diff --git a/docs/REAL-TIME-RECORDING.md b/docs/REAL-TIME-RECORDING.md
index 56b4e25..b78ac16 100644
--- a/docs/REAL-TIME-RECORDING.md
+++ b/docs/REAL-TIME-RECORDING.md
@@ -14,15 +14,36 @@ It's behind a build flag because activating it requires adding a NuGet
dependency. The structural code is already in
`src/TeamsISO.Engine/Pipeline/MediaFoundationRecorderSink.cs`.
-## Activating it
+## Status — May 2026
-1. **Add the NuGet dependency** to the engine project:
+**Activation deferred.** The Vortice.MediaFoundation 3.6.2 NuGet package
+is referenced from `TeamsISO.Engine.csproj`, but the `MF_AVAILABLE` symbol
+is *not* defined. The scaffold in
+`src/TeamsISO.Engine/Pipeline/MediaFoundationRecorderSink.cs` was written
+against an older Vortice API and needs a port pass before activation:
- dotnet add src/TeamsISO.Engine package Vortice.MediaFoundation --version 3.6.2
+- `MFVersion` → not on `MediaFactory` in 3.6.2; pass the SDK version
+ directly to `MFStartup`.
+- `MediaFactory.MF_LOW_LATENCY` → relocated to a different attribute
+ constants class.
+- `IMFAttributes.SetUINT32` → replaced with a generic `Set` overload.
+- `IMFMediaType.MajorType` / `.SubType` / `.AvgBitrate` properties
+ → now use `SetGUID(MFAttributeKeys.MajorType, ...)` etc.
+- `VideoFormatGuids.RGB32` → renamed (likely `Rgb32`).
+- `IMFMediaBuffer.Lock(out IntPtr, out int, out int)` → explicit out-param
+ signature, no longer returns a locked-buffer wrapper.
+- `IMFSinkWriter.Finalize_` → renamed (likely `Finalize`).
- (Pin to a known-good version — Vortice's API surface is stable across
- 3.6.x but the engine code targets the namespaces in 3.6.x. If a newer
- major version changes namespaces, the file may need adjustment.)
+Until the port lands, the `RawBgraRecorderSink` is the only IRecorderSink
+production uses. The raw recorder is reliable and FFmpeg post-processing
+via the emitted `convert.cmd` produces equivalent .mp4s; you just pay the
+disk pressure during the show.
+
+## Activating it (after the port)
+
+1. **Update the scaffold** to match Vortice 3.6.2's API surface. A clean
+ reference implementation lives in the Vortice samples repo under
+ `samples/MediaFoundationSamples`.
2. **Define the `MF_AVAILABLE` build symbol** in `TeamsISO.Engine.csproj`:
diff --git a/src/TeamsISO.Engine/TeamsISO.Engine.csproj b/src/TeamsISO.Engine/TeamsISO.Engine.csproj
index 605a92a..848fc51 100644
--- a/src/TeamsISO.Engine/TeamsISO.Engine.csproj
+++ b/src/TeamsISO.Engine/TeamsISO.Engine.csproj
@@ -2,6 +2,15 @@
net8.0
+
+
@@ -11,6 +20,7 @@
+