fix(deltacast): always open audio FIFO writer (silence fallback) to stop ffmpeg input deadlock
ffmpeg opens all inputs before processing; input 1 is the audio FIFO. The bridge previously opened the FIFO writer only after VHD_OpenStreamHandle + VHD_StartStream succeeded, returning early on failure / no embedded audio and never opening the FIFO -> ffmpeg blocked forever on input 1 -> 0 fps and an empty HLS preview. Now the FIFO writer is opened unconditionally and first, and the audio thread feeds a continuous, wall-clock-paced s16le stereo stream (real samples when available, otherwise silence). SIGPIPE is ignored so a dying ffmpeg returns EPIPE instead of killing the bridge. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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3d3c8c48de
1 changed files with 120 additions and 44 deletions
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@ -88,83 +88,155 @@ static VideoInfo video_info(VHD_VIDEOSTANDARD std, VHD_CLOCKDIVISOR div) {
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}
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}
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/* ── Audio thread ────────────────────────────────────────────────────── */
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/* ── Audio thread ────────────────────────────────────────────
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*
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* CRITICAL: ffmpeg opens ALL of its inputs before it starts processing any of
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* them, and input 1 is this audio FIFO. Opening the read end of a FIFO blocks
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* until a writer connects, so if this thread fails to open the FIFO writer
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* ffmpeg hangs forever on input 1 -> no video frames are ever read from
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* pipe:0 -> 0 fps and an empty HLS preview. Therefore the FIFO writer is
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* opened UNCONDITIONALLY and FIRST, independent of any VideoMaster audio open,
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* and the thread then feeds the FIFO a CONTINUOUS, wall-clock-paced s16le
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* stereo stream (real samples when available, otherwise silence) so ffmpeg's
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* A/V demux stays alive and video keeps flowing. */
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typedef struct {
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HANDLE board;
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unsigned port;
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ULONG video_std;
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ULONG clock_div;
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int fps_num;
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int fps_den;
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const char *fifo_path;
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} AudioArgs;
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/* Write exactly `len` bytes; returns 0 on success, -1 if writing should stop
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* (EPIPE when ffmpeg is gone, or any other error). */
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static int write_all(int fd, const unsigned char *p, size_t len) {
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size_t off = 0;
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while (off < len) {
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ssize_t n = write(fd, p + off, len - off);
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if (n > 0) { off += (size_t)n; continue; }
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if (n < 0 && errno == EINTR) continue;
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return -1;
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}
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return 0;
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}
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static void *audio_thread(void *arg) {
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AudioArgs *a = (AudioArgs *)arg;
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HANDLE stream = NULL;
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ULONG r = VHD_OpenStreamHandle(a->board, rx_streamtype(a->port),
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VHD_SDI_STPROC_DISJOINED_ANC,
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NULL, &stream, NULL);
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if (r != VHDERR_NOERROR) {
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fprintf(stderr, "[audio] VHD_OpenStreamHandle failed: %lu\n", r);
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/* 1. Open the FIFO writer FIRST, unconditionally. This is what unblocks
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* ffmpeg's input 1; we must reach it even if the VHD audio open fails. */
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int fd = open(a->fifo_path, O_WRONLY);
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if (fd < 0) {
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fprintf(stderr, "[audio] open FIFO failed: %s\n", strerror(errno));
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return NULL;
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}
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VHD_SetStreamProperty(stream, VHD_SDI_SP_VIDEO_STANDARD, a->video_std);
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VHD_SetStreamProperty(stream, VHD_SDI_SP_CLOCK_SYSTEM, a->clock_div);
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VHD_SetStreamProperty(stream, VHD_CORE_SP_TRANSFER_SCHEME, VHD_TRANSFER_SLAVED);
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/* 2. Pacing + silence buffer sized to one video frame of 48kHz stereo
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* s16le. samples_per_frame = 48000 * fps_den / fps_num (rounded). */
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const int AUDIO_RATE = 48000;
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const int CHANNELS = 2;
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const size_t FRAME_BYTES = (size_t)CHANNELS * 2; /* s16le stereo */
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int fps_num = a->fps_num > 0 ? a->fps_num : 25;
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int fps_den = a->fps_den > 0 ? a->fps_den : 1;
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long samples_per_frame = ((long)AUDIO_RATE * fps_den + fps_num / 2) / fps_num;
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if (samples_per_frame < 1) samples_per_frame = 1;
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size_t tick_bytes = (size_t)samples_per_frame * FRAME_BYTES;
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/* Stereo pair, 16-bit, 48kHz on group 0 channel 0 */
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ULONG max_samples = VHD_GetNbSamples((VHD_VIDEOSTANDARD)a->video_std,
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(VHD_CLOCKDIVISOR)a->clock_div,
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VHD_ASR_48000, 0);
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ULONG block_size = VHD_GetBlockSize(VHD_AF_16, VHD_AM_STEREO);
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ULONG buf_sz = (max_samples + 4) * block_size; /* +4 for 29.97 variation */
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unsigned char *buf = calloc(1, buf_sz);
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if (!buf) { VHD_CloseStreamHandle(stream); return NULL; }
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size_t vhd_buf_sz = ((size_t)max_samples + 64) * (block_size ? block_size : FRAME_BYTES);
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size_t buf_sz = vhd_buf_sz > tick_bytes ? vhd_buf_sz : tick_bytes;
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unsigned char *buf = calloc(1, buf_sz); /* zeroed -> doubles as silence */
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if (!buf) { close(fd); return NULL; }
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/* 3. Try to open the VideoMaster audio stream (best effort, NON-FATAL). */
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HANDLE stream = NULL;
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int have_vhd_audio = 0;
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VHD_AUDIOINFO ai;
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memset(&ai, 0, sizeof(ai));
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ai.pAudioGroups[0].pAudioChannels[0].Mode = VHD_AM_STEREO;
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ai.pAudioGroups[0].pAudioChannels[0].BufferFormat = VHD_AF_16;
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ai.pAudioGroups[0].pAudioChannels[0].pData = buf;
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if (VHD_StartStream(stream) != VHDERR_NOERROR) {
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free(buf); VHD_CloseStreamHandle(stream); return NULL;
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}
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/* Open FIFO for writing — blocks until FFmpeg opens the read end */
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int fd = open(a->fifo_path, O_WRONLY);
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if (fd < 0) {
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fprintf(stderr, "[audio] open FIFO failed: %s\n", strerror(errno));
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VHD_StopStream(stream); VHD_CloseStreamHandle(stream); free(buf);
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return NULL;
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ULONG r = VHD_OpenStreamHandle(a->board, rx_streamtype(a->port),
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VHD_SDI_STPROC_DISJOINED_ANC,
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NULL, &stream, NULL);
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if (r == VHDERR_NOERROR) {
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VHD_SetStreamProperty(stream, VHD_SDI_SP_VIDEO_STANDARD, a->video_std);
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VHD_SetStreamProperty(stream, VHD_SDI_SP_CLOCK_SYSTEM, a->clock_div);
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VHD_SetStreamProperty(stream, VHD_CORE_SP_TRANSFER_SCHEME, VHD_TRANSFER_SLAVED);
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ai.pAudioGroups[0].pAudioChannels[0].Mode = VHD_AM_STEREO;
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ai.pAudioGroups[0].pAudioChannels[0].BufferFormat = VHD_AF_16;
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ai.pAudioGroups[0].pAudioChannels[0].pData = buf;
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if (VHD_StartStream(stream) == VHDERR_NOERROR) {
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have_vhd_audio = 1;
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} else {
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fprintf(stderr, "[audio] VHD_StartStream failed - feeding silence\n");
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VHD_CloseStreamHandle(stream);
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stream = NULL;
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}
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} else {
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fprintf(stderr, "[audio] VHD_OpenStreamHandle failed (%lu) - feeding silence\n", r);
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}
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/* 4. Continuous, wall-clock-paced feed loop: real audio when available,
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* otherwise silence, so ffmpeg's input 1 never starves. */
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struct timespec next;
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clock_gettime(CLOCK_MONOTONIC, &next);
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long frame_ns = (long)(1000000000.0 * (double)fps_den / (double)fps_num);
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HANDLE slot = NULL;
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while (!atomic_load(&g_stop)) {
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r = VHD_LockSlotHandle(stream, &slot);
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if (r == VHDERR_NOERROR) {
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ai.pAudioGroups[0].pAudioChannels[0].DataSize = buf_sz;
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if (VHD_SlotExtractAudio(slot, &ai) == VHDERR_NOERROR) {
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ULONG sz = ai.pAudioGroups[0].pAudioChannels[0].DataSize;
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if (sz > 0) {
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ULONG aw = 0;
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while (aw < sz) {
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ssize_t n = write(fd, buf + aw, sz - aw);
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if (n <= 0) { atomic_store(&g_stop, 1); break; }
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aw += (ULONG)n;
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}
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size_t out_bytes = 0;
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if (have_vhd_audio) {
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r = VHD_LockSlotHandle(stream, &slot);
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if (r == VHDERR_NOERROR) {
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ai.pAudioGroups[0].pAudioChannels[0].DataSize = (ULONG)buf_sz;
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if (VHD_SlotExtractAudio(slot, &ai) == VHDERR_NOERROR) {
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ULONG sz = ai.pAudioGroups[0].pAudioChannels[0].DataSize;
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if (sz > 0 && (size_t)sz <= buf_sz) out_bytes = (size_t)sz;
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}
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VHD_UnlockSlotHandle(slot);
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} else if (r != VHDERR_TIMEOUT) {
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fprintf(stderr, "[audio] lock error %lu - degrading to silence\n", r);
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VHD_StopStream(stream);
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VHD_CloseStreamHandle(stream);
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stream = NULL;
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have_vhd_audio = 0;
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}
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VHD_UnlockSlotHandle(slot);
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} else if (r != VHDERR_TIMEOUT) {
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}
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if (out_bytes == 0) {
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memset(buf, 0, tick_bytes); /* one frame of silence */
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out_bytes = tick_bytes;
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}
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if (write_all(fd, buf, out_bytes) < 0) {
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atomic_store(&g_stop, 1); /* ffmpeg closed the FIFO (EPIPE) */
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break;
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}
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next.tv_nsec += frame_ns;
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while (next.tv_nsec >= 1000000000L) { next.tv_nsec -= 1000000000L; next.tv_sec += 1; }
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struct timespec now;
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clock_gettime(CLOCK_MONOTONIC, &now);
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if (next.tv_sec > now.tv_sec ||
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(next.tv_sec == now.tv_sec && next.tv_nsec > now.tv_nsec)) {
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clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &next, NULL);
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} else {
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next = now; /* fell behind (real-audio burst) - resync */
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}
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}
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close(fd);
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VHD_StopStream(stream);
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VHD_CloseStreamHandle(stream);
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if (stream) {
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VHD_StopStream(stream);
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VHD_CloseStreamHandle(stream);
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}
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free(buf);
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return NULL;
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}
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@ -185,6 +257,9 @@ int main(int argc, char *argv[]) {
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signal(SIGINT, on_signal);
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signal(SIGTERM, on_signal);
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/* Don't let a dying ffmpeg kill us with SIGPIPE - writes return EPIPE
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* and the FIFO/stdout write loops handle that by stopping cleanly. */
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signal(SIGPIPE, SIG_IGN);
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/* ── Init API ─────────────────────────────────────────────────── */
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ULONG dll_ver, nb_boards;
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@ -274,7 +349,8 @@ int main(int argc, char *argv[]) {
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/* ── Launch audio thread (FIFO open blocks until FFmpeg connects) ── */
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pthread_t audio_tid = 0;
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AudioArgs audio_args = { board, port_id, video_std, clock_div, audio_pipe };
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AudioArgs audio_args = { board, port_id, video_std, clock_div,
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vi.fps_num, vi.fps_den, audio_pipe };
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if (audio_pipe) {
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pthread_create(&audio_tid, NULL, audio_thread, &audio_args);
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}
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