Three small UX wins:
1. Onboarding gained step 5 ('Run Teams headless') and step 6 ('Drive from another machine') so new operators discover the auto-launch/auto-hide + LAN-reachable workflows. Existing 'where things live' step renumbered to 7.
2. Settings → DISPLAY → Control surface URL row gains an Open button next to Copy that fires the URL into the default browser via Process.Start with UseShellExecute. Operators previewing how the embedded /ui control panel looks on a phone/tablet no longer need to copy-paste manually.
3. Recording badge in footer now shows 'REC 3 · 12:45' instead of just 'REC 3'. RecordingElapsed VM property maintains a separate timer from the session timer because recording can start AFTER the meeting begins; operators tracking 'how long has the archive copy been rolling' need that distinct duration.
The IN-CALL pill now reads 'IN CALL · Weekly Standup' (or 'IN CALL' if Teams' window doesn't expose a meeting title), so operators using auto-hide know WHICH meeting they're in without restoring the Teams window.
Implementation: TeamsLauncher.GetActiveWindowTitle uses EnumWindows + GetWindowTextW to read every Teams top-level window title (hidden windows too — title bar text is accessible even with SW_HIDE), picks the longest as a heuristic for 'most informative' (Teams creates several windows per process; the call window has the meaningful title). MainViewModel.ExtractMeetingTitle strips the ' | Microsoft Teams' / ' - Microsoft Teams' suffix variations and clamps overly long titles to 50 chars with an ellipsis.
10 new unit tests for ExtractMeetingTitle covering: standard formats with both separators, bare 'Microsoft Teams' (returns empty so the pill stays at 'IN CALL'), long-title truncation, outer-whitespace trimming, unrecognized formats passing through.
169/169 tests passing.
Adds a small URL input + Join button to the IN-CALL bar. Operators paste a https://teams.microsoft.com/l/meetup-join/... or msteams:/l/meetup-join/... link, click Join, and Teams launches into the meeting in one shot. Eliminates the open-Teams → Calendar → find meeting → click join dance — operators get meeting links from email/Outlook and can now join straight from TeamsISO.
TeamsLauncher.TryJoinMeeting validates the URL targets Teams (only http(s) URLs containing teams.microsoft.com / teams.live.com, or msteams: deep-links — won't shell-exec arbitrary clipboard contents). On success, integrates with AutoHideTeamsWindows so the Teams meeting window briefly appears then vanishes; operator is in the call, driving routing from TeamsISO.
VM-side: MainViewModel.JoinMeetingCommand + JoinMeetingUrl two-way bound. Field clears on success; warn-toast on failure with the specific reason (empty / not-a-teams-url / launch-failed).
Operators using auto-hide Teams couldn't tell whether they were in a meeting without restoring the Teams window. New status pill in the IN-CALL bar header shows:
• empty when Teams isn't running
• 'READY' (gray dot) when Teams is running but not in a call
• 'IN CALL' (cyan dot) when Teams is in an active meeting
Detection: TeamsControlBridge.IsInCall() walks Teams' UIA tree looking for the Leave / Hang-up button. Present iff in a call — works across Teams versions because Teams only exposes the Leave control while a call is active. Same candidate-name list the LeaveCall command uses, with localized strings for EN/DE/ES/FR/PT/JA already in place.
Polled at the existing 1Hz stats tick. UIA traversal can take 50-200ms in a busy call, so the probe runs off-thread; the property update is dispatched back via _dispatcher.InvokeAsync. Failure paths swallow exceptions — a flaky UIA call must never crash the stats timer.
159/159 tests passing, 0 warnings, 0 errors.
When LAN-reachable mode is on, the footer's control-surface badge now shows the full http://<lan-ip>:<port> instead of just :<port>. Operators setting up a thin client can read the URL straight off the host PC's footer without having to open Settings → DISPLAY → Copy URL.
Reverts to the existing 'REST :9755 + OSC :9000' compact form when bound to localhost only — no point spelling out 127.0.0.1 since by definition only the host can reach it.
Adds a small auto-dismissing pill notification at the bottom-center of the participants area: 'Settings saved' on Apply Changes, 'Transcoder topology applied — restart Teams to take effect' after the one-click NDI groups setup. ToastViewModel owns its own DispatcherTimer and resets the dismissal countdown on successive calls, so the most recent message is always the one visible. Hooked into MainViewModel and threaded into GlobalSettingsViewModel via constructor injection.
_NEXT.md rewritten to reflect the May 2026 hardening pass: separates engine / UI / networking / Phase E.1 / diagnostics / CI / tests sections, lists every shipped item, and re-prioritizes the remaining work (Phase E.2-E.3 embedded Teams, code-signing the MSI, refresh-discovery affordance, output thumbnail previews, settings panel UX, auto-disable on departure, operator presets).
Four polish items + a test pass.
1. Inter Variable (rsms/inter v3.19, OFL) is bundled at Assets/Fonts/Inter.ttf (~800 KB) and registered as a WPF Resource. WildDragonTheme.xaml's Wd.Font.Sans now points at pack://application:,,,/Assets/Fonts/#Inter so the typography matches wilddragon.net regardless of whether the user has Inter installed system-wide. Falls back to Segoe UI Variable Display if the resource is missing.
2. 'Stop all ISOs' button at the right of the participants header. Bound to a new MainViewModel.StopAllIsosCommand that snapshots the enabled list, awaits DisableIsoAsync sequentially, and silently swallows per-pipeline failures (best-effort emergency stop). CanExecute gates on whether any ISO is currently enabled.
3. WindowStateStore service persists the main window's Left/Top/Width/Height/State to %LOCALAPPDATA%\\TeamsISO\\window.json on close and restores it on SourceInitialized. Multi-monitor friendly: a saved position with no corner inside any virtual screen is rejected so a disconnected monitor doesn't strand the window off-screen.
4. Two new unit tests cover FrameProcessor's drops + duplicates accounting. 76/76 unit tests pass (was 74).
IsoPipeline now publishes refs to its currently-live NdiReceiver and NdiSender (set by RunInnerPipelineAsync, cleared on exit) so a stats poll from any thread can read FramesCaptured / FramesSent without entangling the pipeline's lifetime with its observer. The receiver's raw-frame channel is wrapped with a TappedChannelWriter so the most recent RawFrame is captured for source-resolution display, again without changing the receiver's contract.
IsoController.GetStats() drops the stub return-Empty and instead reads the live pipeline.GetStats() outside the gate so a slow stats read can't serialize the controller's other operations.
WPF: MainViewModel runs a 1 Hz DispatcherTimer that pulls stats for every participant view-model and pushes them via UpdateStats(). ParticipantViewModel grows three displayable properties — FramesIn, FramesOut, IncomingResolution — bound into the participants DataGrid as a new 'Live' column showing the down/up frame counts and the source resolution underneath the machine name.
Tests: 74/74 unit + 9/9 NDI integration green; the existing round-trip integration test exercises the new wiring at runtime (live receiver/sender refs are set, frames flow, channels close cleanly).
Adopts the design language from Dammyjay93/interface-design: warm Stone neutrals, accent orange (#EA580C), borders-only depth (no shadows), 8px spacing grid, all-caps section labels, mono typography for machine names and timecodes.
Themes/StoneTheme.xaml is the single source of truth for design tokens (color brushes, typography styles, spacing) plus restyled control templates (Button, TextBox, ComboBox, ComboBoxItem, CheckBox, DataGrid + DataGridColumnHeader / DataGridRow / DataGridCell, ScrollBar). MainWindow consumes the tokens and is laid out with a header (title + status pill), section-headed Settings sidebar (Output Format / NDI Network / Display), card-wrapped participant list, and a mono status footer.
Settings sidebar surfaces the new NDI group configuration (discovery + output) and a Hide-(Local) checkbox. The latter filters the user's own self-preview from the participants list at the MainViewModel layer (HideLocalSelf=true by default) so operators don't accidentally route their own preview as an ISO. Apply Changes round-trips both FrameProcessingSettings and NdiGroupSettings through the controller in one go.