table for any job that has an
assetId but no asset_name. Applies to /jobs, /jobs/:id, and the SSE
events stream. Lookup failures fall through silently rather than
500-ing the whole list.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The EPG JSX components in screens-ingest.jsx ship with the YouTube branch
but the matching stylesheet got lost during the parallel-branch shuffle.
This adds the missing .epg-* block to styles-rest.css and replaces the
dead .cal-* (month-calendar) rules left over from the previous design.
What the styles cover:
- .epg-page / .epg-toolbar — top-level flex layout + date nav row
- .epg-status — sticky "on air" strip with pulse halo on the live dot
- .epg / .epg-corner / .epg-gutter / .epg-canvas-head / .epg-canvas —
the 2x2 sticky grid (top ruler + left gutter both sticky)
- .epg-ruler / .epg-ruler-tick — hour ticks
- .epg-row + .epg-block + .epg-block.live/.failed/.past — event blocks
with project-color 4px inner bar (no side-stripes; impeccable ban)
- .epg-now / .epg-now-pip — vertical hot-red now-line with broadcast glow
- .epg-week + .epg-week-day — stacked 7-day sections for week view
- .epg-empty — recorder-less / loading empty state
Also adds PRODUCT.md and DESIGN.md so future design passes have the
context files the impeccable skill requires. Both drafted from the
existing codebase (tokens, screen patterns) rather than synthesised
from a prompt.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The Tokens screen referenced showCalc / setShowCalc in the Cost calculator
button and modal but never declared the state hook, so the component
threw ReferenceError on mount and rendered blank.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds Ingest → YouTube. UI takes a URL + project, API enqueues a BullMQ
"import" job, worker shells out to yt-dlp, lands the MP4 in S3 at the
same originals/{assetId}/... path uploads use, then hands off to the
existing proxy queue. Imported assets share one lifecycle with uploads
from that point on.
Worker container picks up yt-dlp + python3 (apk on alpine, apt on the
GPU variant). The new 'import' queue is registered in jobs.js so it
appears in the Jobs SSE stream and retry/delete work for free.
Spec: docs/superpowers/specs/2026-05-23-youtube-importer-design.md
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds a paste-URL ingest path under Ingest → YouTube. Worker hosts
yt-dlp, downloads to S3, then hands off to the existing proxy +
thumbnail pipeline so imported assets share one lifecycle with uploads.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Nginx was serving css with `expires 1y; Cache-Control: public, immutable`,
which combined with version-less <link href="styles-rest.css"> meant every
browser permanently pinned whatever stylesheet it cached first. Users were
seeing pre-polish-round-2 CSS even after the new image was deployed —
the calendar grid rendered as a vertical stack of weekday names because
the .cal-* rules didn't exist in the cached file.
Move css into the same bucket as js: must-revalidate via ETag. Fonts,
icons, and raster assets stay in the immutable 1y bucket since they don't
change between deploys.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
The Time column now anchors on the wall clock when a job is in a terminal
state — "done 2:23 PM · 5m ago" / "failed May 22 · 14:24 · 1h ago" — so the
operator can correlate with logs and other timestamps without hovering.
Queued/running jobs keep the relative-only format since their timestamp is
constantly moving. Widen the column to 180px to accommodate the longer label.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- recorders: dispatch df:recorders-changed on create/start/stop/delete so the
list updates immediately instead of waiting for the 10s poll tick
- library: poll every 4s while any asset is live/processing (15s otherwise) and
listen for df:assets-changed so a stopped recorder's LIVE badge drops and
the thumbnail appears without a manual refresh
- auth: synthetic /auth/me (AUTH_ENABLED=false) now uses LOCAL_OPERATOR / USER /
USERNAME instead of hardcoding "Admin", and flags synthetic:true
- shell: Sidebar takes `me` as a prop, drops the misleading "Admin" fallback,
and surfaces an "auth off" hint when the response is synthetic
- jobs: replace the always-empty ETA column with a Time column that shows
queued/started/done/failed N ago (full timestamp on hover); widen column
- schedule: new month-calendar view (default) with events plotted on day cells
by status; clicking a day pre-fills the new-schedule modal with a 30-min
window on that day; List view kept behind a toggle
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
- screens-admin.jsx S3SettingsCard: when /settings/s3 fails, log to
console and surface the message in the existing SettingsMsg banner
instead of silently returning empty fields. Also logs the response
payload on success so the next "endpoint blank" report is easier to
diagnose. (closes part of #15)
- screens-ingest.jsx recorder row: wrap the signal value in a dot+text
pair; add CSS so the dot pulses green when status=receiving and
matches the value color otherwise. The pulse is the kind of cue the
Live signal column was missing per #2.
Adds .launcher, .launcher-tile, .launcher-hero, .launcher-grid styles
plus .brand-logo replacement for the gradient-D mark in the sidebar.
The shipped img/dragon-logo.png has a light-gray background; we use
mix-blend-mode: screen so the black dragon silhouette sits on the
dark theme without showing the gray box, and a soft accent glow under
the hero version. Smaller sidebar version uses the same trick.
The sidebar header used a gradient "D" tile as a placeholder. Now it
uses the actual dragon-coiled-D logo so the brand reads consistently
between the launcher hero and the chrome.
Also adds a 'Dashboard' nav item directly under 'Home' so the
operations view is one click away.
The launcher (Home) and the operations view (Dashboard) are now
distinct routes. Home is the landing page; Dashboard is reached from
the sidebar or from the launcher's "Open dashboard" tile.
home → launcher (big-button entry into each section)
dashboard → operations view (was Home; metrics, recent activity, queue)
Crumb labels updated so Home stays one level (just the wordmark) and
Dashboard gets its own breadcrumb.
The original first-version home page (big-button launcher with the
Dragonflight wordmark) is back at /. The Frame.io-style metrics +
recent-activity layout we've been treating as "home" is now the
Dashboard, reachable from the sidebar and from the launcher's
"Open dashboard" button.
- Renames existing Home → Dashboard (all the cards, sparklines, live
feed, job-queue, cluster mini-list are unchanged).
- New Home component: hero with the dragon-coiled-D logo (existing
img/dragon-logo.png), wordmark "DRAGONFLIGHT", a tag line, and 5
big tiles (Library, Recorders, Editor, Jobs, Settings) plus a
smaller Dashboard tile. Live cluster + recorder status pip at the
bottom mirrors what's in the topbar.
- The launcher pulls /metrics/home so the tile counts ("34 assets",
"0 live", "0 running") reflect reality.
master but no browser-playable proxy
Previously the player's "Retry processing" button only appeared for
assets in status='error'. Old recorder captures (e.g. the archived
'sRT Test_…' clips from May) live as status='archived' or 'ready' with
original_s3_key set but proxy_s3_key null. The /stream endpoint
correctly returned {url: null, reason: 'no_proxy'} for those, but the
player just showed "Preview not yet available" with no path forward —
which reads as "ingest worked, won't play, no idea why."
Two changes:
1) Capture {reason, has_source} from /stream so the UI can tell why
playback isn't available.
2) Render a "Generate proxy" button (using the existing
POST /assets/:id/retry endpoint, which the backend now accepts for
any asset with original_s3_key but no proxy_s3_key) whenever the
stream lookup returned no_proxy and the source exists. Original
error-status retry path is preserved.
Closes the visible half of #1 — the user can now self-recover proxy-
less clips from the library without DB surgery.
Two changes for issue #7 (HLS cleanup + orphan reaper) and the user's
"SRT clips ingest but won't play" complaint:
1) New POST /assets/cleanup-live-orphans — lists every directory under
/live/<uuid>/ and deletes the ones whose UUIDs don't match an asset
row. These accumulate when a recorder crashes mid-capture: the live
HLS dir is created but no asset is ever finalized in the DB, so the
files just sit on disk forever.
2) POST /assets/:id/retry now also works for assets that are 'ready'
or 'archived' but have no proxy_s3_key. The original behavior (only
re-queue when status='error') made it impossible to re-generate a
proxy for older recorder captures that landed without one — the
user could see a thumbnail in the library but the player would just
show "Preview not yet available" with no retry path.
path instead of failing the video transcode
Previously IMAGE_CODECS contained the raster ffprobe codec names ('png',
'mjpeg', 'jpeg', 'webp', 'gif', 'tiff', 'bmp', 'jpegls') but not 'svg'.
An SVG-as-asset (e.g. an architecture diagram dragged into a project) was
correctly tagged media_type='image' in the DB but ffprobe reported its
codec as 'svg', which fell through to the video branch, found
durationMs===null, and died with 'Empty or truncated source: codec=svg,
resolution=0x0'. That clogs the failed-jobs list with red rows that have
nothing to do with broken captures.
Two fixes here:
1) Add 'svg' to IMAGE_CODECS so the existing transcodeImage()/poster
path handles it.
2) Also bail to the poster path when the asset row itself says
media_type='image', even if ffprobe didn't return a codec name we
recognize (defensive — catches future formats like AVIF without
requiring an explicit catalog update).
Closes part of #13.
- Topbar search now sits on bg-2 with a stronger border, subtle inset
highlight, and a hover state. Search icon and kbd hint get more
contrast. Focus state lifts the field with a soft accent ring.
- Search results dropdown gets a slightly inset header look so the
list reads as connected to the field.
- Right-click context menu (ctx-menu) gets a stronger background,
a tighter section header, separator color tuning, and a soft
outline so it feels like a popover instead of floating text.
Library's Bins section now always renders (not just when bins exist)
with a + button that prompts for a name and POSTs /api/v1/bins with
the open project's id. Bins re-fetch on project change so the rail
shows project-scoped bins when a project is open, or global view
otherwise.
Bins list now hydrates from local state instead of stale ZAMPP_DATA
so newly-created bins appear without a full reload. Without an open
project the + button is dimmed with a helpful tooltip — "Open a
project to create a bin".
- Schedule: pending rows get an 'Edit' button next to Cancel/Delete;
opens a modal that PUTs /schedules/:id with new name/times/recurrence
(recorder reassignment is intentionally locked — delete + recreate
to swap recorder)
- README rewritten: project renamed to dragonflight, full feature
catalog (ingest, growing-files, scheduler, library + comments,
jobs, settings, cluster), accurate ports, refreshed architecture
diagram, ops scripts inventory
Walks GET endpoints for auth, projects, assets, recorders, jobs, bins,
users, groups, cluster, settings, metrics, schedules, sdk, and the
freshly added comments routes. Deep-links one asset + one recorder by
ID so per-asset endpoints (stream, thumbnail, comments) get coverage.
Prints HTTP codes inline and exits non-zero on any failure. Treats
2xx/3xx as pass; 400/401 also pass since they indicate the route
exists and auth/validation is working as designed.
Usage:
deploy/api-smoke.sh # localhost:47432
API=http://10.0.0.25:47432 deploy/api-smoke.sh
NewRecorderModal: hardened ZAMPP_DATA hydration with defensive
defaults so first-load timing doesn't blow up the modal.
- migration 010: asset_comments table (id, asset_id, user_id, body,
frame_ms, resolved, timestamps) with index on asset_id+created_at
- new routes mounted at /api/v1/assets/:assetId/comments — GET/POST/
PATCH/DELETE with author join (display_name + initials), nullable
user_id so comments still attach when AUTH_ENABLED is off
- Asset detail loads comments from the API on mount instead of the
empty ZAMPP_DATA.COMMENTS seed; addComment POSTs and merges the
returned row; resolved-toggle and delete are wired
- CommentsList: new trash-icon delete action per comment, helpful
empty-state copy ('Add one below to mark a frame'), tooltips on
the timestamp and resolved buttons
Now editor comments survive page reload, are visible to other users
via the same API, and pin reliably to frame_ms (integer) instead of
a parsed HH:MM:SS:FF string.
Guards against the brief window between app mount and the first
data load completing — empty arrays render gracefully instead
of throwing on .filter / .map.
- Schedule: if start_at is more than a minute in the past, confirm()
before submitting (operator may want to fire immediately, but
shouldn't do it accidentally)
- Recorders: generateClipName now sanitizes the recorder name so the
S3 key / SMB path / ffmpeg arg stays clean — spaces become
underscores, anything outside [A-Za-z0-9._-] is dropped, capped at 40
- Asset detail: audio mute + fullscreen buttons now key off streamUrl
state (rather than videoRef.current which is null on first render)
so they reliably appear when a stream is available
Projects:
- Per-row 3-dot menu in list view: Open / Rename / Delete (PATCH + DELETE)
- ProjectCard's bottom bar now shows real ready/in-flight/error counts
for the project's assets instead of fake 70/20 segments
- After mutations, project list refreshes from /projects + recomputes
asset counts client-side
Bins:
- GET /api/v1/bins now returns every bin across every project when
no project_id is supplied; result rows include project_name + asset_count
- Asset right-click 'Move to bin' filters to bins in the same project as
the asset and surfaces project_name as a tooltip
Jobs:
- 'Retry all failed' button in the header appears when there are
failed jobs and POSTs /retry for each one in parallel
- Failed-row error message now clips with title= tooltip so 3KB
ffmpeg stderr doesn't blow out the row layout
window.PROJECT_COLORS exposed for cross-screen access.
The AssetContextMenu in screens-library.jsx has shipped without
matching styles, so the menu rendered as raw HTML on the page. Adds
.ctx-menu / .ctx-header / .ctx-divider / .ctx-section-label / .ctx-empty
plus button + danger styles matching the existing .row-menu look.
Asset detail:
- Download now fetches /assets/:id/hires presigned URL and triggers a
named browser download instead of doing nothing
- More icon now opens a kebab menu (Copy ID, Delete permanently)
- Approve button removed (no backend); audio + fullscreen icons
in the player controls now actually toggle mute / requestFullscreen
Shell:
- Sidebar Sign-out now POSTs /auth/logout + reloads (no-op when auth disabled, by design)
- Topbar Notifications bell removed (dead, no backend)
- Topbar search wired: typing + Enter routes to Library with the term
pre-loaded into Library's own search box
- Cluster-healthy pip now polls /metrics/home every 30s so it reflects
real online-vs-total instead of always showing green
Editor:
- Dead Export / Publish / Mark in / Mark out / Add to timeline / Step
buttons are now visibly disabled with explanatory titles; a PREVIEW
badge sits next to the sequence name so the WIP state is obvious
Containers / Cluster admin:
- Logs button opens a modal with the docker tail command + Copy button
instead of a JS alert
- Restart now shows an inline toast (pending/ok/fail) instead of alerts
- Cluster Add Node / Drain / Logs replace alert() with a styled advice
modal that supports multi-line commands + Copy
- Dead Cluster topology Graph/List tab toggle removed (only Graph is
implemented anyway)
Previously the responsive rule hid only .search, leaving the dropdown
positioned on its own wrapper. Target .search-wrap so input + results
both hide together.
Adds .search-wrap / .search-results / .search-result styles for the
new topbar command-palette dropdown. Per-kind pill colors distinguish
asset / project / recorder / job / user / nav results at a glance.
Wires onOpenAsset and onOpenProject through Topbar so that selecting
an asset/project from the global search opens the asset detail or
navigates to the project view. Adds openProjectFromAnywhere helper.
Replaces the static topbar input with a working command-palette-style
search that queries ZAMPP_DATA across assets, projects, recorders,
jobs, users, and nav targets. Cmd/Ctrl+K focuses the input, arrow keys
move selection, Enter opens, Esc dismisses. Selecting an asset opens
the asset detail; project opens project view; other kinds navigate.
Proxy failures ("moov atom not found"):
- root cause: failed/aborted SRT/RTMP recordings still uploaded 0-byte
(or ftyp-only ~1KB) objects to S3, which ffmpeg can't probe
- worker proxy.js now bails on inputs < 4 KiB with a clear message
before handing the file to ffmpeg
- capture-manager.stop() returns framesReceived + empty flag
- capture shutdown handler skips POST /assets entirely on empty
sessions, instead calls new POST /assets/:id/mark-empty to flip
the pre-created live asset to 'error' with a note
Library asset right-click menu:
- new AssetContextMenu component on screens-library.jsx; right-click
any asset in grid or list view to open
- actions: Open, Rename, Move to bin (lists up to 10 bins), Remove
from bin, Copy asset ID, Delete permanently (hard=true)
- viewport-aware positioning (won't clip past window edges)
- dismisses on outside click / contextmenu / scroll
- Library now refreshes via /assets after mutations; normalizeAsset
exposed on window so the re-fetch shape matches boot
- ctx-menu styles in styles-rest.css
- POST /api/v1/assets: when transitioning from 'live' to 'processing'
with a hi-res key but no proxy, queue a proxy job instead of just
flipping status='ready'. Recorder-captured clips now get a proxy
+ thumbnail like upload-path assets do
- POST /api/v1/recorders/:id/start now accepts { clipName } in the body;
operator-supplied name (sanitized to [A-Za-z0-9 ._-], capped at 80)
overrides the auto-generated <recorder>_<timestamp> fallback
- RecorderRow gets a 'Clip name (optional)' input visible when stopped;
Enter triggers Record, value sent on POST start, cleared on stop
- New POST /api/v1/assets/:id/generate-proxy and
POST /api/v1/assets/backfill-proxies for one-shot cleanup of pre-fix
clips that have a hi-res master but no proxy
- Home: new /api/v1/metrics/home endpoint buckets last 24h of assets,
jobs done/failed into hourly counts; sparklines now render real
time-series instead of decorative sine waves
- Home stat cards are now clickable (route to relevant page) and the
delta lines show real activity ("+N added in last 24h", "N completed")
- Home live-feed tiles use HlsPreview for recorders with a live_asset_id
- Users: row 3-dot menu is now a real popover with Rename / Reset
password / Delete actions wired to PATCH /users/:id and DELETE
- Users: role is now an inline <select> that PATCHes immediately
- Users: Created column replaces fake 'last active' (no last_login
tracking yet); group count is real
- Groups tab is now functional — list groups, create, expand to
show + manage members (add/remove), delete; backed by existing
/api/v1/groups CRUD
- Policies tab is now an honest 'coming soon' stub
- New icons: key, lock, edit; new .row-menu popover styles
- Settings: drop AMPP tab, rename GPU/Transcoding → Proxy encoding
with explicit 'applied to every ingested file' wording, expose
CPU codec/preset options when GPU is off
- New Capture SDKs tab (Settings): upload Blackmagic / AJA / Deltacast
SDK archives (.zip / .tar.gz) staged to /sdk/<vendor>/ inside mam-api;
BMD is fully wired into the FFmpeg build pipeline, AJA + Deltacast
staging-only pending FFmpeg patches
- mam-api: new /api/v1/sdk routes (multer upload, extract, list, delete);
Dockerfile gets unzip+tar; docker-compose mounts /mnt/NVME/MAM/sdk:/sdk
- proxy worker now reads proxy-encoding settings from DB on every job,
builds args for libx264 / NVENC / VAAPI, falls back to libx264 on
hardware-encode failure
- settings GET /s3 falls back to S3_* env vars when DB is empty so the
UI reflects what's actually wired (fixes 'not configured' false alarm)