dragon-iso/src/tests/TeamsISO.Engine.Tests/Fakes/FakeNdiInterop.cs

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using System.Collections.Concurrent;
using TeamsISO.Engine.Interop;
using TeamsISO.Engine.Pipeline;
namespace TeamsISO.Engine.Tests.Fakes;
/// <summary>
/// In-memory test double for <see cref="INdiInterop"/>. Tests configure source lists and frame
/// queues; the fake feeds those into engine code as if a real NDI runtime were present.
/// </summary>
public sealed class FakeNdiInterop : INdiInterop
{
public List<string> Sources { get; } = new();
public ConcurrentDictionary<string, ConcurrentQueue<RawFrame>> ReceiverFrames { get; } = new();
public ConcurrentDictionary<string, List<ProcessedFrame>> SentFrames { get; } = new();
/// <summary>Optional per-source audio peak queue. Each <see cref="CaptureAudioPeak"/> dequeues one entry; null if empty (matches the production "timeout" behavior).</summary>
public ConcurrentDictionary<string, ConcurrentQueue<double>> ReceiverAudioPeaks { get; } = new();
public string RuntimeVersion { get; set; } = "6.0.0";
public Dictionary<string, int> ReceiverCreatedCount { get; } = new();
public Dictionary<string, int> SenderCreatedCount { get; } = new();
/// <summary>Last <c>groups</c> string seen by <see cref="CreateFinder"/>; null = default Public.</summary>
public string? LastFinderGroups { get; private set; }
/// <summary>Per-output <c>groups</c> string seen by <see cref="CreateSender"/>; null = default Public.</summary>
public Dictionary<string, string?> SenderGroups { get; } = new();
public NdiFindHandle CreateFinder(string? groups = null)
{
LastFinderGroups = groups;
return new FakeFindHandle();
}
public IReadOnlyList<string> GetCurrentSources(NdiFindHandle finder) => Sources.ToArray();
public NdiReceiverHandle CreateReceiver(string sourceFullName)
{
ReceiverCreatedCount[sourceFullName] = ReceiverCreatedCount.GetValueOrDefault(sourceFullName) + 1;
ReceiverFrames.GetOrAdd(sourceFullName, _ => new ConcurrentQueue<RawFrame>());
return new FakeReceiverHandle(sourceFullName);
}
public RawFrame? CaptureFrame(NdiReceiverHandle receiver, int timeoutMs)
{
var key = ((FakeReceiverHandle)receiver).Source;
if (ReceiverFrames.TryGetValue(key, out var q) && q.TryDequeue(out var frame))
return frame;
return null; // simulate timeout
}
public double? CaptureAudioPeak(NdiReceiverHandle receiver, int timeoutMs)
{
var key = ((FakeReceiverHandle)receiver).Source;
if (ReceiverAudioPeaks.TryGetValue(key, out var q) && q.TryDequeue(out var peak))
return peak;
return null; // no audio queued — simulate timeout
}
public NdiSenderHandle CreateSender(string outputName, string? groups = null)
{
SenderCreatedCount[outputName] = SenderCreatedCount.GetValueOrDefault(outputName) + 1;
SenderGroups[outputName] = groups;
SentFrames.GetOrAdd(outputName, _ => new List<ProcessedFrame>());
return new FakeSenderHandle(outputName);
}
public void SendFrame(NdiSenderHandle sender, ProcessedFrame frame)
{
var key = ((FakeSenderHandle)sender).Output;
SentFrames[key].Add(frame);
}
public string GetRuntimeVersion() => RuntimeVersion;
private sealed class FakeFindHandle : NdiFindHandle
{
public override void Dispose() { }
}
private sealed class FakeReceiverHandle : NdiReceiverHandle
{
public string Source { get; }
public FakeReceiverHandle(string source) => Source = source;
public override void Dispose() { }
}
private sealed class FakeSenderHandle : NdiSenderHandle
{
public string Output { get; }
public FakeSenderHandle(string output) => Output = output;
public override void Dispose() { }
}
}