Two bugs fixed:
1. SDI capture sidecar never had /dev/blackmagic bound — ffmpeg opened the
decklink input inside a container with no device nodes, so frame=0.
Fix: local spawns now push '/dev/blackmagic:/dev/blackmagic' onto Binds
when source_type='sdi'.
2. recorders.js always spawned sidecars against the local Docker socket
(zampp1), even when a recorder's node_id pointed at zampp2 (where the
card is). Fix: resolveNodeTarget() looks up the recorder's cluster node;
if it's a different hostname the sidecar is spawned via a new
POST /sidecar/start endpoint on the remote node-agent.
node-agent gains three new routes (all talk to the local Docker socket):
POST /sidecar/start — create + start container (host network,
privileged, /dev/blackmagic bind for sdi)
DELETE /sidecar/:id — stop + remove
GET /sidecar/:id/status — inspect + poll capture service
docker-compose.worker.yml: add /var/run/docker.sock and LIVE_DIR to
node-agent so it can spawn sidecars, and document build-capture prerequisite.: recorders.js
mam-api self-heartbeat now reads NODE_HOSTNAME so primary rows survive container restarts instead of resurrecting with the random container ID. test-cluster.sh rewritten to use jq (the python f-strings had a parse bug that silently passed the IP check) and limited the docker-bridge alarm to 172.17.x since the user LAN occupies 172.18.0.0/16.
POST/PATCH now persist all new codec columns via a whitelist. /start
forwards every codec setting to the capture container as an env var. The
live-asset created during /start now uses the recorder's container ext
(.mov vs .mp4 etc.) instead of always assuming .mov.
Heartbeat handler now overrides 172.x docker bridge IPs with the
request's source address when the request itself came from a real LAN.
Adds GET /devices/blackmagic that flattens every node's capabilities so
the recorder UI can show a card picker spanning the whole cluster.
Expands recorders with video bitrate, framerate, audio codec / bitrate
/ channels, container format, and a node_id/device_index pair so the UI
can pin SDI recorders to a specific node + DeckLink port instead of
relying on a flat "BM1/BM2" index. capture-manager.js consumes these via
env vars and builds ffmpeg args from them.
Migration 004 wrapped table creation in IF NOT EXISTS, so deploys with
a pre-existing cluster_nodes table never picked up the inline UNIQUE
constraint and accumulated duplicate hostnames on every container
restart. This migration purges older duplicates and adds the unique
index idempotently so the ON CONFLICT (hostname) upsert finally works.
node-postgres returns NUMERIC columns as strings by default. Add a
mapSeq() helper that parses frame_rate to a JS float before any response
is sent. Affected routes: GET /, POST /, PUT /:id, GET /:id.
- mam-api: add GET /api/v1/assets/:id/video streaming proxy that fetches
from RustFS/S3 and pipes to browser with range-request support, bypassing
direct S3 access from Chrome
- mam-api: fix /stream route to return /video proxy URL for both proxy and
original-mp4 assets; return null cleanly for non-playable sources
- s3/client: set requestChecksumCalculation/responseChecksumValidation to
WHEN_REQUIRED to suppress x-amz-checksum-mode header on signed URLs
- editor: fix loadSourceAsset to set state.sourceAsset even when no proxy
exists (info toast instead of bail-out) so Insert/Overwrite still work
- editor: add drag-and-drop from media panel to timeline — items are now
draggable, timeline container accepts drops and calls Timeline.addClip
with the asset at playhead position
- editor: add tl-drag-over CSS highlight on timeline during drag
sequences.js had the same `if (rem >= DROP)` bug as timecode.js — any
frame ≥ 4 in the first non-drop minute of each 10-minute group would
produce a timecode offset by one minute. EDL files exported from the
editor would have wrong in/out points for nearly every event.
Applies the FRAMES_FIRST_MIN (3600) boundary check fix, matching the
correction already made to services/web-ui/public/js/timecode.js.
Assets stuck in status='error' had no recovery path without manual DB
edits. Adds a retry endpoint that re-dispatches the proxy job, which
chains into thumbnail generation automatically and restores the asset
to 'processing' → 'ready' without operator intervention.
Both /init and /simple were keying originals as
`originals/${projectId}/${filename}`. Two uploads of the same filename
into the same project would share a key — the second upload would silently
overwrite the first file in S3 while both assets remained in the DB with
the same original_s3_key.
Changed to `originals/${assetId}/${filename}` (matching the proxies/
convention) so every asset has its own unique S3 prefix.
Token CRUD endpoints had no authentication guard. Without it,
unauthenticated requests could reach the handler — GET would return
empty results silently, and POST could attempt to insert a token with
user_id = NULL. All other route files in this codebase apply
requireAuth explicitly; tokens.js was simply missing it.
Dynamic `(await import('uuid')).v4()` inside the /start route handler
re-imports the module every call (though Node caches it). uuidv4 is
already imported at the top of the file.
Allows updating name, source_type, source_config, recording_codec,
recording_resolution, proxy_enabled, proxy_codec, proxy_resolution,
and project_id. Blocked while the recorder is actively recording.
The POST /conform route was inserting into the jobs table with non-existent
columns (project_id, metadata) and an invalid enum value ('pending'). Since
GET /jobs reads entirely from BullMQ, the DB insert was both incorrect and
redundant. Now we just enqueue the BullMQ job and return its ID.
While a recorder is running, the capture container tees an HLS
stream into /live/<assetId>/ alongside the ProRes master upload.
The asset row is pre-created at recorder start with status='live'
so the clip appears in the library immediately. /api/v1/assets/:id/stream
returns the HLS playlist URL until recording stops, then proxy.
* docker-compose: shared wild-dragon-live mount on api/capture/web-ui
* migration 001-add-live-status: idempotent ALTER TYPE for asset_status
* mam-api: runMigrations() on boot; recorders.js pre-creates live asset
+ passes ASSET_ID; assets.js POST upserts on existing live row instead
of inserting a duplicate, and stream route returns HLS for live assets
* capture: parallel HLS ffmpeg into /live/<assetId>/; ASSET_ID env
* web-ui: nginx serves /live/, preview.js loads hls.js, LIVE badge added
Two things that together stop bogus URLs from masquerading as a recording:
PROBE BUTTON in the New Recorder panel. Before you commit to record, hit Probe Source - the capture container runs ffprobe with a 10s timeout against the URL and returns the parsed streams. UI shows green Signal Detected with codec/resolution/fps/audio, or red No Signal Detected with the actual ffprobe error message. For SDI it lists DeckLink devices. Listener-mode sources cannot be probed standalone (would block waiting for a publisher) and the UI says so.
MAIN STATUS LABEL ON THE RECORDING CARD now mirrors the live signal instead of hardcoding Recording. So a recorder pointed at a dead URL goes Connecting... -> Connection error (red) instead of looking like everything is fine. When frames actually start arriving the label flips to Recording (blue) and the dot turns blue. If a previously-good stream drops the label switches to Signal lost (red).
API:
* capture: POST /capture/probe runs ffprobe and returns { ok, streams, format, error? }
* mam-api: POST /api/v1/recorders/probe proxies through to the capture sidecar with a 15s outer timeout
* Library cards now show a checkbox on hover (and persistent when selected). Click checkbox = toggle, shift-click = range. Plain click on a card with an active selection extends/shrinks the selection instead of opening preview. Floating pill at the bottom shows count + Move / Copy / Delete / Clear. Move + Copy open a tiny bin picker (current project, default to current bin).
* mam-api/routes/assets.js: PATCH /:id now also accepts bin_id (null = move out of bin). New POST /:id/copy makes a reference-copy of the asset row (same S3 keys, new id) into the target bin/project.
* api.js: moveAsset(id, binId) and copyAsset(id, {binId, projectId}) helpers.
* All accent tokens swapped from the amber oklch(76% 0.178 52) to the Wild Dragon signature blue oklch(55% 0.20 266) = #1f3ad0 ish. Login splash + first-load splash + signal-receiving + button primary all picked it up automatically through common.css.
* Loading indicator across the app uses the AMPP Safe hardhat photo gently pulsing with a tiny blue dot underneath. .ampp-loading component lives in common.css with --sm / --xs / --inline variants. Replaces the plain "Loading assets…" empty state in index.html.
Trash icon in the library was firing PATCH /assets/:id with {status:"deleted"}. The PATCH route only accepts display_name/tags/notes so it returned "No fields to update" and the asset stayed put.
* api.js: add deleteAsset(id, {hard}) helper hitting the real DELETE route.
* index.html: deleteAssetPrompt now calls deleteAsset (soft archive). Confirm dialog reworded to match.
* mam-api/routes/assets.js: list endpoint hides status=archived by default. Pass ?include_archived=true to see them in a future restore-from-trash view. Filtering by ?status=archived still works for power users.
* All HTML: bump api.js cache-buster v=4 -> v=5 so the new helper is fetched.
Three problems blocked the end-to-end flow:
1) Library always rendered empty because /assets returns {assets,total} but
index.html (and capture.html) assumed r.data was an array. Fixed in
api.js by unwrapping r.data.assets centrally; total is kept on r.total.
2) SRT/RTMP caller mode pulled audio only. ffmpeg opened the network input
before the H264 SPS arrived, marked the video stream as pix_fmt=none,
and silently dropped it from the stream map. Added -probesize 32M
-analyzeduration 10M -fflags +genpts and explicit -map 0✌️0?/0🅰️0? so
each track survives independently of when it appears.
3) Hitting Record gave no feedback about whether a stream was actually
arriving. capture-manager now parses ffmpeg progress lines (frame=...
fps=...) and tracks framesReceived, currentFps, lastFrameAt, lastError.
getStatus() returns a derived signal enum (connecting | receiving |
lost | error | stopped). The recorder controller gives each spawned
container a stable network alias `recorder-<id>` and the GET
/recorders/:id/status endpoint proxies the live capture status through.
recorders.html polls that every 2s and renders the badge under each
active card with the running frame/fps counter or the ffmpeg error.
Also:
* recorders.html: dropped the listener-mode UI entirely. All new recorders
are caller-mode (pull). The MAM is no longer offered as an RTMP/SRT
server. Legacy listener records still render but read-only.
api.js sends parts as { partNumber, ETag } (uppercase) but upload.js
was reading p.etag (lowercase), resulting in undefined ETag passed to
S3 CompleteMultipartUpload → InvalidPart error on all large file uploads.
Also handle both casings defensively.
GET /api/v1/jobs now queries the proxy, thumbnail, and conform BullMQ
queues directly and returns normalized job objects with id, type,
status, progress, asset_id, timestamps, and error fields.
Also adds DELETE /:id to remove completed/failed jobs from the queue,
supporting the clearCompleted action in jobs.html.
The PostgreSQL jobs table is still used only for conform job creation
(POST /conform) to preserve that workflow.
pool.js was using DB_HOST/DB_USER/etc which were never set.
The docker-compose.yml passes DATABASE_URL. Parse that if present,
fall back to individual vars for local dev.