UXP v2.1.4: import-flow — drop redirect:manual (not supported in UXP fetch, causes null body); use arrayBuffer() fallback if body.getReader unavailable
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1 changed files with 70 additions and 75 deletions
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@ -1,37 +1,37 @@
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// import-flow.js — v2.1.3
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// Fixes:
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// • require('path') → window.path (global, no require needed, UXP v6.4+)
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// • fs.createWriteStream does NOT exist in UXP fs — replaced with
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// fd-based chunked write: fs.open → loop fs.write(fd,buf,...) → fs.close
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// • os.tmpdir() not documented → use os.homedir() / process.env.TEMP fallback
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// import-flow.js — v2.1.4
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// Root cause of "Cannot read properties of undefined (reading)":
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// response.body is null when redirect:'manual' is used — that fetch option
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// is NOT supported in UXP. UXP auto-follows redirects and does NOT expose
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// manual redirect control. Dropping redirect:'manual' entirely.
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//
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// Download strategy:
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// response.arrayBuffer() → write entire buffer via fs.writeFile()
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// Simpler than fd-based chunked write, works for proxy files (typically <2GB).
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// Progress reporting is approximate (0% → 100% on completion).
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(function () {
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const Import = {};
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const fs = require('fs');
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// path is window.path (global) — no require('path') in UXP
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// os.tmpdir() missing from docs; os.homedir() is available
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// window.path is a UXP global (v6.4+) — no require('path')
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// os.tmpdir() not in UXP — use env.TEMP or uxp storage
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let os; try { os = require('os'); } catch (_) { os = {}; }
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let uxpFs; try { uxpFs = require('uxp').storage.localFileSystem; } catch (_) { uxpFs = null; }
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// ── Temp folder ──────────────────────────────────────────────────
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// os.tmpdir() not in UXP docs → fall through to other methods
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async function _getTempBase() {
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// 1. UXP storage API (most portable)
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if (uxpFs && uxpFs.getTemporaryFolder) {
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try {
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const tmp = await uxpFs.getTemporaryFolder();
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if (tmp && tmp.nativePath) return tmp.nativePath;
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} catch (_) {}
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}
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// 2. Windows env vars (always set under PPro on Windows)
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try {
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const e = (typeof process !== 'undefined' && process.env) || {};
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if (e.TEMP && e.TEMP.length) return e.TEMP;
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if (e.TMP && e.TMP.length) return e.TMP;
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if (e.LOCALAPPDATA) return e.LOCALAPPDATA + '\\Temp';
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} catch (_) {}
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// 3. os.homedir() is documented in UXP os module
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try {
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if (os.homedir) {
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const h = os.homedir();
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@ -41,64 +41,31 @@
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throw new Error('Cannot find writable temp folder');
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}
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// window.path is a documented UXP global (v6.4+) — no require needed
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Import._tempPath = async function (safeName) {
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const base = await _getTempBase();
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return path.join(base, 'dragonflight-' + safeName);
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};
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// ── Stream response body to disk via fd-based chunked write ──────
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// fs.createWriteStream does NOT exist in UXP's require('fs').
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// Use open() → write() chunks → close() instead.
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// Chunk size 256 KB — balances memory vs syscall overhead.
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Import._streamToFile = async function (response, destPath, onProgress) {
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const total = Number(response.headers.get('content-length') || 0);
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const reader = response.body.getReader();
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// Open file for writing (create/truncate)
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const fd = await fs.open(destPath, 'w');
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let received = 0;
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let filePos = 0;
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try {
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while (true) {
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const { value, done } = await reader.read();
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if (done) break;
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// value is Uint8Array; fs.write needs ArrayBuffer
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const buf = value.buffer.slice(value.byteOffset, value.byteOffset + value.byteLength);
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const { bytesWritten } = await fs.write(fd, buf, 0, buf.byteLength, filePos);
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filePos += bytesWritten;
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received += value.byteLength;
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if (onProgress) onProgress({ received, total });
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}
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} finally {
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await fs.close(fd);
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}
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// ── Write ArrayBuffer to disk ────────────────────────────────────
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// fs.writeFile with flag:'w' creates/overwrites the file.
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Import._writeBuffer = async function (destPath, arrayBuffer) {
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await fs.writeFile(destPath, arrayBuffer);
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return destPath;
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};
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// ── Manual redirect follow ───────────────────────────────────────
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async function _fetchFollow(url, opts) {
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opts = opts || {};
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let current = url;
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for (let hop = 0; hop < 6; hop++) {
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const r = await fetch(current, Object.assign({}, opts, { redirect: 'manual' }));
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if (r.status >= 200 && r.status < 300) return r;
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if (r.status >= 300 && r.status < 400) {
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const loc = r.headers.get('location');
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if (!loc) throw new Error('Redirect with no Location');
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const next = /^https?:\/\//i.test(loc) ? loc : new URL(loc, current).toString();
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if (new URL(next).host !== new URL(current).host) {
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opts = Object.assign({}, opts, { headers: Object.assign({}, opts.headers || {}) });
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delete opts.headers['Authorization'];
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}
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current = next;
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continue;
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}
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throw new Error('HTTP ' + r.status);
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// ── Fetch with auth — UXP-safe ───────────────────────────────────
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// UXP auto-follows redirects. 'redirect' option is NOT supported.
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// We only add Authorization for same-origin requests (server URL base).
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// For S3 presigned URLs (off-origin) we do NOT add Bearer — that would
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// break the presigned signature.
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async function _fetch(url, addAuth) {
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const headers = {};
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if (addAuth && API.state.apiToken) {
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headers['Authorization'] = 'Bearer ' + API.state.apiToken;
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}
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throw new Error('Too many redirects');
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const r = await fetch(url, { headers });
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if (!r.ok) throw new Error('HTTP ' + r.status + ' from ' + url);
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return r;
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}
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// ── premierepro lazy require ─────────────────────────────────────
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@ -110,11 +77,12 @@
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}
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// Import a file already on disk into the active Premiere project.
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// project.importFiles() is async (it actually imports the file).
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Import.importIntoProject = async function (filePath) {
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const P = _ppro();
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const project = P.Project.getActiveProject();
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const project = P.Project.getActiveProject(); // sync
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if (!project) throw new Error('No active Premiere project');
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const root = project.getRootItem();
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const root = project.getRootItem(); // sync
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const ok = await project.importFiles([filePath], true, root, false);
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if (!ok) throw new Error('Premiere refused to import file');
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return true;
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@ -129,13 +97,12 @@
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const { url } = await API.getProxyUrl(asset.id);
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UI.showProgress('Downloading ' + safeName + '…', 10);
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const r = await _fetchFollow(url, { headers: { Authorization: 'Bearer ' + API.state.apiToken } });
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if (!r.ok) throw new Error('Download HTTP ' + r.status);
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// Same-origin proxy URL — add auth
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const r = await _fetch(url, true);
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await Import._streamToFile(r, dest, ({ received, total }) => {
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const pct = total ? 10 + (received / total) * 75 : 10;
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UI.showProgress(UI.formatBytes(received) + (total ? ' / ' + UI.formatBytes(total) : '') + '…', pct);
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});
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UI.showProgress('Writing to disk…', 70);
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const buf = await r.arrayBuffer();
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await Import._writeBuffer(dest, buf);
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UI.showProgress('Importing into Premiere…', 92);
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await Import.importIntoProject(dest);
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@ -152,13 +119,12 @@
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const dest = await Import._tempPath(safeName);
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UI.showProgress('Downloading ' + safeName + ' (' + UI.formatBytes(Number(info.file_size || 0)) + ')…', 8);
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const r = await _fetchFollow(info.url, {});
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if (!r.ok) throw new Error('Download HTTP ' + r.status);
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// Presigned S3 URL — no auth header (would break signature)
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const r = await _fetch(info.url, false);
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await Import._streamToFile(r, dest, ({ received, total }) => {
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const pct = total ? 8 + (received / total) * 80 : 8;
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UI.showProgress(UI.formatBytes(received) + (total ? ' / ' + UI.formatBytes(total) : '') + '…', pct);
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});
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UI.showProgress('Writing to disk…', 75);
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const buf = await r.arrayBuffer();
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await Import._writeBuffer(dest, buf);
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UI.showProgress('Importing into Premiere…', 92);
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await Import.importIntoProject(dest);
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@ -167,5 +133,34 @@
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return { localPath: dest, safeName };
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};
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// Expose for timeline.js batch relink (it downloads hi-res files too)
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Import._streamToFile = async function (response, destPath, onProgress) {
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// In UXP, response.body may be null — fall back to arrayBuffer()
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if (response.body && response.body.getReader) {
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const total = Number(response.headers.get('content-length') || 0);
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const reader = response.body.getReader();
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const fd = await fs.open(destPath, 'w');
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let received = 0, filePos = 0;
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try {
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while (true) {
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const { value, done } = await reader.read();
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if (done) break;
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const buf = value.buffer.slice(value.byteOffset, value.byteOffset + value.byteLength);
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const { bytesWritten } = await fs.write(fd, buf, 0, buf.byteLength, filePos);
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filePos += bytesWritten;
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received += value.byteLength;
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if (onProgress) onProgress({ received, total });
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}
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} finally { await fs.close(fd); }
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} else {
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// Fallback: buffer entire response
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if (onProgress) onProgress({ received: 0, total: 0 });
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const buf = await response.arrayBuffer();
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await Import._writeBuffer(destPath, buf);
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if (onProgress) onProgress({ received: buf.byteLength, total: buf.byteLength });
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}
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return destPath;
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};
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window.Import = Import;
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})();
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