dragonflight/services/worker/src/workers/thumbnail.js

58 lines
1.9 KiB
JavaScript
Raw Normal View History

import { join } from 'path';
import { unlink } from 'fs/promises';
import { tmpdir } from 'os';
import { query } from '../db/client.js';
import { downloadFromS3, uploadToS3 } from '../s3/client.js';
import { extractFrameAtTime } from '../ffmpeg/executor.js';
const S3_BUCKET = process.env.S3_BUCKET || 'wild-dragon';
export const thumbnailWorker = async (job) => {
const { assetId, proxyKey, outputKey } = job.data;
const tmpDir = tmpdir();
const inputPath = join(tmpDir, `thumb-input-${job.id}.mp4`);
const outputPath = join(tmpDir, `thumb-output-${job.id}.jpg`);
try {
// Download proxy from S3
job.updateProgress(10);
console.log(`[thumbnail] Downloading ${proxyKey} for asset ${assetId}`);
await downloadFromS3(S3_BUCKET, proxyKey, inputPath);
// Extract frame at 5 seconds (or start if clip is short)
job.updateProgress(40);
console.log(`[thumbnail] Extracting frame for asset ${assetId}`);
await extractFrameAtTime(inputPath, outputPath, '00:00:05');
// Upload thumbnail to S3
job.updateProgress(70);
console.log(`[thumbnail] Uploading to ${outputKey}`);
await uploadToS3(S3_BUCKET, outputKey, outputPath);
// Update asset: thumbnail key + mark ready
job.updateProgress(90);
await query(
`UPDATE assets
SET thumbnail_s3_key = $1, status = 'ready', updated_at = NOW()
WHERE id = $2`,
[outputKey, assetId]
);
job.updateProgress(100);
console.log(`[thumbnail] Asset ${assetId} thumbnail complete → status=ready`);
return { assetId, outputKey };
} catch (error) {
console.error(`[thumbnail] Error processing asset ${assetId}:`, error);
// Don't set status=error just because thumbnail failed — asset is still usable
// Just log and let it be retried
throw error;
} finally {
await Promise.all([
unlink(inputPath).catch(() => {}),
unlink(outputPath).catch(() => {}),
]);
}
};