- Schedule: if start_at is more than a minute in the past, confirm()
before submitting (operator may want to fire immediately, but
shouldn't do it accidentally)
- Recorders: generateClipName now sanitizes the recorder name so the
S3 key / SMB path / ffmpeg arg stays clean — spaces become
underscores, anything outside [A-Za-z0-9._-] is dropped, capped at 40
- Asset detail: audio mute + fullscreen buttons now key off streamUrl
state (rather than videoRef.current which is null on first render)
so they reliably appear when a stream is available
Projects:
- Per-row 3-dot menu in list view: Open / Rename / Delete (PATCH + DELETE)
- ProjectCard's bottom bar now shows real ready/in-flight/error counts
for the project's assets instead of fake 70/20 segments
- After mutations, project list refreshes from /projects + recomputes
asset counts client-side
Bins:
- GET /api/v1/bins now returns every bin across every project when
no project_id is supplied; result rows include project_name + asset_count
- Asset right-click 'Move to bin' filters to bins in the same project as
the asset and surfaces project_name as a tooltip
Jobs:
- 'Retry all failed' button in the header appears when there are
failed jobs and POSTs /retry for each one in parallel
- Failed-row error message now clips with title= tooltip so 3KB
ffmpeg stderr doesn't blow out the row layout
window.PROJECT_COLORS exposed for cross-screen access.
Proxy failures ("moov atom not found"):
- root cause: failed/aborted SRT/RTMP recordings still uploaded 0-byte
(or ftyp-only ~1KB) objects to S3, which ffmpeg can't probe
- worker proxy.js now bails on inputs < 4 KiB with a clear message
before handing the file to ffmpeg
- capture-manager.stop() returns framesReceived + empty flag
- capture shutdown handler skips POST /assets entirely on empty
sessions, instead calls new POST /assets/:id/mark-empty to flip
the pre-created live asset to 'error' with a note
Library asset right-click menu:
- new AssetContextMenu component on screens-library.jsx; right-click
any asset in grid or list view to open
- actions: Open, Rename, Move to bin (lists up to 10 bins), Remove
from bin, Copy asset ID, Delete permanently (hard=true)
- viewport-aware positioning (won't clip past window edges)
- dismisses on outside click / contextmenu / scroll
- Library now refreshes via /assets after mutations; normalizeAsset
exposed on window so the re-fetch shape matches boot
- ctx-menu styles in styles-rest.css
- POST /api/v1/assets: when transitioning from 'live' to 'processing'
with a hi-res key but no proxy, queue a proxy job instead of just
flipping status='ready'. Recorder-captured clips now get a proxy
+ thumbnail like upload-path assets do
- POST /api/v1/recorders/:id/start now accepts { clipName } in the body;
operator-supplied name (sanitized to [A-Za-z0-9 ._-], capped at 80)
overrides the auto-generated <recorder>_<timestamp> fallback
- RecorderRow gets a 'Clip name (optional)' input visible when stopped;
Enter triggers Record, value sent on POST start, cleared on stop
- New POST /api/v1/assets/:id/generate-proxy and
POST /api/v1/assets/backfill-proxies for one-shot cleanup of pre-fix
clips that have a hi-res master but no proxy
- Home: new /api/v1/metrics/home endpoint buckets last 24h of assets,
jobs done/failed into hourly counts; sparklines now render real
time-series instead of decorative sine waves
- Home stat cards are now clickable (route to relevant page) and the
delta lines show real activity ("+N added in last 24h", "N completed")
- Home live-feed tiles use HlsPreview for recorders with a live_asset_id
- Users: row 3-dot menu is now a real popover with Rename / Reset
password / Delete actions wired to PATCH /users/:id and DELETE
- Users: role is now an inline <select> that PATCHes immediately
- Users: Created column replaces fake 'last active' (no last_login
tracking yet); group count is real
- Groups tab is now functional — list groups, create, expand to
show + manage members (add/remove), delete; backed by existing
/api/v1/groups CRUD
- Policies tab is now an honest 'coming soon' stub
- New icons: key, lock, edit; new .row-menu popover styles
- Settings: drop AMPP tab, rename GPU/Transcoding → Proxy encoding
with explicit 'applied to every ingested file' wording, expose
CPU codec/preset options when GPU is off
- New Capture SDKs tab (Settings): upload Blackmagic / AJA / Deltacast
SDK archives (.zip / .tar.gz) staged to /sdk/<vendor>/ inside mam-api;
BMD is fully wired into the FFmpeg build pipeline, AJA + Deltacast
staging-only pending FFmpeg patches
- mam-api: new /api/v1/sdk routes (multer upload, extract, list, delete);
Dockerfile gets unzip+tar; docker-compose mounts /mnt/NVME/MAM/sdk:/sdk
- proxy worker now reads proxy-encoding settings from DB on every job,
builds args for libx264 / NVENC / VAAPI, falls back to libx264 on
hardware-encode failure
- settings GET /s3 falls back to S3_* env vars when DB is empty so the
UI reflects what's actually wired (fixes 'not configured' false alarm)
Two bugs fixed:
1. SDI capture sidecar never had /dev/blackmagic bound — ffmpeg opened the
decklink input inside a container with no device nodes, so frame=0.
Fix: local spawns now push '/dev/blackmagic:/dev/blackmagic' onto Binds
when source_type='sdi'.
2. recorders.js always spawned sidecars against the local Docker socket
(zampp1), even when a recorder's node_id pointed at zampp2 (where the
card is). Fix: resolveNodeTarget() looks up the recorder's cluster node;
if it's a different hostname the sidecar is spawned via a new
POST /sidecar/start endpoint on the remote node-agent.
node-agent gains three new routes (all talk to the local Docker socket):
POST /sidecar/start — create + start container (host network,
privileged, /dev/blackmagic bind for sdi)
DELETE /sidecar/:id — stop + remove
GET /sidecar/:id/status — inspect + poll capture service
docker-compose.worker.yml: add /var/run/docker.sock and LIVE_DIR to
node-agent so it can spawn sidecars, and document build-capture prerequisite.: recorders.js
mam-api self-heartbeat now reads NODE_HOSTNAME so primary rows survive container restarts instead of resurrecting with the random container ID. test-cluster.sh rewritten to use jq (the python f-strings had a parse bug that silently passed the IP check) and limited the docker-bridge alarm to 172.17.x since the user LAN occupies 172.18.0.0/16.
POST/PATCH now persist all new codec columns via a whitelist. /start
forwards every codec setting to the capture container as an env var. The
live-asset created during /start now uses the recorder's container ext
(.mov vs .mp4 etc.) instead of always assuming .mov.
Heartbeat handler now overrides 172.x docker bridge IPs with the
request's source address when the request itself came from a real LAN.
Adds GET /devices/blackmagic that flattens every node's capabilities so
the recorder UI can show a card picker spanning the whole cluster.
Expands recorders with video bitrate, framerate, audio codec / bitrate
/ channels, container format, and a node_id/device_index pair so the UI
can pin SDI recorders to a specific node + DeckLink port instead of
relying on a flat "BM1/BM2" index. capture-manager.js consumes these via
env vars and builds ffmpeg args from them.
Migration 004 wrapped table creation in IF NOT EXISTS, so deploys with
a pre-existing cluster_nodes table never picked up the inline UNIQUE
constraint and accumulated duplicate hostnames on every container
restart. This migration purges older duplicates and adds the unique
index idempotently so the ON CONFLICT (hostname) upsert finally works.
node-postgres returns NUMERIC columns as strings by default. Add a
mapSeq() helper that parses frame_rate to a JS float before any response
is sent. Affected routes: GET /, POST /, PUT /:id, GET /:id.
- mam-api: add GET /api/v1/assets/:id/video streaming proxy that fetches
from RustFS/S3 and pipes to browser with range-request support, bypassing
direct S3 access from Chrome
- mam-api: fix /stream route to return /video proxy URL for both proxy and
original-mp4 assets; return null cleanly for non-playable sources
- s3/client: set requestChecksumCalculation/responseChecksumValidation to
WHEN_REQUIRED to suppress x-amz-checksum-mode header on signed URLs
- editor: fix loadSourceAsset to set state.sourceAsset even when no proxy
exists (info toast instead of bail-out) so Insert/Overwrite still work
- editor: add drag-and-drop from media panel to timeline — items are now
draggable, timeline container accepts drops and calls Timeline.addClip
with the asset at playhead position
- editor: add tl-drag-over CSS highlight on timeline during drag
sequences.js had the same `if (rem >= DROP)` bug as timecode.js — any
frame ≥ 4 in the first non-drop minute of each 10-minute group would
produce a timecode offset by one minute. EDL files exported from the
editor would have wrong in/out points for nearly every event.
Applies the FRAMES_FIRST_MIN (3600) boundary check fix, matching the
correction already made to services/web-ui/public/js/timecode.js.
Assets stuck in status='error' had no recovery path without manual DB
edits. Adds a retry endpoint that re-dispatches the proxy job, which
chains into thumbnail generation automatically and restores the asset
to 'processing' → 'ready' without operator intervention.
Both /init and /simple were keying originals as
`originals/${projectId}/${filename}`. Two uploads of the same filename
into the same project would share a key — the second upload would silently
overwrite the first file in S3 while both assets remained in the DB with
the same original_s3_key.
Changed to `originals/${assetId}/${filename}` (matching the proxies/
convention) so every asset has its own unique S3 prefix.
Token CRUD endpoints had no authentication guard. Without it,
unauthenticated requests could reach the handler — GET would return
empty results silently, and POST could attempt to insert a token with
user_id = NULL. All other route files in this codebase apply
requireAuth explicitly; tokens.js was simply missing it.
Dynamic `(await import('uuid')).v4()` inside the /start route handler
re-imports the module every call (though Node caches it). uuidv4 is
already imported at the top of the file.
Allows updating name, source_type, source_config, recording_codec,
recording_resolution, proxy_enabled, proxy_codec, proxy_resolution,
and project_id. Blocked while the recorder is actively recording.
The POST /conform route was inserting into the jobs table with non-existent
columns (project_id, metadata) and an invalid enum value ('pending'). Since
GET /jobs reads entirely from BullMQ, the DB insert was both incorrect and
redundant. Now we just enqueue the BullMQ job and return its ID.
While a recorder is running, the capture container tees an HLS
stream into /live/<assetId>/ alongside the ProRes master upload.
The asset row is pre-created at recorder start with status='live'
so the clip appears in the library immediately. /api/v1/assets/:id/stream
returns the HLS playlist URL until recording stops, then proxy.
* docker-compose: shared wild-dragon-live mount on api/capture/web-ui
* migration 001-add-live-status: idempotent ALTER TYPE for asset_status
* mam-api: runMigrations() on boot; recorders.js pre-creates live asset
+ passes ASSET_ID; assets.js POST upserts on existing live row instead
of inserting a duplicate, and stream route returns HLS for live assets
* capture: parallel HLS ffmpeg into /live/<assetId>/; ASSET_ID env
* web-ui: nginx serves /live/, preview.js loads hls.js, LIVE badge added
Two things that together stop bogus URLs from masquerading as a recording:
PROBE BUTTON in the New Recorder panel. Before you commit to record, hit Probe Source - the capture container runs ffprobe with a 10s timeout against the URL and returns the parsed streams. UI shows green Signal Detected with codec/resolution/fps/audio, or red No Signal Detected with the actual ffprobe error message. For SDI it lists DeckLink devices. Listener-mode sources cannot be probed standalone (would block waiting for a publisher) and the UI says so.
MAIN STATUS LABEL ON THE RECORDING CARD now mirrors the live signal instead of hardcoding Recording. So a recorder pointed at a dead URL goes Connecting... -> Connection error (red) instead of looking like everything is fine. When frames actually start arriving the label flips to Recording (blue) and the dot turns blue. If a previously-good stream drops the label switches to Signal lost (red).
API:
* capture: POST /capture/probe runs ffprobe and returns { ok, streams, format, error? }
* mam-api: POST /api/v1/recorders/probe proxies through to the capture sidecar with a 15s outer timeout
* Library cards now show a checkbox on hover (and persistent when selected). Click checkbox = toggle, shift-click = range. Plain click on a card with an active selection extends/shrinks the selection instead of opening preview. Floating pill at the bottom shows count + Move / Copy / Delete / Clear. Move + Copy open a tiny bin picker (current project, default to current bin).
* mam-api/routes/assets.js: PATCH /:id now also accepts bin_id (null = move out of bin). New POST /:id/copy makes a reference-copy of the asset row (same S3 keys, new id) into the target bin/project.
* api.js: moveAsset(id, binId) and copyAsset(id, {binId, projectId}) helpers.
* All accent tokens swapped from the amber oklch(76% 0.178 52) to the Wild Dragon signature blue oklch(55% 0.20 266) = #1f3ad0 ish. Login splash + first-load splash + signal-receiving + button primary all picked it up automatically through common.css.
* Loading indicator across the app uses the AMPP Safe hardhat photo gently pulsing with a tiny blue dot underneath. .ampp-loading component lives in common.css with --sm / --xs / --inline variants. Replaces the plain "Loading assets…" empty state in index.html.
Trash icon in the library was firing PATCH /assets/:id with {status:"deleted"}. The PATCH route only accepts display_name/tags/notes so it returned "No fields to update" and the asset stayed put.
* api.js: add deleteAsset(id, {hard}) helper hitting the real DELETE route.
* index.html: deleteAssetPrompt now calls deleteAsset (soft archive). Confirm dialog reworded to match.
* mam-api/routes/assets.js: list endpoint hides status=archived by default. Pass ?include_archived=true to see them in a future restore-from-trash view. Filtering by ?status=archived still works for power users.
* All HTML: bump api.js cache-buster v=4 -> v=5 so the new helper is fetched.
Three problems blocked the end-to-end flow:
1) Library always rendered empty because /assets returns {assets,total} but
index.html (and capture.html) assumed r.data was an array. Fixed in
api.js by unwrapping r.data.assets centrally; total is kept on r.total.
2) SRT/RTMP caller mode pulled audio only. ffmpeg opened the network input
before the H264 SPS arrived, marked the video stream as pix_fmt=none,
and silently dropped it from the stream map. Added -probesize 32M
-analyzeduration 10M -fflags +genpts and explicit -map 0✌️0?/0🅰️0? so
each track survives independently of when it appears.
3) Hitting Record gave no feedback about whether a stream was actually
arriving. capture-manager now parses ffmpeg progress lines (frame=...
fps=...) and tracks framesReceived, currentFps, lastFrameAt, lastError.
getStatus() returns a derived signal enum (connecting | receiving |
lost | error | stopped). The recorder controller gives each spawned
container a stable network alias `recorder-<id>` and the GET
/recorders/:id/status endpoint proxies the live capture status through.
recorders.html polls that every 2s and renders the badge under each
active card with the running frame/fps counter or the ffmpeg error.
Also:
* recorders.html: dropped the listener-mode UI entirely. All new recorders
are caller-mode (pull). The MAM is no longer offered as an RTMP/SRT
server. Legacy listener records still render but read-only.
api.js sends parts as { partNumber, ETag } (uppercase) but upload.js
was reading p.etag (lowercase), resulting in undefined ETag passed to
S3 CompleteMultipartUpload → InvalidPart error on all large file uploads.
Also handle both casings defensively.
GET /api/v1/jobs now queries the proxy, thumbnail, and conform BullMQ
queues directly and returns normalized job objects with id, type,
status, progress, asset_id, timestamps, and error fields.
Also adds DELETE /:id to remove completed/failed jobs from the queue,
supporting the clearCompleted action in jobs.html.
The PostgreSQL jobs table is still used only for conform job creation
(POST /conform) to preserve that workflow.
pool.js was using DB_HOST/DB_USER/etc which were never set.
The docker-compose.yml passes DATABASE_URL. Parse that if present,
fall back to individual vars for local dev.